Originally Posted by Grogzor
Assumptions:
Cheeky's Spreadsheet is Correct
41/20/0
.
.
.
.
Using this chart I created the following Table. (Sigh...Paint For The Loss I guess)
It seems that BM hunters that stack up to 30% crit could do even better by trading in a bunch of that crit for RAP. But here is a window of the "sweet spot" for hunter dps.
|
I'm not sure what you want to achieve with your calculations.
The only thing you see is what a 50*X attack power or/and Y% crit increase will result in on your characters dps.
Some notes:
-If you want to compare for gear upgrades you should consider the item-stat value, 22.08 critrating = 1% crit = 44.16 attack power for your increments, or stick with the 50 ap and change the crit increments to 1.13%. Agility often shows to be a fun stat to modell with and without buffs, for example, 16ap gems often gives a better result on a unbuffed hunter while 8 agi (and 8 crit in some cases) gives a better result when including buffs like BoK,BoM and Flask because most buffs increase attackpower much more then they increase crit and by then making crits more valueble.
-Weapon damage and ammo damage will affect the damage contribution of crits, so with a better weapon more crits are preferable over extra attack power.
- Diffrent pets will scale diffrent with crit versus attack power, for example a Wind Serpent wants a realy high amount of GftT procs (prossible 42-43% critrate with 1 attack/second) to keep LB spamming while a cat or a ravager doesn't need more then maybe 15-20% crit to keep up with claw/gore.
- To be able to use KC after each cooldown you want a decent amount of crit, 25% crit will give you a (1 - 0.75^5) 76.3% chance to use KC after the 5 seconds cooldown when shooting 5 shots during the cooldown.
Originally Posted by skarg
There is much discussion about this on the regular hunter forums, but I wanted to check here for a more difinitive answer. Can anyone say for sure that the crit scope is without a doubt superior to the 12 damage scope?
|
The damage scope are a flat amount added to 3 shots, auto-shot, multi-shot and aimed shot while the crit scope will add crits for all you're ranged attacks and also procs things like EW,GftT,KC.
As the damage scope adds a flat amount of damage it will benefit a faster weapon more, it's damage are affected by damage modifiers like FI and RWS but 5% extra on 12 damage are more or less nothing. Damage scopes doesn't scale with attack power, but crit's will affect it, it will add 2.3*12=27.6 damage on auto-shots with Mortal Shots talent on a crit so with 100% crit you will get about 13 dps (27.6 damage / 2.1 attack speed) increase on you auto-shots.
There should be a number of posts here and at the Blizzard forum with calculations showing that the crit scope are superior to damage scope. If you don't wanna dig through those posts, test the outcome in Cheeky's spreadsheet, you will only find that the damage scoop are better in a very few (and highly rare) cases like using a extremly fast weapon and only shooting auto-shots, having a very low amount of attack power (a naked hunter more or less) or having an already insane amount of crit (havn't checked but probarly above 95% crit or so).
In any normal case the crit-scope will give a better dps increase.