 |
04/30/07, 11:34 AM
|
#166
|
|
Von Kaiser
|
Originally Posted by Osse
Heh, funny that I'm leveling an owl to 70 before 2.1 hits and they add lvl 70 ravagers. 63 -> 70 is too much for me for 0.32 dmg per focus for a few weeks.
|
Do I understand correctly that they are adding level 70 ravagers in 2.1? If so where will they be?
|
|
|
|
|
04/30/07, 11:38 AM
|
#167
|
|
Don Flamenco
Orc Hunter
Blackrock (EU)
|
Originally Posted by Howitzer
Its called MIK's combat log. It used to be an ACE2 mod but for some reason it was removed. You can find it on curse gaming.
|
Thanks a lot. A WWS log would really help to understand why you did so much damage, though 
|
|
|
|
|
04/30/07, 12:32 PM
|
#168
|
|
Glass Joe
|
Originally Posted by Optimized
Do I understand correctly that they are adding level 70 ravagers in 2.1? If so where will they be?
|
I have heard this mentioned before but the only ravager I know that is being added to the "tameable" list is level 61.
|
|
|
|
|
04/30/07, 12:39 PM
|
#169
|
|
Piston Honda
Draenei Shaman
Scarlet Crusade
|
I've been going back and forth, trying to decide between BM and MM for my raiding spec. I want to be able to provide the maximum DPS possible to my group, but because I enjoy the playstyle a bit more, I'd prefer to go MM if it's not significantly inferior to BM. I've been doing some theorycrafting comparisons and figured that I'd pass them along.
For my calculations, I assumed 500 Agi, 250 Int, 1000 AP from gear, 130 crit, 120 hit, 32 DPS ammo, and a 77.4 DPS, 2.9 speed weapon (I approximated these based on Howitzer's gear, figuring it'd be a good representation of typical raiding gear). I did not include consumables (my guild tends not to use them as we're semi-casual), but did include Kings, Might, Mark of the Wild, and Arcane Brilliance. Pet DPS values are based on Cheeky's spreadsheet calculations and I used a steady-shot rotation for BM and a steady-shot/multi-shot replacement rotation for MM.
41/20 BM: 2183 RAP, 1077 hunter DPS, 380 pet DPS, 1457 total DPS
7/49+ MM: 2727 RAP, 1106 hunter DPS, 215 pet DPS, 1321 total DPS
Clearly, BM is a better choice with this particular gear set, and by a fairly significant margin (over 10%). However, if I were to use the same numbers, but with a 2.4 speed bow (the current "ideal" speed for MM builds), the 7/49 build would provide a total DPS of 1441 - very similar to the BM values. What this says to me is that BM is not inherently better for raiding than MM (which is what my gut was telling me), but because of the current ranged weapon itemization (the best 2.4 speed weapon is only 66.3 DPS while most of the epic weapons are around BM's 2.8/2.9 ideal), BM is currently able to produce better results (especially with MM's conflict of wanting faster weapons for the ideal steady-shot rotation, but losing multi-shot DPS in the process).
Still not sure what I'm going to make of this as I get my hunter closer to raidworthiness, but I think it's clear that if my goal is max DPS and there are no changes to ranged weapon itemization (at least in the ranges attainable by my guild currently), BM will be the choice I'll need to make.
|
Originally Posted by Cheeky
The entire pet DPS section is still a work in progress as I get more in-game confimation of the numbers. If anyone has any ideas on what I can do to improve accuracy I am all ears.
|
Adding in glancing blows for base damage would help with the accruacy, although it's not a huge effect (skipping it inflates overall pet DPS by about 5%). I approximated with 25% based on reported rates.
|
|
|
|
|
04/30/07, 1:17 PM
|
#170
|
|
Great Tiger
Cheeky
Troll Hunter
No WoW Account
|
Originally Posted by Jezele
What this says to me is that BM is not inherently better for raiding than MM (which is what my gut was telling me), but because of the current ranged weapon itemization (the best 2.4 speed weapon is only 66.3 DPS while most of the epic weapons are around BM's 2.8/2.9 ideal), BM is currently able to produce better results (especially with MM's conflict of wanting faster weapons for the ideal steady-shot rotation, but losing multi-shot DPS in the process).
|
I whole-heartedly agree with this. By making every ranged epic weapon in the 2.7-2.9s speed you depress the DPS of MM Hunters who cannot hit 2 specials between autos due to latency. Because of Serpent's Swiftness there are always going to be a portion of Hunters who want slow bows and a portion who want fast bows. With the infinite amounf of daggers available as raid loot, it shouldn't be too hard to add in a slightly faster bow/gun here or there...
Originally Posted by Jezele
Adding in glancing blows for base damage would help with the accruacy, although it's not a huge effect (skipping it inflates overall pet DPS by about 5%). I approximated with 25% based on reported rates.
|
The in-progress version has glancing blows modeled at the 2.0 rates on all normal melee (i.e. white damage) attacks. Against a level 73 boss it works out as a 26% DPS decrease to that damage only. I have also added in Cobra Reflexes in anticipation of the next patch.
The only remaining information I need to feel good about where pet DPS is at is:
1) Lightning Breath +damage from RAP ratio
2) New glancing blow rates and damage reduction
|
|
|
|
04/30/07, 1:20 PM
|
#171
|
|
Glass Joe
|
Someone earlier was asking why some hunters have an aversion towards BM spec. The problem for me isn't that it's "more micromanagement" although that is true. It's that the BM spec simply isn't fun. It is entirely autoshot dependant spec. With auto accounting for 40-50% of your personal damage output. This is a video game with make believe goals and rewards, so like many others the only true reward is pride. Winning at the damage meters, having your ingame name be synonymous with being known as a good player, etc.. Having my character simply autoshot himself onto the damage meters is embarrassing for me. It's also frustrating to depend on a pet friendly encounter for you to truly achieve your full DPS potential.
I also found it's survivability in non-raid situations very annoying. If you go a full 41 you can't get scattershot. Intimidation is on a 1min CD and requires your pet to be on the right target and in range to attack. Pets are such a nuisance in terms of that (having trouble attacking a moving target) that I often found myself dead. Going MM gives you so much more in terms of scattershot, imp wing clip (if you go 0/41/20), silent shot. I also find the 31 and 41 pt talents terrible, especially the 41. I don't know what Blizzard was thinking on that one. At least in MM the 31 is a persistent bonus, and silent shot is very useful in non-raiding situations.
Fundamentally I oppose BM. It's dependence on an auto attack, it's dependence on an often times unusable pet. It's as if you aren't really playing the game anymore, it's playing for you. I can't take pride in what I'm doing under those circumstances. I told my guild mates that I would quit Warcraft before I spec BM again. So I quit Warcraft back in early February. There are plenty of games out there, I don't need to be watching my character autoshoot for a 4hr raid. Others may find glory in autoshooting and telling your pet when to do a KC/BW, I don't. I've played a raiding warrior and priest before, so such a lack of involvement is too frustrating to stand for me. I regret selling my priest and warrior just before TBC came out.
|
|
|
|
|
04/30/07, 1:40 PM
|
#172
|
|
Don Flamenco
|
Originally Posted by Greenpiggy
What is your spec?
The numbers take on a whole new meaning if we factor in unleased fury and pet happiness.
|
My spec should link from my profile. It's a typical 41/20/0. Pet happiness is pretty much always green; at least it was for those stats I pasted.

Someone earlier was asking why some hunters have an aversion towards BM spec. The problem for me isn't that it's "more micromanagement" although that is true. It's that the BM spec simply isn't fun. It is entirely autoshot dependant spec. With auto accounting for 40-50% of your personal damage output. This is a video game with make believe goals and rewards, so like many others the only true reward is pride. Winning at the damage meters, having your ingame name be synonymous with being known as a good player, etc.. Having my character simply autoshot himself onto the damage meters is embarrassing for me. It's also frustrating to depend on a pet friendly encounter for you to truly achieve your full DPS potential.
I also found it's survivability in non-raid situations very annoying. If you go a full 41 you can't get scattershot. Intimidation is on a 1min CD and requires your pet to be on the right target and in range to attack. Pets are such a nuisance in terms of that (having trouble attacking a moving target) that I often found myself dead. Going MM gives you so much more in terms of scattershot, imp wing clip (if you go 0/41/20), silent shot. I also find the 31 and 41 pt talents terrible, especially the 41. I don't know what Blizzard was thinking on that one. At least in MM the 31 is a persistent bonus, and silent shot is very useful in non-raiding situations.
Fundamentally I oppose BM. It's dependence on an auto attack, it's dependence on an often times unusable pet. It's as if you aren't really playing the game anymore, it's playing for you. I can't take pride in what I'm doing under those circumstances. I told my guild mates that I would quit Warcraft before I spec BM again. So I quit Warcraft back in early February. There are plenty of games out there, I don't need to be watching my character autoshoot for a 4hr raid. Others may find glory in autoshooting and telling your pet when to do a KC/BW, I don't. I've played a raiding warrior and priest before, so such a lack of involvement is too frustrating to stand for me. I regret selling my priest and warrior just before TBC came out.
|
I think you are greatly mistaken about BM. MM has a very similar % of damage coming from Auto-shot. I am BM for the first time in over 2 years, and if there is one thing that is immediatly obvious right off the bat it's that BM spec is MUCH more involved when you're raiding.
Now, your comments about it outside of raids are fine, but I think you are not understanding where your damage comes from as an MM Hunter.
|
|
|
|
|
04/30/07, 1:49 PM
|
#173
|
|
Piston Honda
|

Originally Posted by Jezele
I've been going back and forth, trying to decide between BM and MM for my raiding spec. I want to be able to provide the maximum DPS possible to my group, but because I enjoy the playstyle a bit more, I'd prefer to go MM if it's not significantly inferior to BM. I've been doing some theorycrafting comparisons and figured that I'd pass them along.
For my calculations, I assumed 500 Agi, 250 Int, 1000 AP from gear, 130 crit, 120 hit, 32 DPS ammo, and a 77.4 DPS, 2.9 speed weapon (I approximated these based on Howitzer's gear, figuring it'd be a good representation of typical raiding gear). I did not include consumables (my guild tends not to use them as we're semi-casual), but did include Kings, Might, Mark of the Wild, and Arcane Brilliance. Pet DPS values are based on Cheeky's spreadsheet calculations and I used a steady-shot rotation for BM and a steady-shot/multi-shot replacement rotation for MM.
41/20 BM: 2183 RAP, 1077 hunter DPS, 380 pet DPS, 1457 total DPS
7/49+ MM: 2727 RAP, 1106 hunter DPS, 215 pet DPS, 1321 total DPS
Clearly, BM is a better choice with this particular gear set, and by a fairly significant margin (over 10%). However, if I were to use the same numbers, but with a 2.4 speed bow (the current "ideal" speed for MM builds), the 7/49 build would provide a total DPS of 1441 - very similar to the BM values. What this says to me is that BM is not inherently better for raiding than MM (which is what my gut was telling me), but because of the current ranged weapon itemization (the best 2.4 speed weapon is only 66.3 DPS while most of the epic weapons are around BM's 2.8/2.9 ideal), BM is currently able to produce better results (especially with MM's conflict of wanting faster weapons for the ideal steady-shot rotation, but losing multi-shot DPS in the process).
Still not sure what I'm going to make of this as I get my hunter closer to raidworthiness, but I think it's clear that if my goal is max DPS and there are no changes to ranged weapon itemization (at least in the ranges attainable by my guild currently), BM will be the choice I'll need to make.
Adding in glancing blows for base damage would help with the accruacy, although it's not a huge effect (skipping it inflates overall pet DPS by about 5%). I approximated with 25% based on reported rates.
|
This is basically the conclusion I came to myself. This isn't saying you must be BM or you're gimping yourself. I think its quite gear dependent, player dependent, and has its ups and downs. But so far, I've been sweeping up the floor with sustained dps and its been quite a bit of fun.
|
|
|
|
|
04/30/07, 2:23 PM
|
#174
|
|
Von Kaiser
|
what kinda gear would you suggest going for? and is there a certain focus of gems that BM should go for?
|
|
|
|
|
04/30/07, 2:30 PM
|
#175
|
|
Piston Honda
|
Originally Posted by woburn
Fundamentally I oppose BM. It's dependence on an auto attack, it's dependence on an often times unusable pet. It's as if you aren't really playing the game anymore, it's playing for you. I can't take pride in what I'm doing under those circumstances.
|
Don't ever play a warlock or SP or rogue or... wait... all classes depend on white damage, right? Locks and SP's throw up their DOTs and forget about them. The BM hunter's pet IS your DOT that you have to manage. Think of yourself as an affliction lock that has to maintain your DOT through pet mend and correct positioning / smart use. BM in raiding I've found isn't auto-pilot by any means. If you're not rotating shots correctly and managing your pet you'll be no better than that newb lolbm hunter standing in Org staring at you and asking stupid questions like "is that T7?" Take pride in whatever spec you have by showing the rest of the raid and yourself that you can squeeze every ounce of utility / dps out of your class.
|
|
|
|
|
04/30/07, 2:36 PM
|
#176
|
|
Piston Honda
|
Originally Posted by Daenerys
Now, your comments about it outside of raids are fine, but I think you are not understanding where your damage comes from as an MM Hunter.
|
I will have to agree with the above comment. I don't think I have been able to see any WWS parses where our Hunters haven't had ~40% of their damage coming from auto shot.
|
|
|
|
|
04/30/07, 2:58 PM
|
#177
|
|
Glass Joe
|
Howitzer -
One of my real concerns with the BM build is the ability to function with out a Shadow Priest in particular or a good group structure in it's absence. Can you give an example of a typical raid structure for say a magtheridon kill? We currently only have one shadow priest and I cant see me getting in a group with him any time soon.
The other reason I have not yet respecced is I am still testing a hybrid build. I am currently 0/31/30 and self buffing to 1950RAP with 30.5% crit with a capped hit, come patch I will go up to 2k+ with that crit. Since the respec from MM I have consistently doing better damage than the other hunters in my guild, and close to running with some of the more traditional powerhouse dps classes without the benefit of a stacked group. I want to push the issue see if i can get some better group make ups than I am currently getting without hurting raid DPS before I pass final judgment.
Looking forward to hearing about the make up of your groups as I think it will be a great help. In fact if anyone else would like to post thier actual and fantasy groups setups that would be great.
Taz
|
|
|
|
|
04/30/07, 3:09 PM
|
#178
|
|
Von Kaiser
Night Elf Hunter
Dunemaul
|
If I've got a few mana pots, I'd rather be in the rogues' dps group with the feral druid and the enhancement shaman. Beastial Wrath + trinkets and Heroism is incredible.
|
|
|
|
|
04/30/07, 3:13 PM
|
#179
|
|
Von Kaiser
|
after the patch hopefully the hunter group will be MM hunter / surviv hunter / BM hunter / shaman / feral druid. and yes we always bring 3 hunters to raids.
|
|
|
|
|
04/30/07, 4:53 PM
|
#180
|
|
Don Flamenco
|

Originally Posted by Tazrach
Howitzer -
One of my real concerns with the BM build is the ability to function with out a Shadow Priest in particular or a good group structure in it's absence. Can you give an example of a typical raid structure for say a magtheridon kill? We currently only have one shadow priest and I cant see me getting in a group with him any time soon.
The other reason I have not yet respecced is I am still testing a hybrid build. I am currently 0/31/30 and self buffing to 1950RAP with 30.5% crit with a capped hit, come patch I will go up to 2k+ with that crit. Since the respec from MM I have consistently doing better damage than the other hunters in my guild, and close to running with some of the more traditional powerhouse dps classes without the benefit of a stacked group. I want to push the issue see if i can get some better group make ups than I am currently getting without hurting raid DPS before I pass final judgment.
Looking forward to hearing about the make up of your groups as I think it will be a great help. In fact if anyone else would like to post thier actual and fantasy groups setups that would be great.
Taz
|
I think I can help here.
First, I went from 41+ to 0/31/30 and spent some time with it, but then I discovered 0/38/23. You might give it a shot...LR really does not provide a large benefit given Hunter itemization these days. You will drop a bit of crit, but you should pick up more than enough AP to make up for it. I'd try that build before going to BM, since imo it represents a much better "hybrid" build and the ultimate non-BM raid build. Just my opinion, but crunch the numbers and see for your toon if you would be better off.
As for raid composition, a Shadow Priest is of course a great luxury, but BM is not inherently more mana-intensive than other builds. Yes, you are spamming Steady more often, but you are not spamming Arcane and Multi nearly as often. In fact, in my case, I'm seeing Arcane damage as being *barely* better than my Steady Shots, so I'm looking at dropping it altogether from my rotation. The only time it would be used if if I get a Quick Shots proc during Rapid Fire, since the GCD will start pushing Steady into the next Auto when that happens.
I've been in a bunch of different group make-ups in the past week of raiding, and I'm really liking the melee group. Shaman buffs are *incredible* for your pet, since they get all the goodies that Rogues get (10% AP, Str totem, Agi totem, Heroism), plus you get the Agi and Heroism. Furthermore, BS from the Warrior is a huge buff for the pet as well. Maybe even an MM Hunter in there for TSA. In the caster group, you get infinite mana...and that's basically it. I've found with smart consumable use, I'm keeping my mana up just fine. So for me as a raid leader (who gets to choose my group =P), I'm trying to get into the Shadow Priest group for trash/easy-farm bosses, then into the melee DPS group for a tough/new boss.
And since nothing is easy, the one exception is when there is significant environmental damage to the pet. In those cases, VT/VE spam not only keeps you plugging away, but it keeps your pet alive as well. So for Prince I always make sure I'm in the SPriest group, since my pet is always taking the shadow nova damage (no point pulling him out if he's going to get healed back to full before the next one).
There is no one "perfect" group for a BM Hunter, because each fight is different, but hopefully that gives you an idea of some of the situations I've played around with in the past week.
|
|
|
|
|
Similar Threads
|
| Thread |
Thread Starter |
Forum |
Replies |
Last Post |
| Beast Mastery Bible 3.0 |
Mattaos |
Hunters |
1230 |
05/28/09 2:48 PM |
|