Excuse me if my post is not supposed to be in this thread, I haven't been able to find an answer to my question elsewhere and it's been breaking my balls for months now.
In the spreadsheet, if a player has 100% armor penetration, the spreadsheet says:
Target Armor Reduction
Target Armor 10643
Effective Armor 315
For Hunter 2,03%
For Pet 34,68%
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Looking at the formula from
here, I believe the above is incorrect (or, perhaps more likely, I'm missing something).
If (level<60)
C=400+85*targetlevel
Else
C=400+85*targetlevel+4.5*85*(targetlevel-59);
For a level 80 target, C=15232.5. For a level 83, C=16635.
The cap for Armor Penetration then is: (armor + C)/3.
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Target Armor is 10643. Applying Sunder Armor and Faerie Fire will reduce this to 0.80 * 0.95 * 10643 = 0.76 * 10643 = 8088.68. Using the formula for the Armor Penetration cap:
(8088.68 + 16635)/3 = 8241.226666∞
"The game chooses the minimum of x and y" - in this case 8088.68 armor vs. 8241.226666∞. Armor is the lowest number, and therefore all the armor should be removed by Armor Penetration.
My question is: How do you come up with 315 effective armor?