Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Hunters

Closed Thread
 
LinkBack Thread Tools
Old 01/04/11, 1:42 PM   #196
Neruse
Piston Honda
 
Night Elf Hunter
 
Sargeras
Originally Posted by Pagimo View Post
Will there be a point when one with nature 30% AP boost to Hawk will be better then Sic'em ? According to maxdps.com they recommend one with nature prior to sic'em. But if we read the guide for survival they recommend Sic'em prior to one with nature.
Sic 'Em is critical at maximizing Wild Hunt uptime on the pet and Wild Hunt is a major dps increase.

Offline
Old 01/04/11, 2:01 PM   #197
Halfoat
Glass Joe
 
Troll Shaman
 
Arthas
Now that Black Arrow is down to a 2 second cooldown with the Bloodthristy Hands, is it still worth the loss of stats to wear the gloves for only 2 seconds off?

Tried playing around with this in female dwarf, but it's hard to get a clear result as I do not know how to manually remove the bonus and removing the gloves requires major reforging changes for my setup.

Offline
Old 01/04/11, 4:45 PM   #198
pichuca
Piston Honda
 
Pandaren Hunter
 
Dun Modr (EU)
Originally Posted by Excalin View Post
I have noticed Maxdps hasn't been showing proper stats either. Pet dps 200? hit cap on bosses before you really are hit capped.

also you are only comparing 20% Improve Aspect of the Hawk with Sic'em
Also OwtN is a flat 63 ap per point at any gear level, while Sic'em scales with Crit and to a lesser extent, with Haste.

Offline
Old 01/04/11, 7:18 PM   #199
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
I tested disabling just the glove bonus in my gear and the 2 seconds accounted for a fairly substantial amount of dps (179 dps in mostly blues using the blue PvP gloves) and the bulk of the difference between the vendor gloves and the PvP gloves. I was getting 1 more BA, 1 more explosive and 1 less cobra shot in the simulation with the change. The site has been modeling it as 2 seconds the whole time though, as I suspected the 4 seconds was a bug that'd eventually get fixed.

Offline
Old 01/04/11, 7:40 PM   #200
dres
Glass Joe
 
Night Elf Hunter
 
Ghostlands (EU)
Originally Posted by Halfoat View Post
Now that Black Arrow is down to a 2 second cooldown with the Bloodthristy Hands, is it still worth the loss of stats to wear the gloves for only 2 seconds off?

Tried playing around with this in female dwarf, but it's hard to get a clear result as I do not know how to manually remove the bonus and removing the gloves requires major reforging changes for my setup.
If you took the 352 gloves already, it would be better to take another piece into 1 of your non epic slot for the 2 pcs bonus, +70 agility is huge, and they also have higher base agility than 346 blues.

Offline
Old 01/05/11, 11:59 AM   #201
JSorrentino
Glass Joe
 
Orc Hunter
 
Blackhand
Is there a way to model a SV build and account for ISS being taken in the MM tree in FD? I want to see how the 15% haste will effect the dropping of SrS and CS for SS, as the periodic effects don't proc the DMC:H card. I'm not sure if FD models in 2 SS's in a row when the hunter is a SV spec.

Thanks!

Offline
Old 01/05/11, 2:10 PM   #202
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
There is currently no way on my site to support using both steady shot and cobra shot. It'd actually be kind of difficult to get it to work, although I may look into adding that feature at some point.

The site currently doesn't model DMC:H as not proccing off of explosive shot either- it's something I'll have to look at when I get back from vacation.

Offline
Old 01/05/11, 5:58 PM   #203
calgarybassist
Glass Joe
 
Tauren Hunter
 
Deathwing
Originally Posted by Cole View Post
I like the petflowchart for raiding made by Zee which you can find here.
http://img137.imageshack.us/img137/8...flowchart3.jpg (which was used in the raiding hunter faq somewhere else here)
Is that flowchart still valid ?
I read the circle like "Is there no a Prot Warrior then use a raptor". Is that correct ?
The last circle (starting with arms warrior) is then being read like
"Is there no arms warrior then use a hyena". However you did that same check four steps earlier.
Do arms warrior /feral druids gain damage from the hyena debuff ? If so then I suppose yes and no should be swapped for that circle.

I've been using the Raid Checklist addon. I find it miles ahead of the flowchart, as I dont have to know every spec for every raid member I'm running with. I go into the raid with no pet, then select from the missing buffs I can supply. I'm finding usually my hyena (30% bleed damage) Serpenthawk (8% Magic damage) or Wolf(5% added crit) come out most often. I keep a cat for use when everything is covered, because its my favorite really, and a spider for PvP.

Offline
Old 01/05/11, 11:22 PM   #204
Neruse
Piston Honda
 
Night Elf Hunter
 
Sargeras
Haste buffs no longer reduce the effectiveness of haste on resource regeneration rates (energy, focus, etc.).
Hotfix on Jan 5th. I am still testing but with 8.18% haste from gear + 3% Pathing and HP up, I get about 4.33 fps. I should be at 4.45 fps, provided the base regen is still 4 fps.

I have 4.03 fps naked, 3% pathing and HP on. Considering my last tests demonstrated that without HP, Pathing brings regen up to 4.11 fps so the fix is incomplete.

Last edited by Neruse : 01/05/11 at 11:40 PM.

Offline
Old 01/06/11, 1:08 AM   #205
Leyf
Glass Joe
 
Draenei Hunter
 
Stonemaul
I am showing just barely different from you Neruse. For me, no matter what the other haste effects (through gear or Pathing), I am getting 4.0 focus per second when I have specced into Hunting Party. When I do not spec into Hunting Party, both Pathing and haste on gear increases my fps.

My data:

No gear / With pathing / with Hunting Party (HP) - 3.99 focus per second (fps)
No gear / no pathing / no HP - 4.03 fps
No gear / with pathing / no HP - 4.103 fps
6.6% haste / with pathing / no HP - 4.34 fps
6.6% haste / with pathing / with HP - 3.99 fps

Edit so I don't clutter: Yes, this appears to be pretty much exactly as it was previously. I'll test again after restarts tonight.

Last edited by Leyf : 01/06/11 at 2:06 AM.

Offline
Old 01/06/11, 1:48 AM   #206
Neruse
Piston Honda
 
Night Elf Hunter
 
Sargeras
Your numbers are quite close to my pre-hotfix results. Guess we should try again next restart.

Offline
Old 01/06/11, 5:49 AM   #207
Grobmoscher
Glass Joe
 
Blood Elf Death Knight
 
Eredar (EU)
... the rest would be obtained with 757 haste rating...
regarding this sentence in the guide...

i got 720 haste rating and my cobra shot still shows 1.67sec, im a bit of confused.
Could be my bow with a 2,90 attackspeed the reason?

greets/thanks

Offline
Old 01/06/11, 8:01 AM   #208
hotmetal
Von Kaiser
 
Orc Hunter
 
Draenor (EU)
Originally Posted by Neruse View Post
Hotfix on Jan 5th.
The hotfix was to allow focus/energy to continue as normal when you have mind numbing poison/CoT on you, or when you're downwind during the fight against Altrius in VP for example.

Offline
Old 01/06/11, 9:37 AM   #209
Leyf
Glass Joe
 
Draenei Hunter
 
Stonemaul
I have re-run the tests that I performed last night before the server restart and can confirm that the haste effect from Hunting Party now increases focus regeneration.

6.6% haste / with Pathing / with Hunting Party - 4.41 (Was 4.0 last night).

Can anyone confirm?

Offline
Old 01/06/11, 10:29 AM   #210
kuhvacako
Glass Joe
 
Worgen Hunter
 
Turalyon (EU)
How do various haste interact together to give us our FPS? As shouldn't we be getting about 4.8 with 751 haste, 3/3 Pathing and Hunting Party? (or about 20% haste) rather than the 4.4ish number i see totted about. What am I failing to see?A

lso what addon are people using to track FPS?

Cheers

Great Britain Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Hunters

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Raiding Survival Hunter in Cataclysm (4.0.3) Kithicor The Dung Heap 0 12/13/10 2:10 PM
The Survival Hunter in 3.3 Rivkah Hunters 56 05/25/10 3:47 AM