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Old 12/08/12, 1:12 PM   #91
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
Originally Posted by Arktem View Post
There is currently no support for the regular heroic version of Waterborne Shoulderguards (509 Version). All others work fine though.

Waterborne Shoulderguards - Item - World of Warcraft
Thanks for letting me know, the item should now be available.

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Old 12/08/12, 8:35 PM   #92
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
I've removed thet pet import from armory since it was causing a lot of errors and without pet talents there's not really much need for it anymore. When the armory API adds the pet family id support I'll change it to just use your currently active pet automatically, but still waiting on that.

I also added in support for importing legendary gem from armory.

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Old 12/09/12, 6:22 PM   #93
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
I added in support for exporting gear and stat weights to WoW Upgrade. Note that you can always tweak the stat weights after export (which is usually a good idea when haste is involved).

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Old 12/11/12, 3:31 PM   #94
Namarus
Don Flamenco
 
Orc Hunter
 
Demon Soul
Rivkah,

Does the analyser make smart use of Lynx Rush? Ie when you have 9 stacks of lynx rush and have readiness avialable it starts your next lynx rush when the dot has around 2s or so left on it.

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Old 12/12/12, 12:58 AM   #95
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
Originally Posted by Namarus View Post
Does the analyser make smart use of Lynx Rush? Ie when you have 9 stacks of lynx rush and have readiness avialable it starts your next lynx rush when the dot has around 2s or so left on it.
Currently it waits till Lynx Rush debuff has expired then casts again. I considered changing it to refresh before the end, but I don't know how reliably people will be doing that, it's a lot more technically difficult to implement that way, and the difference is only whether one of the ticks is 7 or 9 stacks (since you reach full stacks by the second tick anyhow) so it would be a marginal change at best.

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Old 12/18/12, 2:34 AM   #96
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
I added support for item upgrade import from armory. This won't work until the patch tomorrow and hopefully when it hits I'll have implemented it properly, if not I'll have to tweak it further tomorrow after I have a chance to test it.

Also, my web host moved me to a new server and since then I've gotten a lot of reports of execution errors when calculating dps (due to timeouts). If you're experiencing this, the short term work around is to enable the "skip stat valuations" option in settings, since the bulk of the processing time comes from the stat valuation calculations.

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Old 12/18/12, 12:00 PM   #97
rossman231
Glass Joe
 
Troll Hunter
 
Kargath
Is there any way you could set a default pet family or allow it to work without a pet family? Currently, after importing, you have to select a pet family even though ferocity is already selected, which seems counter-intuitive since I assume the normal use case for the calculations includes enabling all de/buffs.

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Old 12/18/12, 11:56 PM   #98
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
Originally Posted by rossman231 View Post
Is there any way you could set a default pet family or allow it to work without a pet family? Currently, after importing, you have to select a pet family even though ferocity is already selected, which seems counter-intuitive since I assume the normal use case for the calculations includes enabling all de/buffs.
I plan to do that, but to add that I need to spend some time adjusting a few things to make sure that there's still the ability to deselect a pet, so I haven't had time to do the QA necessary to adjust it.

Also if anyone does an armory import and doesn't get your upgrades, you may have to login to the game and back out to force armory to detect an update to your character info so that it doesn't cache your old data on importing to the site.

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Old 12/19/12, 12:33 AM   #99
Nithael
Glass Joe
 
Pandaren Hunter
 
Ragnaros
Is there any problem with Dire Beast? I was simulating my char and when I try to use Thrill of the hunter (it doesn't matter wich spec I'm using) I get ~4.7K more DPS In comparison with Dire Beast... I think something must be wrong.

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Old 12/19/12, 2:15 AM   #100
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
Originally Posted by Nithael View Post
Is there any problem with Dire Beast? I was simulating my char and when I try to use Thrill of the hunter (it doesn't matter wich spec I'm using) I get ~4.7K more DPS In comparison with Dire Beast... I think something must be wrong.
You'll have to be more specific- preferably include a saved setting. In my gear and fight configuration I see dire beast significantly above thrill. Also make sure you have dire beast in your shot priority.

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Old 12/21/12, 12:30 PM   #101
foox
Glass Joe
 
Troll Hunter
 
Madmortem (EU)
I'm wondering how the stat values are calculated. Do you add X of the value and recalculate the damage? If so, what is X? I'm trying to find a usable approximation for haste's weight, which seems almost impossible as the shown value varies from -0.8 to over 6 for relatively minor variations in haste/latency/etc.

Last edited by foox : 12/21/12 at 12:33 PM. Reason: missed the items are listed with their aliance names

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Old 12/21/12, 2:47 PM   #102
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
Originally Posted by foox View Post
I'm wondering how the stat values are calculated. Do you add X of the value and recalculate the damage? If so, what is X? I'm trying to find a usable approximation for haste's weight, which seems almost impossible as the shown value varies from -0.8 to over 6 for relatively minor variations in haste/latency/etc.
Sort of. X is currently set to 80 (although I'm thinking that may be too low given half a gem is 160 now, I had picked the value based on the agility half gem value). However for haste because of the issues with the valuation, I actually calculate at 3 increments (of X) up and down from the base value, then remove the highest and lowest value and average the others. In theory this should improve the accuracy of the value, but in practice it hasn't seemed to help much.

2 alternative options you can try for a good haste value are to use simulationcraft, which can calculate over much larger iterations and give more accurate values, or to use the custom stats to compare dps at different levels of haste manually and do your own math.

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Old 12/22/12, 5:05 AM   #103
Nooska
King Hippo
 
Nooska's Avatar
 
Blood Elf Hunter
 
Argent Dawn (EU)
What I've found to help immensely for haste valuation is to manually add or subtract haste and ad or subtract whichever stat I'm comparing agains, in the numbers that would be relevant in game and see the result - then apply common sense (did it increase/decrease because of shot shifting etc)

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Old 01/15/13, 11:48 AM   #104
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
I just added in the 5.2 PTR support option (under the settings section). Currently the only PTR feature supported when enabled is the aimed shot speed change to 2.5. Once we have some data on the new gear I will implement the new set bonuses.

Also, I will make some time (hopefully this weekend) to add support for the extra socket on the sha touched weapon and for a default pet to be enabled. In the meantime, remember to select a pet when doing an armory import, and you can simulate the extra socket by using custom stats.

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Old 01/21/13, 6:04 PM   #105
Rivkah
Great Tiger
 
Dwarf Hunter
 
Stormrage
There is now generic pet support enabled by default on the site. This means that unless you explicitly select a pet, the default is to use a pet which has no buffs or debuffs. You can still manually de-select the pet if you wish to calculate dps without the pet.

I've also changed the legendary gem support to be treated like a standard gem, and added support for the prismatic socket from the legendary quest. This means that you will get a warning if you have a weapon with a sha-touched gem socket and you aren't using that socket and the prismatic socket, but you can just ignore that warning if you don't have the ability to use the sockets yet. I put in a workaround so that saved settings with the older format of legendary gem selection should still automatically detect the gem.

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