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Old 04/26/07, 2:37 PM   #46
Norwest
Von Kaiser
 
Troll Mage
 
Thunderhorn
Originally Posted by Beerbaron View Post
you're missing a lot with that analysis. as important as delayed autoshots is the downtime in your cycle where you are neither casting a special or waiting for the .5 second autoshot tick.

that 1.4 number is a good thing! if it were 1.5 or 1.6 with all those haste effects, then imagine how much time you would be spent post-steadyshot, but pre autoshot just waiting around casting nothing. also think about how well imp hawk will fit in since its not as big a buff as rapid fire.

even some of the best MM shot cycles will delay an autoshot by .1 or .2 seconds occasionally.
Sorry, I'm not sure if we are arguing the same thing. I'm saying BM doesn't benefit much from Rapid Fire. I have no problems with the 2.7 speed and BM, I'm just saying that it doesn't get as much damage out of Rapid Fire as a MM.

That 1.4 isn't a good thing. With 100ms of lag, you are only getting 22.2% out of 40% of your rapid fire. BM wastes almost half of your Rapid Fire Haste if you keep using steady.

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Old 04/26/07, 2:42 PM   #47
Howitzer
Piston Honda
 
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Orc Hunter
 
Turalyon
Originally Posted by Beerbaron View Post
you're missing a lot with that analysis. as important as delayed autoshots is the downtime in your cycle where you are neither casting a special or waiting for the .5 second autoshot tick.

that 1.4 number is a good thing! if it were 1.5 or 1.6 with all those haste effects, then imagine how much time you would spend post-steadyshot, but pre autoshot just waiting around casting nothing. also think about how well imp hawk will fit in since its not as big a buff as rapid fire. and by using arcane/multi replacements during rapid fire, you greatly minimize the effect of the delayed autoshots during rapid fire's duration.

even some of the best MM shot cycles will delay an autoshot by .1 or .2 seconds occasionally, or worse, they will have bigger non-casting downtimes in the auto,steady,auto snippet in their full cycle.
I have good latency and even with RF up with full MM I will occasionally miss an autoshot just due to how fast its firing off since I refuse to use a macro for shots. I will just have to try BM in SSC/TK/Gruul/Mag's Lair etc and find out for myself.

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Old 04/26/07, 2:45 PM   #48
PhoR
Glass Joe
 
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Tauren Hunter
 
Smolderthorn
Originally Posted by Valkyrus View Post
Correct me if I am wrong, but would that not reset the pets stay position?
I see that working for the first shatter, but as soon as you call pet you would need to resetup his stay position.
Which is why I said I was giving you "part" of my strat. Not going to spoon feed it.
But if you actually think about it for a bit, you should be able to take what I already said and work out an incredibly good/efficient way to keep your pet up and not stoned in gruul.
It's really not that difficult.


Originally Posted by Norwest View Post
That was one of the questions I had. How does a BM use rapid fire effectively? I'm going to be running some numbers on that and looking at how to best combine TBW, Rapid Fire, iAotH, and Trinkets.
You're right that you won't get as much benefit out of Rapid fire if it pushes you below a speed that you can hold a rotation..


But you could simply switch to a slower weapon right before popping RF. (if you had that luxury)

Glad Xbow = 3.2 speed / (1.15 quiver * 1.2 SS * 1.4 RF) = 1.66 speed
YES PLZ!

Now if only I had the time to grind for it

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Old 04/26/07, 2:52 PM   #49
Optimized
Von Kaiser
 
Gnome Warlock
 
Blackhand
I have a few fundamental questions regarding BM. Like the original poster I have been marks for a while and have been reluctant to give that up, despite a lot of evidence that BM may be the best damage build.

1) What trinkets are best for BM. My preliminary inclination is that you want possibly Daggerspine trophy, Bloodlust Brooch, Abacus of violent odds, or Mark of Conquest.
Which 2 of these would be best? Daggerspine trophy seems really strong if you can combine it with aspect of the hawk and get some nice rolling procs. Bloodlust brooch combined with a 4 minute rapid fire cooldown allows you to have some nice interaction with TBW.

2) What is the best pet? I have a windserpent and a cat. I don't want to level a ravager only to find out they are not very good. An owl also provides good utility and good damage.

3) What macros are good for Beast Mastery come 2.1? I saw one floating around that macro'ed steady and auto together that also had kill command, and lightning breath in it on cast random.

4) Seems some people suggest stacking just AP and Agi. Is this really the best? It seems like you want to run Imp Hawk, not viper.

5) What is the ideal bow? I have both Sunfury and Gladiator's. It seems if you had daggerspine trophy and imp Hawk there's a good chance of having one haste effect beyond Serpent's Swiftness. Does this justify Gladiators or is Sunfury still better?

5) BM seems terrible for 5v5 arena (possibly good for 2v2). Is this true. It just seems without the burst and without reliable interupts the build would not perform at a high level.

I'm sorry that I posted mostly questions.

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Old 04/26/07, 3:07 PM   #50
brannstokk
Glass Joe
 
Tauren Hunter
 
Wildhammer
Originally Posted by Optimized View Post
5) BM seems terrible for 5v5 arena (possibly good for 2v2). Is this true. It just seems without the burst and without reliable interupts the build would not perform at a high level.
It's not as bad as most people let on. 99% of your Hunter abilities are the same. BM is less susceptible to being gayed around pillars, since your pet will chew hard on them wherever they run. BM is at a disadvantage on the pillars in Blade's Edge. It's a trade off.

It's true that BM is under-represented in top 5v5 teams, but you should check out the hunter "Discipleh," who is usually specced 41/5/15 (not at the time of this post, however) and runs a top-5 5v5 team in his battlegroup.

Consider that team's class matrix, and what role a BM hunter would play within that.

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Old 04/26/07, 3:15 PM   #51
AugustusTirion
Glass Joe
 
Night Elf Hunter
 
Doomhammer
Originally Posted by Norwest View Post
Sorry, I'm not sure if we are arguing the same thing. I'm saying BM doesn't benefit much from Rapid Fire. I have no problems with the 2.7 speed and BM, I'm just saying that it doesn't get as much damage out of Rapid Fire as a MM.

That 1.4 isn't a good thing. With 100ms of lag, you are only getting 22.2% out of 40% of your rapid fire. BM wastes almost half of your Rapid Fire Haste if you keep using steady.
I think the detail you're missing is that haste effects Steadies casting time.
Under full BM haste of 2.22 Steady will fire in .67 sec.
So, even with the .5 animation delay between shots, you don't 'clip' auto.

Now, the snag to that much haste is that the GCD is still 1.5
If you continue putting a special between every auto, you WILL start clipping significantly.
The simple solution is to only use specials between about 2/3rds of your autos.
I'll leave it up to other folks to do all the math on the effect that has on DPS.

My *guess* is that with RF up and skipping a special every 3rd auto will net roughly the same dps, but you'd be firing fewer specials, thereby saving a little mana.
Assuming I'm right, just think of RF as mana conservation while maintaining full dps

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Old 04/26/07, 3:20 PM   #52
Kaelvanas
Von Kaiser
 
Night Elf Hunter
 
Hyjal
Originally Posted by Howitzer View Post
Jayde, someone like Polina is a perfect example of a BM hunter that knows wtf they're doing. You can simply tell by looking at his/her armory profile. Thanks.
Originally Posted by The Iron Colonel View Post
One thing I'm interested in seeing are good ballpark figures for a well geared BM hunter. As MM, I could say "Hey, that guy is at the hit cap, has 2100 AP and 22-24% crit, he's got a good setup." As BM, would it be analogous to say "That guy has 1600-1700 AP, is at the hit cap, and has 20-22% crit"? Seems like a lot of armory links I'm turning up have people in that range.

The Iron Colonel asks the question I want to know, too. How do we know "wtf we are doing" as a BM hunter? Having never been one, I don't really have a good idea how to guage my own gear's suitability, nor how to look at someone's armory and know that they're geared well versus poorly.

With Marks, as long as they have decent +hit, ~20-22% crit, and 2000-2300 AP, I figure they're un-noobish.
For Survival, I'm looking for ~25%+ crit (more as gear permits of course ) and a truckload of agility.
For Beast Mastery, how do I analyze this?

I think I have a handle on making a good BM spec vs a poor one, but gear is throwing me for a loop.

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Old 04/26/07, 3:21 PM   #53
Howitzer
Piston Honda
 
Howitzer's Avatar
 
Orc Hunter
 
Turalyon
What about Efficiency VS Imp Hunter's Mark? If you're firing 20% faster with more Quick Shot procs and losing more mana is it not better to have your pet lose 110 AP so you can continue to fire off steadys?

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Old 04/26/07, 3:36 PM   #54
Norwest
Von Kaiser
 
Troll Mage
 
Thunderhorn
Originally Posted by Optimized View Post
1) What trinkets are best for BM. My preliminary inclination is that you want possibly Daggerspine trophy, Bloodlust Brooch, Abacus of violent odds, or Mark of Conquest.
Which 2 of these would be best? Daggerspine trophy seems really strong if you can combine it with aspect of the hawk and get some nice rolling procs. Bloodlust brooch combined with a 4 minute rapid fire cooldown allows you to have some nice interaction with TBW.
The thing about Mark of Conquest is that you are attacking very fast with low mana shots. a 2.70 with iAotH hits every 0.906 seconds on average. At an average of 15mana per hit (based on 10% proc rate) that's over 80mp5. It's more mana than Aspect of the Viper. I'd definitely Go with the Broach as well, since it will go so nicely with TBW.

Originally Posted by Optimized View Post
5) What is the ideal bow? I have both Sunfury and Gladiator's. It seems if you had daggerspine trophy and imp Hawk there's a good chance of having one haste effect beyond Serpent's Swiftness. Does this justify Gladiators or is Sunfury still better?
Don't base your bow speed around a trinket. 2.6 is the best, 2.7 is ok. 2.8 and above has the disadvantage of only getting 7 hastened shots inside an iAotH proc instead of 8 and it will lose you about .5% haste. Also you will get in fewer steady shots.

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Old 04/26/07, 3:53 PM   #55
Beerbaron
Von Kaiser
 
Night Elf Priest
 
Kargath
Originally Posted by Norwest View Post
Sorry, I'm not sure if we are arguing the same thing. I'm saying BM doesn't benefit much from Rapid Fire. I have no problems with the 2.7 speed and BM, I'm just saying that it doesn't get as much damage out of Rapid Fire as a MM.

That 1.4 isn't a good thing. With 100ms of lag, you are only getting 22.2% out of 40% of your rapid fire. BM wastes almost half of your Rapid Fire Haste if you keep using steady.
i think I misread your post as a dismissal of BM due to rapid fire's issues, not an isolated comment on rapid fire itself. by 1.4 being a good thing, i meant that it means you are near optimal for a replacement cycle for the time you are not using rapid fire.. which is more important.

rapid fire also mucks with MM rotations, however its harder to calculate to what degree. unfortunately the state of hunters right now is that no shot cycles really account for non-haste states and haste states without introducing clipping and/or 'waiting time' outside steady/auto casting states in at least one of those states.

if swapping range weapons doesn't initiate the global cooldown, then that may be the best solution for both specs.

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Old 04/26/07, 3:54 PM   #56
Howitzer
Piston Honda
 
Howitzer's Avatar
 
Orc Hunter
 
Turalyon
Originally Posted by Norwest View Post
The thing about Mark of Conquest is that you are attacking very fast with low mana shots. a 2.70 with iAotH hits every 0.906 seconds on average. At an average of 15mana per hit (based on 10% proc rate) that's over 80mp5. It's more mana than Aspect of the Viper. I'd definitely Go with the Broach as well, since it will go so nicely with TBW.



Don't base your bow speed around a trinket. 2.6 is the best, 2.7 is ok. 2.8 and above has the disadvantage of only getting 7 hastened shots inside an iAotH proc instead of 8 and it will lose you about .5% haste. Also you will get in fewer steady shots.
I'm guessing BM is for low-latency hunters who are very good at twitch gameplay then? Since MM has a lot more wiggle-room for error. From what you posted above you're stating that the Gladiator Xbow would actually lose PVE dps in shot rotations over a longer duration, correct?

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Old 04/26/07, 3:58 PM   #57
Norwest
Von Kaiser
 
Troll Mage
 
Thunderhorn
Originally Posted by Kaelvanas View Post
The Iron Colonel asks the question I want to know, too. How do we know "wtf we are doing" as a BM hunter? Having never been one, I don't really have a good idea how to guage my own gear's suitability, nor how to look at someone's armory and know that they're geared well versus poorly.
I have the framework for a Pet DPS calculator. Is there a good resource kicking arround that has pet damage formulae like base damage etc? Petopedia has plenty of formulae but no DPS ones.


Originally Posted by AugustusTirion View Post
Assuming I'm right, just think of RF as mana conservation while maintaining full dps
If that's true, it's really too bad. One of the hunter's core strengths is great burst DPS.

Originally Posted by Beerbaron View Post
I need to do more research, but for post-patch I'm changing from MM to BM and will be stacking leather agi/ap extensively. I'm almost ready to start believing that a BM in complete leather who FD+drinks
Ya, the leather is nicer for DPS no doubt. But remember that pets get 35% of your Armour, so leather is more of a trade-off than pre-2.1. I'll still be stacking lots of leather, but I'm not going to trash my mail.

Originally Posted by PhoR View Post
You're right that you won't get as much benefit out of Rapid fire if it pushes you below a speed that you can hold a rotation..
But you could simply switch to a slower weapon right before popping RF. (if you had that luxury)
Definitely a good idea in any burst phase like Curator. I need to test what happens when you swap bows mid-combat. Depending on how much it disrupts your shot-timer, this may be the way to use Rapid Fire properly as a BM.

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Old 04/26/07, 4:01 PM   #58
AugustusTirion
Glass Joe
 
Night Elf Hunter
 
Doomhammer
Originally Posted by Howitzer View Post
I'm guessing BM is for low-latency hunters who are very good at twitch gameplay then? Since MM has a lot more wiggle-room for error. From what you posted above you're stating that the Gladiator Xbow would actually lose PVE dps in shot rotations over a longer duration, correct?
I'm inclined to say it's the other way around.

A MM Hunter would probably be using a Auto,Steady,Arcane/or/Multi,Auto,Steady style rotation.
With a 2.9 weapon and no haste beyond 15% for quiver, there is zero 'wiggle room' when you're putting 2 specials between autos.

The BM spec would only ever be putting 1 special between autos, and most of the time he'll have as much as a half sec of 'wiggle room'.

edit:
Originally Posted by Norwest View Post
If that's true, it's really too bad. One of the hunter's core strengths is great burst DPS.
Matter of opinion, I suppose, but I tend to think of BM as the steady dps spec for Hunters.
Less reliance on crits, more on stacking AP and high shot speeds.

Last edited by AugustusTirion : 04/26/07 at 4:08 PM.

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Old 04/26/07, 4:01 PM   #59
Harwin
Piston Honda
 
Night Elf Hunter
 
Mannoroth
Originally Posted by Norwest View Post
The thing about Mark of Conquest is that you are attacking very fast with low mana shots. a 2.70 with iAotH hits every 0.906 seconds on average. At an average of 15mana per hit (based on 10% proc rate) that's over 80mp5. It's more mana than Aspect of the Viper. I'd definitely Go with the Broach as well, since it will go so nicely with TBW.
My understanding is that Mark of Conquest has a hidden cooldown timer of 19 seconds.

As BM, with a 2.6 speed bow and firing a shot (auto or steady) approximately every 1.95 seconds (ideally 1.88 but I've got some lag and I'm just spamming a macro rather than deal with the hassle of manually timing latency while also trying to watch my pet etc) I got about 31 mp/5 from Mark of Conquest. This was based on WWStats on a bugged Gruul kill, so it was pretty much a tank-n-spank.

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Old 04/26/07, 4:07 PM   #60
Norwest
Von Kaiser
 
Troll Mage
 
Thunderhorn
Originally Posted by Howitzer View Post
I'm guessing BM is for low-latency hunters who are very good at twitch gameplay then? Since MM has a lot more wiggle-room for error. From what you posted above you're stating that the Gladiator Xbow would actually lose PVE dps in shot rotations over a longer duration, correct?
With BM, the X-bow is not very good. You don't shoot nearly as many steady shots. Rotations are all about designing good ones then finding the right bow to fit them.

Lag and wiggle room depends on your rotation and bow speed. I currently use a pretty intense MM rotation that I could never keep up without low lag and the /castsequence macros (yes, I use those). My BM rotation is going to be a lot easier. But it's nothing to do with the actual rotations themselves, it's how my bow fits into it.

My 3.00 clips my current rotation and it very tight, but that's because I should really be using a 3.10 or a 3.20. But I don't have any of those because I'm poor and lazy.

With a 2.70-2.30 and BM my future rotation will have good slack. But that's because there aren't any good 2.50 speed bows to choose from which would be ideal.

How tight the rotations are depends more on the bow itemization than the actual rotations.

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