Hey everybody,
In my understanding the MM guide, femaledwarf.com and SimC say that instant shots cannot be queued and so latency always affects them, which means that if I have 100ms latency, my instants will need 1.1s "cast time" (GCD+lag) instead of 1s.
My question is: is this still the case?
I tried to test this myself:
(Logs)
Test 1:
-0ms latency tolerance (so my spell queue is disabled)
-5 minutes of spamming my Hunter's Mark-button.
When looking through the log for SPELL_CAST_SUCCESS,0x0780000000F7829B,"Lilias",0x511,0x0,0xF13079A8000025FF,"Training sattrappe",0x10a28,0x0,1130,"Mal des Jägers",0x40 I found:
entries: 261
time between them: 302.375s
This means 1.159s per cast, which correlates nicely with my latency of about 150ms.
Test 2:
-400ms latency tolerance (the spell queue should be working now)
Looking through the log, I found:
entries: 298
time between them: 300.215s
This means 1.007s per cast.
Since my latency is not only 7ms, I would assume that the spell queue does also work with instant shots now.
I repeated each 5-minute-test three times, and the results were quite similar. However, there are some things I'm not sure about. For example, the logs are too big to manually calculate the time between each cast, so I could see if there have been some big lags in between.
What do you think?