I was getting 840~ damage ticks on Gruul last night with a scorpid rank 5 poison. I'm assuming the only benefit to rank 4 is the 12 second duration vs the 8 second to avoid the 5 stack from dropping, correct? The other thing I noticed was the need to disable claw to make sure the pet constantly had focus to dump when the poison cooldown reset.
EDIT: Also, since the DOT scales with AP does this dps boost benefit much more from a full Marks hunter or does the BM tree's 20% damage boost to pet damage apply here? I'm guessing the mark's hunter will see bigger numbers? Anyone tested it with both specs?
I'm assuming the only benefit to rank 4 is the 12 second duration vs the 8 second to avoid the 5 stack from dropping, correct?
EDIT: Also, since the DOT scales with AP does this dps boost benefit much more from a full Marks hunter or does the BM tree's 20% damage boost to pet damage apply here?
Please reread the last several pages, as they answer both of your questions.
To summarize: Rank 4 has a smaller chance of dropping and that is the only benefit (the duration is 10s, not 12s). BM benefits more from Scorpid Poison due to Bestial Wrath, which, when applied before the first tick, will increase damage of the entire stack by 50% until it falls off (usually long after BW wears off).
Makes sense. I did notice more drop-off due to the 8 second duration but wasn't aware that BR made a difference with the dot damage itself. I assumed it was based solely off the hunter's RAP. Thanks.
do serpents poison spit scale with ap aswell? havnt seen discussion of that.
Pretty sure it does, but it lacks the ability to increase damage by stacking and/or staying applied. It's a one shot thing. Still, I think the consensus was that prior to this scorpid thing coming up, they made for nice dps because of it. (LB has no cooldown and is instant, so needs only a pool of focus to cast often.)
Hey, New to posting on the forums, been reading this thread for a while now unfortunately its 3am and I have skipped the past 10 pages or so, please forgive me if some1 has mentioned this.
Me and some guildies were testing out the scorpid poison numbers for ourselves, now we hav ean avid hunter population and our group at the time consisted of 4 bm hunters 3 of which were using scorps. 2 of us had rank 4 going the other I beleive was using a freshly tamed scorp with rank 5. Now somehow I managed to whore myself all the scorpid poison stack I was getting the first scorpid poison hit. now this is where the weird part comes in... we were messing in tk, just trying to clear to void reaver and see if we could down him, I was maximizing my poison on every occasion, from time to time I noticed something strage, I was getting my ticks 6-700~ on average when capped, but I was also receiving numbers in my SCT from one of the other hunters scorpids as well ticking for around 550~ both numbers were adding to my damage on the charts. by the end of the trash clear I was sitting pretty at the top of the chart with 1.5 million in damage accumulated, next closest was one of the other hunters at 1 mil. a MASSIVE gap, has anybody encountered this yet while using scorpid poison? because that gap is absolutely nuts. i fully intend to do more testing on this, see if I can replicate it and find the cause of what was happening.
In all my testing thus far I havent had stormstrike affect my scorpid poison in any way. not when applied on top of a storm strike nor using a charge of storm strike with a tick. how did you get stormstrike to affect yours?
I think Stormstrike only affects Direct Damage nature spells, like Wrath, Lightning Bolt etc. It might still be affected by Instant Poison unless they changed that recently, very annoying when a Rogue eats your debuffs with a low damage move, since Stormstrike only have 2 charges and a 10 second cooldown.
I finally found a small period of time to test the capes.
I must let you know now, at about the 6 minute mark of the second test, some fool came over and killed the guys I was testing on, and I was not about to go back and do this again cause I am in a rush today.
I used no proccing trinkets, and I did not use hawk as I have IAOTH. Crystalweave came out ahead 21 DPS higher. Something I do not understand though is the amount of auto versus steady. They should be on a 1 for 1 basis as I was just spamming the auto/steady macro.
As I think someone else has noted somewhere on these boards, it takes a while after you pop your Bloodlust Brooch trinket until your scorpid pet gets the increase in spell damage. If you start stacking the scorpid poison before the increase in pet spell damage happens you don't get the benefit. You can have the pet window open to observe this but I was wondering if there was some light standalone addon that could monitor this?
Has anyone figured out what is going on with poison ticks? Today on Prince I was seeing ticks ~650, but every once in awhile I would see a few down near 550 and then some near 500. It would always come back to 650 in the next few ticks, but it sure was puzzling. My pet also did 12% of the raid damage with a 3 healer 1 tank group, but that says more about how bad my guild's DPS is than about how good the pet is.
Only thing that comes to mind is Stormstrike, as I was in a group with an enhancement shaman. But considering that Stormstrike uptime isn't all too great, wouldn't it be expected to find more low damage ticks than higher damage ticks? I'm going to save the combat log next time I bring out the scorpid and try to see if I can find any sort of correlation between the low damage ticks and what debuffs were recently applied.
(Oh, also.. asking the shaman to drop Wrath of Air for the first 15 seconds of the fight is really helpful. It doesn't seem like a lot, but the extra spelldamage from the totem is pretty much like having a third +damage modifier (the first two being trinket and BW).
But it can't be because i had 785 ticks with Stormstrike:
Any guess?
Ellurion - what are you using mod wise that is allowing your combat chat to show you your scorpids poison dot? I've been trying to find a way so I can only parse my own stuff (and pet) for the last three days. Only way I've found is to set the default chat settings for combat to 'show creatures periodic damage' but that shows EVERYONES damage to it. Very spammy.
Has anyone figured out what is going on with poison ticks? Today on Prince I was seeing ticks ~650, but every once in awhile I would see a few down near 550 and then some near 500. It would always come back to 650 in the next few ticks, but it sure was puzzling. My pet also did 12% of the raid damage with a 3 healer 1 tank group, but that says more about how bad my guild's DPS is than about how good the pet is.
I've been noticing this as well. I was trying to watch to see if FI increased the damage on top of its increase from the first application. Either it was lucky coincidence, or, the ticks were doing more damage even after 'steadying out' when FI was up. Either way, I am curious to find out what is causing the variations.
That's Simple Combat Log - it's an ACE addon I believe. Very useful.
I've also noticed the scorpid poison variability issue. I honestly have no idea what would be causing it - the only way to change the damage a scorpid stack does once it's applied is for the target to gain a debuff making it take more damage (i.e. banish on Mag, etc). However, I've noticed that occasionally poison does an extra 100-150 damage.
So, no new data on that, but I can confirm that something funky happens. Maybe just a player-applied debuff, but I don't know yet.
I've been noticing this as well. I was trying to watch to see if FI increased the damage on top of its increase from the first application. Either it was lucky coincidence, or, the ticks were doing more damage even after 'steadying out' when FI was up. Either way, I am curious to find out what is causing the variations.
Are you guys sure it isnt partial resists? I remember Simple Combat Log not always recording partial resists on my arcane shots, just parsing them as lower numbers. Otherwise I'd assume its misery falling off. The resist amount isnt always going to be in 25% increments, because if I recall correctly, the resist is applied before modifiers.
Misery is only 5% though, we're seeing much larger differences. It certainly could be partial resists, but I'm not seeing anyone recording them as such (neither SCT nor SCC nor WWS is picking them up as partial resists). Likewise, if it were partial resists, then some 90-95% of my poison ticks are getting partially resisted at the same rate, and a few are not being resisted and dealing more damage. While that's only circumstantial evidence, I'm not inclined to believe it's a partial resist phenomenon.
However, I'm sure there's a simple explanation that we've somehow overlooked (and we'll feel stupid once someone mentions it!).
Something very strange happened to me a couple times a few nights ago. I didn't think much of it at the time because I was quite focused on the boss fights, but thinking back on it, it seems impossible. I had activated my trinkets and BW and turned on scorpid poison. I was watching the debuff on the boss to make sure the applications were going off. It got to 4 applications, then as I watched, went to 3 applications. This seems impossible to me, unless lady vashj somehow dispeled just one stack of scorpid poison. I figure this might explain some of the huge variations we see in scorpid poison damage, but I haven't had time to test it yet, nor much of an idea how I would be able to test it.
Well losing a stack of the poison would do it, and put it closer to the numbers reported in Zek's screenshot. And it would make sense that it would make it back to a full stack based off the original tick. Could that be it?
Edit: Going from a 5 stack to a 4 stack would reduce the stack in the screenshot to 573/572 damage, not sure if that could be it.