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Old 12/01/07, 7:56 AM   #2476
Midnight
Don Flamenco
 
Midnight's Avatar
 
Night Elf Hunter
 
Ysera (EU)
Originally Posted by Escort View Post
Just so I make sure I understand, a longer macro chain:

/cast Steady Shot, !auto shot, !steady shot, !arcane shot, !multishot

then it resets after multishot? Just as an example.
I think it´s supposed to be /castsequence Steady Shot, !Auto Shot, Steady Shot, Arcane Shot, Muti Shot (even though your example looks a bit awkaward - 3 specials back to back without an auto shot?). You only need the exclamation mark in front of every toggleable spell (e.g. Auto Shot) if you don´t want it to toggle on/off.

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Old 12/01/07, 8:26 AM   #2477
AForgottenTome
Glass Joe
 
Night Elf Druid
 
Cairne
Question about Dragonspine Trophy and BM Hunters

Hello. We have been killing Gruul a lot lately and I have been thinking of rolling on this next time we see it (It should be mine afaik, lets assume so for the sake of argument.)

Is this a good trinket for a BM Hunter? If so...why? I apologize if this has been asked alot but I could not find an answer in any other thread. Also; my steadyshot macro seems to be buggy, anyone else report the same problem? Any fixes?

Thanks.

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Old 12/01/07, 12:52 PM   #2478
Belaq
Glass Joe
 
Blood Elf Hunter
 
Alleria
Equipping the Dragonspine Trophy with your Don Santos' would be a mistake; when the DST procc'd you would be clipping your auto shots, causing a significant loss in DPS.

In my opinion, the DST is excellent for making slower weapons (such as the Serpent Spine Longbow off of Vashj) viable for BM hunters.

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Old 12/01/07, 1:59 PM   #2479
Wunlastri
Piston Honda
 
Wunlastri's Avatar
 
Troll Hunter
 
Maelstrom
What is the ideal speed for steady auto spam BM hunters? Like after adding in the 23% attack speed increase and the 15% haste (is atk spd ic and haste the same or worth different amounts) from a quiver? Like what is the ideal number I am looking for after calulations in say a 150-200ms latency situation? I have seen how to calculated, but never actually see the magic number that is best suited for the rotation. Also, how much does KC throw it off if it's in the macro?

Also according to armory (pre QS) my speed is 1.88. With just steady auto and KC how optimal is that?

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Old 12/01/07, 11:24 PM   #2480
Cheeky
Great Tiger
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by AForgottenTome View Post
Hello. We have been killing Gruul a lot lately and I have been thinking of rolling on this next time we see it (It should be mine afaik, lets assume so for the sake of argument.)

Is this a good trinket for a BM Hunter? If so...why? I apologize if this has been asked alot but I could not find an answer in any other thread. Also; my steadyshot macro seems to be buggy, anyone else report the same problem? Any fixes?

Thanks.
I cover a lot of the math/analysis for the [Dragonspine Trophy] for Hunters in this thread.


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Old 12/03/07, 6:09 AM   #2481
Slunter
Glass Joe
 
Dwarf Hunter
 
Emerald Dream (EU)
Originally Posted by edlavallee View Post
... Also, I am having an issue of when the target has died, if I am too spam-happy, I auto target the next nearest mob and start firing. This sucks when the next nearest happens to be the sheep and I cause total chaos.
I have the same problem using the 1:1 macro and even more so since I've tied it to the mouse wheel for a quicker spam. Really have to be careful not to keep firering the macro in a multi-mob CC environment.
Anyone found a workaround for this inconvenience?

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Old 12/03/07, 6:13 AM   #2482
Bullshot
Don Flamenco
 
Bullshot's Avatar
 
Night Elf Hunter
 
The Maelstrom (EU)
Originally Posted by Slunter View Post
I have the same problem using the 1:1 macro and even more so since I've tied it to the mouse wheel for a quicker spam. Really have to be careful not to keep firering the macro in a multi-mob CC environment.
Anyone found a workaround for this inconvenience?
Do you have the Auto Attack/Auto Shot option in Interface Options enabled? If so, disable it.

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Old 12/03/07, 7:51 AM   #2483
superburrfoot
Glass Joe
 
Blood Elf Warrior
 
Hakkar
Having recently picked up a Leggings of Beastmatery for cheap, is there any use for this for dps purposes to use over other similarly lower level epics like Midnight Legguards / Gladiator Legs, etc? I use these when farming currently.

I think something is messed up with the spreadsheet since for some reason the socket bonus of Midnight Legs achieved is adding way too much dps (which seems wrong for a mere 4hit) switching from 3 delicate rubies to 2 delicate and 1 jagged talasite for the bonus is making my dps jump 17dps?

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Old 12/03/07, 12:41 PM   #2484
Cheeky
Great Tiger
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by superburrfoot View Post
I think something is messed up with the spreadsheet since for some reason the socket bonus of Midnight Legs achieved is adding way too much dps (which seems wrong for a mere 4hit) switching from 3 delicate rubies to 2 delicate and 1 jagged talasite for the bonus is making my dps jump 17dps?
Check if it is enabling your Meta-gem.


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Old 12/03/07, 4:15 PM   #2485
Kamaa
Free Arrows For Life
 
Kamaa's Avatar
 
Night Elf Druid
 
Greymane
Originally Posted by superburrfoot View Post
Having recently picked up a Leggings of Beastmatery for cheap, is there any use for this for dps purposes to use over other similarly lower level epics like Midnight Legguards / Gladiator Legs, etc? I use these when farming currently.

I think something is messed up with the spreadsheet since for some reason the socket bonus of Midnight Legs achieved is adding way too much dps (which seems wrong for a mere 4hit) switching from 3 delicate rubies to 2 delicate and 1 jagged talasite for the bonus is making my dps jump 17dps?
I did this the other day and as Cheeky suggested it's probably your meta. I was baffled for over 30 minutes as to how a 5 crit / 2 MP5 gem could give me 17 DPS. ;-p

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Old 12/03/07, 5:05 PM   #2486
Cheddar
Glass Joe
 
Cheddar's Avatar
 
Night Elf Death Knight
 
Archimonde
I'm still stumped in regards to wheter or not to use a 3.0 like Arch's bow or 2.9 Legion for BM.

Coupled with 3.45% haste from belt/bracers, would it be more of a dps increase to simply speed up the 2.9 or to bring the 3.0 down to the speed of the 2.9? The option of speeding up the 2.9 seems a little odd to me considering as it is, with DST, rapid, and quick shots up (an uncommon occurence none the less; maximum haste scenario) I'm around 1.47ish (from memory, at work), already at the point where I'm clipping shots, correct?

[2.9/1.0345 = 2.80] vs [3.0/1.0345 = 2.899], still a one second difference. I'm guessing it comes down to what speed is most ideal when considering dst, quick shots, and rapid fire and their uptimes?

Or is basing a decision not to speed up the 2.9 based on one scenario rediculous? Please help

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Old 12/03/07, 5:08 PM   #2487
Glaurong
King Hippo
 
Glaurong's Avatar
 
Goblin Hunter
 
Hyjal
Originally Posted by Cheddar View Post
I'm still stumped in regards to wheter or not to use a 3.0 like Arch's bow or 2.9 Legion for BM.

Coupled with 3.45% haste from belt/bracers, would it be more of a dps increase to simply speed up the 2.9 or to bring the 3.0 down to the speed of the 2.9? The option of speeding up the 2.9 seems a little odd to me considering as it is, with DST, rapid, and quick shots up (an uncommon occurence none the less; maximum haste scenario) I'm around 1.47ish (from memory, at work), already at the point where I'm clipping shots, correct?

[2.9/1.0345 = 2.80] vs [3.0/1.0345 = 2.899], still a one second difference. I'm guessing it comes down to what speed is most ideal when considering dst, quick shots, and rapid fire and their uptimes?

Or is basing a decision not to speed up the 2.9 based on one scenario rediculous? Please help
What you should do, is head to Dr. Boom, turn on your combat log and fire off a ton of shots. Use rapid fire, any hastes you have, and keep up a steady/auto rotation the whole time, clip shots if you must but keep up the steady/auto. Then go back and look through/parse your log to see about what your minimum time between auto shot is. This depends on your macro/FPS/latency/etc and is different for everyone. For me, it happens to be about 1.7 seconds so any haste effects that take me under that really aren't that helpful.

Log Parser for BM Hunters (Right click, save as) - Updated 10/11/2007

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Old 12/04/07, 1:09 PM   #2488
Wunlastri
Piston Honda
 
Wunlastri's Avatar
 
Troll Hunter
 
Maelstrom
So, I just got DST and wonder if it shares cooldown with Tsunami Talisman. And if it does, I'm assuming dropping DST is better outside of BM and dropping TT for the badge brooch (until I get berserker's call atleast) in the other trinket slot. Is this wrong, should I just stick with both and eventually become a non manually triggered CD hunter when I get a slow bow?

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Old 12/04/07, 1:23 PM   #2489
Cheeky
Great Tiger
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Wunlastri View Post
So, I just got DST and wonder if it shares cooldown with Tsunami Talisman. And if it does, I'm assuming dropping DST is better outside of BM and dropping TT for the badge brooch (until I get berserker's call atleast) in the other trinket slot. Is this wrong, should I just stick with both and eventually become a non manually triggered CD hunter when I get a slow bow?
They have independant cool downs.


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Old 12/04/07, 2:08 PM   #2490
Wunlastri
Piston Honda
 
Wunlastri's Avatar
 
Troll Hunter
 
Maelstrom
So, is DST worse than Berserker's Call or am I set for awhile regardless of the spec?

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Old 12/04/07, 2:22 PM   #2491
Cheeky
Great Tiger
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Wunlastri View Post
So, is DST worse than Berserker's Call or am I set for awhile regardless of the spec?
That's going to depend entirely upon your current gear/spec/rotation.

For personal questions, please use the "Help Me Please" thread.


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Old 12/04/07, 4:45 PM   #2492
Wargrunt
Glass Joe
 
Orc Hunter
 
Frostmourne
I play on an oceanic server and my ping is usually more than 500 sadly. After getting the Vashj bow i noticed that most of the times i wouldnt get an autoshot after every steady i fired with my macro. An old WWS on morogrim showed that my steady shot was 48% of my dps while autoshot was only at 34%. I changed my macro and used every single macro available. Autoshots have increased but still lack some even without quickshots and rapidfire being up. I really dont know wat to do. I do not have a dragon spine trophy. I tried manual and it was definately better but again i am lacking some autoshots.

Im considering just going with the legion killer a 2.90 weapon speed bow because with my previous bow the sunfury, my macro worked perfectly and i had an autoshot after every steady shot. We are 4/5 Hyjal and upto teron in bt and i really need to make up my mind abt using the archimonde bow or the legion killer. I just want to fix my macro or my steady:auto ratio. Pls help.

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Old 12/04/07, 5:03 PM   #2493
Cheddar
Glass Joe
 
Cheddar's Avatar
 
Night Elf Death Knight
 
Archimonde
Originally Posted by Wargrunt View Post
Im considering just going with the legion killer a 2.90 weapon speed bow because with my previous bow the sunfury, my macro worked perfectly and i had an autoshot after every steady shot. We are 4/5 Hyjal and upto teron in bt and i really need to make up my mind abt using the archimonde bow or the legion killer. I just want to fix my macro or my steady:auto ratio. Pls help.
This is essentially what i was asking without the latency issue (which in your case is resolved by reverting to around a 2.9 or slower). I am led to believe, after further reading and Cheeky's post on tka regarding mm and BM scaling, that using a 3.0 couple with Bindings of lightning reflexes and Fists of Muroka OR Valestalker girdle (essentially the same haste, but I dont have access to the spread sheet to see which is the better slot to sacrifice) would be better dps.

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Old 12/04/07, 10:40 PM   #2494
Natural20
Glass Joe
 
Blood Elf Death Knight
 
<XW>
Neptulon (EU)
Originally Posted by edlavallee View Post
I use a slightly different one... but does anyone else have the problem of the SS/AS macro not working if the pet is dead? I seem to have this issue where if my pet has dies, I don't get the SS/AS working right. Also, I am having an issue of when the target has died, if I am too spam-happy, I auto target the next nearest mob and start firing. This sucks when the next nearest happens to be the sheep and I cause total chaos.

The one I use is this for general fights:
#showtooltip Steady Shot
/castsequence reset=3 Auto Shot, Steady Shot
/castrandom [pet,exists,nodead] Kill Command
/script UIErrorsFrame:Clear()

And this one for special fights and grinding:
#showtooltip Steady Shot
/castsequence reset=3 Auto Shot, Steady Shot
/castrandom [pet,exists,nodead] Kill Command
/castrandom [pet,exists,nodead] Bestial Wrath
/use Bladefist's Breadth
/castrandom Rapid Fire
/script UIErrorsFrame:Clear()


Any tips or help is greatly appreciated.
Right, first point, go into interface options and turn on the "stop auto attack" button, this should stop your spellcasting when you switch targets, meaning you've got an entire steady cast bar to realise before you shoot the next mob by accident.

Secondly I would add /script UIErrorsFrame:Hide() just below your showtooltip steady shot, so

#showtooltip Steady Shot
/script UIErrorsFrame:Hide()
/castsequence reset=3 Auto Shot, Steady Shot
/castrandom [pet,exists,nodead] Kill Command
/castrandom [pet,exists,nodead] Bestial Wrath
/use Bladefist's Breadth
/castrandom Rapid Fire
/script UIErrorsFrame:Clear()

That should fix the problems you're having if your pet is dead. (Or at least I think so)

Finally, I would question your second macro since it seems fairly intuitive to me that you'd want bladefist's breadth activating whenever BW activated so you get 10% more on the AP provided, as such I'd remove that part from your macro, bind it elsewhere and use it manually.

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Old 12/05/07, 12:19 AM   #2495
jessequach
Glass Joe
 
Troll Hunter
 
Cho'gall
cat vs windserpent

I been wondering for the longest as cats vs wind serpent. cat has a claw ability that cost 25 energy that can be spamable. like the windserpents lb. with cat having 3% more damage on the wind serpent. could cats actually do a little more dps with that put into our macro.

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Old 12/05/07, 12:43 AM   #2496
Sienna
Don Flamenco
 
Night Elf Hunter
 
Ravencrest (EU)
No. Wind Serpent gives out more dps because of the faster focus dump. Claw doesn't have cooldown but it has GCD, so it can't claw faster than every 1.5 seconds. But your pet will get more 100 focus per 6 seconds with GFTT so you are looking at a pet with almost 100% focus at all times. Whereas windserpent dumps 50 focus each gcd instead of 25. So with windserpent it's quite rare that it's staying there with 100% focus longer than a blink of an eye.

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Old 12/05/07, 12:47 AM   #2497
Sienna
Don Flamenco
 
Night Elf Hunter
 
Ravencrest (EU)
Originally Posted by Wunlastri View Post
So, is DST worse than Berserker's Call or am I set for awhile regardless of the spec?
I doubt DST can ever be worse than berserker's call. BC is 150 AP passive, where as DST is 40 AP + proc. So it's 110 AP more without proc. Now see how much more dps the proc gives you vs how much dps 110 AP gives you. 110 AP is approximately 2% more damage. (That part will depend on gear yes but it'll be around that). DST proccing 3 times a minute will give 30 seconds of 20% more damage, that's 10% more damage overall. It's not even comparable. DST proccing 2 times a minute will give 20 seconds of 20% more damage, that's 6.6666% more damage, again not even comparable. DST proccing once a minute gives 10 seconds of 20% more damage, that's 3.3333% more damage, still more than BC.

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Old 12/05/07, 10:05 AM   #2498
Wunlastri
Piston Honda
 
Wunlastri's Avatar
 
Troll Hunter
 
Maelstrom
Wow...so..I'm good for awhile... Gonna go, pew stuff now. Maybe get a ZA and save the log.

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Old 12/05/07, 4:52 PM   #2499
Cheeky
Great Tiger
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Sienna View Post
I doubt DST can ever be worse than berserker's call. BC is 150 AP passive, where as DST is 40 AP + proc. So it's 110 AP more without proc. Now see how much more dps the proc gives you vs how much dps 110 AP gives you. 110 AP is approximately 2% more damage. (That part will depend on gear yes but it'll be around that). DST proccing 3 times a minute will give 30 seconds of 20% more damage, that's 10% more damage overall. It's not even comparable. DST proccing 2 times a minute will give 20 seconds of 20% more damage, that's 6.6666% more damage, again not even comparable. DST proccing once a minute gives 10 seconds of 20% more damage, that's 3.3333% more damage, still more than BC.
It depends if you can use the extra haste from the DST. This is generally a question best left to a spreadsheet, or exhaustive testing.


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Old 12/05/07, 11:08 PM   #2500
Sienna
Don Flamenco
 
Night Elf Hunter
 
Ravencrest (EU)
If DST proccing gets your autoshot speed below 1.5 alone then yeah it's not 100% bonus, but who has that much passive haste which combined with 325 from DST can bring auto speed below 1.5? I got 115 passive haste on me, and still use DST as BM. The auto speed is 1.63 under a DST proc so it gets 100% benefit with auto/steady rotation. Quick Shots + DST is 1.41 and that's the only time it starts getting below 100% benefit. I use a 2.9 speed weapon.

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