Update:
- Added more missing Ulduar items
- Fixed bug involving noxious stings and serpent sting at 0 frequency
- Added a setting to disable prioritising Aimed/Arcane/Multi shot over Steady Shot for the rotation test.
- Added a setting that controls how ArP procs from trinkets are handled. Either normal, always on or off.
- Added option to save glyphs with talent specs on the Talents tab
- Changing Glyphs/Talents should now automatically retest the rotation if you are using the rotation test
The sheet now automatically reruns the rotation test on glyph/talent/rotation changes (Gear/Buffs still need a manual re-run), because judging by the amount of posts/PMs people forget to do it a lot. I've tweaked the test a bit performance wise so hopefully it shouldn't be a big performance hit.
On my computer the whole test + updating cells in the sheet takes 0.7s-0.8s which is fast enough to make changing talents snappy enough (biggest part of that time is spent by Excel updating cells in its slow and kludgy way, rather than actual computation).
This version should also fix the issue Whitemane reported.