Wanted to report my experiences with Team Robot and to compare to aceofsween's results. A bit of academic rigor trying to reproduce results, a little bit rumination.
Settings:
420 second fight, 1000 runs, 120 latency, 1500ms missile travel time, 0ms queue lag, 50ms GCD lag. intervals.
Originally Posted by aceofsween
Glyphs: Starfall, Starfire, Moonfire
Moonfire: Target does not have Moonfire DoT and you do not have Solar Eclipse Buff
Insect Swarm: Target does not have Insect Swarm DoT and you do not have Lunar Eclipse buff and Solar Eclipse is ready.
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The above is rotation "1." I tested the above rotation against:
2. Always refresh IS (strict 3% hit debuff duty), but MF under the same tactics 1.
3. Always refresh both DoTs (MF priority).
4. Not using IS at all, MF under the same tactics as 1.
5. Not using IS at all, always refresh MF.
6. Use of IS as in 1., Always refresh MF.
If you look at my armory profile, you can see I use normal Frozen Bonespike/Scourgelord's baton (as I do in practice), and Idol of Lunar Fury as the idol of Lunar Eclipse is the last piece of emblem gear I want to get (and I haven't gotten that many emblems). I would like to use the normal Nibelung I own, but I would have to re-gem for some hit in my current gear to use it, and the fights where the staff is not ideal make this undesirable. I initially ran tests for rotations 1 through 4 with my current setup, and also with Nibelung (still Idol of Lunar Fury though) but decided not to post them when I discovered at some point in the middle of running everything I got set to "randomize fight duration" which would have made my results a bit inaccurate. Also, I figure parses using Idol of Lunar Fury aren't relevant enough to this community to spend the time re-running the 8 cases. I will report in general terms that rotation 1 was the best at 9975dps (w/ Nibelung), rotations 3 and 4 were about 100 dps behind, and rotation 2 was another 25 dps behind with error ranges of about 35dps.
Now for some hard numbers!
When using Nibelung and IoLE, I get:
Rotation 1, IoLE, Nibelung: 10019.7 +-25.7dps
Rotation 2, IoLE, Nibelung: 9918.6 +-24.8dps
Rotation 3, IoLE, Nibelung: 9911 +-24.9dps
Rotation 4, IoLE, Nibelung: 9920.5 +-25.3dps
Rotation 5, IoLE, Nibelung: 9932.5 +-25.8dps
Rotation 6, IoLE, Nibelung: 10018.5 +-25.6dps
Looking at my results, the judicious use of IS as described by aceofsween is best practice for single target if insect swarm is unglyphed. The best way to use moonfire is unclear to me. It was mentioned before, either in this thread or in the old thread, that a moonfire in the middle of a solar eclipse still has a pretty good chance of getting fully extended; maybe that has something to do with it. I'd test for that case specifically, but I can't think of a good way to implement it (going over to Team Robot thread to ask). Something notable is that in rotation 1, insect swarm uptime was ~33%; strictly keeping the 3% hit debuff up per rotation 2 comes at a 100dps loss (ignoring error). That makes the tradeoff about 2% more misses on the tank for a 1% personal dps loss.