Obviously RNG is a big factor here, but that seems like quite a large difference in procs and overall DPS between our 2 sets of testing.
Yes, especially when there can be spell misses and it does not proc from our DoTs.
I wanted to do a set of 5 - 7 mins tests, since that's usually how long raid encounters last these days(maybe not for end bosses), but it's getting late.
Test B: Fire Multi Shot only on those 7 mobs group in Icecrown, needed 2 multi shots to finish them all, most proc per group is 1. Any suggestion on a better place to test this, without killing myself?.
Stone Bat packs flying around in western Deepholm. Also, thanks for your work.
If this is so, we need more info on your setup before we can judge...the PPM on that trinket will be different for each hunter based on haste and rotation because it procs on an attack, right?
I had 7.14% haste with 2pcs 352 pvp gears, 7.64% with full pve gears. But i do not think Haste is really important here, since overall haste value is just too low to make an impact on our rotation, what matters is how many direct attacks we do, i.e. CS, Auto Shot, AS, KS or Multi Shot maybe Imp Serpent Sting (on AoE), and of course Luck...
I will test it on Stone Bats, thanks for the info Consicience.
The one thing i still dont understand about your haste cap calculations is, that it totally ignores server lag. 1.66/1.67 whatever casttime sounds awesome on paper, but in my testing i'v switched to mouse wheeling my cobra shot and 3 x 1.66 cobra shots always left me idling waiting for my ExS to get ready. The logical consequence for me would be to estimate the "haste soft cap" quite a bit lower, stick to that amount of haste and focus on mastery untill the next haste cap (whatever it might be) comes in reach.
I know those are simple thoughts, but what do you guys think about that?
You are correct, the 757 haste rating "soft cap" is highly unlikely to be a "true" cap for anyone due to latency and/or encounter mechanics. But those will vary per person, per instance, so the number given is just the best blanket guideline that can be offered as how it would be under negligible latency on a training dummy, basically, and everyone should take their own circumstances under consideration when doing their own theorycrafting.
I like the petflowchart for raiding made by Zee which you can find here. http://img137.imageshack.us/img137/8...flowchart3.jpg (which was used in the raiding hunter faq somewhere else here)
Is that flowchart still valid ?
I read the circle like "Is there no a Prot Warrior then use a raptor". Is that correct ?
The last circle (starting with arms warrior) is then being read like
"Is there no arms warrior then use a hyena". However you did that same check four steps earlier.
Do arms warrior /feral druids gain damage from the hyena debuff ? If so then I suppose yes and no should be swapped for that circle.
I did several 5 minute tests with the Darkmoon Card and came to a similar conclusion as MetallicaRulez0. I had between 2.2 and 2.6 PPM with 8.06% haste and exactly 961 hit and it did miss. On one test it missed twice. It was still pulling around 1.7-1.8% of my overall dps, but I'm concerned about the proc rate and very concerned about it being on the spell hit table instead of ranged hit.
Based on what I've seen so far this trinket is way too RNG for me to predictably use it in raids. I've got a 346 trinket that has agility and procs crit that seems to be a much more stable dps trinket and in some test runs it outperformed the darkmoon card.
All in all I'm a little sad that I even bought this thing.
Darkmoon Card: Hurricane
Preliminary testing suggests that it's 1PPM with no ICD
It is based off of Spell hit and Spell crit
For people who are unfamiliar with PPM effects that don't have an ICD:
Proc Rate = PPM / (60 / weaponspeed)
ex. DMC: H is expected to be 1PPM. with a 3.0speed weapon the chance to proc Lightning Strike per attack is:
Proc Rate = 1 /(60/3) = 1/20 or 5%
That proc rate is then used for every attack that can proc the ability. For a survival hunter those are: auto attack, explosive shot, cobra shot, arcane shot. More testing is require to determine if Dot applications, dot ticks or Imp SrS can proc.
Explosive shot does not procc DMC:H, neither do Serpent Sting or Black arrow. Have spent almost half an hour running in circles around the dummy casting those 3, and not a single procc happened
This is likely why it is performing so far under our expectations. If Explosive Shot and Black Arrow initial applications could proc the effect, it would be much closer to our initial expectations a few weeks ago. I would be interested to see if anyone has this trinket AND 4pc T11, to see if the 4pc Black Arrow bonus can proc the trinket.