
Originally Posted by gannonjf
The battle between engineering and any other SP profession has never ever been mathed out really well that I have seen. In theory it sounds great to have that extra haste for a large portion of lunar eclipses but it also adds another "use" effect to keep track of among other things.
I'm not an engy myself but I have definitely given a fair amount of thought to switching my leather working to Engy but haven't found enough convincing reason to do so. With SO SO many other things going on in fights these days I find myself uninterested in having something else to track. A pure SP buff is never a bad thing where as a mis-click or key press could potentially waste a proc if you are in any portion of your rotation that is casting wrath where as the SP scales just as well for wrath or starfire. To go with this I'm fairly certain that Lunar Eclipse + Heroism + speed pot + gloves use would put you under the GCD for starfires, again wasting some of that effect for 0 gain. I know personally I'm already at a 1.2sec starfire cast with speed + hero so..
Anyway, that's just my personal view backed up with 0 math. I would like to see this particular discussion continued though as it is something I do find myself coming back to fairly regularly to debate about with myself. =)
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I have tried to establish the minimum value of the proc on the engineering gloves. I am mostly 264 geared, with relatively low haste, 700ish, and about 1120 crit. Using Wrathcalcs I calculated that the benefit of 340 haste for 12 seconds during Lunar Eclipse is about 10500 damage. I am not taking into account the benefit during a Bloodlusted Lunar, which given my relatively low haste level would still offer additional benefit even when factoring in a potential Potion of Speed. Therefore my estimate of 10500 damage per proc is modest.
Next we have to determine the average amount of procs in a certain time frame. Given the length of the total Eclipse cycle we have to wait on average about 20 seconds after the proc comes of CD before we can use it during a Lunar Eclipse. Off course you also have to take into account non-dps periods due to for example excessive movement, but given that you control the proc and if you know the fight pretty well, then you won't be likely to waste procs and can actually get a relatively better usage out of the proc. Moreover, you start with the proc off CD, which has always an positive effect on the relative up-time per fight. Therefore I belief that 1 proc per 80 seconds is also modest.
The benefit is then: 10500/80=131.25 dps.
The value of 1 Spellpower is roughly 2 dps according to Wrathcalcs (depends on gear off course), which implies that the
minimum benefit of the proc is 65.6 SP.
Edit:
Now let us consider the difference between enchanting and engineering given that I value the proc at 65.6 SP and that I use Tuskar's Vitality as enchant on my boots.
Spellpower: -46 rings, -28 gloves + 27 cloak + 65.6 proc = +18.6 Sp
Haste: -23 cloak
Crit: +24 boots
I am above the soft crit and haste cap and therefore crit and haste are quite close in value. Let's say 24 crit = 23 haste, then I gain 18.6 Sp, where I valued the proc quite modestly.
It is a bit harder to compare the speed boost from the Engineering with the static boost from the Tuskar enchant, but I don't think that the static boost will be sufficient to make Enchanting more attractive than Engineering.