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Old 01/22/10, 10:17 AM   #46
thefool808
Von Kaiser
 
Worgen Druid
 
Ysera
Originally Posted by Nitz View Post
Not yet anyway. I don't know if Blizzard sees 10 man strict raiding worth balancing around, but the 4T10 will be mediocre there. The bonus will do next to nothing, given that we can blanket the whole raid with Glyph of Rapid Rejuvenation.
Also, in strict 10 man, because of the lower item level and therefore less haste available, the cost of taking 4T10 is higher in terms of spell power and/or spec.

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Old 01/23/10, 10:38 PM   #47
Qiyo
Glass Joe
 
Tauren Druid
 
Shadowsong
First, I apologise for slightly derailing the previous discussion, but I find the description of the Purified Lunar Dust quoting it at 101mp5 to be very misleading.

Reviewing parses of my own logs (yes, small sample is small), I find it to proc once per minute on average. Assuming wowhead data is correct, the 45sec ICD combined with 10% chance to proc on cast makes this proc on average once every 55sec (45 sec ICD + 10 * 1sec GCD casts), which seems to match my experience.

This brings its mp5 value from 101mp5 down to 76mp5 on average.

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Old 01/23/10, 10:41 PM   #48
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
That seems correct--wowhead lists a 10% proc rate for all trinkets in that family (Memento of Tyrande, Sif's Remembrance, Show of Faith, Purified Lunar Dust). 55s CD is probably the best model.


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Old 01/24/10, 6:45 AM   #49
ttyl
Piston Honda
 
Night Elf Druid
 
Destromath
Shall we start a t10 4set question/test list for next week?

First of all: Does it consume the Rejuv? If so, report to Blizz asap!
Does the created Rejuv tick for the same amount? Is it affected by Glyph of Rapid Rejuv?
How far can it jump?
How does it choose the target to jump to? Does it prioritize people without your Rejuv over lowest health % or deficit?
What happens if it procs and everyone in range of the jump has a Rejuv from you on them? Does it refresh the Rejuv with the shortest duration?
What happens if it procs and no one is in range of the jump? Does it refresh the Rejuv it proc'd from?

What else?

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Old 01/24/10, 11:56 AM   #50
Lyshkami
Glass Joe
 
Tauren Druid
 
Anub'arak
Alright, how's this?

Who 'casts' the proc Rejuv, the caster of the original Rejuv, or the target the original Rejuv was on?
Can it proc if you're dead, or stunned/silenced/unable to cast?
Is the range centered around the you, or around the target the original Rejuv was ticking on?
Can the new Rejuv proc another new Rejuv?
Does the proc Rejuv stack with your Rejuv on a target or replace an existing Rejuv?
Does the proc put you in combat if the target was in combat? Does it cause Threat?

Is the duration of the new rejuv affected by Glyph of Rapid Rejuv?
Is the period of the new rejuv affected by Glyph of Rapid Rejuv?
Can the new Rejuv proc Glyph of Rejuvenation?

Will it only jump to party/raid members, or any friendly target in range? Pets? Vehicles? Totems?
Will it jump to friendly NPCs? Neutral NPCs?
Will it jump to PVP Flagged players, when the caster is not flagged? Would doing so flag the caster? Does it count as a pvp action and aggro guards?

Will procs during Sindragosa's Unchained Magic result in Instability?

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Old 01/24/10, 12:29 PM   #51
♦ Carebare
::stare::
 
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Tauren Druid
 
Mal'Ganis
I can answer a few with the educated guesses angle:
1) It will spawn a new RJ. -- this has more or less been stated formally by Blizzard.
2) RE: Sindragosa -- No it should not. Theoretically it should act like priest Prayer of Mending. Instability should proc on a spell you cast not off a chain cast that did not originate from you.

I think our best course of action on the others is to start providing logs so that we can evaluate them toward the end of the week. I will be using 4t10 on Tuesday following our kill of Lady DW, so I will have mine up for review starting then.

<Nite_Moogle> i miss raiding with carebare :< she makes me feel like i am not the only person that hates everyone
Aldriana: I am an asshole, it just so happens that some of my colleagues are even *bigger* assholes.
[R] [85:Neux:2]: i hear if you die on Good Friday they are going to make it where you can't get rezzed until easter sunday
Khazal: Yeah, I don't know about Magic Rainbow Unicorn Land, but here in Reality, Rhyolith is the worst encounter Blizzard has ever designed.

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Old 01/26/10, 4:13 AM   #52
MegaVolt
Von Kaiser
 
Night Elf Druid
 
Turalyon (EU)
I suggest a few basic tests if someone gets it today. You need 2 willing participants, one of which should be a Warlock.

1. Keeping Rejuv active on all 3 of you until you get the 4t10 proc. Will it overwrite an existing Rejuv or stack with it? If it overwrites one, will it always overwrite the one with the lowest duration or a random one?
2. Keeping Rejuv active on all 3 of you while the Warlock uses Life Tap so that he is never at full health. Will the proc always target the Warlock or anyone of you?
3. Keeping Rejuv active on 2 of you. Will the proc always target the third (who doesn't have a Rejuv on him) or is the target random?
4. Keeping Rejuv active on yourself and the Warlock who uses LT to keep himself at low health. Will the proc target the full HP group member without Rejuv on him or the low HP Warlock that already has a Rejuv running on him? Or is it completely random?

All of those would have to be done multiple times to get some statistics. I think those tests cover the most interesting things about the proc and I'd be extremely happy if someone could find the time to do them

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Old 01/26/10, 8:03 AM   #53
 forostie
Not Aboriginal
 
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Foro
Tauren Druid
 
No WoW Account
I'll be doing a bunch of testing tomorrow. From what I can see, the thing that will really make or break the 4 set bonus in terms of usability will be if it can proc off itself. Hopefully, it will spawn another spell cast event so it doesn't cause any UI problems too.

Brutal case of wrong place, wrong time

"fric sleeps with the world and has nothing, zyla gets laid once last year and it nearly kills him" - Birdemani, 2012

"Put a washcloth in her mouth and piss on her face" - Fric, 2013

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Old 01/26/10, 9:53 AM   #54
MegaVolt
Von Kaiser
 
Night Elf Druid
 
Turalyon (EU)
Originally Posted by forostie View Post
I'll be doing a bunch of testing tomorrow. From what I can see, the thing that will really make or break the 4 set bonus in terms of usability will be if it can proc off itself. Hopefully, it will spawn another spell cast event so it doesn't cause any UI problems too.
I don't agree. Gettnig a secondary proc is only a minor effect, with 4t10 in the order of magnitude of 10% for Rejuv the secondary effect will only give around 1%, not nearly enough to be significant.

What's really important is how the proc targeting works. Will it stack with existing Rejuvs or will it overwrite them? Will it target low HP raid members (no matter if they already have Rejuv on them, most probably wasting the proc in case it overwrites an existing one) or will it only target people without Rejuv (greatly helping out on raid blanketing)?
That's why I think the 4 simple tests I posted above are the most essential (and luckily they can be done quick and easy as soon as anyone got the set, since I missed raiding and dailies over Christmas for me this will sadly take one more week so I can't do them myself yet).

I fear it will work like WG and just target the lowest HP raid member in range, overwriting any existing effect on it. For WG this is not an issue since only the last tick can still be active on the target (6s cooldown, 7s duration) but for Rejuv it would almost render the set bonus useless.

Last edited by MegaVolt : 01/26/10 at 10:01 AM.

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Old 01/26/10, 11:23 AM   #55
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Few Trauma logs from a bunch of pulls at a heavy raid damage fight:
World of Logs - Real Time Raid Analysis
World of Logs - Real Time Raid Analysis

Just fitting in what I'd hypothesized before--Trauma tends to have a similar effectivenass ratio as our other heals. It remains at around a 2% contribution to effective healing even at fights where ordinary heals are doing very well.


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Old 01/26/10, 4:57 PM   #56
Shelendil
Piston Honda
 
Night Elf Druid
 
Lightbringer
4 pc T10 testing

I only did about 30 minutes of testing, so my sample size is not large by any means.

Group was three people including a lock with a pet.

1. It can jump on application, not just ticks.
2. I was unable to get it to jump when all targets had rejuv.
3. When all players had rejuv it jumped to the pet (no rejuv) 4/4 times.
3a. Repeating with lock lifetapping it still jumped to pet (no rejuv) 2/2 times.
4. With one rejuv up, it jumped to the lifetapping warlock 5/5 times.

I didn't think to check the range of the jump.

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Old 01/26/10, 5:03 PM   #57
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
That sounds to me like: smart targeted, doesn't overwrite existing HoT's, and as a bonus, 7 chances to proc instead of 6? That's about as good as we could have hoped for. More confirmation would be nice.


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Old 01/27/10, 2:20 AM   #58
Numeno
Glass Joe
 
Tauren Druid
 
Illidan
Originally Posted by Shelendil View Post
I only did about 30 minutes of testing, so my sample size is not large by any means.

Group was three people including a lock with a pet.

1. It can jump on application, not just ticks.
2. I was unable to get it to jump when all targets had rejuv.
3. When all players had rejuv it jumped to the pet (no rejuv) 4/4 times.
3a. Repeating with lock lifetapping it still jumped to pet (no rejuv) 2/2 times.
4. With one rejuv up, it jumped to the lifetapping warlock 5/5 times.

I didn't think to check the range of the jump.

When you say "jump". Was this a new one created or the rejuv just moved?

Also, curious to know if the ticks were the same power.

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Old 01/27/10, 2:34 AM   #59
Sekke
Piston Honda
 
Sekke's Avatar
 
Tauren Druid
 
Bonechewer
Originally Posted by Numeno View Post
When you say "jump". Was this a new one created or the rejuv just moved?

Also, curious to know if the ticks were the same power.
It was confirmed by Blue some time ago that a new Rejuv is created.

Il dolce far niente.

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Old 01/27/10, 3:49 AM   #60
Kirbie44
Piston Honda
 
Kirbie44's Avatar
 
Night Elf Druid
 
Magtheridon
Originally Posted by Arawethion View Post
That sounds to me like: smart targeted, doesn't overwrite existing HoT's, and as a bonus, 7 chances to proc instead of 6? That's about as good as we could have hoped for. More confirmation would be nice.
I got on my roommates druid to test this as well, as he received his 4PC. I would agree to everything, and like to add that I am almost positive that it does not proc of Glyph of Rejuvenation, as the heal is called Glyph of Rejuve, not Rejuvenation itself. I deleted the combat logs like an idiot, but I had obtained ~ 450 procs of Glyph of Rejuve with the 4PC on, and no evidence suggests it proc'd off it.

[x] Smart Heal
[x] Application of Rejuve
[x] No overriding (good for swiftmend)
[ ] Glyph of Rejuvenation (?)

It did seem to jump about 15 yards, but I did not test that. Most likely 30 yards? Maybe only 12.

Artificial Intelligence usually beats real stupidity.

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