I've updated my site to reflect the changes to rabid in the latest hotfix. Interestingly this actually increases dps in the simulation, but I should note that my site was never able to fully calculate the value of the old rabid since the AP buff was averaged over the course of the fight, so in reality dps may not have changed or may have gone down. One thing to note is the change to Rabid makes Lynx Rush far less attractive, as part of the benefit was the stacking of the cooldowns. Lynx Rush sees no benefit from the attack speed bonus as the same amount of attacks are performed regardless.
I also added in the new Aimed Shot formula, although I'm not sure I have the exact base damage correct as I couldn't find the number, just the percentage it was changed.
Originally Posted by NoGoal
I've just found a minor error, you use 100% hunter hit/expertise == 100% pet hit/expertise while it should be 50% hunter hit + 50% hunter expertise for pet hit/expertise.
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This is something I've been meaning to fix- originally it was bugged and wasn't working properly in beta so when I first added in the hit/expertise support I left it at 100% because it required less effort to support and I wasn't sure how it'd turn out. Now that it's resolved it's on my list of things to address.
Update: I just fixed this.