Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Reply
LinkBack (1915) Thread Tools
Old 02/27/09, 11:59 AM   #1726
SenorPez
Von Kaiser
 
Dwarf Hunter
 
Muradin
Originally Posted by Neverest View Post
Hi, one silly question, I just download the Spread sheet, but I can't use any option as CalcAttributes or Import from File. Because it keep saying the file is read-only(using Excel 2007), it's protected, and when I try to unprotect it it needs a password. Anything I can do about it? Thanks!
You don't need to unprotect the sheet. Protection is there so that you don't screw up any of the formulas that run behind the scenes.

Make sure:
  • You're using Excel, and not something like Works or OpenOffice that's masquerading as Excel.
  • You're not running on a Mac. VBA support on Mac Office is gone.
  • You've enabled macros. Many of the buttons, including the ones you're mentioning, are tied to macros. If you've got macros disabled, they won't do anything.

Taming an untextured cube.
 
User is offline.
Reply With Quote
Old 02/27/09, 12:13 PM   #1727
baklava
Von Kaiser
 
Night Elf Hunter
 
Sunstrider (EU)
Something is weird, when I spec to BM with the new pet talents with good items, I reached 8k dps... :S is it possible?
 
User is offline.
Reply With Quote
Old 02/27/09, 12:55 PM   #1728
alienangel
Bald Bull
 
alienangel's Avatar
 
Draenei Hunter
 
Eredar
That's what my sheet is showing too, at least with 85a (85b slightly lower of course). The pet does 1.5 times the DPS I do o.O

Make sure you don't still have explosive shot in your shot rotation though.
 
User is offline.
Reply With Quote
Old 02/27/09, 1:34 PM   #1729
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by alienangel View Post
That's what my sheet is showing too, at least with 85a (85b slightly lower of course). The pet does 1.5 times the DPS I do o.O

Make sure you don't still have explosive shot in your shot rotation though.
Well the Wild Hunt pet talent increases the AP your pet gets from 22% to 62%. Given how well pets scale with AP this is not a bug with the sheet but the result.

 
User is online.
Reply With Quote
Old 02/27/09, 2:31 PM   #1730
Ebonleaf
Von Kaiser
 
Night Elf Hunter
 
Stormrage
Nevermind, I figured it out.
 
User is offline.
Reply With Quote
Old 02/27/09, 2:35 PM   #1731
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by Ebonleaf View Post
Nevermind, I figured it out.
Which cells bug out? I've tried it myself but I can't seem to get it to bug.

 
User is online.
Reply With Quote
Old 02/27/09, 3:40 PM   #1732
jon-spain
Glass Joe
 
Orc Hunter
 
Anachronos (EU)
Aspect Modes - Viper OOM

Hi, first time using the spreadsheet so this may be a silly question, but here goes.

I've cleared the spreadsheet and set up all the tabs as per my current char (including shot rotations etc.) and whilst the Pet dps calculations seem to be almost spot on compared to some training dummy tests I've done, my own dps seems to be considerably out.

Now I know this may be because I'm nit the perfect hunter ;-) however the discrepency is over 10% and as far as I can tell unlike my test dummy runs the spreadsheet is never modelling me go into viper aspect.

Looking at the shot rotation tab the Aspect usage has the following values (the values also don't change when I change the aspect usage setting - although the title cell does).

Aspect Usage (mode: Viper - Regen)	
Viper Regen                       569.26
Normal Regen                      14.77
Regen from Mana Potion            0.00
Mana Expenditure                  167.20
Time to Full                      25.94
Time to OOM                       70.92
Viper time needed to last fight   29.21
Aspect of the Beast Uptime        0.00%
Viper Uptime                      0.00%
Hawk Uptime                       100.00%
Viper Damage Penalty              0.00%
Aspect of the Beast AP bonus      0.00%
Aspect of the Hawk Penalty        0.00
So my question is, if it knows 'viper time to last fight' is ~30 seconds why is viper uptime 0% and Hawk uptime 100%.

Am i just completely missing the point?

Sythe
 
User is offline.
Reply With Quote
Old 02/27/09, 3:51 PM   #1733
Ebonleaf
Von Kaiser
 
Night Elf Hunter
 
Stormrage
Originally Posted by Ebonleaf
Nevermind, I figured it out.

Which cells bug out? I've tried it myself but I can't seem to get it to bug.
I was being foolish and dropped too many points in. On a side note, that might not be a bad idea. Add in a little points counter, for how many you have left or something. Just a thought.
 
User is offline.
Reply With Quote
Old 02/27/09, 5:35 PM   #1734
Argg0
Von Kaiser
 
Troll Hunter
 
Warsong
Is Berserking (Troll Racial) implemented? There is a minor DPS loss on using it.
 
User is offline.
Reply With Quote
Old 02/27/09, 6:53 PM   #1735
alienangel
Bald Bull
 
alienangel's Avatar
 
Draenei Hunter
 
Eredar
Originally Posted by Shandara View Post
Well the Wild Hunt pet talent increases the AP your pet gets from 22% to 62%. Given how well pets scale with AP this is not a bug with the sheet but the result.

Oh I wasn't implying that the sheet is bugged sorry, I was replying to reassure the poster that pets are in fact ridiculously OP as BM right now if their AP tooltips are correct.
 
User is offline.
Reply With Quote
Old 02/28/09, 6:44 AM   #1736
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by alienangel View Post
Oh I wasn't implying that the sheet is bugged sorry, I was replying to reassure the poster that pets are in fact ridiculously OP as BM right now if their AP tooltips are correct.
I wasn't implying you were implying that either. English is not my main language, sorry.

Update:
- Rapid Fire is now off the GCD for the rotation test.
- Kill Shot on the GCD again
- Filter pet ability dropdown menu to remove all the spurious "none" entries
- Changed boss armor to 10650 and changed the way armor reduction %-based effects are handled
- All pets now have normalized 105% damage/armor/hp
- Pet spell-hit now is the same as physical hit
- Sunder Armor and Faerie Fire now multiplicative
- Feeding Frenzy now 8/16% bonus instead of 6/12%
- Roar of Recovery now 3 min CD
- Troll Berserking added
- Rotation test will now wait for ES/CS CD if they are less than 0.5 seconds to go.
- no L&L internal CD any more (as per testing on EJ)
- Heroism now has a 10 min CD (although it has a in-game CD of 5 mins the debuff you get is 10 mins)
This should cover most of the announced changes.

 
User is online.
Reply With Quote
Old 02/28/09, 10:11 AM   #1737
Joheltro
Glass Joe
 
Joheltro's Avatar
 
Night Elf Hunter
 
Silvermoon (EU)
Using Chimera Glyph does not change dps at all over no glyph as MM with latest version.
Tried even with a shot rotation with only Chimera shot being used.
Same with Killshot glyph it seems.
 
User is offline.
Reply With Quote
Old 02/28/09, 10:21 AM   #1738
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
Originally Posted by Joheltro View Post
Using Chimera Glyph does not change dps at all over no glyph as MM with latest version.
Tried even with a shot rotation with only Chimera shot being used.
Same with Killshot glyph it seems.
My fault in part.

The current loaded profile on the sheet is my PTR test set-up. It has kill shot disabled on the settings page. Also, the latency is set to a higher value than normal (200ms) which means that even with 1 sec off Chimera Shot the GCD + latency makes it so you can't fire more Chimera Shots in any case.

Solution:
Clear the custom settings on the "Settings" tab and set latency back to 100 ms (i.e. 0,1 sec).

 
User is online.
Reply With Quote
Old 02/28/09, 7:46 PM   #1739
Sylvand
Piston Honda
 
Draenei Shaman
 
Spirestone
I have a question about the LnL calculations. In particular I'm looking at 85c with the 1/18/52 - Cat pre-PTR profile (I did change the latency to 100ms and set "Interleave Steady Shot for L&L" to No).

If I select "use shot rotation test" I tend to get a dps figure for ES of about 1990 (I've done 13 tests of 2500 shots so far). Disabling this setting shows a dps value of 2156, for a whopping 166 dps potentially overestimated (the STDEV of the trials I ran is about 20). Note that the special shot dps in these two cases is 3212 vs. 3382, or 170 dps difference. This strongly suggests an overestimation so I was curious how exactly this was formulated.

Looking through the settings, the "Lock&Load # of shots replaced" suggests that 2 "shots" get subtracted out while two ES get added in (i.e. 6 ticks).

However as I went over in the 3.1 changes thread, it should be more like 2 shots for 4/3 ES (i.e. 4 ticks). Using the numbers in the calculations sheet, we should have:

15202.12 damage in 4 ticks of ES
60.86 seconds between LnL proc
~250 increase in ES dps from LnL

Without LnL talent, ES is listed as 1781.50 dps, adding the 250 gives 2031.5, which is much closer to the 1990 but I believe it's still high because it doesn't factor in the 100ms latency that I'm using for the rest of the figures.

Anyway a lower bound for the damage lost will be 2 steady shots. It may be a bit higher than this if aimed shot or serpent sting are also delayed in the ES spam. Again by the spreadsheet, it should be:

7113.6 damage lost in steady shots per LnL
117 steady shot dps lost per LnL

250 - 117 is 133 net dps gain, adding onto the 3079 for the calculated special shot dps yields 3212 special shot dps, which is also the average I got out of the shot rotation tests I did. This of course should be a coincidence, considering my ES dps is showing a bit lower than what I calculated, but it's a sign that we're on the right track.

edit: I just wanted to note, I used the talent spec just as it was in the profile, meaning that these tests used an incorrect spec that uses 74 talent points and doesn't actually spec into black arrow. Hopefully, the findings are meaninful anyway.

Last edited by Sylvand : 02/28/09 at 8:04 PM.
 
User is offline.
Reply With Quote
Old 02/28/09, 8:35 PM   #1740
Chul
Piston Honda
 
Chul's Avatar
 
Orc Hunter
 
Proudmoore
Originally Posted by Shandara View Post
Well the Wild Hunt pet talent increases the AP your pet gets from 22% to 62%. Given how well pets scale with AP this is not a bug with the sheet but the result.
I doubt very much that is the way they'll do that as that would be a 200% increase. It'll be 22%*1.40 not 22%+40%.

Originally Posted by Skillstep
Why is it that other classes feel whole and simple and fluid yet hunter feels like directing a symphony as a paraplegic midget with tourettes?
 
User is offline.
Reply With Quote
Old 02/28/09, 9:06 PM   #1741
Sylvand
Piston Honda
 
Draenei Shaman
 
Spirestone
Originally Posted by Chul View Post
I doubt very much that is the way they'll do that as that would be a 200% increase. It'll be 22%*1.40 not 22%+40%.
The spreadsheet accurately models the current implementation of Wild Hunt as on the PTR right now (e.g. my pet will get an extra 1661 AP while my AP is 3955). It's widely agreed that it will change before going live but until there is an announcement there's no use in speculating.
 
User is offline.
Reply With Quote
Old 02/28/09, 9:47 PM   #1742
Chul
Piston Honda
 
Chul's Avatar
 
Orc Hunter
 
Proudmoore
Originally Posted by Sylvand View Post
The spreadsheet accurately models the current implementation of Wild Hunt as on the PTR right now (e.g. my pet will get an extra 1661 AP while my AP is 3955). It's widely agreed that it will change before going live but until there is an announcement there's no use in speculating.
No it doesn't. Wild Hunt does nothing on the PTR right now. Tested with a Tenacity pet and a Ferocity pet.

However, my scorpid pet does seem bugged with extra AP, which I cannot get rid of even with unlearning my pets talents. I think it may have worked like that at one point, but in the latest PTR version, it doesn't.

EDIT: Swapped my scorpid pet in an out of the stables, and its AP is back to normal and WH does nothing.

Originally Posted by Skillstep
Why is it that other classes feel whole and simple and fluid yet hunter feels like directing a symphony as a paraplegic midget with tourettes?
 
User is offline.
Reply With Quote
Old 02/28/09, 10:05 PM   #1743
Sylvand
Piston Honda
 
Draenei Shaman
 
Spirestone
Originally Posted by Chul View Post
No it doesn't. Wild Hunt does nothing on the PTR right now. Tested with a Tenacity pet and a Ferocity pet.

However, my scorpid pet does seem bugged with extra AP, which I cannot get rid of even with unlearning my pets talents. I think it may have worked like that at one point, but in the latest PTR version, it doesn't.

EDIT: Swapped my scorpid pet in an out of the stables, and its AP is back to normal and WH does nothing.
Untalent your pet and sic it on a training dummy. See how its melee strikes compare when it has 0/2, 1/2 and 2/2 Wild Hunt (wait ~15 seconds for the talents to kick in). It is clearly working. I agree there is a bug somewhere though, either in the UI or in how pet talents are working with dual spec. Those bugs are easily enough worked around though.
 
User is offline.
Reply With Quote
Old 02/28/09, 10:07 PM   #1744
Sebudai
Bald Bull
 
Sebudai's Avatar
 
Orc Hunter
 
Mal'Ganis
Yeah, my Wild Hunt works on the PTR. It didn't display the benefits of the talents in the pet window until my pet attacked something though. I think it's primarily just a display bug.
 
User is offline.
Reply With Quote
Old 02/28/09, 11:10 PM   #1745
Chul
Piston Honda
 
Chul's Avatar
 
Orc Hunter
 
Proudmoore
Yeah you're right. I added 2/2 WH and looked at the increase in Claw damage and calculated it would need 40% of my hunters AP to reach that. So it looks like the stamina part doesn't work at all, and the extra AP simply isn't showing on the UI.

Originally Posted by Skillstep
Why is it that other classes feel whole and simple and fluid yet hunter feels like directing a symphony as a paraplegic midget with tourettes?
 
User is offline.
Reply With Quote
Old 03/01/09, 2:08 AM   #1746
Steelfleece
Soda Popinski
 
Steelfleece's Avatar
 
Tauren Hunter
 
Mal'Ganis
Originally Posted by Chul View Post
No it doesn't. Wild Hunt does nothing on the PTR right now. Tested with a Tenacity pet and a Ferocity pet.

However, my scorpid pet does seem bugged with extra AP, which I cannot get rid of even with unlearning my pets talents. I think it may have worked like that at one point, but in the latest PTR version, it doesn't.

EDIT: Swapped my scorpid pet in an out of the stables, and its AP is back to normal and WH does nothing.
Must be an isolated incident. I JUST NOW logged in to check, and both 1/2 Wild Hunt and 2/2 Wild Hunt Stamina AND Attack Power tooltips updated properly after taking the talent, then mounting/dismounting.

affect –verb (used with object) 1. to act on; produce an effect or change in
effect –noun 1. something that is produced by an agency or cause; result; consequence
Know the difference.
 
User is offline.
Reply With Quote
Old 03/01/09, 2:43 AM   #1747
Dch48
Von Kaiser
 
Night Elf Hunter
 
Draka
Wild hunt is working perfectly on the PTR. It gives my pets almost 50% more health. The only thing that does happen is this. When you select the talent, the pet's AP does not change until you change aspects. I changed from DH to Viper and then back and it works perfectly and does retain it if the pet is stabled and then brought back out. Changing the aspects seems to force a recalculation of the contributions from the Hunter's stats. I also do not think that the way it is working will be changed. Ghostcrawler has already said that they like where BM is right now and when I plug my gear into the spreadsheet with the survival spec, and then redo the AP gems and enchants with agility, The dps I come up with is almost identical to my BM spec. This is what they were aiming at and I think they have hit the mark.

The thing that is not working right on the PTR is furious howl. It ups the wolf's AP but does nothing for the Hunter.

Last edited by Dch48 : 03/01/09 at 2:53 AM.
 
User is offline.
Reply With Quote
Old 03/01/09, 2:28 PM   #1748
Nooska
Piston Honda
 
Blood Elf Hunter
 
Argent Dawn (EU)
I'm not sure this is a bug report, but its a report of an oddity.

Version 84 (I am using it for live, so hevn't upgraded, but I doubt the behavior has been changed)

It concerns the gear planners sorting of trinkets.
Not so much the relative values (as those, of course, depend on the rest of my gear) but of the sorting after the relative values have been calculated:

Here is a Screenshot of what I mean:



Grim Toll is obviously the most dps contributing of my trinkets.
The sorting is set to "Assume 100% hit: No" (which should increase Grim Toll by a significant amount)

Going by the delta values, no other trinket would be a dps increase for me, yet Grim Toll sorts as number 10.
This has happened after I recalculated the attribute values recently, as it was showing as number 1 previously.

All this aside, For some reason sorting the trinkets places Grim Toll below several trinkets which have a negative delta value for both trinkets. I have previously experienced weirdness in sorting trinkets and 1-handers where what would be an upgrade to one would be a downgrade to the other, even though it wasn't intuitively so; The item would be an upgrade to my best, and a downgrade to my worst - but thats understandable due to the multiple factors that goes into calculating each items dps values - I guess the question in this is; is there a perfectly reasonable explanation for the sorting of an item beneath items with double negative delta values?


In case its of help, my current pawnstring is: ( Pawn: v1: "Nooska - Jakkon": Agility=0,75, Stamina=0, Intellect=0,438, RedSocket=12,747, YellowSocket=12,747, BlueSocket=12,747, MetaSocket=45,953, HitRating=0,762, CritRating=0,514, HasteRating=0,321, Ap=0,398, Rap=0,398, ArmorPenetration=0,473, Mp5=0 )
 
User is offline.
Reply With Quote
Old 03/01/09, 4:03 PM   #1749
Iru
Don Flamenco
 
Iru's Avatar
 
Draenei Hunter
 
Muradin
Sorting uses the slot position for priority, i.e. sorting looks at the item in trinket & ring slot 1 for ordering purposes. Swap the order of your trinkets in the sheet and see what happens

Last edited by Iru : 03/01/09 at 4:04 PM. Reason: clarity
 
User is offline.
Reply With Quote
Old 03/01/09, 6:21 PM   #1750
Shandara
Great Tiger
 
Shandara's Avatar
 
Night Elf Hunter
 
Azjol-Nerub (EU)
This is unfortunately a limitation of the implementation of the gear planner, since Trinkets are drawn from a single list and I can (obviously) only sort it one way at a time.

 
User is online.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Moonkin DPS Spreadsheet Efejel Druids 1925 11/04/08 3:34 PM
Hunter lvl 70 DPS spreadsheet Solaris Public Discussion 12 12/03/06 7:09 AM