For some reason the 4% from blood of the rhino is not factored in for pet health.
The Function reads
=1+IF(PetFamily="Tenacity",Pet!M9*0.02,0)
I think if the Function were changed to
=1+IF(FamilyTree="Tenacity",Pet!M9*0.02,0)
it would then work fine
I think this is similar to the fix that was implimented for the armor calculations?
Thanks for all your hard work