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Old 02/03/11, 4:21 AM   #16
kuhvacako
Glass Joe
 
Worgen Hunter
 
Turalyon (EU)
Originally Posted by baklava View Post
Valiona

- Twilight Meteorite can be deleted by Feign Death
- Twilight Meteorite can be reflected by Deterrence

To be honest, very good thread!
I tried FD on the Meteorite, swear it didn't work. Will have to test again, as maybe it was already in the air as I had ran to melee to be safe to test.

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Old 02/03/11, 5:28 AM   #17
baklava
Von Kaiser
 
Night Elf Hunter
 
Dunemaul (EU)
Originally Posted by kuhvacako View Post
I tried FD on the Meteorite, swear it didn't work. Will have to test again, as maybe it was already in the air as I had ran to melee to be safe to test.
I killed Valiona Heroic, and tried FD many times, and I can swear it works. But I think it is just like resetting aggro, you have to wait 1-2 sec before getting up again after casting FD.

Moreover, you can feign death after waiting a couple of seconds, you don't have to do instant FD after getting mark on you.

And for your own safety, after getting mark wait 3-4 seconds, use FD, wait for 1-2 seconds then cast Deterrence and check whether meteorite hits you or not.

Omnitron

Acquiring Target can be dropped with Feign, but it bugs the boss and boss targets someone else sometimes and fire after FD.

Magmaw Heroic - Hunter Kiter Notes

- Distracting Shot is not working on big add but they are tauntable. Therefore, don't waste your GCD, hit with damage spells only.
- Do not use Aspect of the Cheetah before reaching downstair ladders on the kite way, otherwise sometimes Lava Spit dazes you and add graps you. Always close AotC every time you hit on the Platform where raid is.
- Magmaw's stun event range is larger than its animation. Therefore, even you are staying away from the animation do not stand on the way of it or you will be stunned and add will grap you.

Twilight Ascendant Council / Elementium Monstrosity

- Do not use disengage at all, it removes the debuff requiring for Storm.

Last edited by baklava : 02/03/11 at 5:45 AM.

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Old 02/03/11, 6:24 AM   #18
LilM8
Von Kaiser
 
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Night Elf Hunter
 
Das Konsortium (EU)
Originally Posted by Esoth View Post
I haven't found this to be particularly effective because of the caustic slime debuff making it unreliable. The short window between caustics is arguably more valuable to use your ES and BA cooldowns you were saving while caustic was on you. I've only been able to consistently get off one GCD between each caustic during feud.
I think the -20% of the raptor strike glyph work whenever you "use" it, no matter if the raptor strike actually hits the target or not.

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Old 02/03/11, 7:56 AM   #19
Shadowwaltz
Von Kaiser
 
Undead Hunter
 
Kil'Jaeden
Originally Posted by LilM8 View Post
I think the -20% of the raptor strike glyph work whenever you "use" it, no matter if the raptor strike actually hits the target or not.
This is true.

Maloriak

Focus dispel Remedy - Spell - World of Warcraft
While this is always specific to your guild, and raid, this buff is either spellstolen or dispelled. As a hunter, if you're assigned to dispelling this, you may encounter problems when not targeting the boss - especially during the "green phase".
The following simple macro will allow you to dispel the boss, regardless of your target:
The only pre-requisity for this is that you have Maloriak as your focus target.
This macro:

/cast [@Maloriak] Tranquilizing Shot

Does the same thing and lets you save your focus.

- Do not use disengage at all, it removes the debuff requiring for Storm.
Don't use rocket jump either.

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Old 02/03/11, 4:36 PM   #20
sircuddles
Glass Joe
 
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Orc Hunter
 
Laughing Skull
When jumping platforms for Conclave you can Disengage before hitting the ground to clear more distance (and you take no fall damage). It's very minor, but will increase your uptime.

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Old 02/03/11, 5:05 PM   #21
Xaraphyne
Von Kaiser
 
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Troll Hunter
 
Twisting Nether
Originally Posted by baklava View Post
Omnitron
Acquiring Target can be dropped with Feign, but it bugs the boss and boss targets someone else sometimes and fire after FD.
This generally happens if you interrupt a spell too soon. If you let him start casting the spell before you feign, it will go on cooldown and he won't cast it again. FD is always a little buggy though with latency.

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Old 02/03/11, 9:49 PM   #22
Lilyana
Von Kaiser
 
Night Elf Hunter
 
Steamwheedle Cartel (EU)
Regarding Feludius, you can merely strafe away from the landing zone. It does require fast reactions, but if you start moving to a clear point the moment he is en route, he will never actually knock you back. I've had him land on me several times and just ran out of his knockback (it is applied a little after he lands).

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Old 02/03/11, 10:25 PM   #23
aeiron
Glass Joe
 
Worgen Hunter
 
Dragonblight
Are these techniques using deterrence to block spells assuming the mirrored blades talent?

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Old 02/04/11, 3:19 AM   #24
Cinderglow
Von Kaiser
 
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Orc Hunter
 
Frostwolf
Originally Posted by aeiron View Post
Are these techniques using deterrence to block spells assuming the mirrored blades talent?
No. The Mirrored blades is mostly a pvp talent, and it makes deterrence a spell reflect. Regular ol' deterrence will work for these tips.

Evoke the fire within.

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Old 02/04/11, 3:49 AM   #25
Seio
Glass Joe
 
Night Elf Hunter
 
Das Syndikat (EU)
You could add that a hunter can kate the parasite-adds on Magmaw with relative ease. Lay down all three of your AE Traps, save focus for the Addspawn et voila.

Even easier with entrapment, but it's not necessary - if you're playing as SV, 3 Multishots and traps are doing more then enough aggro

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Old 02/04/11, 8:21 AM   #26
Cypz
Glass Joe
 
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Orc Hunter
 
Spirestone
Chimaeron: Just tested Turtle with intervene - It gets instagibbed and is a total dps loss. I Macro'd Shell Shield + Cower ontop, no change, just instagib.

Cho'gall: Freezing Trap can be a viable CC - if laid on the stacking range dps/healers. Great when you can use it imo, since you only need to worry about 1 other MC once worship pops.
Keep in mind, if you get MC'd, a friendly may get trapped too (making 2 MC'd 1 trapped) however (aoe fear/mass dispel) solved that in that case

Shooting off an early Frost Trap as an Adherent comes out is suggested imo for laying down a 2nd once Fester Blood triggers your 1st. Combine this with Entrapment and you should have little to no problems on adds as a hunter.

tidbits ||

2 pts into [Entrapment] over [Survival Tactics] - great for adds (Lava Parasites, Poison Bombs, Maloriak adds {helping tank kite adds in p1/p2}, Dungeons in general]

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Old 02/04/11, 3:28 PM   #27
Agras
Glass Joe
 
Worgen Hunter
 
Eredar (EU)
Regarding Nefarian:

In our group we had at the beginning some problems with interrupting the first cast of the Chromatic Prototypes, because our melees couldn´t jump quick enough on the columns. Therefore it is quite nice to use a Netherray so you can range interrupt the first cast with it`s Nethershock abillity.
It is quite easy to handle with a makro like this:

/tar Chromatic Prototype
/petattack
/cast Nethershock

*edit

Regarding Chimaeron:

Did some try to use Snaketrap during the Feud to get a greater spread of the Caustic Slime damage?

Last edited by Agras : 02/04/11 at 3:54 PM.

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Old 02/04/11, 4:06 PM   #28
aijlad
Glass Joe
 
Orc Hunter
 
Destromath
Magmaw: It seems that every time Magmaw goes into exposed head phase and then goes back to normal phase he loses Hunter's Mark as it is a completely different target. Make sure to get Hunter's Mark back up or coordinate with one of the other hunters in your raid to ensure it gets back on him during and after each exposed head phase.

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Old 02/04/11, 5:48 PM   #29
Lilyana
Von Kaiser
 
Night Elf Hunter
 
Steamwheedle Cartel (EU)
Originally Posted by Agras View Post
Regarding Chimaeron:

Did some try to use Snaketrap during the Feud to get a greater spread of the Caustic Slime damage?
I did a few tries. There's two problems involved: one, chimaeron doesn't appear to trigger snake trap unless he moves or is moved. Otherwise the trap has to be directly in the middle of his target circle. The second problem is once the snakes do spawn, they don't actually converge on the area where the raid is, negating any real point of them.

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Old 02/05/11, 4:50 AM   #30
Aevitas
Glass Joe
 
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Troll Hunter
 
Xavius (EU)
Originally Posted by Cypz View Post
Chimaeron: Just tested Turtle with intervene - It gets instagibbed and is a total dps loss. I Macro'd Shell Shield + Cower ontop, no change, just instagib.
You only do this on heroic to save your tank with Break stacks from getting instagibbed, by sacrificing your pet. There's no need to do this on normal, since it doesn't pose a threat.

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