Originally Posted by Cdin
I don't really agree with this section of the guide:
I've run a few simulations using SimulationCraft to compare the different Glyph combos and DoT rotations.
I don't have the numbers infront of me, in most of the simulations where I limited my use of DoTs it lowered my Simuilated DPS.
I am not entirely sure what you based you conclusion on, but I've found it to be misleading to compare the DPET of a DoT to the DPET of an Eclipsed Nuke. In my opinion, when you are questioning casting a DoT during Eclipse you are really asking should I cast a DoT now and an Uneclipsed Nuke later or an Eclipsed Nuke now and a DoT later. So the question becomes, is the extra damage from an Eclipsed Nuke greater then the damage lost due to lower DoT uptime?
I realize what I am posting is a little vague and I can't provide any numbers at the moment. I will try and run a few more tests tonight and provide some additional numbers.
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The simulations I've run on AskMrRobot leaned towards the guide's recommendations, although I'd say the difference was within the margin of error.
Note that if rotation1 and rotation2 provide the same dps on a patchwerk fight, but rotation2 uses fewer dots, then rotation2 will be better on a movement fight (more dots available for movement, with less clipping).
I don't believe MrRobot supports fights with movement. I believe Simulationcraft does, but I haven't used it lately. Has anyone compared the DoT rotations using simc's movement options?
I actually believe the best time (other than movement) to place a DoT is when you might notice Eclipse proccing during the DoT's GCD. That means that there is a 25-55% chance that the DoT did not extend your Eclipse cycle, and also did not reduce the number of Eclipse'd nukes you got during the current cycle. The penalty is reduced DoT uptime, but with 4t10, that penalty is small, because DoTs, at best, aren't that much better than Eclipsed nukes.