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Old 09/04/08, 5:24 PM   #3701
DreamScaper
Von Kaiser
 
Orc Hunter
 
Eldre'Thalas
I just recently picked up shoulders of the hidden predator to replace my t5 shoulders. I haven't been lucky enough to see beast-tamers drop yet. Everyone says they are best in slot pre-sunwell and the spreadsheet says its a big upgrade over hidden predator. However, I'm not a fan of the beast-tamers. If my pet isn't getting chain heals then it either dies sometime in the fight, or, if i notice, i recall him, mend pet till he's in fighting shape again, then send him back in.

So, here is my questions.

1. Should i pick up beast-tamers after the other hunters just to have them for fights i know he will survive?
2. What exactly does the beast-tamers bonus do for wind serpents? I have bit on my pet bar and LB in my steady shot. Will if boost the damage of both bite and lightning breath or just his auto attacks?

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Old 09/04/08, 11:17 PM   #3702
Dantastic
Glass Joe
 
Night Elf Hunter
 
Alonsus (EU)
Hi there, Im looking for advice on survival hunter rotations.

I run with about 50 passive haste (and DST) and use the badge crossbow with a 1.5:1 rotation currently. This does pretty decent damage, but Id always read that survival hunters should best use slower bows, and now Im finally in a position to get a decent 3.0 speeder, the bow from archie. However on the cheeky sheet this is apparently a massive dps drop from the badge bow, so Im left a bit confused as to why Im always reading 3.0 are better, any advice would be very helpful!

Leading on from this, I normally spec Imp hunters mark and IAotH, but not sure if the points from the latter would best be spent in arcane shot CD, probably depending on weapon speed/rotation. Any advice or info on any of this would be much appreciated

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Old 09/05/08, 3:05 AM   #3703
karleek
Glass Joe
 
Dwarf Hunter
 
Kilrogg (EU)
Sudden Steady Shot Chaining

I suddenly developed a problem with steady shot chaining last night in SWP. I currently use the 2.9 speed Arcanite Steam Pistol with no passive haste, spamming "Manito's Macro" - 3:2 rotation with two macros - and this has been working fine for me for some weeks now. Then last night on SWP trash I noticed I was chaining steady shots and auto wasn't casting at all. I'm running Quartz, and noticed that the lag indicator in its cast bar was varying wildly - on one steady it might be showing a tiny latency, then on the next a massive latency, etc, while the default UI bar was showing a more or less steady ~130ms (which isn't unusual for me).

I got annoyed with this and switched to a bit more passive haste (cloak of fiends + felspine - I'm not using these as standard ATM because I'm still trying to work out how to arrange my hit and haste since I got Illidan's bow the other day), and while the problem seemed a bit better it was definitely still there.

After the raid I went up to Netherstorm and fired a couple of mana bar's worth of shots at Dr. Boom - the passive haste set didn't chain at all, while the normal (no passive haste) chained a few times, but far less than anything I'd seen in the raid.

I know there's no splash damage AOE when I'm on Boom, but I was seeing chained steadies while not taking any damage in various bits of SWP too, so I'm not convinced that can be the only answer. A 1:0 rotation isn't terribly good DPS.

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Old 09/06/08, 11:44 AM   #3704
lucilebluth
Glass Joe
 
Human Priest
 
Cenarius
Haste and Barrel-Blade Longrifle

I was recently able to grab a [Barrel-Blade Longrifle] for my hunter alt, and I'm worried about having too much haste. I've seen posts listing "haste caps" for various weapon speeds starting with 32 haste for a 2.7 speed weapon and omitting 2.6 speed weapons.

Currently the only haste item I have is [Bindings of Lightning Reflexes], bringing my paper doll weapon speed down to 1.85.

How much haste is too much for a 2.6 speed weapon?

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Old 09/06/08, 12:51 PM   #3705
bigjonno
Glass Joe
 
Orc Warrior
 
The Sha'tar (EU)
My guild is just making the leap from Karazhan to Zul'Aman (yep, we're a little bunch of 10-man raiding noobs,) and managed to down Nalorakk first try. I spent a lot of time researching gear up to Karazhan level, but I wasn't expecting us to get this far before Wrath and would appreciate a little advice on melee weaponry. I've currently got Legacy and I'm wondering what I should be looking for and what I should be leaving to the melee DPS guys. Fury dropped from Nalorakk and I've got it, but only because no-one wanted it and I could use it to get our kill to show up on WoWjutsu. I'm a typical BM spec, by the way.

Thanks in advance everyone.

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Old 09/06/08, 3:02 PM   #3706
Lord Loom
Von Kaiser
 
Lord Loom's Avatar
 
Gnome Warlock
 
Doomhammer (EU)
bigjonno, the [Vengeful Gladiator's Waraxe] for 800 arena points, [The Blade of Harbingers] for 150 badges or (highly dependant on your server) perhaps even the [Shivering Felspine] from SWP trash runs are great hunter weapons and all obtainable independently from what your guild can raid or whether they're good for melee classes.

For 1h weapons there's options like [Blade of Serration] for 105 badges or - if your guild can get Hex Lord down - [Prowler's Strikeblade] and especially the popular [Dagger of Bad Mojo], ideally x2 (and considering the state of rogues, they will mostly like swords and maces more). [Breeching Comet] from heroic MGT isn't a bad option either.

In detail you probably have to check out yourself in a spreadsheet like Cheeky's though, as eg. the relative power of armor penetration depends on how much of it you already have on other gear. Import your gear and talents, and check the different weapons against each other to plan for your upgrades. Good luck in ZA.

Everyone always coming to Zathras with problems. Great responsibilities. But Zathras does not mind. Zathras trained in crisis management.

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Old 09/06/08, 6:09 PM   #3707
bigjonno
Glass Joe
 
Orc Warrior
 
The Sha'tar (EU)
Thanks very much for the advice, I'm definitely looking at some of those axes, unfortunately my wife is a mutilate rogue. I'd like to use Cheeky's but I only have Open Office and can't seem to find the correct version of the spreadsheet.

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Old 09/08/08, 2:10 PM   #3708
five
Glass Joe
 
five's Avatar
 
Night Elf Hunter
 
Lothar
My question is about my gear.

I have been reading all the info on this site, so much of good advice here.
My question is about my gear, if anyone would like check me out and give some pointers.
Yes my main and off-hand weapons are on the "need to" be replaced ASAP list.
How about 2 Breeching Comet from heroic MGT or any of the weapons that Lord Loom posted about above are very nice.
Im a Surv. Hunter in our guild, we are 5/6 SSC and 2/4 TK and 4/6 ZA

I dont use macros, but i will give them a try, we switched to cable modem from my slow 1.5 Mb DSL connection.

Here is a WWS log in TK Wow Web Stats (Wow Web Stats)

Thanks again Guys

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Old 09/11/08, 7:26 AM   #3709
Ulgut
Glass Joe
 
Undead Mage
 
Stormscale (EU)
Hi Five
Your gear looks mostly very nice for your level of content, not many have epics gems in almost all their gear before they enter MH/BT. There are some things that could change:

You already mentioned that you melee weapons need to change. A very nice survival weapon from ZA is [Trollbane].

You should change your meta gem to the 12 agi/3% crit damage one, it is a nice boost, especially with the amount of crits you are getting as survial spec.

Your trinkets also needs an update. The [Bloodlust Brooch] and even [Hourglass of the Unraveller] would be upgrades for you. Since you are LW you can use the on-use trinket together with drums since they are on a 2 min cd both of them.

I also looked at the log and I think there is something really strange about your rotation. With your gear you should be pushing alot higher on the dps. This is the Alar figth even if I know it isnt a good figth for checking rotations its clear that something isn't right:

Steady Shot 133
Auto Shot 54
Arcane Shot 12
Multi-Shot 0

This is a very strange breakdown with way to many steady shots compared to autoshots. And too few arcane/multi shots. My guess is that you use a bm macro that really dosnt work as survival and gives you very heavy chaining of steady shots. A typical survival rotation should look like this:

Auto Shot, Steady Shot, Arcane Shot, Auto Shot, Steady Shot, Multi Shot, Auto Shot, Steady Shot .....

So if you want to use a macro you should use a castsequence macro like:

/castsequence reset=3 !Auto shot, Steady shot
And every time arcane or multi shot is ready you fire them after the steady shot, and before your next auto shot.

If you want to play as boring as a BM hunter and just spam your macro use the following, but it will not give you as good dps as if you hand weave:

/castsequence reset=3 !Auto Shot, Steady Shot, Arcane Shot, !Auto Shot, Steady Shot, Multi-Shot, !Auto Shot, Steady Shot, Arcane Shot, !Auto Shot, Steady Shot

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Old 09/11/08, 9:47 AM   #3710
five
Glass Joe
 
five's Avatar
 
Night Elf Hunter
 
Lothar
Thank You Ulgut

OK, im looking for my old macro folder now, i know i saved them all. My old connection had way too much LAG to use them effectively. I had both types: /cast and /castsequence, man the new cable is so much better. Sorry, i just love the faster connection.

here are all the WWS logs: Wow Web Stats
just a few weeks here

Thanks again

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Old 09/12/08, 6:24 PM   #3711
Vaizardos
Glass Joe
 
Troll Hunter
 
Sargeras
Hit priority, BT/Sunwell

Im not sure if this has been properly asked before, (Im sure it has, but I stopped reading this thread at about page 10). On my server, there are many guilds clearing BT and in partial Sunwell, and my guild is starting sunwell soon. Whenever I armory other t6 hunters, mainly one with gear off illidan +, they have reasonably low hit, like 110-120, even though the hit cap is 142 for BM.

My old class leader told me that hit is the most dps you can get until capped, but i'm wondering if this is true, why all these pro hunters have their hit lower than it should be. Ive been arranging my gear appropriately, as to make sure I'm hit capped, or within 5 at all times, sacrificing a piece or two of gear, and a few gem sockets.

I could gain some crit / ap by using a different ring, and putting my hit gem(s) into agility, so should I give up hit cap for it, or continue as I have been?

My armory link: The World of Warcraft Armory

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Old 09/12/08, 6:47 PM   #3712
Felixalias
Von Kaiser
 
Felixalias's Avatar
 
Night Elf Druid
 
Drak'Tharon
I believe the saying is more that hit will be the single highest damage stat, however, if an item is very well-budgeted (but without hit), it may be worth the hit downgrade to take it (Would you prefer +1 hit rating or +10 agi, for example).

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Old 09/12/08, 7:26 PM   #3713
Lord Loom
Von Kaiser
 
Lord Loom's Avatar
 
Gnome Warlock
 
Doomhammer (EU)
This was answered about 3 pages ago (giving up on page 10 out of almost 150 is a bit early ) - http://elitistjerks.com/f31/t15179-h...47/#post855480 +/- 3 posts:

Hit rating is just another DPS stat, it's the cheapest one in terms of item budget (ie. it's the most DPS per item point) but if you get an item that outperforms one with more hit rating (due to more balanced stats, higher item level, not wasting hit rating beyond the cap, et al.), go for it. According to a quick Wowhead search many Sunwell "hunter items" don't have hit rating, I figure that might have something to do with Sunwell hunters with uncapped hit but I wouldn't know personally.

Use a spreadsheet to check whether an item with hit is more powerful than one without, and shuffle your gems around accordingly.

Everyone always coming to Zathras with problems. Great responsibilities. But Zathras does not mind. Zathras trained in crisis management.

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Old 09/14/08, 8:14 AM   #3714
itson
Glass Joe
 
Night Elf Hunter
 
Greymane
There are many reasons why you might see some end game hunters with lower hit rating then 142.
1. He is eating Hit food.
2. There is a boonkin that raids everyday that gives him 3% to hit via imp FF.
3. There is a drani in the group giving him 1% to hit.
4. he fails @ his class.

Usually, you dont want to resort to eating Hit Food because your better off eating Agi food. boonkin who raids everyday is very hard to find and even if there is a boonkin who raids if he dies, there goes your DPS. and having Drani in ur party is really cool b/c not only you get 1% to hit your pet gets 1% to hit.

anywayz... on to my question.
( my 1st time posting )


so this is 2nd week where I pulled agro on Bloodboil.. yes Im not the only one who has done this before. Omen saying FD was success and being at bottom of the omen watching Bloodboil coming towards me and me assuming the position. I am really scared of DPSing on Bloodboil and on Illidan Flames. please give me some advice on what to do.

This is what i pulled up and AS FAR as i know this is all bull sht. Can someone conform this? What do you guys do on illidan flames and on Bloodboil? ( on Twins i sorta have more of resist threat and Omen keeping up with the Resist and i tend to tab to the caster and keep my DPS up, so Twins isnt a big deal 4 me )

ok, this is the info i found.



Did some testing on this last night as follows. Apologies for overly simplistic testing - I wanted to take as many variables out as possible.

Using the 2 x 70 mobs at the start of SV, Pet was not summoned for any tests, so a successful FD would be obvious as both mobs would immediately return. A partial FD is also obvious, as one mob returns until the other mob receives / performs a combat action, in which case the linking takes effect and the second mob returns. A failed FD is also obvious as both mobs continue without pause.

Note - Feign Death is not displayed at all in the combat log. It is also not logged when /combatlog is used. For this reason I cannot provide combat log excerpts to assist.

Round 1 - No Mods / No Macros

1) Cast Arcane shot
2) Stop attacking and wait
3) Cast Feign Death and immediately jump or strafe.

Results: FD reliably fails in this scenario. The ability is used, and the cooldown commences. There is no resist message and the mobs don't pause.

Round 2 - No Mods / No Macros

1) Cast 2 x steady shot
2) Just as last SS finishes, cast FD
3) Wait

Results: FD reliably works in this scenario.

Round 3 - No Mods / No Macros

1) Cast 2 x steady shot
2) Just as last SS finishes, cast FD
3) Start spamming SS immediately

Results: FD reliably fails in this scenario with a similar result to Round 1. No resist message, Uses cooldown.

No Mod Summary
It is surprisingly easy to reproduce a scenario where Feign Death fails, yet no "Resisted" message is displayed. It is impossible to determine whether this is due to "failed animation" or some other reason, like an overwritten outbound message client-server.


Round 4 - Omen only

1) Cast Arcane shot
2) Stop attacking and wait
3) Cast Feign Death and immediately jump or strafe.

Results: FD reliably fails in this scenario. Now with Omen on, I can see that my threat on the primary mob is being removed (according to omen), yet there is no pause in either mob, and still no "Resisted" message.

Round 5 - Omen only

1) Cast 2 x steady shot
2) Just as last SS finishes, cast FD / Also tried waiting before FD cast - no difference
3) Wait

Results: FD reliably works in this scenario. Omen removes threat unless there is a genuine "Resisted", in which case threat stays and FD fails as expected.

Round 6 - Omen only

1) Cast 2 x steady shot
2) Cast Feign Death at any point in time before mobs reach 5 yard min range
3) Instantly spam any shot

Results: I could reproduce the bug with any pre-FD timing, and any ability which required the shooting animation, including autoshot. Omen will still drop threat bar, when mobs had not dropped threat.

Round 7 - Omen only

1) Cast Aimed shot or Spam 3:2 macro
2) Spam FD while in the middle of another action
3) Wait

Results: FD reliably worked in this scenario, so actions prior to the casting of FD seem to have no effect?

Discussion on Omen and FD

At this point it is important to note how Omen works with Feign Death. Because there is no combat log message - Omen essentially starts off by assuming FD worked, and then invalidates that if the "ERR_FEIGN_DEATH_RESISTED" event is detected by the UI Error Message hook.

The reason it works this way is for safety sake. Because the client cannot tell which mob resisted the FD - it assumes that none of them did.

It is important to note for these tests that using Omen / Threat 2.0 amounted to nothing more than a fancy way of displaying when FD was resisted and whether the UI Error Message was displayed.

As far as I can tell the UI Error Message is the only way the client has of knowing if FD failed or not.

Suggestions

Three things would be good as outcomes out of this:

1) Other hunters to do some more / different testing (especially on the PTR) and see what effects you can reproduce.

2) Blizz to (if nothing else) reproduce the above bug internally and turn FD into a proper instant-cast spell (would be super nice if this worked off physical hit not spell hit as well)

3) Blizz to add Mob-specific FD messages to the combat log, for both completeness of information and robustness of addons.



I was able to reproduce a similar experiment. I was also able to accurately predict when my Feign Death would work, and when it would fail yet Omen would still drop threat with no combat log message of a resist.


The issue is starting a new ability or moving while attempting to FD. Allowing time for the FD to resolve (up to 1.1 seconds some times) before starting another shot rotation, or moving, is the way to get it to work properly. Casting FD, and then immediately going back go a shot rotation, or moving, will cause FD to go on cooldown, drop threat on omen, keep you casting, and keep your threat on the mobs you have aggro on.

The suggestions I can think up for helping with this problem are:

1. /stopcasting
/cast Feign Death
This macro can actually help reduce the chances of breaking your own FD by forcing you to stop casting while feigning; thus reducing the chance you will break it through a lagged auto/steady shot.

2. Ask for salvation instead of another buff.
While asking for salvation may seem like a decrease in your DPS, I say the following to anyone, "Dead players do zero DPS. Zero DPS is less than whatever you would do with salvation while alive."

3. Wait for your Feign Death to go off before starting anything. This could mean having to wait upwards of 1.0 seconds before starting a shot rotation again. Instances where I was able to see this happening include using Feign Death, and watching the mobs stop running toward me, but still target me and stand in place for 1.0-1.1 seconds after feigning, and then running back to their original places. Feign Death is not on a global CD but is effected by lag like everything else. Give it time to resolve before getting up and shooting again.

so does this macro work?
/stopcasting
/cast Feign Death

and should i kill my DPS experimenting with staying down when i cast MD for UP TO 1.x sec like this post said?

I know, I am 100% sure this has come up before, I am sure that someone has posted about this before, TRUST ME i know. Please dont post "try searching this has already been answered" Searching for this will take me years. and the search took me to that post. I want to get some input on what you guys do against those fights, and how do you guys deal with FD. Thanks in adv.

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Old 09/14/08, 6:51 PM   #3715
serbian
Glass Joe
 
Dwarf Hunter
 
Kazzak (EU)
Massive your avatar ROX man!

on a serious note:
@ Vaizardos : well I've just checked your armory and besides BT neck yer wearing your gear seems OK to me.
You are close to the hit cap which is the way you should go,try to get better melee weapons eventually 2xMojo daggers or something.Rest will come with your gear improvements-so far your gems/ench selection seems fine.

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Old 09/15/08, 8:34 AM   #3716
Kaganar
Von Kaiser
 
Orc Hunter
 
Twisting Nether (EU)
Originally Posted by itson View Post
so this is 2nd week where I pulled agro on Bloodboil.. yes Im not the only one who has done this before. Omen saying FD was success and being at bottom of the omen watching Bloodboil coming towards me and me assuming the position. I am really scared of DPSing on Bloodboil and on Illidan Flames. please give me some advice on what to do.
First of all, make sure you're running the latest version of Omen. Because you're only in combat with one mob (Gurtogg), this will probably make it a bit more reliable.

The only surefire way is to pretend Omen isn't there.

For the first five bloodboils, just relax on DPS. Feign before the third bloodboil, and feign during or after the first Fel Rage. After the first fel rage you should be good to go, but keep feigning every cooldown until after the second Fel Rage. Keep your cooldowns for Fel Rage (obviously).

BB isn't about DPS. Let your healers do their jobs and keep it in your pants during normal phases. You won't get him down with no DPS, and low DPS certainly means your healers will have mana issues, but what you definately don't need is DPS pulling aggro.

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Old 09/15/08, 8:43 PM   #3717
Airraid
Von Kaiser
 
Draenei Shaman
 
Barthilas
Hi EJ,

I'm the RL of a BT/Hyjal clearing guild. We're fairly new to it and just had our 7th Illidan kill. Recently I've acquired 4-set T6 and to be honest I think I'm performing very poorly for my gear level - so much so that I feel like my DPS has gone down since I put the set together. I know something is going wrong at the moment but I just can't see it, so I'd like to see if there are any fresh eyes out there than can spot something that I'm blatantly missing.

Firstly, this is my character: The World of Warcraft Armory

I play from Australia, and on average I raid with 380-450ms lag. I also use Manito's 3:2 macro. I have a wind serpent as a pet.

What you see me in is what I raid in, though I also have access to 2 x [Dagger of Bad Mojo] and [Crossbow of Relentless Strikes] if needed, though I am sticking with the Halberd I have equipped purely for the hit, and Cheeky's spreadsheet tells me that it's a much better combination to be using. We've not had BBS drop from Archi yet nor Bow Stitched Legs, bit even so I'd probably pass for the other hunters needing upgrades. The biggest upgrade I am chasing at the moment is [Boneweave Girdle] from Reliquary of Souls.

I either use an [Recipe: Elixir of Major Agility] & [Elixir of Draenic Wisdom] to raid in, or a [Shattrath Flask of Relentless Assault]. My food is more often than not [Recipe: Warp Burger].

I've attached two recent WWS reports:

WWS Loading... (Illidan then Al'ar as someone needed it for the SR neck). Al'ar is the only fight using black bow as it dropped on Illidan just before, every other fight I am using the badge xbow)
Wow Web Stats (RoS only - I had to heal the rest)
Wow Web Stats (Teron only - again was healing the rest).

Sorry for only having a few fights but with some healers away this week I spent most of the raid week on my shaman.

I'm at wits end about where I'm going wrong, I don't know whether I'm gearing myself wrong or whether my macro is bad for the lag. I just don't know. Any advice will be very much appreciated I know I can use a few upgrades gear wise, but for what I have I should be performing better and it's really, really bugging me.

Last edited by Airraid : 09/15/08 at 8:49 PM.

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Old 09/16/08, 12:15 AM   #3718
fathunter
Glass Joe
 
Orc Hunter
 
Lothar
Hi EJ,

I'm the RL of a BT/Hyjal clearing guild. We're fairly new to it and just had our 7th Illidan kill. Recently I've acquired 4-set T6 and to be honest I think I'm performing very poorly for my gear level - so much so that I feel like my DPS has gone down since I put the set together. I know something is going wrong at the moment but I just can't see it, so I'd like to see if there are any fresh eyes out there than can spot something that I'm blatantly missing.

Firstly, this is my character: The World of Warcraft Armory

I play from Australia, and on average I raid with 380-450ms lag. I also use Manito's 3:2 macro. I have a wind serpent as a pet.

What you see me in is what I raid in, though I also have access to 2 x [Dagger of Bad Mojo] and [Crossbow of Relentless Strikes] if needed, though I am sticking with the Halberd I have equipped purely for the hit, and Cheeky's spreadsheet tells me that it's a much better combination to be using. We've not had BBS drop from Archi yet nor Bow Stitched Legs, bit even so I'd probably pass for the other hunters needing upgrades. The biggest upgrade I am chasing at the moment is [Boneweave Girdle] from Reliquary of Souls.

I either use an [Elixir of Major Agility] & [Elixir of Draenic Wisdom] to raid in, or a [Flask of Relentless Assault]. My food is more often than not [Warp Burger].

I've attached two recent WWS reports:

WWS Loading... (Illidan then Al'ar as someone needed it for the SR neck). Al'ar is the only fight using black bow as it dropped on Illidan just before, every other fight I am using the badge xbow)
Wow Web Stats (RoS only - I had to heal the rest)
Wow Web Stats (Teron only - again was healing the rest).

Sorry for only having a few fights but with some healers away this week I spent most of the raid week on my shaman.

I'm at wits end about where I'm going wrong, I don't know whether I'm gearing myself wrong or whether my macro is bad for the lag. I just don't know. Any advice will be very much appreciated I know I can use a few upgrades gear wise, but for what I have I should be performing better and it's really, really bugging me.
Looking at the Teron fight, you didn't use bestial wrath, rapid fire, etc. Also, you didn't use any mana pots but you used viper. And it appears you had a shaman in your group, but heroism wasn't used. Also, your 30 points under cap, replace two 10 agi gems with 5hit/5agi and start using 20 hit food.

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Old 09/16/08, 12:55 AM   #3719
Airraid
Von Kaiser
 
Draenei Shaman
 
Barthilas
Thank you - but it's a bit off. I have bestial wrath, rapid fire bezerkers call and a haste pot all macroed to go off together, using drums when rapid fire/haste is not up. For some reason they all went off twice but BW didn't. I'll have to look at that macro because there must be a problem with it.

Heroism was down right until the end of the fight from a wipe a few mins before, and about a min before it was back up again the shaman was ghosted :/

The thing I'm curious about is my shot rotations. On the Teron kill 53% of my damage came from steady shot and 35% came from auto, with the remaining 12% coming from my pet. Something about those numbers just seem odd to me and I wonder whether I'm clipping shots because of my high latency (380-450ms) and my macro (Manito's 3:2 macro). I'm not sure if I have enough passive haste to make the macro viable.

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Old 09/16/08, 10:56 AM   #3720
Faerdael
Piston Honda
 
Faerdael's Avatar
 
Night Elf Hunter
 
Gilneas
@airraid
You really shouldn't macro haste pots and rapid fire together. That is going to take you below the 1.5 second auto shot speed which is wasted haste. In fact, I wouldn't put either rapid fire or haste pots into a macro at all, since you have other haste procs to manage; if you have a heroism, for example, Zerk's call and BW would be good to use, but a haste pot and rapid fire would be completely wasted. I like the mod Speedometer for seeing where my current attack speed is, to max the benefit of haste buffs as best I can. Make sure to use those cooldowns though, that's alot of DPS lost.

You were in Viper that whole fight, which is really bad. You should do absolutely everything in power to stay in Hawk. Hawk+mana potions far far better than Viper+Haste Potions. I see you had a ret pally, yet no Judgement of Wisdom on Gorefiend - that is pretty much blasphemous, I feel. One of your holy pallies should be able to judge this once while running in - that is just silly. The effect of JoW on a BM hunter is massive (really this is just a good general raid function to do). With Wisdom, you are in Hawk the whole fight and using haste pots; without it, you are chain chugging mana pots and going Viper before the end. Ask for it - I find most pallies don't really mind dropping a hammer once, and your ret can keep it refreshed.

As far as the rotation goes, you are right on the cusp of chaining steadies with current 2.1 attack speed. You really want to be below 2.07 I think for best results. The badge bow is likely a better option really. I was about to comment on your hit rating, but it looks like you have a moonkin there, so carry on. Gem-wise, you have gemmed exactly 30 hit and have 7 yellow gems, many in red sockets. I would consider the [Trousers of the Scryers' Retainer] for pants and putting back on your T6 helm, then you can better gem some of your sockets or swap in those pretty daggers, Cheeky's spreadsheet would advise you best there (without doing it for you myself, my guess is the daggers would be the better option). Also, if RoS decides it really hates you, [Belt of the Silent Path] is a pretty good alternative.

Last edited by Faerdael : 09/16/08 at 11:02 AM.

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Old 09/16/08, 2:40 PM   #3721
huntcaudata
Piston Honda
 
Goblin Death Knight
 
Bronzebeard
The above posters are mostly spot on, but maybe some more detail will help.

Since your primary concern is shot rotation, you're on the right track. You can see right away that you're chaining steadies:
snip
14:07'31.562	Strike gains 50 Focus from Airraid Go for the Throat.
14:07'31.977	Airraid Steady Shot hits Teron Gorefiend for 955 Physical.
14:07'33.291	Airraid Steady Shot hits Teron Gorefiend for 856 Physical.
14:07'34.729	Airraid Steady Shot hits Teron Gorefiend for 845 Physical.
14:07'36.074	Airraid Steady Shot hits Teron Gorefiend for 896 Physical.
You need to a) switch to the crossbow and b) notice chaining right away and let off your macro or fire an arcane shot to stop it. a) is a really good option, because it's also a flat out 10dps upgrade for you in the spreadsheet.

[Don Alejandro's Money Belt] Is a better up than [Boneweave Girdle] by 5dps unless you need the hit (which you don't assuming a moonkin - and if you're not assuming a moonkin you need a heck of a lot more hit). What would, surprisingly, be even better is the [Belt of Deep Shadow]

The poster above is correct about the daggers, after moving to the badge bow, you can switch to the daggers and see another relatively huge upgrade in dps (25ish). You would also see a slight upgrade from swapping your T6 helm in and changing your pants, but not to the [Trousers of the Scryers' Retainer]. Go for [Leggings of the Pursuit] instead (and of course upgrade to the bowstitched when they drop).

In the end, though, just swapping the bow and not chaining steadies anymore will give you a huge improvement.

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Old 09/16/08, 3:18 PM   #3722
SpartanKillian
Von Kaiser
 
Night Elf Hunter
 
Dalaran
Patch 3.0.2 builds

Where are people leaning in terms of builds post patch 3.0.2? I've fiddled around a bit with the new WotLK spreadsheet, but I haven't come to a final conclusion yet. Right now I leaning towards 51/10/0, but I'm a little worried about a heavy BM build without GftT. Also, is Animal Handler worth it? I've heard they're going to give pets our +hit%, but I haven't heard if that's in 3.0.2 or some future patch.

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Old 09/18/08, 8:34 PM   #3723
Airraid
Von Kaiser
 
Draenei Shaman
 
Barthilas
Originally Posted by huntcaudata View Post
In the end, though, just swapping the bow and not chaining steadies anymore will give you a huge improvement.
With only minor changes to my gear and just following some of the steps you guys gave me (i.e. spacing my cooldowns, not over hasting, not chaining my steady shots etc etc) I got my DPS up from 1300 on Teron last week to exactly 2222dps on Teron this week. It probably would have been even higher had the first FD not resisted leaving me 20 seconds riding the MT's threat. I can't wait to see what's possible when my gear is more optimal!

Here's the log from this weeks Teron: Teron Gorefiend

Thanks a million people, very much appreciated

Last edited by Airraid : 09/18/08 at 8:42 PM.

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Old 09/20/08, 8:08 PM   #3724
xEw
Glass Joe
 
Dwarf Hunter
 
Blackmoore (EU)
Originally Posted by karleek View Post
I suddenly developed a problem with steady shot chaining last night in SWP. I currently use the 2.9 speed Arcanite Steam Pistol with no passive haste, spamming "Manito's Macro" - 3:2 rotation with two macros - and this has been working fine for me for some weeks now. Then last night on SWP trash I noticed I was chaining steady shots and auto wasn't casting at all. I'm running Quartz, and noticed that the lag indicator in its cast bar was varying wildly - on one steady it might be showing a tiny latency, then on the next a massive latency, etc, while the default UI bar was showing a more or less steady ~130ms (which isn't unusual for me).

I got annoyed with this and switched to a bit more passive haste (cloak of fiends + felspine - I'm not using these as standard ATM because I'm still trying to work out how to arrange my hit and haste since I got Illidan's bow the other day), and while the problem seemed a bit better it was definitely still there.

After the raid I went up to Netherstorm and fired a couple of mana bar's worth of shots at Dr. Boom - the passive haste set didn't chain at all, while the normal (no passive haste) chained a few times, but far less than anything I'd seen in the raid.

I know there's no splash damage AOE when I'm on Boom, but I was seeing chained steadies while not taking any damage in various bits of SWP too, so I'm not convinced that can be the only answer. A 1:0 rotation isn't terribly good DPS.
I have also noticed this problem. I'm doing about 2,3k dps at Brutallus but I see that some times the Steady Shot just chains about 2 or 3 times. Therefore I think there are is more dps possible if I can manage to fix this problem. I do have and use haste equip(105 haste). So I don't think it's a problem with having haste generally. Maybe something with "sweet spots" and "bad spots" in having the attackspeed spectrum.

Is there a general solution to this problem? Some posts above I read the advice to weave in an Arcane Shot if Steady Shot chaining is noticed. Does this really help? Is this the best solution? If yes it would be a little bit disappointing ;-)

Thanks in advance for any help.



p.s.:
If someone has the time and wants to: I'm always glad to get some criticism/advice.
Wow Web Stats
Is the WWS of our last(and so long first ) Brutallus kill. I know that I forgot the Righteous Weapon Coating

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Old 09/20/08, 11:00 PM   #3725
Thelastdeadmouse
Von Kaiser
 
Thelastdeadmouse's Avatar
 
Tauren Hunter
 
Hydraxis
I've searched high and low but I've never been able to find this information.

I'm trying to find information on hunter pet defensive stats. What are a pet's base percentages for parry, dodge and block? Also, what is a pet's block value? I've been doing a lot of playing with Tenacity pets in the beta with full pet tanking BM builds, but i haven't been able to come up with any figures whatsoever for a pet's avoidance before talents.

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