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09/10/08, 10:08 PM
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#4126
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Glass Joe
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Originally Posted by mako
You can't double trinket (using one invokes a 20 sec cooldown on your other use trinket, if equipped), so tsunami talisman is most likely superior, especially if you can make use of the 10 hit rating on it.
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I wasn't sure if the bloodlust and zerker's shared the same cooldown. Thanks for the info.
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09/11/08, 6:45 AM
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#4127
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Glass Joe
Undead Mage
Stormscale (EU)
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They do not share the same cooldown, but using one of them makes you unable to use that other one for 20 sec. But it dosnt trigger the 2 min cd on the trinket. Let my show you:
time: (seconds)
0, pop bw/zerker (will put bloodlust on a 20 sec cd)
20, you are now able to use bloodlust
120, bw/zeker are off cooldown
140 bloodlust is off cooldown.
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09/11/08, 7:17 AM
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#4128
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Glass Joe
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Originally Posted by Ulgut
They do not share the same cooldown, but using one of them makes you unable to use that other one for 20 sec. But it dosnt trigger the 2 min cd on the trinket. Let my show you:
time: (seconds)
0, pop bw/zerker (will put bloodlust on a 20 sec cd)
20, you are now able to use bloodlust
120, bw/zeker are off cooldown
140 bloodlust is off cooldown.
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And Bestial Wrath is only 18 secs, and BC is exactly 20, so it wouldn't be stacking with anything. I gotcha. I'm just trying to max out my dps as far as possible and I'm running out of (good) ideas. My guild has only downed Kalec so far so I think I've gotten all the gear I can get up to this point, aside from the fact Supremus won't drop his necklace. I've been hitting 1400+ on most fights except Illidan, usually in a non-buffed group because my RL dislikes me rofl. Any suggestions are welcome.
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09/11/08, 7:39 AM
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#4129
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Glass Joe
Undead Mage
Stormscale (EU)
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Originally Posted by santipants
And Bestial Wrath is only 18 secs, and BC is exactly 20, so it wouldn't be stacking with anything. I gotcha. I'm just trying to max out my dps as far as possible and I'm running out of (good) ideas. My guild has only downed Kalec so far so I think I've gotten all the gear I can get up to this point, aside from the fact Supremus won't drop his necklace. I've been hitting 1400+ on most fights except Illidan, usually in a non-buffed group because my RL dislikes me rofl. Any suggestions are welcome.
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Your gear is very nice, maybe a bit low in hit. But maybe you raid with a moonkin as well as use 20 hit food. If you don't I would change the crit/ap gem in your legs to a 10 hit gem.
Other than that it would be easier to give advice if you can post a log. Since you are using 4*T6 you should be using a 3/2 rotation to take maximum advantage of the 10% extra damge on steady shot. So please post your macro here...
Then there is also things like deciding when Bloodlust is going to be casted before the fight, so you make sure you can use your BW/Zeker during bloodlust. Also using haste pots/rapid fire not together but instead spread out is also nice, so you don't get into diminishing returns on the haste.
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09/11/08, 4:37 PM
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#4130
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Glass Joe
Tauren Shaman
Tyrande (EU)
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Sorry to change the main argument, but a question just poped in my mind: if I skill cobra reflexes to my wind serpent, will it's lightning breath damage be reduced by 30%? Or is it just the physical damage dealt by the pet?
Thank you in advance
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09/11/08, 4:42 PM
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#4131
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Von Kaiser
Night Elf Druid
Drak'Tharon
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@Lahnna:
The talent Avoidance reduces the damage taken from AOE effects by 50% and nothing more. For example, if your pet is standing in a Rain of Fire that does 1000 damage, it will only take 500.
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09/11/08, 6:33 PM
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#4132
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Glass Joe
Tauren Shaman
Tyrande (EU)
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Yes I know, thats why I edited as fast as I realized that I wrote the wrong ability. What I meant was cobra reflexes, I'm sorry :P
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09/11/08, 9:09 PM
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#4133
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Von Kaiser
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@Lahnna
Cobra Reflexes will only reduce your pets normal(non-special) attacks by 30%. Special abilities(ie Lightning Breath, Gore, Bite, Claw, etc.) will not be reduced.
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09/15/08, 7:58 AM
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#4134
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Glass Joe
Orc Hunter
Kul Tiras (EU)
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Although this applies to all hunter specs I feel it is most relevant to BM.
I was BM throughout Hyjal and BT and had a Ravager trained with Avoidance, Cobra Reflexes, Gore, Bite, Dash, Sr R4, Fr R4 and Sta R5. The majority of raid damage taken in Hyjal and BT was Fire and Shadow thus i had chosen these resistances.
My guild is now 3/6 Sunwell and along with the pet unfriendly fights (namely twins and felmyst) and that we no longer have a survival hunter caused me to respec survival (not that this effects what im asking just background info), so now as survival I have tamed a windserpent and thus need to train it. So far I have given it Avoidance, Cobra Reflexes and Lightning Breath R6. So I have 285 training points left and was wondering what resistance / stamina combos other sunwell hunters are using. Maybe a mix of Sr, Fr and Ar?
Thanks in advance.
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09/15/08, 12:33 PM
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#4135
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Von Kaiser
Night Elf Death Knight
Bronzebeard (EU)
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@Goto
This is what I have used so far : -
For Kalecgos: Arcane & Shadow resistance
For Brutallus: Not needed as pets hardly ever get damage
For Felmyst: Nature Resistance is useful, rest of the points in Stamina
For Eredar Twins: Fire and Shadow are useful
For M'uru : Shadow Resistance
For Kil'jaeden : Fire Resistance
Hope this helps you.
PS: Enjoy the hearth-stoning and re-summons
Last edited by Jemsky : 09/15/08 at 12:35 PM.
Reason: Humour
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"To bathe a cat takes brute force, perseverance, courage of conviction - and a cat.
The last ingredient is usually hardest to come by."
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09/15/08, 2:05 PM
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#4136
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Bald Bull
Toroko
Blood Elf Paladin
No WoW Account
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Originally Posted by Jemsky
For Kalecgos: Arcane & Shadow resistance
For Brutallus: Not needed as pets hardly ever get damage
For Felmyst: Nature Resistance is useful, rest of the points in Stamina
For Eredar Twins: Fire and Shadow are useful
For M'uru : Shadow Resistance
For Kil'jaeden : Fire Resistance
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Kalecgos: Pets are not a valid target for Curse of Boundless Agony, so shadow resistance is useless here. Arcane resistance helps though for the buffets.
Felmyst: Gas Nova and Noxious Fumes (the 2 sources of nature damage) can't be resisted. Nature resistance is a waste of training points. For this fight, just make sure your pet is back before the gas nova cooldown is up so that it can get mass dispel. Arcane resist is also nice here to give you a bit more time on encapsulate.
Twins: Unless your melee/alythess tank are doing something wrong, your pet shouldn't be taking fire damage at all. The only damage they should ever take is from shadow blades and the damage is easily healed through if you either put up an occasional mend pet (may need to call it back temporarily to get LoS depending on where Sacrolash decides to dance to) or completely healed by chain heals on the melee. @Goto: What exactly is killing your pet on Twins?
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Originally Posted by DeeNogger
Every time I bite into an oatmeal raisin cookie mistaken for a chocolate-chip an angle loses its wings. Fucking trani's of the cookie world!
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Originally Posted by castille
Squirrel sex. Get your nut and go home.
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09/15/08, 7:03 PM
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#4137
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Glass Joe
Orc Hunter
Kul Tiras (EU)
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Just had our sencond full night on Twins (dam the stupid healing requirements) and had no trouble with pet at, just sent him to Sacrolash and did my normal stuff. Kalcegos + Brut are fine too, will try your suggestions on Felmyst.
Cheers
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09/17/08, 6:31 PM
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#4138
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Von Kaiser
Tauren Hunter
Burning Legion
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had a question: found out about a weapon swapping mod called threearmedbandit earlier today, and wondered about the viability of this for raiding as a hunter - will it trigger the gcd and thus negate one steady shot? or is it just a reset of the swing timer, which wouldn't affect us?
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09/17/08, 11:05 PM
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#4139
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Banned
Blood Elf Hunter
Runetotem (EU)
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Originally Posted by grim4o4
@Lahnna
Cobra Reflexes will only reduce your pets normal(non-special) attacks by 30%. Special abilities(ie Lightning Breath, Gore, Bite, Claw, etc.) will not be reduced.
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Not entirely correct.
Cobra Reflexes will Haste your pet by 30%, but reduce the damage per hit by around 15%.
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09/18/08, 1:56 PM
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#4140
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Glass Joe
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Was wondering if i could get disected... I just picked up the badge bow and it dropped me from 2kish dps to about 1700... My guess it I have TOO much haste but would like others input on the matter..
Thanks~
tak
The World of Warcraft Armory
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09/18/08, 2:16 PM
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#4141
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Glass Joe
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Originally Posted by takptg
Was wondering if i could get disected... I just picked up the badge bow and it dropped me from 2kish dps to about 1700... My guess it I have TOO much haste but would like others input on the matter..
Thanks~
tak
The World of Warcraft Armory
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Imo you have way too much haste. especially when your DST would proc. Not knowing what kind of gear is available to you, I wouldn't know what piece of haste gear to replace.
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09/18/08, 3:12 PM
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#4142
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Glass Joe
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Originally Posted by santipants
Imo you have way too much haste. especially when your DST would proc. Not knowing what kind of gear is available to you, I wouldn't know what piece of haste gear to replace.
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ssc/tk first 3 of hj/bt and sunwell trash is about it... was thinking about dropping shoulders and wrist... would haste from chest, 2h and khorium band still be to much?
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09/18/08, 3:30 PM
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#4143
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Glass Joe
Night Elf Hunter
Stormrage (EU)
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Don't bother with haste at all except for the DST. You need to work on your attack power and crit. At the moment you're just gonna clip autoshots and you won't be hitting hard or critting much.
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09/19/08, 11:22 AM
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#4144
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Piston Honda
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I would almost agree with Kazu here, except looking at the haste based gear you have equiped, nothing else is really going to come close to those pieces in quality if your options end at Akama. I mean, seriously, no one should suggest you drop the [Hard Khorium Band]. Dual wielding [Dagger of Bad Mojo] if you can get them, and perhaps Akama or ZA shoulders would work out better than haste ones but otherwise, not really sure what to tell you.
I personally run 1.93 auto with a DST at the moment and while double haste procs are redundant, any single haste procs work nicely, more or less satisfied, although i wouldn't mind losing about another 25 haste. Ideally, 1.96 or so is what you would want to shoot for, to guess at it, but not at the cost of inferior gear.
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09/23/08, 10:42 PM
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#4145
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Banned
Blood Elf Hunter
Hakkar (EU)
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Originally Posted by mako
You can't double trinket (using one invokes a 20 sec cooldown on your other use trinket, if equipped), so tsunami talisman is most likely superior, especially if you can make use of the 10 hit rating on it.
2.07 is the actual weapon speed required to make a shot rotation 3:2. Unfortunately, when you factor in Latency and human reaction time a faster speed is needed. How fast depends on the individual and the quality of their connection.
I'm not sure why you "doubt 3:2". It's one shot rotation which can provide significant dps at the cost of higher mana usage.
One of the key points about using mainto's macro (or similar) to shoot a 3:2 rotation is that when your weapon is at it's unhasted, slow, speed you will get a fairly good 3:2. As soon as you have haste procs/buffs kicking in which push your weapon speed much closer to 1.5, you'll automatically be shooting 1:1, because it's better at that speed.
If you're manually doing 3:2, then you should switch to 1:1 while under haste effects, but for /cast /cast macro-spammers It's not an issue.
I am not sure what you consider "awsome" (It's spelled awesome FYI) raids, but it's far too easy to push the badges crossbow past 1.5 attack speed between DST/drums/BL/Quickshots, making it benefit considerably less from haste in comparison to the 3.0 speed weapons in T6/Sunwell instances. If you're constantly under haste effects, the slower weapon can pull ahead because it's hitting harder and nearly as frequently.
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Actually, I see many hunters raiding in SWP (I'm only trying Brutallus), using a 3.00 weapon, without any type of haste, everyone with 2.17 speed: with this haste's value, a correct 3:2 isnt possible, so what? Using a "broken" (with 2.17 speed, become a 2:1) 3:2, or a "correct" 1:1?
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09/24/08, 1:31 AM
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#4146
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Piston Honda
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. . .
Last edited by Faerdael : 09/24/08 at 1:37 AM.
Reason: Redundancy. Relocating response to more appropriate thread.
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09/24/08, 2:08 PM
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#4147
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Von Kaiser
Night Elf Hunter
Stormscale
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I just switched to BM (41/20). I'm still trying to make the adjustment from MM. So far all I've had time to do is farm the brewfest boss for 5 runs. The only thing I've noticed really is that I run out or mana faster. I was higher up on the meters as BM then my previous fights as MM, but then again, I wasn't with the same group in both sets of fights. My MM runs were with guildies with T5 + gear, so I don't really know how I did. Also, I was still using my PvP scorpid that I had specced for PvP/PvE.
I was hoping to get a disection of my gear and some advice. My Armory
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09/24/08, 5:57 PM
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#4148
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Von Kaiser
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You shouldn't be running out of mana faster as BM than MM. BM relies on Steady Shot, our most mana efficient spell, while MM also has to rely on Arcane Shot and Multi-Shot.
For your spec, I would recommend dropping one point from Endurance Training and one point from Frenzy so you can put two points into Animal Handler. Pets miss a lot and the talent will help to counter that.
For gem choices, use delicate gems in all of the red slots, glinting/rigid gems in your yellow slots until you reach the hit cap, and shifting in your blue slots. Your chest piece has some funky gem choices.
For your two-handed weapon, enchant +35 agility instead of Savagery. For your gloves, enchant +15 agility instead of +26 attack power.
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09/25/08, 5:56 AM
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#4149
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Glass Joe
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Originally Posted by Taidaisher
I just switched to BM (41/20). I'm still trying to make the adjustment from MM. So far all I've had time to do is farm the brewfest boss for 5 runs. The only thing I've noticed really is that I run out or mana faster. I was higher up on the meters as BM then my previous fights as MM, but then again, I wasn't with the same group in both sets of fights. My MM runs were with guildies with T5 + gear, so I don't really know how I did. Also, I was still using my PvP scorpid that I had specced for PvP/PvE.
I was hoping to get a disection of my gear and some advice. My Armory
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There is no reason you'd run out of mana faster as BM than MM, unless you're weaving in Multis or Arcane shot. As for gear I hope you're just using that brewfest trinket for fun, and have a real dps trinket for that slot. You definitely need more agility, I'd recommend going all agi gems in your gloves and shoulders. I never socket something aside from straight agility unless the socket bonus is worth getting, and 3 crit/3 resil isn't going to help much over straight agility. You have 3 pieces of S2, I'd go for the helm next, being able to use the relentless earthstorm will be a big dps boost.
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09/25/08, 6:22 PM
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#4150
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Von Kaiser
Night Elf Hunter
Stormscale
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@ Santipants, Thank you for the response. I have a few DPS trinkets I switch out, including the brewfest DPS trinket. I put the 1 in the armory link up after the last run so we could get drunk after the run. How much agi should I shoot for? I know I don't have any, but I thought I was supposed to be chasing haste?
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