Originally Posted by Cranch
Per the calculations page, Grim Toll averages out to around 100 ArP. You can put in to the hand-adjust fields on the Gear page the same values as that trinket (83 hit, 100 ArP) and get the same results as putting the actual trinket in. So there's nothing broken with the trinket implementation.
It is true that the gear planner undervalues Grim Toll by about 21 dps for some reason but the gear planner is just a guide -- you should always insert your gear into the Gear page for the best estimation of actual dps.
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I think the issue with grim toll being rated so low in some situations is the massive amount of hit on it.
I always assumed that the gear in the planner was rated based on dps change if the item in question replaced what was currently equipped.
The problem with Grim Toll, to my un-excel-expert eyes is that when the value of the trinket is being calculated it is done so based on your total hit, not on what your %hit would be without the +83 hit on the trinket. Check the contribution of the trinket when you are 80 hit below cap vs when you are at the cap (i.e. with and without the trinket). Make sure that you hit the "calc attributes" button between comparisons so that +hit is given the right contribution amount.