Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Hunters

Closed Thread
 
LinkBack Thread Tools
Old 12/08/08, 7:46 PM   #876
sihyunie
Piston Honda
 
Dwarf Hunter
 
Bonechewer
Are pet skills like scorpid poison and lightning breath still dependent on pet's spell power, or were they changed to scale with pet's ap at 3.0?

Offline
Old 12/08/08, 8:11 PM   #877
dragoonvengance
Von Kaiser
 
Murloc Shaman
 
Mug'thol
So.....Testing the ap given to a pet from beast.
My findings are that aspect of the beast increases the pets component in his AP by 21%.
The glyph increases that 21% to 25.5% approx. Tested this with several pets and the numbers come out to be very close.

The hunters component of the pets AP is only derived from the hunters ranged AP never from his melee. I concluded this because I added a scroll of str to my hunter which never changed the pets AP.

Now aspect of the beast increases the hunters benefit to the pet from 22% to 26.5% unglyped and from 22% to 27.5% while glyphed.

Reasoning behind this madness? No clue, but that seems to be what I'm seeing consistently. Shandara, If you don't want to incorperate this current information about beast could you give us an unlocked spreadsheet so I can make the changes and model beast to see how it compares to dragonhawk?

Can anyone else test this and see if you see similar results?

Thank you

Offline
Old 12/08/08, 8:16 PM   #878
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by dragoonvengance View Post
So.....Testing the ap given to a pet from beast.
My findings are that aspect of the beast increases the pets component in his AP by 21%.
The glyph increases that 21% to 25.5% approx. Tested this with several pets and the numbers come out to be very close.

The hunters component of the pets AP is only derived from the hunters ranged AP never from his melee. I concluded this because I added a scroll of str to my hunter which never changed the pets AP.

Now aspect of the beast increases the hunters benefit to the pet from 22% to 26.5% unglyped and from 22% to 27.5% while glyphed.

Reasoning behind this madness? No clue, but that seems to be what I'm seeing consistently. Shandara, If you don't want to incorperate this current information about beast could you give us an unlocked spreadsheet so I can make the changes and model beast to see how it compares to dragonhawk?

Can anyone else test this and see if you see similar results?

Thank you
I was already working on this and it is in the next release. My test results are the same as yours.


Offline
Old 12/08/08, 8:51 PM   #879
Rokh
Piston Honda
 
Orc Hunter
 
Emerald Dream
Well, Aspect of the Beast increases your melee AP by 10%.. so that alone will boost the pet's AP up some past what you'd expect.. it's not just a flat 10% increase.

Edit: Nevermind, I am seeing that pets don't gain anything from Melee AP.. interesting.

My raw numbers:

WITHOUT Aspect of the Beast Glyph:
1478 Pet AP before AotB
1789 Pet AP after AotB
311 (21.04%) gain from AotB

WITH Aspect of the Beast Glyph:
1478 Pet AP before AotB
1854 Pet AP after AotB
376 (25.43%) gain from AotB

Last edited by Rokh : 12/08/08 at 9:18 PM.

Offline
Old 12/08/08, 8:59 PM   #880
 Intermission
Spiral out, keep going
 
Intermission's Avatar
 
Undead Mage
 
Frostmourne
Originally Posted by Rokh View Post
Well, Aspect of the Beast increases your melee AP by 10%.. so that alone will boost the pet's AP up some past what you'd expect.. it's not just a flat 10% increase.
That goes against this:
Originally Posted by dragoonvengance View Post
The hunters component of the pets AP is only derived from the hunters ranged AP never from his melee. I concluded this because I added a scroll of str to my hunter which never changed the pets AP.
It makes a lot more sense to scale off your ranged AP. Come to think of it, I think that's even in an in-game tooltip somewhere on the character/pet screen. I had always assumed it was ranged AP.

Australia Offline
Old 12/09/08, 1:09 AM   #881
Gman390
Glass Joe
 
Dwarf Hunter
 
Area 52 (EU)
Hyperspeed Accelarators

Has the Hyperspeed Accelarators glove inchant been calculated under the "item calculations” on the Calculations tab of the spreedsheet?

I tried to do a search and I havent found any info on this.

Thanks
G

Offline
Old 12/09/08, 1:25 AM   #882
sihyunie
Piston Honda
 
Dwarf Hunter
 
Bonechewer
So for fun, I basically entered best gears for each slot with T7 shoulders and legs.
With all raid buffs, it's sitting at 6019 AP, 42.9% crit, 99.83% hit, and some haste, ArP etc.
Now, the spreadsheet is indicating that 2 AP > 1 Hit, which I've never seen before (2 AP = 1, 1 Hit = .97, 1 Agi = .88, 1 ArP = .686, 1 Crit = .545).
Do we scale that well with AP? We might not even have to hit cap if this is true.
I also see that scorpid is about 400 dps higher than cat at this AP. A big nerf bat inc?
I know that scorpid poison dps is situational (i.e. if we can maintain the poison on one target the whole fight or not), but it still seems way too good.

Offline
Old 12/09/08, 2:03 AM   #883
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Ah good to see some results on the Beast issue, it is definately strange at this time. But that calculation in the FAQ thread was pretty damn convincing, I guess it was just a coincidence.

sihyunie, that's a tough question to answer since the spreadsheet doesn't take into account the pethit that only jumps in full percentages. That means the closer you get to a percentage in Hit, the more valuable Hit becomes. Conversely, as soon as you pass a percentage, Hit takes a nosedive of epic proportions. So Hit should always be applied in large chuncks.
AP scales pretty much the same all the time so it is always a dead given value.

With Hit and AP that close, and you have the best gear in that setup, how many options are really around where you will sit and look at 20 AP vs 10 Hit? It is going to be hell of a lot more varied. So for ease of 'stacking' calculate them even. Though I would say that Hit holds another advantage that the spreadsheet can't factor in. Tranq might yet become highly important, don't want misses there... And, a miss to a Kill Shot might just be that last little loss of hitrating. Only one shot... But what a shot to miss with. The AP loss for a Kill Shot isn't that much (20 AP on a Kill Shot is hardly worth mentioning), but the miss itself is. AP is even across the board, misses aren't.

So when the variance is that small I wouldn't go and say AP is better. What does surprise me is the value of ArP though. Especially compared to Crit (of course at 43%, Crit is hardly that important anymore, most procbased talents are filled to the brim by then).

Offline
Old 12/09/08, 3:12 AM   #884
turbo_012
Von Kaiser
 
Orc Hunter
 
Mal'Ganis
I got the new 79a version, it's great!

I'm still wondering if the attack power buff of dragonhawk and hawk is correctly incorporated.

They both have different amount of attack power buff but I don't see any change.

Also to help out the data here's my stats at 80, I made sure I was gearless and no points on talents making it empty as possible.

Orc 80
mining lvl: rank 5 (+300 hp)

8744 hp (this includes the mining buff)
6071 mana

base stats:
strength 77
agility 178
stamina 130
intellect 87
spirit 100
armor 356

melee: (unarmed 341/400)
damage 57-58
speed 2.00
power 395
hit rating 0
crit chance 0.00%
expertise 0

ranged: (ungeared so weapon skills doesn't apply)
damage n/a
speed n/a
power 328
hit rating 0
crit chance 0.00%

spell: (just for completeness)
bonus damage 0
bonus healing 0
hit rating
crit chance 4.12%
haste rating 0
mana regen 26

defense: (399/400 defense)
armor 356
defense 399
dodge 14.88%
parry 4.96%
block 0.00%
resilience 0

ranged: (with 400/400 bow skill and "reinforced bow" white bow with no stats)
damage 67-83
speed 1.91
power 328
hit rating 0
crit chance 0.60%

hope it helps! Trying to help the stats be the same as the in game one. It kinda bothers me when i get the same gear and talents and everything setup but it show some offsets. So I can't fully say "oh I do x dps".

edit: fixed a stat.

Last edited by turbo_012 : 12/09/08 at 3:09 PM.

Offline
Old 12/09/08, 4:39 AM   #885
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
I'm not sure what your problem is with Hawk and Dragonhawk.

Aspect of the Hawk is rank 1-8 and ends at level 68 with 155 AP.
Aspect of the Dragonhawk is rank 1-2 at level 74-80 with 230 and 300 AP.

You can select rank 9-10 Hawk (from before the addition of Dragonhawk) in the sheet but if you do that's definitely 'user error'. Both hawk and dragonhawk use the same table of spell values on the "Spell Values" tab. This was the easiests way to incorporate Dragonhawk into the sheet since it is purely a cosmetic name change and none of the effects actually change.


Offline
Old 12/09/08, 7:38 AM   #886
Hawk
Glass Joe
 
Night Elf Hunter
 
Khadgar (EU)
Been using the spreadsheet for awhile and just like to say thanks for all the work you have done on it. I have not had any issues with the sheet until today when I saw my hit at 277 but my hit chance vs lvl 83 mob was 100%.Now as you can see if you click armory link I dont have focused aim in talents or any buffs to boost hit currently on the sheet either, so my question is has the hit cap without FA changed? or is it a spreadsheet bug?

Hawk

Offline
Old 12/09/08, 8:28 AM   #887
Whitemane
King Hippo
 
Orc Hunter
 
Tarren Mill (EU)
Originally Posted by Hawk View Post
Been using the spreadsheet for awhile and just like to say thanks for all the work you have done on it. I have not had any issues with the sheet until today when I saw my hit at 277 but my hit chance vs lvl 83 mob was 100%.Now as you can see if you click armory link I dont have focused aim in talents or any buffs to boost hit currently on the sheet either, so my question is has the hit cap without FA changed? or is it a spreadsheet bug?

Hawk
Maybe you should read Hit rating and also try reading this thread

Offline
Old 12/09/08, 3:16 PM   #888
turbo_012
Von Kaiser
 
Orc Hunter
 
Mal'Ganis
Originally Posted by Shandara View Post
I'm not sure what your problem is with Hawk and Dragonhawk.

Aspect of the Hawk is rank 1-8 and ends at level 68 with 155 AP.
Aspect of the Dragonhawk is rank 1-2 at level 74-80 with 230 and 300 AP.

You can select rank 9-10 Hawk (from before the addition of Dragonhawk) in the sheet but if you do that's definitely 'user error'. Both hawk and dragonhawk use the same table of spell values on the "Spell Values" tab. This was the easiests way to incorporate Dragonhawk into the sheet since it is purely a cosmetic name change and none of the effects actually change.
I wasn't aware that there was a rank 9-10 for hawk, I guess it was only from beta. So When I change from hawk to dragonhawk I assumed it would go from hawk rank 8 to dragonhawk rank 2 because those are the skills I have. That's what I was confused about. If the hawk rank 9-10 were outdated why keep them?

Last edited by turbo_012 : 12/09/08 at 3:38 PM.

Offline
Old 12/09/08, 3:18 PM   #889
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by turbo_012 View Post
I wasn't aware that there was a rank 9-10 for hawk, I guess it was only from beta. So When I change from hawk to dragonhawk I assumed it would go from hawk rank 8 to dragonhawk rank 2 because those are the skills I have. That's what I was confused about. If the hawk rank 9-10 were outdated why keep them?
Because it saved me the hassle of changing any calculations. Selecting Dragonhawk uses rank 9-10 Hawk and is just a cosmetic change.


Offline
Old 12/09/08, 4:05 PM   #890
Ebonleaf
Von Kaiser
 
Night Elf Hunter
 
Stormrage
Get ready to change some calculations. (refering to GC's post today)

Offline
Old 12/09/08, 4:11 PM   #891
turbo_012
Von Kaiser
 
Orc Hunter
 
Mal'Ganis
I did some more calculations to help out.

This is for orc hunter at 80

I had mining rank5 +300 hp so I made sure I subtracted that.

base hp is 7324 as you know for each stat it is 10 hp except for the first 20 which are 1 hp each.

base armor is 356

base mana is 5046 and as you know for each stat it is 15 mana excpet for the first 20 which are 1 mana each.

base attack power is 160 and it seems from the stat it ignores 10 agi and after that 1 agi is 1 attack power.

If there's any differences with other players please feel free to correct them.

Offline
Old 12/09/08, 7:25 PM   #892
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Important: This release includes the upcoming nerfs to various abilities, use the previous version if you don't want them.

Update:
- Aspect of the Beast now double-dips
- Implemented -4,8% crit depression for level 83 targets as per Vulajins testing (both hunter and pet). Also changed target dodge for pets to 6,5% for level 80 pet vs 83 boss)
- Saving a profile now stores the used buffs for that profile as well (this breaks the importing of gear/settings, but not saved buff profiles/talent specs)
- fixed socket on Grotesque Handgrips
- Readiness now also resets Kill Command
- Implemented hand enchant 'Hyperspeed Accelerators'
- Heroism is now averaged over a 5minute duration, setting to turn it off or 'once per fight' on Settings tab. Reduces both hunter and cast speed
- Steady Shot scaling now 10% Ap
- Readiness no longer affects BW
- Kill Shot CD now 15 seconds
- Kindred Spirits now 3/6/9/12/15% pet damage
- Serpent's Swiftness now 2/4/6/8/10% pet speed increase

Last edited by Shandara : 12/09/08 at 7:57 PM.


Offline
Old 12/09/08, 7:47 PM   #893
Elendril
KIND OF A BIG DEAL
 
Elendril's Avatar
 
Night Elf Hunter
 
Ner'zhul
Err - Heroism does not impact hunter GCD - is there some change that causes this that I'm missing somewhere?

Offline
Old 12/09/08, 7:54 PM   #894
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by Elendril View Post
Err - Heroism does not impact hunter GCD - is there some change that causes this that I'm missing somewhere?
No, it's just late. I meant casting speed.


Offline
Old 12/09/08, 8:15 PM   #895
Elendril
KIND OF A BIG DEAL
 
Elendril's Avatar
 
Night Elf Hunter
 
Ner'zhul
Is there a way other than using the custom gear sheet to input values and calculate results? Basically what I'm interested in is simulating my damage output with current gear pre-nerf and post-nerf as well as extrapolating what my dps would be pre-nerf with, say, 8000 AP and 45% crit and then comparing it to post-nerf dps to get an idea of the impact of these changes on hunter scaling

Offline
Old 12/09/08, 8:33 PM   #896
Burakan
Banned
 
Tauren Hunter
 
Argent Dawn
Could you please post the 79 version again. It's a little early to jump the gun on the nerfs imo.

Offline
Old 12/09/08, 9:28 PM   #897
LarsVegas
Glass Joe
 
LarsVegas's Avatar
 
Orc Rogue
 
Lothar (EU)
After a quick test with the new version of the spreeadsheet it resulted in a loss of around 65 dps. I exptected much more. Now the main question is the cat nerf

Offline
Old 12/10/08, 5:12 AM   #898
turbo_012
Von Kaiser
 
Orc Hunter
 
Mal'Ganis
I got a whisper in game about bloodelf stats so here it is...

Credit goes to "Cianianie"
Bloodelf 80
mining lvl: rank 6 (+500 hp)

His/her stats were
strength 71
agility 183
stamina 126
intellect 94
spirit 96
armor 366

Notes from the user:
as of now the spreadsheet lists 30 less agi and 21 less intellect
stamina/strength/spirit was ignored since they are not dps related.

Offline
Old 12/10/08, 5:36 AM   #899
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
The first page now has a link to the previous version (v79a).


Offline
Old 12/10/08, 11:51 AM   #900
Zwaineroth
Von Kaiser
 
Orc Hunter
 
Maelstrom
A quick bug report: In v80, my bow (Arrowsong) doesn't seem to register at all in the gear planner; it worked fine in v79a.

Also a quick feature request: A location in the gear planner for comparing two-handers with two one-handers, including one-hander enchants versus two-hander enchants, as enchants is where one-handers seem to make the most gain on two-handers.

Anecdotally, with the nerfs factored into the new sheet, my straw-man DPS went down from 6100 to 5500 with a Scorpid, and 5600 to 5200 with a Cat. Given that I've only been able to hit 5500 with a Scorpid on Patch, I'd say I'll be knocked down to 4800-5000 after the nerfs. These results are OK (a little low given my gear and in comparison to Mages/Locks I raid with), but the scaling with gear in the future seems problematic.

Thanks so much for working on this Shandara, it's an invaluable resource for all of us and your hard work is very appreciated.

Offline
Closed Thread

Go Back   Elitist Jerks » Hunters

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Moonkin DPS Spreadsheet Efejel Druids 1925 11/04/08 3:34 PM
Hunter lvl 70 DPS spreadsheet Solaris Public Discussion 12 12/03/06 7:09 AM