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Old 11/28/07, 9:45 AM   #1426
Kamaa
Free Arrows For Life
 
Kamaa's Avatar
 
Night Elf Druid
 
Greymane
I've looked around and seen several macros for steady/auto and one to include arcane, but I would like to have a separate macro key bound that also includes multi-shot in the rotation for maximum DPS as a BM hunter. Can anybody help with a 1:1 macro with priority multi/arcane? I've finally convinced my guild that I'm SPriest worthy now I just need to work on burning through more mana. ;-)

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Old 11/28/07, 9:49 AM   #1427
4G63
Glass Joe
 
Night Elf Hunter
 
Skullcrusher
I am also wondering how stacking Haste & Armor Penetration would work for a raiding hunter. Currently everything is on farm, so I've got access to everything. I've talked with another hunter on the same server with the same progression, and think that a complete gear set is worth trying out. We are currently considering a build such like this. I'll be trying this out when I get the gear, eventually.

My concerns/questions:
1) Is there any documentation on how Armor Penetration factors into DPS, such as scaling and/or comparing it to Crit/AP?
2) I feel that stacking haste (8.94% in the setup linked above), combined with a IAotH/DST proc with Serpent's Swiftness may push my autoshot speed to the cap, and have to stop using Steady Shot during these times. I'm having some trouble loading the spreadsheets for some reason, or I would plug all the numbers in myself.
3) I am aware that in my current raiding gear vs the setup listed above, I would lose ~8% crit and ~60 AP. I've got the belt/bracers (haste) and the badge armor penetration bracers, but I don't think it's worth switching just yet.

Thoughts/concerns on such a build?

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Old 11/28/07, 12:34 PM   #1428
infamy
Glass Joe
 
Night Elf Hunter
 
Eredar
Originally Posted by Maghun View Post
I've Been trying to find out some information about amour penetration for hunters. One of my friends told me, 1 amour pen = 1/4 ap until 2k amour pen is this true ?
It falls apart there a bit at the end. Armor penetration behaves in ways that are unexpected unles you understand how armor scales. The lower your target's armor, the bigger DPS boost you will get from penetration. Until the target's armour hits zero. At which point you've reached the cap for penetration.

On a heavily-armored (10K) target, one armor pen equals about .2 AP. There's a chart on Page 2 of this. I make no guarantees about my other conclusions, but the chart is generated from Cheeky's spreadsheet and should be free from my inaccuracies.

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Old 11/28/07, 3:18 PM   #1429
Moobinator
Glass Joe
 
Troll Hunter
 
Uther
First time posting here, could use some help.
Here is my Armory profile: The World of Warcraft Armory

I recently changed for MM/SV to BM to squeeze some extra DPS out of my gear.
I mostly raid Kara and have recently ventured into Zul'Aman But still sporting some blues and just picked up some PVP gear.

I have been playing With Cheeky's spreadsheet and between my MM/SV build and the current BM build its about 100DPS difference.
I am currently using a Macro with Steady/Auto rotation that includes KC.

Here are my questions
1. Wanted to know if there are better Enchants or Gems I should be wearing, before I dish out to much more gold.
2. If I wanted to switch back to MM/SV setup does anyone have a working Macro for Shot rotation to include Arcane.
3. With my current gear and possible improvements, should I stay BM or is it feasable to go back to MM/SV.
4. And for my last Noobish question, Are there any MM/SV hunters out there that wouldnt mind letting me check out there talent builds.

Sorry for all the newb question but I usually play a Prot Warrior and my Hunter skills are lacking.

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Old 11/28/07, 4:30 PM   #1430
Berkut
Von Kaiser
 
Orc Hunter
 
Lightninghoof
The two BM Hunters in our guild have been keeping our pets at our side during Najentus - there is at least the perception that having them in the fight leads to chaining and melee getting killed.

Any confirmation of this?

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Old 11/28/07, 4:50 PM   #1431
Wunlastri
Piston Honda
 
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Troll Hunter
 
Maelstrom
I've never seen my pet chain the melee during Najentus or even Maiden. Though I do not log details of every fight, so take my words with a grain of salt.

To the one before the last, trade Imp HM for efficiency IMO. Unless you never have mana issues. Ever. Other than that, BM tree is pretty simple to plug. I don't see any glaring errors. I use the armor talent instead I think ,but that's just personal preference.

It's pretty accepted logic to keep to BM, maybe MM until your Agility reaches 700 unbuffed AND (this is me, not them) you have a good slow ranged weapon.

Are you looking for hybrid MM/SV, or focusing on one of the trees?

Enchants you want to go with agility when you can. AP > +4 stats on bracers, though. I don't know if this gospel, but I choose Savagery over Agility for weapons while BM.

As for gems, you want to always have 2 greens, or find some way to have 2 blue and yellow, while retaining Agi (like I do), so that you can use relentless earthstorm. Then (for SV atleast) go wild on Delicate Living Rubies. You lose the bonuses sometimes, but for the double or greater increase in Agi, it's a no brainer.

Macro choice depends on you. Do you want to have to worry about weaving in shots/KCs automatically, or do you want the macro to work cleanly as possible. I personally use one that auto adds KC (as my button layout doesnt have it up there) and accept some shots being clipped. I leave other specials out to use when I am on the move or the timers line up nicely.

Holy shit, I just contributed. Someone disprove my entire post, this feels wrong.

Last edited by Wunlastri : 11/28/07 at 5:01 PM.

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Old 11/28/07, 10:07 PM   #1432
Lindelle
Von Kaiser
 
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Night Elf Hunter
 
Silvermoon
Originally Posted by Berkut View Post
The two BM Hunters in our guild have been keeping our pets at our side during Najentus - there is at least the perception that having them in the fight leads to chaining and melee getting killed.

Any confirmation of this?
Yes, it chains. However, I find it pretty ironic that the melee dies before our pets do. Before 2.3 and the pet positioning change, we had our BMs standing on opposite sides of the boss so our pets would be spread and they'd be right on with each of the two melee groupings. Obviously with the way the positioning was changed in 2.3, that's not totally possible. You can use your pets on the fight and he can be killed that way. Otherwise, having a BM hunter on the fight is just a waste of a raid spot to most people. It's probably a coordination between your pets and the melee that your guild needs to figure out for itself.

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Old 11/29/07, 6:50 AM   #1433
peterk0
Von Kaiser
 
Undead Warrior
 
Ahn'Qiraj (EU)
As far as I know, it chains from players to pets, but not from pets to players.

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Old 11/29/07, 12:40 PM   #1434
aadric
Von Kaiser
 
Human Priest
 
Dark Iron
Blizzard has said that the bug where !autoshot isn't moving /castsequence forward is fixed in 2.3.2. I haven't yet been able to confirm on the PTR.

[BUG] /cs Steady Shot, !Auto Shot doesnt work

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Old 11/29/07, 3:20 PM   #1435
Mugsley
Piston Honda
 
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Dwarf Hunter
 
Dark Iron
With regards to those discussing the ranking of Wolfslayer, Sunfury, Arena Gun, etc. you need to remember one key element of Huntering: ****weapon speed is the single most important stat to a Hunter****

Any time you change the shot or cast speed, you are altering a Hunter's DPS. This basically is rooted in the way we use Steady Shot to add DPS to normal Auto attacks. If we do more shots that hit for slightly less in a given amount of time, we are still doing more DPS because we are getting more damage down-range.


------
The problem I think people are having is it's counterintuitive to how Hunters used to be pre-TBC and from Levels 1-62. Without Steady Shot, it came down to the 10-second rule (rotating through shots, based on the Multishot cooldown); where we wanted a longer Auto Shot cast to make it easier to thread in Specials. With Steady Shot in the mix (it was basically created to be used the way we used to use Aimed Shot pre-2.0), we are now at the mercy of its cast time and the GCD; which means the closer you can get your Auto Shot to the cast time of Steady Shot, the more DPS you can do overall (and still be mana efficient).

There are other "better" ranged, as was said, but they are only worthwhile to a BM Hunter if that hunter has enough Haste to bring the Auto time of that slower ranged weapon down to near the Steady cast time. In other words, you're using the Haste gear to make a (for example) Sunfury work like a Wolfslayer, but hit harder. The reason the Wolfslayer is so "perfect" for BM Hunters for so long (besides what was already said) is that its weapon speed after Serpent's Swiftness (and Imp Hawk, to a lesser degree) -- combined with its damage output -- makes it perfect for an Auto-Steady rotation without sacrificing very much extra damage per shot.


When it comes to a MM or SV Hunter, you want a slower ranged. Your talents will make Arcane and Multi hit for more damage, so you want to add them to Auto-Steady as often as possible.



Okay, very wordy, but it's the best I can do to explain what's going on. In essence, once you have Steady Shot, everything you thought you knew about shot rotations goes right out the window.

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Old 11/29/07, 4:39 PM   #1436
Cheddar
Glass Joe
 
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Night Elf Death Knight
 
Archimonde
Originally Posted by Mugsley View Post
There are other "better" ranged, as was said, but they are only worthwhile to a BM Hunter if that hunter has enough Haste to bring the Auto time of that slower ranged weapon down to near the Steady cast time. In other words, you're using the Haste gear to make a (for example) Sunfury work like a Wolfslayer, but hit harder. The reason the Wolfslayer is so "perfect" for BM Hunters for so long (besides what was already said) is that its weapon speed after Serpent's Swiftness (and Imp Hawk, to a lesser degree) -- combined with its damage output -- makes it perfect for an Auto-Steady rotation without sacrificing very much extra damage per shot.
What I've been meaning to ask, and I am uncertain to whether or not its been addressed being as I'm relatively new to the hunter class as a whole, is (and yes I did go through quite a few pages before asking :S): With a dst and no passive haste would the sheer amount of haste procs and their uptime, with haste pots should none be up (a rarity?) be enough to qualify using a 3.0 weapon? As I understand, 2.9 is ideal, but at times I find myself going so low as 1.2 or lower weapon speeds with my current 2.9 when my procs get out of controll. Also, how much haste would bring down a 3.0 to a 2.9?

Last edited by Cheddar : 11/29/07 at 4:45 PM.

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Old 11/29/07, 5:30 PM   #1437
Mugsley
Piston Honda
 
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Dwarf Hunter
 
Dark Iron
I feel at least for the Haste pots, that's a lot of potion cooldown that could be spent chugging Fel Mana or Super Mana pots to keep a rotation going. We're not saying the Sunfury is bad. We're saying that given the choice between the two, the Wolfslayer is better until you get more passive Haste.

If you're BM and have the Sunfury as your only option, it's not going to gimp you out of a ton of DPS in most situations (IMO).


I knew I wouldn't see the Wolf gun, so I farmed the money for a Don Santos. It was the best decision I've ever made (and I have yet to see either the Sunfury or the Wolfslayer drop in Kara).

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Old 11/29/07, 6:37 PM   #1438
Fraud
Glass Joe
 
Gnome Rogue
 
Lightning's Blade
Are there any hunter spreadsheets out there that compare gear using an AEP type system? I know there are DPS spreadsheets but I can't find any that just compare gear.

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Old 11/29/07, 6:42 PM   #1439
Cheeky
Great Tiger
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Fraud View Post
Are there any hunter spreadsheets out there that compare gear using an AEP type system? I know there are DPS spreadsheets but I can't find any that just compare gear.
I killed them all and buried the bodies.


Kaelvanas has a spreadsheet that might be exactly what you are looking for. This post on TKASomething.com contains a link to it.

Last edited by Cheeky : 11/29/07 at 6:43 PM. Reason: Spelling


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Old 11/29/07, 7:06 PM   #1440
Moobinator
Glass Joe
 
Troll Hunter
 
Uther
So a question on attack speed and macro's

I am using a Steelhawk Crossbow which has an Speed of 2.80 but in my character screen my attack speed is listed as 2.03.

Which number should I be more concerned with first, in general and second, when I set my reset in my 1.1 macro?
Also can a macro use a decimal point or is it whole numbers in general?

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Old 11/29/07, 8:12 PM   #1441
tehfatest
Glass Joe
 
Troll Hunter
 
Archimonde
Hi i am just wondering if anyone knows whether or not armor penetration has any effect on mobs that have 0 armor.

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Old 11/29/07, 8:24 PM   #1442
intressepil
Glass Joe
 
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Dwarf Hunter
 
Bloodhoof (EU)
Originally Posted by tehfatest View Post
Hi i am just wondering if anyone knows whether or not armor penetration has any effect on mobs that have 0 armor.
It does not.

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Old 11/29/07, 10:48 PM   #1443
Autoshotftw
Glass Joe
 
Troll Hunter
 
Zul'Jin
i have a question about trinket choices for vashj:

i am currently running a bloodlust brooch and hourglass of the unraveller. i am curious, however, if substituting the skyguard cross for either the brooch or the hourglass, due to the near constant AP buff i will have with the cross equipped. my main job is southside elementals and the spore bats. so, i guess, my questions are: should i A) replace one of my current trinkets with the cross and if so B) which one should i replace?

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Old 11/29/07, 11:03 PM   #1444
Ishmaael
Banned
 
Night Elf Hunter
 
Blackrock
Originally Posted by Cheddar View Post
With a dst and no passive haste would the sheer amount of haste procs and their uptime, with haste pots should none be up (a rarity?) be enough to qualify using a 3.0 weapon? As I understand, 2.9 is ideal, but at times I find myself going so low as 1.2 or lower weapon speeds with my current 2.9 when my procs get out of controll. Also, how much haste would bring down a 3.0 to a 2.9?
Taking a sunfury with DST is a higher dps option than a windfury with say an hourglass, if you can handle it.

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Old 11/30/07, 3:48 AM   #1445
Sympa
Piston Honda
 
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Blood Elf Rogue
 
Terokkar
Was about to post this in the WWS thread but figured it may be more appropriate here. My question is simply what more could I do to increase my dps? I'll include some WWS but the only thing I can really think of is to begin using haste pots. I tried relogging to update armory but I've recently got a legionkiller as-well as softstep boots of tracking. Usually have a Darkmoon Card: Crusade in place of the pvp trinket.

Currently using warp burgers aswell as Agility Elixirs, agility scrolls on myself and my pet, kiblers pet food and a strength scroll on the pet. As for during fights I'll pop the regular cooldowns from BM aswell as Drumbs of Battle.

Wow Web Stats
Wow Web Stats

Last edited by Sympa : 11/30/07 at 1:43 PM. Reason: additional information


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Old 11/30/07, 5:24 AM   #1446
Greenpiggy
Piston Honda
 
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Tauren Hunter
 
Daggerspine (EU)
There's nothing wrong with your gearing and gem choices - if you have access to a 4th piece of tier 5 then get it, the setbonus would be a very good dps boost.
Arcanite Steam pistol is too slow though, if you have access to a 2.6 or 2.7 speed epic weapon, use it instead, it should boost your dps by around 5-10% even if it has a damage range drop.

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Old 11/30/07, 8:39 AM   #1447
Mugsley
Piston Honda
 
Mugsley's Avatar
 
Dwarf Hunter
 
Dark Iron
Originally Posted by Moobinator View Post
So a question on attack speed and macro's

I am using a Steelhawk Crossbow which has an Speed of 2.80 but in my character screen my attack speed is listed as 2.03.

Which number should I be more concerned with first, in general and second, when I set my reset in my 1.1 macro?
Also can a macro use a decimal point or is it whole numbers in general?
A couple things here. Most specifically, the "reset" part of the /castsequence macro has a myth that needs to be dispelled. Just because the macro is a "cast sequence," doesn't mean that it will cast the spells for you if you only hit the button once. Spamming the button will advance the sequence, then reset it when it is complete.

The reset is there so that, say, you can always start with an Auto Shot when ever you start shooting at something. It basically is telling the macro that after 3 seconds, reset the sequence (if you use reset=3). There's really no advantage to a specific time for the reset; at least for Auto - Steady.


TL;DR -- Just use reset=2 or 3 and you'll be fine. I don't know about decimal points, but it's not worth harping over.

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Old 11/30/07, 11:47 AM   #1448
Ruind
Von Kaiser
 
Troll Hunter
 
Arygos
@sympa

Check out tweeking things in the hunter spread sheet available in thease fourms. Your hit is below the hit cap. Missed shots will decreace your dps, unless you are eating the hit food for bossfights. There are several little things that you might be able to tweek to up your dps a little here and there adding up to a deacent amount of dps. Such as upgrading your kit on your pants to the nethercobra, with my gear setup vengence wrap proved to be more dps than blood knight war cloak. Swich things out in the spread sheet and see how it affects your dps, newer stuff isnt always better stuff.

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Old 11/30/07, 1:33 PM   #1449
Glaurong
King Hippo
 
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Goblin Hunter
 
Hyjal
Originally Posted by Lindelle View Post
Yes, it chains. However, I find it pretty ironic that the melee dies before our pets do. Before 2.3 and the pet positioning change, we had our BMs standing on opposite sides of the boss so our pets would be spread and they'd be right on with each of the two melee groupings. Obviously with the way the positioning was changed in 2.3, that's not totally possible. You can use your pets on the fight and he can be killed that way. Otherwise, having a BM hunter on the fight is just a waste of a raid spot to most people. It's probably a coordination between your pets and the melee that your guild needs to figure out for itself.
Use 2 piece T5 and make sure your pet is in LoS so you can toss a mend if needed. Not much more to the fight than that, just make sure he isn't in the main melee stack.

Wow Web Stats

Hardly a waste.

Log Parser for BM Hunters (Right click, save as) - Updated 10/11/2007

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Old 11/30/07, 2:11 PM   #1450
Glaurong
King Hippo
 
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Goblin Hunter
 
Hyjal
Originally Posted by Sympa View Post
Was about to post this in the WWS thread but figured it may be more appropriate here. My question is simply what more could I do to increase my dps? I'll include some WWS but the only thing I can really think of is to begin using haste pots. I tried relogging to update armory but I've recently got a legionkiller as-well as softstep boots of tracking. Usually have a Darkmoon Card: Crusade in place of the pvp trinket.

Currently using warp burgers aswell as Agility Elixirs, agility scrolls on myself and my pet, kiblers pet food and a strength scroll on the pet. As for during fights I'll pop the regular cooldowns from BM aswell as Drumbs of Battle.

Wow Web Stats
Wow Web Stats
For your level of gear, you are doing fine. Really the only things that will get you higher than you are now are a stacked group and a Survival hunter in the raid.

This is my most recent gorefiend kill: Wow Web Stats

I was pushing 2k dps till I got Doom Blossom. I'm geared out quite a bit better than you however, Trohck is a survival hunter and I think Pyxis has improved faerie fire. Our normal group makeup is 3 hunters, 1 caster (sometimes an spriest) and a shaman. For this fight Zakazul might have been some strange PvP spec that added trueshot to the mix.

Log Parser for BM Hunters (Right click, save as) - Updated 10/11/2007

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