I'm a little baffled here... I must have set something wrong somewhere.
Greatness shows as my best trinket by far in my Imp Stings Surv spec. Just above 50 DPS better than Death's Choice (H). That just isn't right. The delta is 556.14 compared to my regular Death's Choice of 443.02. Interestingly HWT is ranked second at a loss of only 2.11 DPS. I know that Greatness is awesome for Survival, which is why I have kept it for so long. But I am beginning to consider other options than just DC and DBW, but it is a little hard when the calculations are wonky for some reason.
On a related note, in my MM spec the regem options in the gearplanner are quite odd. I don't know what to make of them. The Frost Emblem cloak shows as being almost 50 DPS better with some regemming... But how? I use a 20 Agi gem and the socket is blue. A similar tale happens elsewhere. Other options show losses (20 DPS here 15 DPS there), and it is overall quite hard to make sense of. Now I have not used the regemmer much, mainly because before it showed I could gain something like 2 DPS by changing 5 gems or something like that. But if I change the gems listed now there is nothing fitting the results in the planner. Meanwhile my Surv spec does not see any regemming difference at all.
On a non-related note, I enabled PvP gear and to my dismay saw that the 264 weapons are better than normal Zod. At least they aren't better for Survival.
With kill shot glyph and no chimera shot glyph spreadsheet give my dps go up for 150 if i use chimera aimed kill prio over kill chimera aimed.
It depends on fight duration on end Rotation test tab if you get time for 1. extra kill shot value on kill shot going up.
Same is with fight duration if fight is set on 5 min you get one CotW and Rapid fire if you surval for example and if fight is 6 min you get 2 so you doing more dps in 6 min fight then in 5 min.
So even if you see something as upgrade in spreadsheet check last few spells in Rotation test and use your brain because numbers can lie :-) .
Just for the record, I think there's an additional change between version H and version G that isn't listed above, which is that version G didn't seem to include the averaged out Culling of the Herd and 2pc T10 bonuses when calculating Serpent Sting and as a result Chimera-Serpent damage. This is distinct from the new option to roll % modifiers, since it affects DPS even when that option is disabled - in version H, serpent sting and chimera-serpent both show higher DPS than in version G since they're getting a slightly higher % damage modifier even with the new option disabled.
Coming back to this, I'm a bit confused about whether the sheet is doing the right thing here when the new option is ON. When the option is on, it seems like it's factoring in a constant 115% damage modifier to SrS damage from 2pct10 and a constant 103% from CotH. This is fine for actual serpent sting damage, but it's not for Chimera-Serpent damage is it? AFAIK Chimera-Serpent damage is based off your current AP and % damage modifiers, not current AP and any % damage you may have had at time of last SrS application. Yet this value in cell H152 is being used for the Chimera-Serpent calculation. Basically your Chimera Shot DPS shouldn't change whether you have the option on or not, just your Serpent Sting DPS.
Am I missing an adjustment somewhere Shandara? I'd think for the H152 calculation we'd want to exclude those 2 % modifiers, since their only effect on Chimera-Serpent should be if they are actually procced when you fire chimera, which is accounted for by the average adjustment in H160.
Also, is the sheet trying to account for the steadyshot lost to reapplying SrS at least once on an ideal fight? It's a small change, but probably necessary for correctness.
The latest version is not loading my gear from the EU armory. It says the server is down or that my character does not exist on that server. I don't use any proxy. I had no problems with the previous version.