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Old 09/08/07, 3:37 AM   #426
QuiggyB
Piston Honda
 
Troll Hunter
 
Drak'thul
Originally Posted by Bexstead View Post
Hey Im a 0/31/30 NE Hunter. The Armory is a link to my character profile

Im looking for some things I can do to up my crit, hit raiting and so on. I respeced to this spec now and love it, my agil and crit went up big time from before being a stright Marks hunter.

Also if theres tips on dpsing in raiding. Thanks for any help

Popa
Well this spec isnt optimized much for raiding. Your hit rating is way low so youll want surefooted. You would get more mileage out of 8agi gems than the green crit/stam ones you have.

Have a look at somethign more like this. Its my build modified to add surefooted since you need the hit. Expose weakness is really the whole point of going SV for your guild and it adds a good amount of personal dps as well. Monster slaying is largely a waste of points given how many of the bosses in kara/ssc/tk are humanoid. If you dont want to be nice to your raid you can move the points I have in imp hunters mark into efficiency.

spec

Gem wise, 8 agi gems are gonna beat out 4agi 6 stam ones. On your gear, dont work so hard to keep all the gem bonuses. e.g. the 2mp5 on your chest is not workth putting sub-optimal gems in for. For trinkets, bladefists breadth is an easy quest and Hourglass of the Unraveler is from black morass. You can get bloodlust broach form heroic badges. Might consider getting a thick netherscale breastplate crafted. Can put agi enchants on your boots and gloves but I probably wouldnt spend the money on those gloves. The boots you will have for a while so go ahead and put dexterity on them.

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Old 09/08/07, 4:40 AM   #427
Aredor
Glass Joe
 
Night Elf Hunter
 
Doomhammer
Originally Posted by QuiggyB View Post
Well this spec isnt optimized much for raiding. Your hit rating is way low so youll want surefooted. You would get more mileage out of 8agi gems than the green crit/stam ones you have.

Have a look at somethign more like this. Its my build modified to add surefooted since you need the hit. Expose weakness is really the whole point of going SV for your guild and it adds a good amount of personal dps as well. Monster slaying is largely a waste of points given how many of the bosses in kara/ssc/tk are humanoid. If you dont want to be nice to your raid you can move the points I have in imp hunters mark into efficiency.

spec

Gem wise, 8 agi gems are gonna beat out 4agi 6 stam ones. On your gear, dont work so hard to keep all the gem bonuses. e.g. the 2mp5 on your chest is not workth putting sub-optimal gems in for. For trinkets, bladefists breadth is an easy quest and Hourglass of the Unraveler is from black morass. You can get bloodlust broach form heroic badges. Might consider getting a thick netherscale breastplate crafted. Can put agi enchants on your boots and gloves but I probably wouldnt spend the money on those gloves. The boots you will have for a while so go ahead and put dexterity on them.


Very nice spec. Did my first raid today as survival and came to realize that I had an infinite supply of mana lol. So i'm tweaking some points around to the spec you posted. Very nice indeed.

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Old 09/08/07, 9:07 AM   #428
Kaubel
Sledgehammer Emeritus
 
Kaubel's Avatar
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Aredor View Post
lol.
No no.

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Old 09/08/07, 5:11 PM   #429
Cevil
Von Kaiser
 
Cevil's Avatar
 
Night Elf Rogue
 
Magtheridon
Originally Posted by qu- View Post
As I'm sure you know, the spreadsheet is theoretical. In practice you're not really going to see the massive (20-50) dps increase going from a 3.00 weapon speed to a 2.70. Sunfury, Serpent Spine, Legionkiller etc. are all good and I'm fairly confident in saying you won't see huge dps differences between them. Legionkiller will be better than Serpent Spine though.

Play to your own style. If all you want to do is spam a steady macro then go with a faster weapon. If you want to throw in lots of multis and arcanes you should probably go a little slower and manually time it. I really haven't seen anyone end game doing massive dps using a Don Santos or Barrel Blade long rifle or whatever else is 'the best speed' for BM. Feel free to point one/some out to me though.
From using Cheeky's spreadsheet, I've found weapon speed plays a much larger factor when your gear isn't quite end-game level. When you are sub 2000 AP, sbu 20% crit, your weapon speed is going to be a substantial part of your damage. Also, on something like the Don Santos, that AP proc is going to figure to be a lot more relative DPS to your current gearstate than to someone with better gear later on.

I do a lot of permutations (sp?) with the spreadsheet, and weapon speed is a factor/non-factor depending on what gear I've plugged in. Currently, I'm loaded up on haste gear, and find both the spreadsheet, and real life tell me that my Serpent Spine Longbow is better than my Sunfury. At one point, it told me that Sunfury was quite a bit better than Serpent Spine. So I tried it. Did I notice the difference? Sure, my rotation was a bit tighter. Now, I've got so much haste gear, I actually wanted to slack out my shot speed a bit and went with Serpent Spine. Plugging it into the spreadsheet told me it was a DPS upgrade. Was that my main motivating factor? No, I did it because I was more comfortable with a slightly (and I mean slightly) slower speed.

The people saying Don Santos, and Wolfslayer, etc. are the best BM hunter weapons have yet to show me any definitive proof that this is a the case. The spreadsheet tells me that it waxes and wanes based on what gear I'm wearing. My gut tells me that they're better for undergeared hunters, but no so much for hunters with high AP/Crit. Ultimately, you have to ask yourself if you think it's worth trying. But there's definitely no hard and fast rule.

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Old 09/08/07, 6:59 PM   #430
atalanta
Glass Joe
 
Night Elf Hunter
 
Uldaman
Survival Question

I have been sifting through threads for a few hours now, so I am just going to ask what I have to. What is your guys' opinion on Scaled Greaves of the Marksman vs Void Reaver Leggings for survival? To me, I think of them as sort of on par with each other and wanted to get some input. Also, I was curious as to how DPS and general usefulness would relate between a spec that utilizes IAotH and one that opts for 3/3 barrage and 2 points of fun. If you can help, do you have a link to something you can use as support for your opinion?

Right now I am Talent Calculator - World of Warcraft

Thinking about Talent Calculator - World of Warcraft

Thanks for reading.

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Old 09/08/07, 10:09 PM   #431
Dareyeus
Glass Joe
 
Troll Hunter
 
Aerie Peak
I am a BM hunter and I am just trying to find the best talents for my pet in PVE circumstances. I have a lv 70 ravager and I want to spec him with optimum DPS and survivability. The talents I know to pick are Growl Rank 8, Avoidance Rank 2, and Dash Rank 3 (for pvp). The parts I am unsure of are whether to give him Cobra Reflexes so that Ferocious Inspirtation is up constantly, Bite or Gore since Gore is instant, and what Ranks of Natural Armor and Great Stamina should be learned.

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Old 09/08/07, 10:25 PM   #432
 Intermission
Spiral out, keep going
 
Intermission's Avatar
 
Undead Mage
 
Frostmourne
Full ranks of:

Growl
Dash
Bite
Gore
Avoidance
Cobra Reflexes

then put points into resistances as needed per instance. eg:

if you're learning TK, arcane resist and stam.
if you're learing SSC, nature resist (dont need frost anymore, since they changed Lurker Spout) and stam.
shadow resist for Mother S and Teron in BT. Dunno about Illidan yet.
so if your guild is on, say, Vashj and Astromancer, nature/arcane.

Keep in mind that the more you put into a resist stat, the more you pay in training points compared to the resist you get. atm I have shadow maxed out, and then 1 or 2 ranks of the rest, just because its damn good value compared to stam.

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Old 09/08/07, 10:37 PM   #433
Lumi
Don Flamenco
 
Blood Elf Hunter
 
Kil'Jaeden
On Illidan your pet is just screwed. =p

Nature resist is pretty irrelevant for SSC as Hydross shouldn't kill your pet if you keep mend pet up/JoL. Best bet is to max AR till Kael dies and then switch to SR. Hyjal trash has an SR damage aura and sometimes your pet might take a shadow bolt or two.

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Old 09/08/07, 11:24 PM   #434
Dareyeus
Glass Joe
 
Troll Hunter
 
Aerie Peak
Originally Posted by Lumi View Post
Nature resist is pretty irrelevant for SSC as Hydross shouldn't kill your pet if you keep mend pet up/JoL.
I'll prolly get mocked and called a noob, but what is JoL? Reason I ask is, my DPS on VR could be higher, if I didn't have to take my pet out as much for heals.

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Old 09/08/07, 11:29 PM   #435
Lumi
Don Flamenco
 
Blood Elf Hunter
 
Kil'Jaeden
Judgement of Light. Your paladins should be debuffing pretty much every boss with it.

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Old 09/09/07, 12:20 AM   #436
Rokh
Piston Honda
 
Orc Hunter
 
Emerald Dream
Nature Resist is handy for Vashj, it's the only thing you need resist for on your pet in SSC.

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Old 09/09/07, 1:43 AM   #437
 Intermission
Spiral out, keep going
 
Intermission's Avatar
 
Undead Mage
 
Frostmourne
Originally Posted by Lumi View Post
Judgement of Light. Your paladins should be debuffing pretty much every boss with it.
We're lucky to even see JoW up once a raid.

I think they put JoL up on Souls, once... in phase 1

dont get me started.


and yeah the NR I mentioned was for Vashj lightning+static.

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Old 09/09/07, 4:23 AM   #438
qu-
Von Kaiser
 
Tauren Hunter
 
Mug'thol
My pet never died on Illidan this week with just FR. It doesn't get hit by fireball in phase 2. For metamorphisis just stay it near Illidan (when/if you're frrost trapping) and it won't splash anyone either. All you have to do is follow/attack for flame crash. You don't even need any resists to be honest.

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Old 09/09/07, 10:48 AM   #439
Bopper
Glass Joe
 
Night Elf Hunter
 
Shadowsong (EU)
Weapon speed

Have been searching forums and still don't understand why a faster weapon is better for BM. I find that by the time my steadyshot has casted and fired my autoshot has already been clipped, so wouldn't a slower weapon be better then?

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Old 09/09/07, 11:17 AM   #440
Lumi
Don Flamenco
 
Blood Elf Hunter
 
Kil'Jaeden
You want the fastest shot speed in which you do not clip. If 2.7 hasted with hawk/serpent's swiftness/quiver is too fast for you, then opt for a 2.9 weapon.

The reason is, you want to be able to cast every global cooldown. When you fire a steady shot with a slow weapon and a 1:1 rotation, you often wait .4 or more seconds for your autoshot to fire before you can use another special. If you drop that wait time to .2 seconds and comfortably do not clip, then there is less wasted time.

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Old 09/09/07, 12:22 PM   #441
Melkunie
Von Kaiser
 
Melkunie's Avatar
 
Orc Hunter
 
Jaedenar (EU)
Originally Posted by qu- View Post
. Legionkiller will be better than Serpent Spine though.
Good post, but keep in mind SSP will be buffed from ilevel 138 to ilevel141 next patch, thus bringing it on the same level as legionkiller.

From then its just a fight between 0,1 speed and better hunter stats on SSP.

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Old 09/09/07, 12:46 PM   #442
qu-
Von Kaiser
 
Tauren Hunter
 
Mug'thol
Yeah I forgot about the upgrade. With your current hit rating I probably would not use Legionkiller over SSP until I got some more hit rating. You can always just use the spreadsheet and if the dps difference is within 15 the one with the hit will surely be 'safer' to use.

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Old 09/09/07, 12:55 PM   #443
Melkunie
Von Kaiser
 
Melkunie's Avatar
 
Orc Hunter
 
Jaedenar (EU)
Originally Posted by qu- View Post
Yeah I forgot about the upgrade. With your current hit rating I probably would not use Legionkiller over SSP until I got some more hit rating. You can always just use the spreadsheet and if the dps difference is within 15 the one with the hit will surely be 'safer' to use.
Well my armory profile was how i rolled moments ago in WSG. Normaly i use heroic badges neck, sonic spear and sometimes i swap in prince ring so i hit around 130 HIT. And i can always swap in the cloak of aran.

My biggest problem at the moment isn't my ranged weapon but my melee weapon(s). Sonic spear is a decent weapon of choice but sadly after:

10+ ozz kills
7+ kael kills
5+ Naj'entus kills

We ended up with zero legacy's, zero twinblades and zero halberds of desolation. Talk about bad luck heh!

Managed to pick up trackers blade tho, now waiting for 2.2 for the + 20 agi enchant. Cause dual wielding trackers blade + any other decent one hander with + 20 agi will rival the above 3 weapons with ease.

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Old 09/09/07, 2:03 PM   #444
Echosnare
Glass Joe
 
Night Elf Hunter
 
The Venture Co (EU)
I'm using a cast sequence macro to help prevent clipping my auto shots yet I saw this WWS of our last Karathress downing

Wow Web Stats

Now I realise that because on this fight DPSing the totems is so vital I might be clipping as I switch targets but would I be better changing the macro so that auto starts at 0 seconds even if only for this fight? Or are there any other tips that would help?

Any comments on gear/spec would also be appreciated.

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Old 09/09/07, 2:37 PM   #445
Cevil
Von Kaiser
 
Cevil's Avatar
 
Night Elf Rogue
 
Magtheridon
Originally Posted by Melkunie View Post
Managed to pick up trackers blade tho, now waiting for 2.2 for the + 20 agi enchant. Cause dual wielding trackers blade + any other decent one hander with + 20 agi will rival the above 3 weapons with ease.

I dual weild as well, for much the same reasons you outlined above. I have yet to see a Halberd, Twinblade, or Legacy (post 2.1) drop for me. I passed a Legacy a long time ago, before the buff was known.

Currently I'm Rising Tide + Netherbane, with another Netherbane in the bank. Statistically, they don't compare to the twinblade or the Halberd, even after +20 agi enchants, but there's a couple of things I really like about Dual Wielding:

Mix and Match stats. Having two weapons affords me more options when I'm trying new itemization setups. The rising Tide is nice for the +hit, but once I've got that covered on other gear, I can swap in my second Netherbane for a DPS boost. Also, once my rogues have their Hyjal daggers/swords, I can swap those in for a big boost to stats.

Dual Mana Oils. Dual Wielding allows me to double up on Mana Oils on the longer fights, getting twice as much mana regeneration out of my weapon slot than other classes. If Adamantine Sharpening Stones still worked on range, you could cite that as a rather large benefit as well.

There is a real lack of Hunter 2Hers going thru SSC and TK. The need by Blizzard to put +str on everything is really frustrating. I used Felsteel Reaper forever, and that just doesn't seem right. However, it looks like Zul'aman will be fixing that, with the release of the Zin'Rokh clone (I believe it has haste on it, even!)

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Old 09/09/07, 4:09 PM   #446
Melkunie
Von Kaiser
 
Melkunie's Avatar
 
Orc Hunter
 
Jaedenar (EU)
Originally Posted by Cevil View Post
I dual weild as well, for much the same reasons you outlined above. I have yet to see a Halberd, Twinblade, or Legacy (post 2.1) drop for me. I passed a Legacy a long time ago, before the buff was known.

Currently I'm Rising Tide + Netherbane, with another Netherbane in the bank. Statistically, they don't compare to the twinblade or the Halberd, even after +20 agi enchants, but there's a couple of things I really like about Dual Wielding:

Mix and Match stats. Having two weapons affords me more options when I'm trying new itemization setups. The rising Tide is nice for the +hit, but once I've got that covered on other gear, I can swap in my second Netherbane for a DPS boost. Also, once my rogues have their Hyjal daggers/swords, I can swap those in for a big boost to stats.

Dual Mana Oils. Dual Wielding allows me to double up on Mana Oils on the longer fights, getting twice as much mana regeneration out of my weapon slot than other classes. If Adamantine Sharpening Stones still worked on range, you could cite that as a rather large benefit as well.

There is a real lack of Hunter 2Hers going thru SSC and TK. The need by Blizzard to put +str on everything is really frustrating. I used Felsteel Reaper forever, and that just doesn't seem right. However, it looks like Zul'aman will be fixing that, with the release of the Zin'Rokh clone (I believe it has haste on it, even!)
I smiled at the numerous illidan killshot pics with hunters using Sonic spear and thrallmar's revered weapons while the 23 other people wielded sick epic weapons. The lack of weapons isnt that bad overal for hunters with 3 very well itemized items IF your guild reached BT. However if you compair it with lets say rogue weapons and healer weapons, they have 1/2 choices PER instance.

I dont know what your source is for the Zin'rokh clone, but it sounds awesome. Lets hope for a hakkari warblade clone as well! But its also my fear of with Zul Aman will become(a place to go to 7 times for that one uber item while u see 94 downgrades drop from BT loot) but lets not derail to much.

Last edited by Melkunie : 09/09/07 at 9:17 PM.

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Old 09/09/07, 7:44 PM   #447
Shaile
Von Kaiser
 
Orc Hunter
 
Tarren Mill (EU)
Originally Posted by Melkunie View Post
Well my armory profile was how i rolled moments ago in WSG. Normaly i use heroic badges neck, sonic spear and sometimes i swap in prince ring so i hit around 130 HIT. And i can always swap in the cloak of aran.

My biggest problem at the moment isn't my ranged weapon but my melee weapon(s). Sonic spear is a decent weapon of choice but sadly after:

10+ ozz kills
7+ kael kills
5+ Naj'entus kills

We ended up with zero legacy's, zero twinblades and zero halberds of desolation. Talk about bad luck heh!

Managed to pick up trackers blade tho, now waiting for 2.2 for the + 20 agi enchant. Cause dual wielding trackers blade + any other decent one hander with + 20 agi will rival the above 3 weapons with ease.
Dualwielding trackers blade + a decent one hander? What race got 3 arms?

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Old 09/09/07, 8:40 PM   #448
Lactose
Don Lactose
 
Lactose's Avatar
 
Tauren Hunter
 
Talnivarr (EU)
Originally Posted by Shaile View Post
Dualwielding trackers blade + a decent one hander? What race got 3 arms?
Tracker's Blade + another weapon.

Look, Lactose, we'd rather you didn't eradicate the whole human race.
- Sam & Max

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Old 09/09/07, 9:14 PM   #449
Melkunie
Von Kaiser
 
Melkunie's Avatar
 
Orc Hunter
 
Jaedenar (EU)
Originally Posted by Shaile View Post
Dualwielding trackers blade + a decent one hander? What race got 3 arms?
I think its pretty obvious what i meant to say. Everyone knows you can't wield 3 weapons so please contribute with useful information instead and i try to write a bit more tidy!

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Old 09/09/07, 10:36 PM   #450
Hotsushi
Glass Joe
 
Tauren Druid
 
Emerald Dream
Trying to understand shot rotation

5 of us just did a heroic mech to test start WSS. The results can be found here:

Hotsushi - WWS

It was a pretty relaxed mess around run, so maxing wasnt ever what we were trying to do. However I noticed that on Mechano I did 900+ dps while on the others I was doing 600+ dps. So I figure my shot rotations are messed up. I use a fairly common maccro as my primary.

Macro: /castsequence reset=3 Steady Shot, Auto Shot
/castrandom [target=pettarget,exists] Kill Command

Is this macro my problem? I just pound it over & over with an occasional arcane or multi. However I do see those ugly red "action failed" bars alot.

I'm sure my gear should allow for pretty decent dps. To that end I was thinking I could get 900-1100. I'm just not sure where the error in my ways is.

Thanks in advance for any help.

Edit: todays spec is 41/5/15 for arena rather than my normal 41/20/0 so please take that into acct.

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