Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Closed Thread
 
LinkBack (482) Thread Tools
Old 08/15/07, 4:56 PM   2 links from elsewhere to this Post. Click to view. #101
Cheeky
Bastard
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Avellyr View Post

SSC -

Morogrim, Karathress, Vashj (P1/P3)
The Lurker Below's resurface tends to correlate very well to the cool downs of Beastial Wrath and [Bloodlust Brooch], making it an excellent boss for a Scorpid as well.

 
User is offline.
Old 08/15/07, 4:58 PM   #102
Jarynn
Glass Joe
 
Night Elf Hunter
 
Shadow Council
Originally Posted by Cheeky View Post
The Lurker Below's resurface tends to correlate very well to the cool downs of Beastial Wrath and [Bloodlust Brooch], making it an excellent boss for a Scorpid as well.
On the one kill I've been at for Lurker, my pet wasn't even on the boss, it was idling by to tank the adds on an island. I'd love to hear about tips on how to both dps the boss and tank adds.
 
User is offline.
Old 08/15/07, 5:02 PM   #103
 Bryne
BOX O' NUGS
 
Bryne's Avatar
 
Troll Death Knight
 
Mal'Ganis
The adds don't necessarily need to be tanked - you have a trap, you're probably on those islands with casters who can sheep or fear, which lets you CC one and burn down one at a time. It goes pretty quickly.

Honestly, it's easier to have healers throw a heal or two to some ranged DPSers being shot than it is to spare another tank to jump across and deal with the adds. If you have a scorpid, it's absolutely worth parking it in the inner ring to stay on Lurker.
 
User is offline.
Old 08/15/07, 5:04 PM   #104
Jarynn
Glass Joe
 
Night Elf Hunter
 
Shadow Council
Originally Posted by Mikari View Post
The paladin's don't really love me, I just nag a lot to get pet buffs and judgement of wisdom :p
Yeah I am still working on my 25 man pallys to consistently buff my pet. They sure do whine sometimes. (anyone know if pets can be setup in Pallypower?)
 
User is offline.
Old 08/15/07, 5:07 PM   #105
Cheeky
Bastard
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Jarynn View Post
On the one kill I've been at for Lurker, my pet wasn't even on the boss, it was idling by to tank the adds on an island. I'd love to hear about tips on how to both dps the boss and tank adds.
Tank adds? That's what Tanks, traps, sheep, and fear are for.

I leave my pet on the center island, I stand on one of the outer ones. After fishing him up I usually remember to swap back in my weapon, pop Beastial Wrath and Lust for Blood and send in the Scorpion while I run to my island.

DPS like mad. 20 seconds before the submerge I drop a trap for one of the ranged adds on my island. When Lurker submerges I put my pet on passive (going back to the "stay" spot on the inner island I set for him). I Hunter's Mark the ranged add that won't be trapped. Since they always move to the same exact spots to start firing, this is easy. Me and a Mage/Warlock take out the marked add. I will fast switch to one of the melee adds on the center island being tanked and DPSed by the melee to send my pet it on him. Once the first ranged add is dead we kill the trapped one. Then I help mop up the remaining melee adds. When Lurker re-emerges I pop BW and trinket again. Lather, rinse, repeat.

WWS of last kill.

 
User is offline.
Old 08/15/07, 5:17 PM   #106
Kaber
King Hippo
 
Tauren Druid
 
Stormreaver
Originally Posted by Jarynn View Post
Did you get my PM regarding their response? I showed them the Haste analysis thread, and other things, and basically they feel that the haste is essentially wasted on hunters versus what they calculate you get from a properly spec'd rogue/fury warrior. I can post that full discussion here, or in a new thread if you think it would be appropriate. The DST certainly has some staunch DW Melee advocates to it, with math they can pummel you with (right or wrong). I don't feel they're trying to be jerks, they just don't see it.

They also have looked at the hunters in 20 top raiding guilds and find it very poorly represented on hunters, whereas it's used by rogues/etc all over the place.
No, I didnt notice. I dont know who that guy thinks he is or why he thinks the analysis doesnt account for... everything he's talking about, but cheeky's spread sheet 1) accounts for the global cooldown, which for everyone but rogues is 1.5s, and 1s for rogues, and 2) he compares the loss of DPS while using Doomwalker's gun as a reason for hunters not getting anything out of haste when my real purpose was to say that the Barrel-blade is a poor weapon choice for hunters operating under the effects of haste.

No offense, but whoever that is, is trying to hide behind long winded, poorly reasoned arguments that try and circumvent the reality of what the DST does for hunters. I'm sorry, but facts are facts: the DST is a bigger DPS boost for hunters than rogues. He might not want to accept it, and I expect the greedy rogues to go crying on about it, but the DST is the single most powerful item in the game for hunters.
 
User is offline.
Old 08/15/07, 5:42 PM   #107
Jarynn
Glass Joe
 
Night Elf Hunter
 
Shadow Council
Originally Posted by Kaber View Post
No, I didnt notice. I dont know who that guy thinks he is or why he thinks the analysis doesnt account for... everything he's talking about, but cheeky's spread sheet 1) accounts for the global cooldown, which for everyone but rogues is 1.5s, and 1s for rogues, and 2) he compares the loss of DPS while using Doomwalker's gun as a reason for hunters not getting anything out of haste when my real purpose was to say that the Barrel-blade is a poor weapon choice for hunters operating under the effects of haste.

No offense, but whoever that is, is trying to hide behind long winded, poorly reasoned arguments that try and circumvent the reality of what the DST does for hunters. I'm sorry, but facts are facts: the DST is a bigger DPS boost for hunters than rogues. He might not want to accept it, and I expect the greedy rogues to go crying on about it, but the DST is the single most powerful item in the game for hunters.
I sure wish I had a way to relate this. Our third dropped last night, and was yet again excluded from it. They're doing a drop priority type thing in effort to avoid a dkp type system (basically classes /roll for it) but I'm really starting to feel screwed over by this, especially since I have the merciless xbow and really could benefit from it. I don't think they're trying to be jerks about it, but considering the guildmaster is a rogue who doesn't have it yet, and the #2 is a warrior, there is a certain predisposition to it based off, if nothing else, their heavy melee experience.

Could someone perhaps assist me in proving (with math) that the DST is the best trinket for hunters? Or, at very least, give a ranking of trinkets? Most of my time doing this stuff is on a Mac, and I don't think the spreadsheet is working properly. (I need to spend some time on it though)
 
User is offline.
Old 08/15/07, 5:55 PM   #108
Cheeky
Bastard
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Jarynn View Post
I sure wish I had a way to relate this. Our third dropped last night, and was yet again excluded from it. They're doing a drop priority type thing in effort to avoid a dkp type system (basically classes /roll for it) but I'm really starting to feel screwed over by this, especially since I have the merciless xbow and really could benefit from it. I don't think they're trying to be jerks about it, but considering the guildmaster is a rogue who doesn't have it yet, and the #2 is a warrior, there is a certain predisposition to it based off, if nothing else, their heavy melee experience.

Could someone perhaps assist me in proving (with math) that the DST is the best trinket for hunters? Or, at very least, give a ranking of trinkets? Most of my time doing this stuff is on a Mac, and I don't think the spreadsheet is working properly. (I need to spend some time on it though)
Here is some introductory analysis I did on this trinket. I stand behind the math, but make of it what you will.

 
User is offline.
Old 08/15/07, 7:10 PM   #109
Jarynn
Glass Joe
 
Night Elf Hunter
 
Shadow Council
Originally Posted by Cheeky View Post
Here is some introductory analysis I did on this trinket. I stand behind the math, but make of it what you will.
Thanks. I see the value, just trying to convey it to the hunter lead/raid officers.
 
User is offline.
Old 08/15/07, 7:16 PM   #110
Kaber
King Hippo
 
Tauren Druid
 
Stormreaver
Originally Posted by Jarynn View Post
Thanks. I see the value, just trying to convey it to the hunter lead/raid officers.
I sent a few PMs with more analysis. Hopefully they made it, because I forgot to save them to my outbox. I fail to see how a rogue gains more from the DST than a hunter. I like how he claims his "new analysis" essentially left enhance shaman out to dry as well. It really does not bode well if the guild leader and his 2nd are a rogue/DPS warrior with their own interests at heart.
 
User is offline.
Old 08/15/07, 7:18 PM   #111
Groggan
Piston Honda
 
Orc Hunter
 
Feathermoon
Originally Posted by Jarynn View Post
Thanks. I see the value, just trying to convey it to the hunter lead/raid officers.
Best way you can probably do that is to input all your gear and shot cycles into Cheeky's spreadsheet, note the expected DPS, then switch out one trinket for the DST and note the new expected DPS. Report how much of a % increase in your personal DPS it should create and ask them to do the same for the best rogue in the raid. If your % increase is greater (or even just similar) to the rogue's then you should certainly get equal consideration. No need to prove in the aggregate, just need to prove for your specific case (and maybe the have any other hunters in your raid do the same thing :P ).
 
User is offline.
Old 08/15/07, 7:27 PM   #112
Kaber
King Hippo
 
Tauren Druid
 
Stormreaver
Originally Posted by Groggan View Post
Best way you can probably do that is to input all your gear and shot cycles into Cheeky's spreadsheet, note the expected DPS, then switch out one trinket for the DST and note the new expected DPS. Report how much of a % increase in your personal DPS it should create and ask them to do the same for the best rogue in the raid. If your % increase is greater (or even just similar) to the rogue's then you should certainly get equal consideration. No need to prove in the aggregate, just need to prove for your specific case (and maybe the have any other hunters in your raid do the same thing :P ).
That was actually already done in my haste thread, which he used to try and convince the people in charge, who turned around with the most god-awful misinformation I have ever seen to try and claim hunters only gain 2% while rogues and warriors gain well over 20% (and Cheeky's spread sheet is aparently completely inaccurate according to Mr. Rogue that said hunters have a 1s global cooldown). I was honestly floored. Maybe you should post that entire thing so we can get more people breaking it down, Jarynn? This is the "help thread" so I don't think its exactly off-topic to have people helping with the analysis.
 
User is offline.
Old 08/15/07, 7:40 PM   #113
Glaurong
King Hippo
 
Glaurong's Avatar
 
Night Elf Hunter
 
Skywall
It is rather in bad form to post internal guild communication to be picked apart but I'm all for it, sounds fun.

Log Parser for BM Hunters (Right click, save as) - Updated 10/11/2007
 
User is offline.
Old 08/15/07, 9:28 PM   #114
Jarynn
Glass Joe
 
Night Elf Hunter
 
Shadow Council
Yeah, I'm not trying to be a jerk here, just convey information. They do a lot of work for the good of the guild, and I'm certainly not out to belittle them in any way.
 
User is offline.
Old 08/15/07, 10:24 PM   #115
Whispur
Glass Joe
 
Night Elf Warrior
 
Shu'halo
Quick question.

Merciless Gladiator's Chain Gauntlets or Gauntlets of the Dragonslayer(with 2 16ap gems) for a Marksmanship hunter?

Using Merciless Gladiator's Chain Gauntlets, I lose 54ap(after talents), some int. Gain .92% crit and 4% more damage with Multi-shot. As a BM or survival hunter I would take the Gauntlets of the Dragonslayer without question. Does factoring in the barrage talents make a difference?
 
User is offline.
Old 08/16/07, 3:15 AM   #116
Zebatshu
Glass Joe
 
Orc Hunter
 
Twilight's Hammer (EU)
Originally Posted by Avellyr View Post
The way to use scorpid poison is to turn off autocast and send in your pet, then jack your AP as high as you can by using trinkets, and also use BW if you have it, then turn on autocast so that the first stack is applied at maximum damage. Then keep your pet on the boss as much as possible to prevent the stack from falling off.

The most important part is to always use rank 4 or below (if you have multiple scorpids in a raid you'll have to work it out with the other hunters) since rank 5 only has an 8 second duration, which means that one miss will drop your stack. You'll want to put 2/2 in animal handler to reduce misses, and 2/2 in GFTT to provide enough focus to your pet as well.
I have seen my scorpid poison dmg drop after the trinkets and BW effects fade, is it just me or did someone else also noticed this. When I have 5/5 stacks going it usually tik for 300 -350 depending on my group makeup, but with BW/blood fury and a trinket I can get it up to +600, once the trinket and racial effect fade the scorpid poison dmg drops back to 300. I don't have proof of this atm, can't log in either to test it quick. Can someone else tell me if this is true?
 
User is offline.
Old 08/16/07, 3:52 AM   #117
Avessa
Glass Joe
 
Draenei Hunter
 
Bonechewer
Hello,
I'm Survival spec (7/21/33) and I just picked up [Bracers of the Pathfinder] and enchanted them with 24 ap, but I was wondering if it's better to go with +4 Stats instead? It feels like probably a wash, but pumping up the epeen agility is always nice.
 
User is offline.
Old 08/16/07, 4:01 AM   #118
Grogzor
Huntard Extraordinaire
 
Grogzor's Avatar
 
Orc Hunter
 
Draenor
Originally Posted by Whispur View Post
Quick question.

Merciless Gladiator's Chain Gauntlets or Gauntlets of the Dragonslayer(with 2 16ap gems) for a Marksmanship hunter?

Using Merciless Gladiator's Chain Gauntlets, I lose 54ap(after talents), some int. Gain .92% crit and 4% more damage with Multi-shot. As a BM or survival hunter I would take the Gauntlets of the Dragonslayer without question. Does factoring in the barrage talents make a difference?
A: Use +8 Agility Gems, Not 16 AP.
B: At most Multishot makes up what? 15% of your overall damage? So that extra 4% would really only increase your overall DPS by .6%? Couple that with the 1.885% increase from the crit you gain gives you a 2.48% increase in dps. Couple this with the 77 AP you gain.

vs.

The Guantlets of the Dragonslayer give you 1% critical which equates to about a 1.3% increase in dps and 104 AP.

So in essence you are comparing 1.18% DPS vs 27 AP.

Worst case scenario, you average 600 dps. That 1.18% would grant you 7 dps.
The 27 AP would grant you about 6 dps if you have perfect timing (LOL Who has that).

They seem pretty even to me personally, so it comes down to personal preference. Do you want more mana or more stamina? (PvPing, go with the Gladiator Gloves ;-) )

Originally Posted by Avessa View Post
Hello,
I'm Survival spec (7/21/33) and I just picked up [Bracers of the Pathfinder] and enchanted them with 24 ap, but I was wondering if it's better to go with +4 Stats instead? It feels like probably a wash, but pumping up the epeen agility is always nice.
The .1% crit you gain and the 1.15 AP additional you give to each melee class has a hard time catching up to the DPS you gain from 24 AP.
 
User is offline.
Old 08/16/07, 5:27 AM   #119
Twelve
Glass Joe
 
Night Elf Hunter
 
Emeriss (EU)
Originally Posted by Zebatshu
I have seen my scorpid poison dmg drop after the trinkets and BW effects fade, is it just me or did someone else also noticed this. When I have 5/5 stacks going it usually tik for 300 -350 depending on my group makeup, but with BW/blood fury and a trinket I can get it up to +600, once the trinket and racial effect fade the scorpid poison dmg drops back to 300. I don't have proof of this atm, can't log in either to test it quick. Can someone else tell me if this is true?
Just tested this and its still working the way it always has. Maybe you had Stormstrike active on the mob which just happen to fall off at the same time as BW/Trinkets faded ?
That would cause a 20% drop in damage.
 
User is offline.
Old 08/16/07, 5:40 AM   #120
Zebatshu
Glass Joe
 
Orc Hunter
 
Twilight's Hammer (EU)
I think that might be the cause of the drop in dmg. It was on Tidewalker when I noticed the change in the dot tiks, maybe the stack broke and I never saw it. Hate those late night raids.
 
User is offline.
Old 08/16/07, 6:15 AM   #121
Jakt
Von Kaiser
 
Troll Hunter
 
Area 52
Pet positioning

I'm just wondering if you guys have any tips and tricks on pet positioning. Obviously you'd want to have the pet attacking the boss from behind to avoid dodge/parry. My problem is that it seems that a lot of time the boss does move around a bit, gets turned or something and that moving myself so I am facing the boss' back isn't always feasible or even a good trade-off. One thing that was mentioned was that one can put a pet on stay somewhere which causes a follow to make the pet return to it's stay spot!?

Are your tanks really aware of the pets and try to position the boss correctly?

Any tips will be appreciated...

Last edited by Jakt : 08/16/07 at 6:59 AM.
 
User is offline.
Old 08/16/07, 6:39 AM   #122
Fimbo
Grumpy Hunter
 
Fimbo's Avatar
 
Tauren Hunter
 
Aerie Peak (EU)
Originally Posted by Jakt View Post
Are you tanks really aware of the pets and try to position the boss correctly?
I love the idea of asking the main tank to turn the boss mob round slightly so Kitty and Snippy can get to his hamstrings better... Let me know how your tanks respond!

The tip you can use is to set a pet to "stay" at a particular point - say behind where the boss will be tanked. Then the attack command will get them to charge in from behind. Putting the pet on passive should then return the pet to the original "stay" spot.

The problem with this for me is that it can cause problems with distance, certainly for trying to cast a quick mend pet, and also potentially despawning the pet if you've moved to far away.

Personally i tend to be happier to have the pet recalled back to me, especially on fights where i don't have my mana priest, so that i can drop heals on him.
 
User is offline.
Old 08/16/07, 12:12 PM   #123
Carlaena
Von Kaiser
 
Blood Elf Hunter
 
Hellscream (EU)
I'm pretty concerned about the damage my shots are hitting for. I'm well geared and feel like they should be doing a great deal more when they find the target. One of the main concerns in my game currently is Hunters Mark, and I feel it could be hurting me a lot. How do people go about making sure it's always up? It's so easy to lose track of time when concentrating on complicated raid bosses, managing pets and rotations.

Logs from Void Reaver last night:
Wow Web Stats

Autoshot averaging 535 for someone with my gear is embarrassing. I must be doing something very wrong.

And constructive criticism appreciated
 
User is offline.
Old 08/16/07, 12:19 PM   #124
Zediono
Von Kaiser
 
Night Elf Hunter
 
Runetotem (EU)
Originally Posted by Carlaena View Post
One of the main concerns in my game currently is Hunters Mark, and I feel it could be hurting me a lot. How do people go about making sure it's always up? It's so easy to lose track of time when concentrating on complicated raid bosses, managing pets and rotations.
Try using this addon:

Debuff Filter | World of Warcraft @ Curse.com

Its called Debuff Filter, allows you to filter debuffs/buffs on your current target (or yourself) and displays them at a size and position of your choice ^^. Its helped me a lot with HM and Scorpid sting, as well as realising how often Expose Weakness is up Hope this helps.
 
User is offline.
Old 08/16/07, 12:25 PM   #125
Cheeky
Bastard
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Carlaena View Post
I'm pretty concerned about the damage my shots are hitting for. I'm well geared and feel like they should be doing a great deal more when they find the target. One of the main concerns in my game currently is Hunters Mark, and I feel it could be hurting me a lot. How do people go about making sure it's always up? It's so easy to lose track of time when concentrating on complicated raid bosses, managing pets and rotations.

Logs from Void Reaver last night:
Wow Web Stats

Autoshot averaging 535 for someone with my gear is embarrassing. I must be doing something very wrong.

And constructive criticism appreciated
While I can't access your armory to check your gear, I'm going to assume you have pretty much Karazhan quality and above in all slots.

You have a 202:183 Auto:Special ratio, which is pretty good in a movement intensive fight. Your shot damage does seem a little low, my logs of the same fight from last night show a ~60 damage/shot difference, and my gear is T4 with the [Void Reaver Greaves] thrown in. Now, I had a Survival Hunter for Expose Weakness last night (~225 AP) and Hunter's Mark was up 100% of the time.

Sorren's Hunter timer mod provides a nice countdown of Hunter's Mark if you are responsible for refreshing it. Are any of the 4 Hunters Survival spec'd? If not your raid would see a nice bump in having one re-spec.

 
User is offline.
Closed Thread

Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters

Thread Tools