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Old 09/30/08, 2:12 PM   #3226
Donitsu
Glass Joe
 
Night Elf Hunter
 
Shattered Hand
Originally Posted by Metalian View Post
What about improved tracking? I really see that fit into a BM build too. I mean its 5% more damage for both you and pet. That seems way more to me then Carefull Aim for example. I was more thinking about this build

Talent Calculator - World of Warcraft

or am I wrong here with the assumption that improved tracking is a great talent?
doubt it, the AP gain from CA for three points will end up scaling better and doing more than damage than the four points you spent in imp tracking.

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Old 09/30/08, 2:12 PM   #3227
McInaction
Don Flamenco
 
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Troll Hunter
 
Korgath
Pretty sure it was confirmed earlier in the thread that improved tracking only affects the hunters damage, not the pets.

Originally Posted by Relwin
If you need a shot macro to hold your hand then you are probably on the wrong forums.

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Old 09/30/08, 2:48 PM   #3228
Steelfleece
Soda Popinski
 
Steelfleece's Avatar
 
Goblin Hunter
 
Mal'Ganis
Originally Posted by Metalian View Post
What about improved tracking? I really see that fit into a BM build too. I mean its 5% more damage for both you and pet. That seems way more to me then Carefull Aim for example. I was more thinking about this build

Talent Calculator - World of Warcraft

or am I wrong here with the assumption that improved tracking is a great talent?
Improved Tracking almost certainly doesn't affect your pet--it was an assumption made based on ambiguous wording.

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Old 09/30/08, 3:11 PM   #3229
Sean
Piston Honda
 
Orc Hunter
 
Illidan
Talent Calculator - World of Warcraft

That's my plan for 80 as BM (assuming hit capped, Animal Handler is a useless talent now). I'm still annoyed at the "throw away" point in the upper tiers of BM though. I really wish they'd have shuffled it around a bit so we were just tossing a point into Endurance Training to "waste".

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Old 09/30/08, 3:30 PM   #3230
Metalian
Glass Joe
 
Metalian's Avatar
 
Night Elf Hunter
 
Ravencrest (EU)
Originally Posted by Steelfleece View Post
Improved Tracking almost certainly doesn't affect your pet--it was an assumption made based on ambiguous wording.
Ok i see, it was a bad assumption from my side then. Its easy to read all damage as hunters and pets damage though. But if its only the hunters damage then its a no go and I would surely agree with the specc posted by Sean above this post.

I am still curious about the usefullness of Aimed Shot though. But on the other hand you wont miss the point in improved mend pet that much anyway so why not take it for pulling indeed.

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Old 09/30/08, 3:58 PM   #3231
Kiera
Von Kaiser
 
Kiera's Avatar
 
Night Elf Hunter
 
Mannoroth
Given the information I have read here with respect to Rapid Fire and autoshot damage, pet/hunter hit ratings, and also taking into consideration pet survivability, this is the raid spec I am considering at 80: Talent Calculor- World of Warcraft

My raid pet will most likely be a cat, with the following spec:



I feel that the additional 4 points gained by the 51-point BM skill will allow for a more powerful, longer living pet and thus more DPS for the two of us, but I would like to test out the Readiness BM spec as well.

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Old 09/30/08, 4:14 PM   #3232
Cranch
Don Flamenco
 
Dwarf Hunter
 
Perenolde
I suspect most BM trees will end up 50/21/0 so as to be able to pick up Readiness [after the talents are changed again.] Being able to do Bestial Wrath effectively every 42 seconds is a dps gain for the hunter of about 2.1% and the pet of about 10.6%. Assuming 50/50 hunter/pet dps, we're looking at a ~6% dps gain for a single talent point.

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Old 09/30/08, 4:19 PM   #3233
Kiera
Von Kaiser
 
Kiera's Avatar
 
Night Elf Hunter
 
Mannoroth
Originally Posted by Cranch View Post
I suspect most BM trees will end up 50/21/0 so as to be able to pick up Readiness [after the talents are changed again.] Being able to do Bestial Wrath effectively every 42 seconds is a dps gain for the hunter of about 2.1% and the pet of about 10.6%. Assuming 50/50 hunter/pet dps, we're looking at a ~6% dps gain for a single talent point.
In which case are people thinking about specing their pets so that they skip points in Bloodthirsty, Phoenix, and Lick Wounds?

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Old 09/30/08, 4:35 PM   #3234
noth
Von Kaiser
 
Dwarf Hunter
 
Windrunner
Skipping bloodthirsty seems foolhardy at best. I'd skip lick wounds, phoenix, and pull 2 pts from Great Stam to fill in Bloodthirsty.

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Old 09/30/08, 4:37 PM   #3235
Steelfleece
Soda Popinski
 
Steelfleece's Avatar
 
Goblin Hunter
 
Mal'Ganis
Originally Posted by Cranch View Post
I suspect most BM trees will end up 50/21/0 so as to be able to pick up Readiness [after the talents are changed again.] Being able to do Bestial Wrath effectively every 42 seconds is a dps gain for the hunter of about 2.1% and the pet of about 10.6%. Assuming 50/50 hunter/pet dps, we're looking at a ~6% dps gain for a single talent point.
Not so much a single talent point when you have to give up a lot to get there, and go deep into Marksmanship spending many points in not-terribly desirable talents...

I am not buying that an extra BW every 3 minutes is worth it when it's already on a 1.17 minute cooldown with 3/3 Longevity and a Glyph. Not worth giving up all the goodies on the bottom end of the BM tree, anyway, minimizing to 50 points in BM would seem to really hurt you for a not-so-impressive trick.

Originally Posted by noth View Post
Skipping bloodthirsty seems foolhardy at best. I'd skip lick wounds, phoenix, and pull 2 pts from Great Stam to fill in Bloodthirsty.
You can't really "skip" Bloodthirsty and get Phoenix/Lick Your Wounds anyway since it's required for them. I'd still say Pet Calculator - Wowhead is the best Ferocity DPS pet build (for people without the 51 point BM talent), though I guess the point in dash could go to Great Stamina if it's needed.

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Old 09/30/08, 4:42 PM   #3236
Bovii
Piston Honda
 
Tauren Hunter
 
Maelstrom
Originally Posted by Cranch View Post
I suspect most BM trees will end up 50/21/0 so as to be able to pick up Readiness [after the talents are changed again.] Being able to do Bestial Wrath effectively every 42 seconds is a dps gain for the hunter of about 2.1% and the pet of about 10.6%. Assuming 50/50 hunter/pet dps, we're looking at a ~6% dps gain for a single talent point.
Why is it that people think that Readiness will remain as it is? There was no indication as such and, seeing as how the Prep is on a 10 min cool down as a 21 point talent and Cold Snap on an 8 min cool down as a 21 point talent, it is highly unlikely that MM will have a 3 minute cool down talent that resets everything when the other two only affect specific talents. IF it stays at 3 minutes, it will reset MM specific cool downs only. On top of that, do you really think that Blizzard, with all that they've said up to this point (and yes, you have to take that with a grain of salt), would find it acceptable for the BM population of the Hunter community skipping their 51 point talent for a 21 point talent?

Last edited by Bovii : 09/30/08 at 4:48 PM.

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Old 09/30/08, 4:51 PM   #3237
Ryas
Piston Honda
 
Ryas's Avatar
 
Troll Hunter
 
Moon Guard
Originally Posted by Bovii View Post
Why is it that people think that Readiness will remain as it is? There was no indication as such and, seeing as how the Prep is on a 10 min cool down as a 21 point talent and Cold Snap on an 8 min cool down as a 21 point talent, it is highly unlikely that MM will have a 3 minute cool down talent that resets everything when the other two only affect specific talents. IF it stays at 3 minutes, it will reset MM specific cool downs only. On top of that, do you really think that Blizzard, with all that they've said up to this point (and yes, you have to take that with a grain of salt), would find it acceptable for the BM population of the Hunter community skipping their 51 point talent for a 21 point talent?
It wouldn't be the first time that hunters skipped the last talent of a tree. I remember for a while pre-TBC hunter were playing as 0/21/30. Also, Prep does a lot more for a rogue than it does for a hunter.


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Old 09/30/08, 4:57 PM   #3238
Hevanus
Piston Honda
 
Hevanus's Avatar
 
Night Elf Hunter
 
Eldre'Thalas
Originally Posted by WarrenKTF View Post
Ok after some more testing there is some really strange stuff going on. I start auto shot and the button lights up and flashes and quartz shows an auto casting bar. Then I fire off 1 arcane shot and after the current auto fires the auto button on my hotbar stops flashing and quartz stops showing a casting bar but I'm still shooting. If I fire a steady during this time it's unlinked but then it makes auto flash again and quartz shows the shot bar again. I can fire another arcane during that time as well and it acts like a toggle turning the linked and unlinked auto on and off.

Found the problem finally!
In the combat options menu Auto Attack/Auto Shoot has to be checked for unlinked shots to work right.
I have a question for people experiencing this: are you actually seeing differences in the combat log, or is it just Quartz' display of what it thinks is going on that is messing up?

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Old 09/30/08, 4:58 PM   #3239
Bellin
Von Kaiser
 
Bellin's Avatar
 
Dwarf Hunter
 
Bronzebeard (EU)
There is no indication about Readiness nerf either. But I do believe BM+Readiness is more PvP oriented (36 seconds of freedom ). I agree with Steel that in raid environment bottom BM talents seem much better choice than going for Readiness.
Something like this Talent Calculator - World of Warcraft.
Since Serpent sting seems to be marginal dps upgrade (assuming there is MM/SV hunter to keep it on boss) I would rather choose Efficiency. And Animal Handler is not worth it seeing both hunter and his pet will be close to hit cap.

Last edited by Bellin : 09/30/08 at 5:06 PM.

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Old 09/30/08, 5:02 PM   #3240
huntcaudata
Piston Honda
 
Goblin Death Knight
 
Bronzebeard
There's been a lot of talk of hunter +hit transferring to the pet. Has anyone on the beta tested if this applies to the +hit gained from surefooted? I'm wondering, if it doesn't, if it will be worth the points when +hit will still have value after gaining +6% to help get your pet to the cap as well.

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Old 09/30/08, 5:04 PM   #3241
noth
Von Kaiser
 
Dwarf Hunter
 
Windrunner
Originally Posted by Steelfleece View Post
You can't really "skip" Bloodthirsty and get Phoenix/Lick Your Wounds anyway since it's required for them. I'd still say Pet Calculator - Wowhead is the best Ferocity DPS pet build (for people without the 51 point BM talent), though I guess the point in dash could go to Great Stamina if it's needed.
We're agreeing, there, just badly. The post above mine suggested not taking bloodthirsty, which is what i was disagreeing with. In fact, our suggested specs are identical except you took charge & I took a point in stam, and I think either one would be a valid choice.

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Old 09/30/08, 5:09 PM   #3242
Nakari
Piston Honda
 
Nakari's Avatar
 
Orc Hunter
 
Destromath (EU)
Originally Posted by huntcaudata View Post
There's been a lot of talk of hunter +hit transferring to the pet. Has anyone on the beta tested if this applies to the +hit gained from surefooted? I'm wondering, if it doesn't, if it will be worth the points when +hit will still have value after gaining +6% to help get your pet to the cap as well.
Pets gain the 3% hit from Surefooted.

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Old 09/30/08, 5:12 PM   #3243
Trickytrout
Von Kaiser
 
Night Elf Hunter
 
Zul'Jin
I may be missing something here, but why would anyone even consider BM w/o taking the 51 point talent? Devilsaurs have a 9% damage increase, and considering our pet is 50% of our DPS, that's 1 talent point for a 4.5% increase to our total DPS. If I am missing something though, please tell me.

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Old 09/30/08, 5:16 PM   #3244
Bellin
Von Kaiser
 
Bellin's Avatar
 
Dwarf Hunter
 
Bronzebeard (EU)
At this moment Cat is doing better dmg than Devilsaur (tho Rake seems broken). And devs said difference will be in 4 extra talent points not in Exotic pet's abilities, but at this moment all dps talents, in ferocity tree, can be reached without additional 4 talent points.

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Old 09/30/08, 5:21 PM   #3245
Kiera
Von Kaiser
 
Kiera's Avatar
 
Night Elf Hunter
 
Mannoroth
Originally Posted by Trickytrout View Post
I may be missing something here, but why would anyone even consider BM w/o taking the 51 point talent? Devilsaurs have a 9% damage increase, and considering our pet is 50% of our DPS, that's 1 talent point for a 4.5% increase to our total DPS. If I am missing something though, please tell me.
Seems like all Ferocity pets have a 10% damage increase, not just Devilsaurs (please correct me if I am wrong).

As has probably already been mentioned here, the main draw of the 51pt talent is not in the exotics themselves, but in the 4 extra pet talent points you receive.

Edit: Bellin posted as I was posting, whoops!

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Old 09/30/08, 5:23 PM   #3246
Trickytrout
Von Kaiser
 
Night Elf Hunter
 
Zul'Jin
Originally Posted by Bellin View Post
At this moment Cat is doing better dmg than Devilsaur. And devs said difference will be in 4 extra talent points not in Exotic pet's abilities, but at this moment all dps talents, in ferocity tree, can be reached w/o additional 4 talent points.
What is the point of an exotic pet in the first place then? If they don't have anything special to offer, then there is absolutely no point to them other than looks and 'different' abilities, which don't yield any DPS increase.

They might as well scrap the whole idea of exotic pets and just make the 51 point BM talent 4 extra pet talent points if what you said is correct.

Seems like all Ferocity pets have a 10% damage increase, not just Devilsaurs (please correct me if I am wrong).
Devilsaurs get monstrous bite, which does damage and increases the pet's damage by 3%, stacking 3 times.

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Old 09/30/08, 6:05 PM   #3247
Cranch
Don Flamenco
 
Dwarf Hunter
 
Perenolde
Apologies, I was stupid and forgot the 3 minute cooldown on Readiness. At least no one else noticed and corrected my dps figures...

Talented, BW is every 1.4 minutes (70% x 2 minutes.) Triggering Readiness gives you an extra one every 3 minutes (not every 1.4 minutes as I had before.) Total dps increase is thus (10+50)*18/180/2 = 3% assuming 50/50 split of hunter/pet damage.

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Old 09/30/08, 6:07 PM   #3248
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by Trickytrout View Post
What is the point of an exotic pet in the first place then? If they don't have anything special to offer, then there is absolutely no point to them other than looks and 'different' abilities, which don't yield any DPS increase.

They might as well scrap the whole idea of exotic pets and just make the 51 point BM talent 4 extra pet talent points if what you said is correct.
Rake is currently ignoring armour and scaling rather ridiculously. Expect it to get changed or at least toned down.

If I were to take the BM 51pt talent it would be for pet survivability for specific fights. An extra 9% damage reduction from magic or more health/armour depending on the fight would be worth it. It allows for flexibility when spec'ing a pet, rather than having to go the straight route and pick all the 'dps' talents.


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Old 09/30/08, 6:50 PM   #3249
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Trickytrout View Post
What is the point of an exotic pet in the first place then? If they don't have anything special to offer, then there is absolutely no point to them other than looks and 'different' abilities, which don't yield any DPS increase.

They might as well scrap the whole idea of exotic pets and just make the 51 point BM talent 4 extra pet talent points if what you said is correct.
My take on Blizzard's philosophy regarding exotic pets is twofold: 1) it gives BM hunters something identifiable that sets them apart (or makes them a target, as the case may be) and 2) it gives them access to some pet specials that are slightly better than non-exotic counterparts.

Exotic pets are indeed better than their non-exotic counterparts (putting aside bugged or overtuned abilities from non-exotics), but they aren't designed to be so much better such that it's stupid not to use one if you've specced that far. They want to preserve the ability of 51-point BM hunters to use whatever pet they want, particularly since Blizzard has put so much work into redesigning them all.

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Old 09/30/08, 7:08 PM   #3250
Dalinoth
Glass Joe
 
Troll Hunter
 
Bloodscalp
A quick question from a new-comer please...

For someone new to both these forums and really understanding hunter mechanics, can someone please explain why all the new Wrath builds are speccing 5/5 in IAotH. To me, it seems pretty useless, especially when haste will be so abundant in Wrath. Thanks in advance.

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