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Old 01/03/08, 2:29 PM   #1726
Ruind
Von Kaiser
 
Troll Hunter
 
Arygos
@ Drake


- You dont miss any of your shots on vashj but you miss on kael. Remember if you have a hit scope, or hit on your weapon for the kael fight when you pick up your new weapons you wont be capped. Expect to miss some shots. Are the people your comparing yourself to having the same issue?

- In your Vashj fight your average shots are as follows : Auto 650, Steady 619, Arcane 689. You want to maintain a 1:1 shot ratio, auto:special doesnt have to be and auto steady. If you can sustain the mana to use shots that do higher damage, but less dpm you will increace your dps. If you use cheeky's spread sheet on the shot rotation page it will give you your average damage of each of your shots so you can adjust to a higher damage shot cycle.

- in the DLK kill that you get passed up you have 20 autos and 13 specials. Your shot rotation was fubar that fight. You got hit with mark of kazzak which drains about 40% of your mana, the other hunter did not. The other hunter used rapid fire you didnt. You bandaged, the other hunter didnt. Of course you got passed up, not sure what your worried about here.

- Cant see your gear because the armory is broken right now. Its tough to say your shot cycle is off when you move around a lot in the kael/vashj fights.

- im confused, what are you looking for you got out dpsed by a surv hunter in a DLK kill that is a dps race(that lasts a few mins tops) where you got the debuff and stopped to bandage. In a lot of the WWS logs you are the only hunter and I only see the sruv hunter beating you in that one fight.

Last edited by Ruind : 01/03/08 at 2:35 PM. Reason: error

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Old 01/03/08, 3:50 PM   #1727
compbry15
Glass Joe
 
Night Elf Druid
 
Exodar
Does everyone else find that the .5 second hidden cast time of Auto shot becomes much more blatant as you get faster weapons? I recently switched from a 3.0 gun to a 2.8 bow, and also upgraded to a 15% quiver (just hit 70). Before the switch I would actually hit my steady shot just as the Quartz bar for the Auto shot timer was about to get to the end. With lag and such this made it actually start casting right after the auto shot goes. Since upgrading I have had to drastically change the normal time that I start casting steady shot and it is really throwing me off. I'm not sure if it is lag or just something I have to get used to.

Also, how do people deal with threading steady shot when you have rapid fire + heroism .. or rapid fire + heroism + SS. It becomes rediculously hard to not clip a shot when my normal attack speed is around 2.03 and with all of those buffs. Is there some trick to it, or should I use a macro when I get to speeds like that, or what?

Lastly, I am currently using a macro to have 1 button for steady shot and kill command combined. Unfortunately this stops me from being able to spam the button because it cancels any current casting upon clicking the macro. Is this normal? (My reason for spamming is because when the auto shot timer gets close to the point that I need to begin casting steady shot I usually start spamming the button. I do this because previously I would hit the button but be off by a millisecond and cause the steady to not begin casting...when you are talking 1-2 seconds, if that happens the time it takes to react causes you to lose a rotation.)

Thanks for the insight.

Last edited by compbry15 : 01/03/08 at 4:04 PM.

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Old 01/03/08, 4:16 PM   #1728
 arison
Don Flamenco
 
arison's Avatar
 
Gnome Priest
 
Windrunner
Originally Posted by shyylo View Post
I am really struggling with killing my demon in Leotheras The Blind, can anyone give me some tips on what you use as a BM hunter. The MM hunter in our guild is having no trouble with scatter shot.
I'm BM and usually it takes around 15-20 seconds, depending on if I get a crit in or not. Key tips:
  • Put your pet on it when it shows up
  • Wing clip when it gets close to you
  • Gain distance, conc shot, maybe intimidate
  • Unload arcane, multi, steady

Often he will stop to do a channel on you, which gives you time to get distance as well. It's all about getting back from it to get off a few shots, but not so far as to spend all your time running and not firing. Traps may also work, but I've not tried it. Also, you may want to pull your pet off when his health gets low to avoid it getting the killing blow (uncertain to me if it is still bugged or not). I also tend to save Bestial Wraith for when he pops up instead of on Leotheras himself.

All in all, it is a bit tougher to pull it down in time than I expected, but I've never been more than 5-10 seconds from being MCd when I manage to kill it.

Don't hesitate to save your cooldowns for your inner demon, though -- the dps loss off of leotheras is much less than the dps loss if your raid members have to kill you and you aren't doing any dps at all

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Old 01/03/08, 4:24 PM   #1729
Drake
Glass Joe
 
Blood Elf Paladin
 
Terenas
Hunters - WWS Here is an Al'ar fight where that same hunter passed me in dps but I can't really see how and where he did that, unless maybe he spent more time beating on Al'ar while I was standing around dealing with adds or whatever.

My main concern is that a support specced hunter (not this one) is very close to me in dps on phase 1 of Vashj, when all things should be equal. I just want to make sure I'm playing to the best of my ability.

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Old 01/03/08, 6:12 PM   #1730
Magnum
Glass Joe
 
Dwarf Hunter
 
Bloodhoof
DPS Help

Hello.. my name is Magnum, my WOW Armory Profile is here. I'm a BM specced hunter, and have recently started to delve heavily into Theorycrafting, and boosting my DPS. I believe the gear I'm using (at least according to Cheeky's sheet) should put me at or near the 1K mark on DPS, but I find I'm staying static between 600 and 700 on most fights. I'm using the standard BM macros I've seen posted here (use a Wind Serpent currently), but I'm still finding that I'm staying fairly static at that DPS range. Any pointers on dragging it up, or on what I might be doing to miss out on DPS?

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Old 01/03/08, 6:13 PM   #1731
Ruind
Von Kaiser
 
Troll Hunter
 
Arygos
@Drake

In that fight your fellow hunter used Rapid Fire 5 times, compared to your 1. You only used Beastial Wrath 1 time as well. You rezed your pet twice, compared to him not rezing his pet at all. You can analize the WWS reports by making sure that you are maintaining a 1:1 shot ratio (add all your autos and compare them to your specials) Think of how the fight went, is there a reason you have more of one than another?

From that WWS it looks like you are not using your abilities when they are available, and are not propperly managing your pet.

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Old 01/03/08, 6:47 PM   #1732
Teldra
Von Kaiser
 
Draenei Hunter
 
Doomhammer
Originally Posted by Magnum View Post
Hello.. my name is Magnum, my WOW Armory Profile is here. I'm a BM specced hunter, and have recently started to delve heavily into Theorycrafting, and boosting my DPS. I believe the gear I'm using (at least according to Cheeky's sheet) should put me at or near the 1K mark on DPS, but I find I'm staying static between 600 and 700 on most fights. I'm using the standard BM macros I've seen posted here (use a Wind Serpent currently), but I'm still finding that I'm staying fairly static at that DPS range. Any pointers on dragging it up, or on what I might be doing to miss out on DPS?
It's a little hard to tell without any real information. Your gear looks comparable to mine, and I'm usually doing around 1100dps in raids. A few questions, don't be offended.

1. Are you using your pet? For BM, the pet contributes around 30% of your dps.

2. Do you have pets "merged" in your damage meter? This will add the pet's dps/damage to yours for one single bar. I personally use "Violation" from WowAce. I like it because I can easily set the logging range to 250, plus it syncs with SWStats and DamageMeters.

Either one of these could explain your low dps. There's a few tweaks you could do, like slotting Agi gems and getting a 2.7 weapon instead of the Sunfury bow, but they shouldn't drop your dps by 30%.

Can you link a WWS log? That would give everyone something to work with.

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Old 01/04/08, 12:49 AM   #1733
Magnum
Glass Joe
 
Dwarf Hunter
 
Bloodhoof
Afraid no WWS Log. I'm afraid I'm stepping on my Autos with my macro, but I'm just not sure. I use SWStats, but the last guild I was in used WWS, and its been more than 15 days, so the reports are gone. Here are the macros Im using...

#showtooltip
/castsequence reset=3 Steady Shot, Auto Shot
/castrandom [target=pettarget, exists] Kill Command
/castrandom [target=pettarget, exists] Lightning Breath

for DPS and

#showtooltip
/use Core of Ar'kelos
/stopcating
/cast Bestial Wrath
/stopcasting
/cast Rapid Fire

as an "I Win" button.

Is there maybe some kind of add on I can install that'll tell me either with noise or some kind of signal that I'm stepping on A/S? I'm sometimes laggy on the 25 man raids, but usually keep below 150 ping.

Thanks in advance for any help. BTW.. switched back to Wolfslayer due to Cheeky's sheet. Showed some improvement. As for the WWS I used to run, I found that I was lower on "DPS Time" than some of the other hunters, but by maybe 5-10%.

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Old 01/04/08, 6:38 AM   #1734
Neruse
Piston Honda
 
Night Elf Hunter
 
Sargeras
Originally Posted by Drake View Post
Hunters - WWS Here is an Al'ar fight where that same hunter passed me in dps but I can't really see how and where he did that, unless maybe he spent more time beating on Al'ar while I was standing around dealing with adds or whatever.

My main concern is that a support specced hunter (not this one) is very close to me in dps on phase 1 of Vashj, when all things should be equal. I just want to make sure I'm playing to the best of my ability.
You need to blow BW and rapid fire whenever the cooldown is up, if circumstances permit. Also, your pet seems to contribute a lower than normal portion of your dps, but that could be due to the behind-the-mob AI idiocy shown by pets on Al'ar P1.

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Old 01/04/08, 12:51 PM   #1735
Teldra
Von Kaiser
 
Draenei Hunter
 
Doomhammer
@Magnum,

Just type /combatlog into your chat window and go kill stuff. This will write your combat log to a text file that you can find in your warcraft/logs directory. You can then either open it in wordpad or notepad and see if you're stepping on your autoshots, or you can have WWS parse the log for a nice graphical presentation. I recommend this second option since you can filter your log and it's lots easier to see what you are doing.

Go to Wow Web Stats and register, then start the WWS client from the webpage. Follow the directions and bob's your uncle.

I recently ran a fellow hunter over to Dr. Boom to test his macro since his dps was lacking. Using WWS and looking at his log, it was easy to see that the macro wasn't working as intended. We got it patched up with the help of another friendly hunter who was also testing and used the WWS to check it.

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Old 01/04/08, 2:25 PM   #1736
Snipehunter
Glass Joe
 
Troll Hunter
 
Korgath
Originally Posted by snail View Post
for some reason with a 1.1 non-hasted bm rotation with arcane/steady using the steam-pistol, the talon of al'ar is giving me a 20 dps boost over the hourglass in your spread sheet cheeky.

i'm just guessing but...that doesn't seem right.

gear is as my armory has it.
no raid buffs, no hunter's mark, just iaoth.
As survival with 4/5 imp arcane, using a 1:1.5 steady/arcane/auto rotation (hence trinket buff up 100% of the time),
I am also seeing an increase in Cheeky spreadsheet dps of about 5 dps compared to hourglass. (the other trinket is bloodlust brooch)
While normally if cheeky's spreadsheet told me the world was flat, i'd believe it... I was wondering if anyone could comment more on the talon > hourglass theory.

**EDIT**
I found the reason for the discrepancy. It depends on whether the target has sunders and CoR on it or not. Without the armor penetration, arcane shots do more dps. With a fully sundered, CoR'd target, the optimal 1:1.5 includes multishot and hourglass.

so, i guess talon of al'ar is only good for places where you're not going to have a solid amount of armor penetration?

Last edited by Snipehunter : 01/04/08 at 6:47 PM.

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Old 01/05/08, 3:14 AM   #1737
Mundain
Glass Joe
 
Night Elf Hunter
 
Kael'thas
The only question's I can pose are those about this new armor pen. What I am looking for is how to equate out what I gain from armor pen. It seems to me that this is a little harder to do because it can change as de-buffs are applied to the base armor, as well as how much armor pen. you may have (or so I am told). Anyway, my concern is how to have the general idea of what exactly X amount of armor pen will give me in terms of % dmg. Knowing this for all cases is not the idea. If it gets better the lower the boss' armor is, then what I am looking for is a simple table. The % increase of armor pen values on a 7700 mob would answer all my questions. If such a thing exists and is true, that will answer all my questions. I have searched and found only a few answers. I want to make sure what I come away with is exactly the answer, or close to it.

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Old 01/05/08, 5:53 PM   #1738
Romario
Glass Joe
 
Dwarf Hunter
 
Doomhammer (EU)
I got a few questions about scorpid sting.

Is there anyone that is actually keeping it up all the time for their MT's? And if so, how are you doing on mana? Or are you grouped with spriests and shamans for the mana regen just to keep the scorpid sting on? Isn't it better if a SV does the scorpid sting because of the nice mana regen they get from TotH? This all with a 1:1 rotation.

I'm a BM hunter myself and willing to try it out with a SV build. Any tips?

Cheers, Rom.

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Old 01/05/08, 5:57 PM   #1739
Zedd
Piston Honda
 
Zedd's Avatar
 
Draenei Shaman
 
Nordrassil (EU)
On Scorpid:

I use it all the times, its a small dpsloss (well its a big loss for me, but a huge gain for raid safety :P ) And I still do about 1300-1500DPS so its allright

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Old 01/05/08, 6:43 PM   #1740
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by Mundain View Post
The only question's I can pose are those about this new armor pen. What I am looking for is how to equate out what I gain from armor pen. It seems to me that this is a little harder to do because it can change as de-buffs are applied to the base armor, as well as how much armor pen. you may have (or so I am told). Anyway, my concern is how to have the general idea of what exactly X amount of armor pen will give me in terms of % dmg. Knowing this for all cases is not the idea. If it gets better the lower the boss' armor is, then what I am looking for is a simple table. The % increase of armor pen values on a 7700 mob would answer all my questions. If such a thing exists and is true, that will answer all my questions. I have searched and found only a few answers. I want to make sure what I come away with is exactly the answer, or close to it.
[RAID] Boss armor values has all the answers you seek. Few posts from the top, a listing is given for 100, 200, ... etc.. AP. You can also do the calculations yourself of course.

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Old 01/05/08, 7:41 PM   #1741
Kitara
Glass Joe
 
Blood Elf Paladin
 
Kel'Thuzad
Originally Posted by Mundain View Post
The only question's I can pose are those about this new armor pen. What I am looking for is how to equate out what I gain from armor pen. It seems to me that this is a little harder to do because it can change as de-buffs are applied to the base armor, as well as how much armor pen. you may have (or so I am told). Anyway, my concern is how to have the general idea of what exactly X amount of armor pen will give me in terms of % dmg. Knowing this for all cases is not the idea. If it gets better the lower the boss' armor is, then what I am looking for is a simple table. The % increase of armor pen values on a 7700 mob would answer all my questions. If such a thing exists and is true, that will answer all my questions. I have searched and found only a few answers. I want to make sure what I come away with is exactly the answer, or close to it.
There is a pretty great chart on Wowwiki that helps me picture it, at least.

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Old 01/06/08, 9:50 AM   #1742
Wnxmeteor
Glass Joe
 
Night Elf Hunter
 
Vashj (EU)
Been reading EJ for quite some time, but a question came up that I could use an answer to so I decided to register.
The question is:
How much latency should I have to make good use of a 2.6 speed weapon using a 1:1 rotation with no haste rating besides Serpents Swiftness and haste from quiver.
Also I'll be replacing the DST I'm wearing on armory if I change to a 2.6 speed weapon.
My latency varies from 50-180ms and I'm not sure if a 2.6 speed weapon will work well at 180ms.

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Old 01/06/08, 11:46 AM   #1743
Londrai
Glass Joe
 
Night Elf Hunter
 
Tirion (EU)
i just have a litte question conserning the ideal weaponspeed hasted for bm hunters.
i read that 1.7 is the optimal speed but whats with the 0.5 casttime?

with a 1.5 gcd + 0.5 casttime you get 2.0 + 0.1 reactiontime and 0.1ms.
how does this casttime fit with 1.7 attackspeed?
or ignores the new autoshot the 0.5 casttime? so its starts after 1.7sec.

p.s.: sry for may bad english :P

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Old 01/06/08, 4:54 PM   #1744
Doomglazer
Glass Joe
 
Night Elf Hunter
 
Turalyon (EU)
I also have a question concerning my hunter at the moment unbuffed i have 608 agility 27.93% crit rating and 1806 ap and 122 hit rating. I'm a 41/20/0 Beast Master hunter.
Now the question is should i change some gems so i get the hit cap of 136 or should i stay as i am?

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Old 01/06/08, 5:10 PM   #1745
resstealth
Glass Joe
 
Orc Hunter
 
Malfurion
i would say stay the way you are, even without the hit cap, hunters rarely miss, imo your better off with your high crit.

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Old 01/06/08, 7:35 PM   #1746
Romario
Glass Joe
 
Dwarf Hunter
 
Doomhammer (EU)
Originally Posted by Doomglazer View Post
I also have a question concerning my hunter at the moment unbuffed i have 608 agility 27.93% crit rating and 1806 ap and 122 hit rating. I'm a 41/20/0 Beast Master hunter.
Now the question is should i change some gems so i get the hit cap of 136 or should i stay as i am?
I wouldn't do so. Your guild has Hydross on farm don't they? [Ring of Lethality] from Hydross will cap your hit rating. It shouldn't be a big issue replacing it with your PvP-ring. Same goes for [Tsunami Talisman] from Leo.

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Old 01/06/08, 8:15 PM   #1747
Gunnsmoke
Glass Joe
 
Gunnsmoke's Avatar
 
Night Elf Hunter
 
Ysera
Steady/Auto/Kc Macro?

Anybody have any recommendations on this? My timing on pressing the Steady Shot button can be a little shaky and usually falters from simultaneously pressing the KC hotkey. Would anyone care to provide a Steady/Auto/KC macro setup I could slap on a hotkey to use?

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Old 01/06/08, 8:30 PM   #1748
Romario
Glass Joe
 
Dwarf Hunter
 
Doomhammer (EU)
Originally Posted by Gunnsmoke View Post
Anybody have any recommendations on this? My timing on pressing the Steady Shot button can be a little shaky and usually falters from simultaneously pressing the KC hotkey. Would anyone care to provide a Steady/Auto/KC macro setup I could slap on a hotkey to use?
#showtooltip steady shot
/script UIErrorsFrame:Hide()
/castsequence reset=3 Steady Shot, Auto Shot
/cast [exists,target=pettarget] Kill Command
/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()
I also got a question about this macro. The ''reset=3'' means that it resets after 3 seconds right? Does the 3 seconds effects with ranged weapon speed? For example, does the 3 seconds effects an ranged weapon with 2.7 and 3.0 speed?

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Old 01/06/08, 8:40 PM   #1749
Gunnsmoke
Glass Joe
 
Gunnsmoke's Avatar
 
Night Elf Hunter
 
Ysera
Originally Posted by Romario View Post
I also got a question about this macro. The ''reset=3'' means that it resets after 3 seconds right? Does the 3 seconds effects with ranged weapon speed? For example, does the 3 seconds effects an ranged weapon with 2.7 and 3.0 speed?
Ty a lot..

So glad decided to get on WoW Forums and see EJ getting recommended.


Btw, Cheeky, very nice spreadsheet.

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Old 01/06/08, 8:48 PM   #1750
Agrona
Glass Joe
 
Night Elf Hunter
 
Anachronos (EU)
Originally Posted by Londrai View Post
i just have a litte question conserning the ideal weaponspeed hasted for bm hunters.
i read that 1.7 is the optimal speed but whats with the 0.5 casttime?

with a 1.5 gcd + 0.5 casttime you get 2.0 + 0.1 reactiontime and 0.1ms.
how does this casttime fit with 1.7 attackspeed?
or ignores the new autoshot the 0.5 casttime? so its starts after 1.7sec.

p.s.: sry for may bad english :P
The 0,5 sec autoshot cast is not affected by the gcd triggered by steady/arcane/multi. It starts when the previous shot is finished. Keep in mind that steady shot is modified by whatever haste you might have (serpent's swiftness and quiver to start with).

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