Macroing bite to KC reduces the amount of bites to half. Instead of being cast every 3 seconds you cast them every 6 seconds. This costs you frenzy on the pet, which costs you focus fire speed on yourself. It also reduces the effect of Cobra Strikes, and roughly halves the effect of Invigoration. So you are reducing your own haste thereby reducing your passive focus regen. You are reducing your active focus regen through invigoration.
All this is given up for a very very slight buff of 10% more damage to Bite - 2 Bites = 200% Bited damage or 100% every 3 seconds, 1 "big" Bite is 220% damage every 6 seconds, or 110% damage every 3 seconds.
Just to make sure you are reading the talente Wild Hunt correctly I will quote it here;
Wild Hunt
When your Pet is at or above 50 Focus, your Pet's Basic Attacks will deal 60/120% more damage, but cost 50/100% additional focus.
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Wild Hunt does not
need more focus for the pet to cast bite, it is just a passive increase when the pet is running high on focus, and you will not be gaining any significant damage by macroing it to KC even if got the full WH benefit on every bite as opposed to every 3rd or 4th bite (which is what I'm shwoing on the stat derivation model)
Originally Posted by Twisk
This is maybe a stupid question, but with my actual blue gear :
- AS does 6150 damage, 17% crit. Proc Cobra strikes and Sic' Em ! Don't depend on my pet position. With glyph and talent, it costs 22 focus.
- KC does 8500 damage, 55% crit with Killing Streak include. Depend on my pet position. Cost 37 focus without proc, 27 with proc.
So : with low crit rate, why use KC over AS ?
On a dummy, I do more damage without KC.
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First off, on a dummy you are not raidbuffed, and your target is not raid debuffed.
Secondly; Kill command does (849 + (RAP * 0.43)) damage, while Arcane Shot causes 100% weapon damage plus (RAP * 0.042)+252. This means that, eliminating weapon damage for a second, KC does 1% RAP + 597 damage more than arcane shot. So for KC to do more damage 1% RAP + 597 > Weapon Damage. This means that changing your ranged weapon out fast will favor arcane - if your weapon is of a "higher level" than the rest of your gear AS will benefit more, as the RAP is derived from all your gear while weapon damage is derived solely from your weapon. This also means that any buff that increases your RAP (like Kings, Might, SoE) will favor KC.
Now back to your question;
Arcane shot does 6150 damage and has 17% crit. This means the average damage from Arcane shot (crit and non-crit) is 7195.5 (excluding cirt damage increasing meta etc). Kill Command does 8500 damage and has 55% crit (I'm not sure why you 'include' Killing Streak, as KS does not increase crit, but damage after 2 consecutive crits). Thismeans the average damage from KC is 13175 or 183% of Arcane Shot (and that is a glyphed arcane from what you are writing). We will assume glyph for KC (as per the first post in this thread), so the focus cost for KC is 37, for AS 22, that means the focus cost of KC is 168% of AS, while doing 183% damage of AS - with your gear. The DPF - with your damage examples - is 327 dpf for AS and 356 dpf for KC - excluding Killing Streak proc.
Now to illustrate the way this changes, I will provide the numbers from the stat derivation model from the first post (fully raid buffed and with active meta);
AS - avg hit 9602, avg crit 19781, crit% 36
KC - avg hit 13679, avg crit 27358, crit% 56.5
The average hit for AS is 13266.44, the average hit for KC is 21407.64.
Finally, one very important point, to exceed the damage of KC with AS you need to use AS twice, doubling the time, and thus costing dps.
DPF, on your gear, KC is better, on the stat derivation AS is slightly better - but realistically we have to take into account that 1 second of a CoS we can fire together with the KC to make up for the extra 1 second spent casting arcane Shot to exceed the damage done by KC - which on the stat detivation model (where AS beats KC) comes out to 6.77 focus at an average casttime of 1.33 seconds. Taking the focus regen into account the DPF for KC on the SDM comes out to 708, opposed to the AS 603.
DPS/DPCT, on both models, KC is a clear winner (we are only talking about that 1 gcd where you can use KC out of 6).