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08/08/08, 8:22 AM
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#3601
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Glass Joe
Night Elf Hunter
Turalyon (EU)
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Got a few question for the community. I just switched from BM to SV to help teh raid out with the expose weaknes debuf.
Now i'm running with a 0/21/40 (i took scatter shot over readiness because i do some arena from time to time). Is this a wrong choise or doesn't readiness mean that much.
Second question is about my gear, are there any "magical numbers" that i have to reach to be any good. At the moment i have 790 unbuffed agi and around 39,45% crit rating fully buffed i have around 1055 agi and around 50% crit.
I also must state that i have 0 haste. I'm also using the badge bow.
Now about the pet i'm still using a cat should it be wiser to go tame myself a windserpent and use that instead of a cat?
Thanx in advance for your responces
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08/08/08, 12:22 PM
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#3602
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Von Kaiser
Dwarf Hunter
Mug'thol (EU)
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I haven't delved into SV too too much but from my experience, you should definitely take readiness... it DOES make a big difference in a raid environment.
Useful for:
second Misdirection
second Feign death
second rapid fire
Second trap
second wyvern sting (if you spec into it for pvp)
The most recent thinking for SV is to maximize the time you spend hasted which means haste pots, rapid fires, heroisms, drums, passive hast, DST, quickshots, etc. Obviously, having the second rapid fire is very effective in achieving maximum hasted time. Typically (though it depends on the length of the fight and if you have a shaman), my battle will go as follows:
MD
15 - 20 seconds of shooting to let tank build threat
FD
RapidFire+trinkets
READINESS
FD again
Haste pot
RapidFire
if you have heroisms you can figure when to let it go depending on how long the fight is (i.e. can you get a third rapid fire in if you lead off with it).
Beyond that, your stats look pretty good for your gear (both agi and crit). I'd definitly look into getting a windserpent as well as possibly getting yourself the haste shoulders from the BT pattern drop as well as the badge axe. You don't need the hit from the halberd but you will lose that 51 agi. You'll end up with a good 80+ haste which is solid.
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08/08/08, 3:14 PM
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#3603
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Von Kaiser
Draenei Hunter
Silver Hand
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Originally Posted by Doomglazer
Got a few question for the community. I just switched from BM to SV to help teh raid out with the expose weaknes debuf.
Now i'm running with a 0/21/40 (i took scatter shot over readiness because i do some arena from time to time). Is this a wrong choise or doesn't readiness mean that much.
Second question is about my gear, are there any "magical numbers" that i have to reach to be any good. At the moment i have 790 unbuffed agi and around 39,45% crit rating fully buffed i have around 1055 agi and around 50% crit.
I also must state that i have 0 haste. I'm also using the badge bow.
Now about the pet i'm still using a cat should it be wiser to go tame myself a windserpent and use that instead of a cat?
Thanx in advance for your responces
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On Survival: http://elitistjerks.com/f31/t12346-h...raiding_2_1_a/
On Windserpents: [Hunter/Shaman] Wind Serpents with DPS Shammies
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08/09/08, 6:03 AM
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#3604
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Glass Joe
Dwarf Hunter
Azshara (EU)
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Greetings!
It has been a long time since I last posted in here
I now have nearly everything a hunter can get out of MH and BT...
So I checked the spreadsheet on how I could increase my dps further without raiding Sunwell...
The spreadsheet tells me that I could do 2170DPS with the current gear ( The World of Warcraft Armory)!
I thought about adding some haste:
[Bindings of Lightning Reflexes] + Assault ench
[The Blade of Harbingers] + 35 Agi ench
I would put these two in for [Wraps of Precise Flight] and [Halberd of Desolation].
Because I switch out the Halberd I need another 27 Hit Rating to be hitcapped again...
I would achieve that through: [Boneweave Girdle] and resocketing 2 x 10 Crit to 5 Hit 5 Agi...27 Hitrating total...tadaa ^_^
The Spreadsheet tells me I would gain about 73 DPS (from 2170 DPS to 2243 DPS)...but because haste calculation isn's so easy I wanted to ask you here if the DPS increase would be accurate and if these 80 haste rating (5%) are really worth it!
Btw.: I use the steady/auto 1:1 rotation!
~ Varon
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08/09/08, 6:47 AM
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#3605
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Free Arrows For Life
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If you're using a 1:1 rotation then it's a huge upgrade. The weapon is already far superior to the halberd as is, but the bracers may give you more haste than you need with the already fast x-bow. You might consider the leather badge bracers with a hit gem in them. That would save you from resocketing as well. I didn't check the spreadsheet for you, but it's worth looking into.
Also, look at the 3:2 rotation with your current gear, and the gear I suggested. It is usually the far higher rotation.
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08/09/08, 7:05 AM
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#3606
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Glass Joe
Dwarf Hunter
Azshara (EU)
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If you're using a 1:1 rotation then it's a huge upgrade. The weapon is already far superior to the halberd as is, but the bracers may give you more haste than you need with the already fast x-bow. You might consider the leather badge bracers with a hit gem in them. That would save you from resocketing as well. I didn't check the spreadsheet for you, but it's worth looking into.
Also, look at the 3:2 rotation with your current gear, and the gear I suggested. It is usually the far higher rotation.
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Thank you very much for the quick reply!
If I switch the haste bracers with those available for badges and leave both 10 crit gems in, the dps increase drops from 73 to 58 DPS...
I actually never theorycrafted much with haste...thats why I asked here ^^
About the 3:2...I tried the rotation...but it never worked out right...there was weird steady chaining and stuff like that because of zero haste...
I'll try it again with these 5% haste...
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08/09/08, 7:12 AM
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#3607
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Glass Joe
Dwarf Hunter
Frostmane (EU)
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That's the thing. The "weird steady chaining" is filling in your dead time between steady shot and auto shot, which in turn increases your overall dps, at higher mana consumption though.
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08/09/08, 7:25 AM
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#3608
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Glass Joe
Dwarf Hunter
Azshara (EU)
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I thought that the 3:2 should look something like auto, steady, steady, auto, steady, auto steady, steady...and so on...
And not auto, 5 steadys, auto, 4 steadys and so on...there were definitely to many steadys between the auto... ^^
That the 3:2 weaves more steadys than the 1:1 is clear to me...
Regarding the 3:2 and more steadys woven: would the BT exalted Talisman be better than berserkers or madness?
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08/09/08, 7:38 AM
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#3609
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Von Kaiser
Draenei Hunter
Silver Hand
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Originally Posted by Varon
Thank you very much for the quick reply!
If I switch the haste bracers with those available for badges and leave both 10 crit gems in, the dps increase drops from 73 to 58 DPS...
I actually never theorycrafted much with haste...thats why I asked here ^^
About the 3:2...I tried the rotation...but it never worked out right...there was weird steady chaining and stuff like that because of zero haste...
I'll try it again with these 5% haste...
~Varon
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I'm using the Chicken of Relentless Strikes with about 84 haste rating at the moment and that gain in DPS does sound about right. I had Blade of the Harbingers before I ever saw a Halberd drop and no matter what I plugged into Cheeky's Halberd was always a huge downgrade. I think your current bracers or the haste ones would be a better idea than the badge ones. I know the badge ones are good, but Wraps of Precise Flight are superior and the haste bracers are better instead of, say, switching out one of your ArP rings for a haste ring. (Unless it's a Hard Khorium Band >_> )
As to the chaining: How do you mean chaining? Just two in a row or chaining until you stopped pressing the macro to let an autshot off? If it was just two then the macro was functioning as it's supposed to. If it was just straight chaining then it may have something to do with haste/weapon speed. I specced SV for a bit a little while ago just to make sure I familiarized myself with possible shot rotations should the need arise that I spec SV for my raid. I saw the 'just chaining steadies' behaviour when I was using the 3:2 macro and a 3.0 speed bow, but only in instances and such, not when testing on Dr. Boom for some reason. The only solution I could think of was to keep an eye on my cast bar and just stop pressing the macro as needed to let autoshots get through.
If you have the mana support to be able to, I suggest trying out the 3:2 macro again. Even with the passive haste I have I see better DPS from the 3:2 macro than the 1:1 /castsequence macro. (especially since you have the 4 piece T6 bonus.)
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08/09/08, 7:43 AM
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#3610
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Von Kaiser
Draenei Hunter
Silver Hand
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Originally Posted by Varon
I thought that the 3:2 should look something like auto, steady, steady, auto, steady, auto steady, steady...and so on...
And not auto, 5 steadys, auto, 4 steadys and so on...there were definitely to many steadys between the auto... ^^
That the 3:2 weaves more steadys than the 1:1 is clear to me...
Regarding the 3:2 and more steadys woven: would the BT exalted Talisman be better than berserkers or madness?
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I'm not sure there's anything better than Zerker and I think Madness depends mostly on how much ArP you have currently. With more ArP Madness will get better and better. If you don't have a lot the Astongue trinket may be better. That's the kind of thing you probably have to go out and do testing with. Cheeky's can give you an idea which should be better, but testing will tell you for certain.
(I have the Astongue trinket and love it, but I also haven't had a Zerker or a Madness drop for me yet. Or a DST for that matter, though a DST would probably be a downgrade with my current gear set-up.)
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08/09/08, 7:56 AM
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#3611
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Glass Joe
Dwarf Hunter
Azshara (EU)
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If you have the mana support to be able to, I suggest trying out the 3:2 macro again. Even with the passive haste I have I see better DPS from the 3:2 macro than the 1:1 /castsequence macro. (especially since you have the 4 piece T6 bonus.)
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I'll try it out again...
#showtooltip Steady Shot
/console Sound_EnableSFX 0
/cast !Auto Shot
/cast Steady Shot
/click [target=pettarget,exists] Bongos3ActionButton10
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
Should be the prober one if i recall it correctly...combined with:
/castsequence reset=4 Kill Command, !Auto Shot, !Auto Shot, !Auto Shot
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08/09/08, 9:19 AM
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#3612
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Free Arrows For Life
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Originally Posted by Squinky001
I'm using the Chicken of Relentless Strikes with about 84 haste rating at the moment and that gain in DPS does sound about right. I had Blade of the Harbingers before I ever saw a Halberd drop and no matter what I plugged into Cheeky's Halberd was always a huge downgrade. I think your current bracers or the haste ones would be a better idea than the badge ones. I know the badge ones are good, but Wraps of Precise Flight are superior and the haste bracers are better instead of, say, switching out one of your ArP rings for a haste ring. (Unless it's a Hard Khorium Band >_> )
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[Master Assassin Wristwraps]
are better than
[Wraps of Precise Flight]
You're basically trading 8 AP a yellow socket. That's 10 free hit or crit. Only a marks hunter might prefer the Wraps of Precise Flight. Your extra haste is best gained from the Cloak of Fiends which, if you stack AP properly, you won't replace until KJ.
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08/10/08, 12:05 PM
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#3613
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Banned
Blood Elf Hunter
Runetotem (EU)
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I remember some talk about Adamantite Weightstone - Item - World of Warcraft working in full for Hunters if we have a Fist Weapon. Well, I noticed that if I went and got myself one of the badge fists as OH and Breeching Comet - Item - World of Warcraft as HM then I would actually slightly beat current S3 axe for DPS. But I'm not going to spend 60 badges for a couple DPS that might get changed soon anyway. However if the weightstone does work with both +damage and +crit, then the dual setup would be vastly better (since I could get both mana oil and weightstone).
So does it still work like that?
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08/10/08, 3:10 PM
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#3614
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Piston Honda
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Originally Posted by KraxisSingular
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Yes.
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Originally Posted by PSGarak
Personally I am not considering any spec without Corpse Explosion, because Corpse Explosion is the best spell in the game in any game that has a spell named Corpse Explosion.
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08/10/08, 3:35 PM
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#3615
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Banned
Blood Elf Hunter
Runetotem (EU)
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Originally Posted by Gearknight
Yes.
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Thanks a lot. That settles it then. Off to get Vanir's Left Fist of Something. And hope that an even better fistweapon drops for me, like Rage. Then I would also have a proper Surv melee set. 
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08/10/08, 5:11 PM
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#3616
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Free Arrows For Life
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Originally Posted by KraxisSingular
Thanks a lot. That settles it then. Off to get Vanir's Left Fist of Something. And hope that an even better fistweapon drops for me, like Rage. Then I would also have a proper Surv melee set. 
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If you haven't purchased the fist already I would highly recommend against it and instead encourage you to get Dagger of Bad Mojo x2 or the badge polearm. Either of these should be a better combo than what you're suggesting.
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08/10/08, 10:29 PM
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#3617
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Banned
Blood Elf Hunter
Runetotem (EU)
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Ah well, there isn't likely to be two DoBM for me in anything like a near future and 150 badges will also take a fair time to do. However, this would be a nice step in the right direction for my Survival gear. So eventually I might be able ot make the switch. Obviously the badge fists aren't good for that, but it only requires one other proper fist to deal with that, and that seems more likely indeed.
In the meantime getting a relatively interesting boost from the weightstone is by itself enough for me.
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08/11/08, 12:42 PM
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#3618
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Glass Joe
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I've had a question for a while now and was just wondering if anyone could help me out a little here. Between three trinkets, Dragonspine Trophy, Madness of the Betrayer and Blackened Naaru Sliver, what two would be best? I believe DST and Madness would be best which is what I am using at the moment, any feedback?
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08/11/08, 1:09 PM
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#3619
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Piston Honda
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The [Blackened Naaru Sliver] proc was modled to have 126.56 AP bonus on average, plus 54 passive haste, so I would have a hard time envisioning anything beating that. It of course all depends on your specific setup.
Seeing as you are running 7/20/34, 115 hit, and 2.52 draw speed, I would tend to thing that the DST and the Sliver are your best bet. The DST is hugely beneficial in this setup, the +20 hit on MotB is not of any value to you, and the extra 54 haste may be nice for dropping you into tighter rotations, assuming you are running a heavy steady setup.
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08/11/08, 3:46 PM
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#3620
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Glass Joe
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I'm running 3:2 then 1:1 hasted, so yea.
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08/11/08, 5:48 PM
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#3621
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Banned
Blood Elf Hunter
Runetotem (EU)
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Originally Posted by Kasey
I've had a question for a while now and was just wondering if anyone could help me out a little here. Between three trinkets, Dragonspine Trophy, Madness of the Betrayer and Blackened Naaru Sliver, what two would be best? I believe DST and Madness would be best which is what I am using at the moment, any feedback?
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I believe the most powerful trinket setup is indeed the DST and Sliver. Double proc situations would rock your socks so to speak. And alone either are greater than the Madness. So go for DST and Sliver. Lucky bugger. 
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08/12/08, 12:42 AM
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#3622
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Free Arrows For Life
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Originally Posted by KraxisSingular
I believe the most powerful trinket setup is indeed the DST and Sliver. Double proc situations would rock your socks so to speak. And alone either are greater than the Madness. So go for DST and Sliver. Lucky bugger. 
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DST and Sliver are both excellent and probably best in socket for SV. Neither of them is best in socket for a BM hunter.
Edit: For a hunter who has all best in socket items.
Last edited by Kamaa : 08/12/08 at 12:50 AM.
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08/12/08, 10:16 AM
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#3623
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Banned
Blood Elf Hunter
Runetotem (EU)
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I'm not saying you aren't right, but BM puts out more shots, meaning they gain more benefit from the Sliver, and while the DST can bring close to a tough speed, most Hunters would be rolling with a fairly slow weapon at that point. Effectively making the resulting 1:1 ride the GCD much better. In doubleproc situations the avantage even furthers.
Not saying that Surv won't find the combo best for them of course. Clearly DST helps with rotations (making Surv go 1:1 is a gerat boon), but the Sliver isn't perfect (if still best though), as it relies on number of shots to gain better benefit. The same problem isn't really there with BM.
And if this combo isn't best, what is then? Berserker's Call for synergy with BW? Madness for the ArP, which is likely to be fairly advanced at that point? Still, 300 ArP for 10 secs on a 1 PPM trinket doesn't feel like it can match the AP bonus of the Sliver nor the haste of the DST.
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08/12/08, 11:17 AM
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#3624
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Don Flamenco
Blood Elf Hunter
Dragonmaw
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As BM I'd probably go with berserker's call and sliver. In mostly sunwell gear, I'd even say madness surpasses DST. In BT gear, the 300 arpen proc isn't that much, but when you're rocking 1100+ arpen and account for debuffs on the boss, that extra 300 is going to be more significant than the DST haste.
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It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
<Bad> Dragonmaw US
www.damnwesuck.com
12/13 [25] Heroic - Recruiting exceptional players.
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08/12/08, 3:28 PM
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#3625
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Glass Joe
Blood Elf Hunter
Bloodscalp (EU)
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Dear EJ'ers
I'm not that frequent of a poster (matter of fact, this is my first one), but have been reading up quite a lot of times here.
I do have a question about my pewpew macro (drums+tbw+berserker's call).
Lately it seems to not cast my Bestial Wrath/TBW anymore, so I have to click it manually, which kinda sucks. Also, sometimes I have to click it a couple of times (probably because steady shot is casting or something)
This is what my macro is:
/use Drums of Battle
/cast Bestial Wrath
/use Berserker's Call
/p Drums up, next in 30 sec
I've tried adding /stopcasting on top, to make sure it interrupts my steadyshot, but it didn't help with the bestial wrath thing....
Could anyone help please?!
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