 |
| Welcome to Elitist Jerks |
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.
|
09/24/08, 3:24 PM
|
#201
|
|
Don Flamenco
|
I couldn't find where you add the 5% increased crit chance for Steady with the 4 piece T5 bonus. It appears not to be included since I can swap out a piece of T5 with an approximately equivalent item and not see a dps drop.
I care about that since I use the spreadsheet to figure out when I can break the 4xT5 set and come out ahead.
Thanks again for your work on the spreadsheet, and I hope you don't get burned out trying to follow Blizzard's constant changes.
|
|
|
|
|
|
09/24/08, 7:05 PM
|
#202
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Cranch
I couldn't find where you add the 5% increased crit chance for Steady with the 4 piece T5 bonus. It appears not to be included since I can swap out a piece of T5 with an approximately equivalent item and not see a dps drop.
I care about that since I use the spreadsheet to figure out when I can break the 4xT5 set and come out ahead.
Thanks again for your work on the spreadsheet, and I hope you don't get burned out trying to follow Blizzard's constant changes.
|
Ah, I knew I had forgotten something. I had re-done the crit section and removed everything, but must've forgotten to put it back in. I'll take it along next release.
|
|
|
|
|
09/24/08, 7:37 PM
|
#203
|
|
Piston Honda
|
Unless I'm missing something, multishot and arcane aren't being affected by Mortal Shots on the sheet.
|
|
|
|
|
|
09/24/08, 7:45 PM
|
#204
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Terp
Unless I'm missing something, multishot and arcane aren't being affected by Mortal Shots on the sheet.
|
I noticed your post in the other thread. It's a bug, I made a typo. Fixed next release:
- Rake DoT doesn't crit anymore
- Separation Anxiety is now Kindred Spirits and is always on (4/8/12/16/20% pet damage bonus)
- Explosive Damage changed to new scaling (8% AP scaling instead of 20%)
- Kill Shot now deals normalized weapon damage * 205% + 40% RAP + bonus
- Lock and Load is now a 15% chance to proc on Serpent Sting damage ticks
- Improved Tracking no longer affects DoT effects (need verification of Explosive Shot on this count)
- LW bracers enchant Fur Lining: Attack Power is now +114 AP instead of +120 (GG random Blizz changes?)
- Adder Rift Stalker 4-set bonus back in
- Arcane Shot/Multi-Shot is now affected by Mortal Shots
- Auto Shot crit averages no longer affected by Mortal Shots
|
|
|
|
|
09/24/08, 11:56 PM
|
#205
|
|
Glass Joe
|
I think there's a minor bug in the spread sheet (v72). The target level remains fixed at 83. The gear page doesn't update from the settings and results page when you change the custom target level as it did in previous versions.
Thanks
|
|
|
|
|
|
09/25/08, 2:38 AM
|
#206
|
|
Piston Honda
|
Cat's Rake is doing way too much damage I think.
The bleed doing 500 dps just doesn't makes sense.
Also, I can't tell if devilsaur's monstrous bite's 9% damage increase is working correctly.
It doesn't seem like it
|
|
|
|
|
|
09/25/08, 3:12 AM
|
#207
|
|
Piston Honda
|
Originally Posted by sihyunie
Cat's Rake is doing way too much damage I think.
The bleed doing 500 dps just doesn't makes sense.
Also, I can't tell if devilsaur's monstrous bite's 9% damage increase is working correctly.
It doesn't seem like it
|
Mangle gives +30% damage to bleed effects, which Rake is.
However, the spreadsheet doesn't take into consideration Longevity; once you start putting points into it you can lose one tick of damage.
EDIT: I still think the DoT component shouldn't get the full PetAP scaling, so maybe it is a bug that will be toned down when Blizzard realises everyone has a cat and doesn't take the 51pt talent.
Last edited by Chul : 09/25/08 at 3:19 AM.
|
|
Originally Posted by Skillstep
Why is it that other classes feel whole and simple and fluid yet hunter feels like directing a symphony as a paraplegic midget with tourettes?
|
|
|
|
|
09/25/08, 4:40 AM
|
#208
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Chul
Mangle gives +30% damage to bleed effects, which Rake is.
However, the spreadsheet doesn't take into consideration Longevity; once you start putting points into it you can lose one tick of damage.
EDIT: I still think the DoT component shouldn't get the full PetAP scaling, so maybe it is a bug that will be toned down when Blizzard realises everyone has a cat and doesn't take the 51pt talent.
|
All the DoT components say 'XX damage over YY seconds', but instead they deal XX + %PetAP every ZZ seconds. I doubt this is intended, but I haven't had a chance to log onto Beta yet since the patch and test it out.
Did some testing on the Beta and both Rake and Lightning Breath are unchanged from what I got last build. Savage Rend as well.
EDIT:
Savage Rend is affected by Mangle on both main hit and DoT
Rake is only affected by it on the DoT.
EDIT #2:
Both Wild Quiver and Chimera Shot seem unchanged and match my calculations.
Last edited by Shandara : 09/25/08 at 6:22 AM.
|
|
|
|
|
09/25/08, 12:19 PM
|
#209
|
|
Von Kaiser
Night Elf Hunter
Thaurissan
|
Explosive shot now does the AOE damage to the main target also. The ticks of it still scale with Imp tracking.
EDIT: just another note, the crit rate of the AOE ticks are independent of the main tick
|
|
|
|
|
|
09/25/08, 7:04 PM
|
#210
|
|
Glass Joe
Troll Hunter
Mannoroth (EU)
|
hunter hitchance is applyed to their pets aswell
the animal handler talent is still providing a dps increase although i added like 1000 hitrating in the "gear tab"
|
|
|
|
|
|
09/25/08, 7:14 PM
|
#211
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Zala
hunter hitchance is applyed to their pets aswell
the animal handler talent is still providing a dps increase although i added like 1000 hitrating in the "gear tab"
|
Are you sure about this? It was 'promised', but I haven't seen any evidence of it as yet (nor any blue posts) while testing.
Update:
- Lock & Load is now 2/4/6% chance to proc on Serpent Sting ticks (as per blue post 'estimate')
- Tier7 2-set bonus is now '5% pet damage increase'
- Savage Rend base damage and DoT both benefit from Trauma/Mangle
- Fixed Tier7 4-set bonus to only work when Viper is used
- Reworked how Trinkets' DPS is calculated on the gear planner, please check if you think any trinkets are at abnormal DPS
- Gear Planner should be even more accurate with +hit now
@Kom:
I've tried to test Explosive Shot, but it's only hitting the main target with the main hits, it's not being hit by the lower-scaling AOE effect (at least not on the dummies in SW).
Last edited by Shandara : 09/26/08 at 7:07 AM.
|
|
|
|
|
09/26/08, 1:04 PM
|
#212
|
|
Von Kaiser
Night Elf Hunter
Stormrage
|
I was playing with the talents (72a). I reset them, and started to reseat. I dropped 3 into FI and there was no change to DPS, which there should've been.
*same with BW.
|
|
|
|
|
|
09/26/08, 1:13 PM
|
#213
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Ebonleaf
I was playing with the talents (72a). I reset them, and started to reseat. I dropped 3 into FI and there was no change to DPS, which there should've been.
*same with BW.
|
My fault, I uploaded 72a without resetting the 'Disable Averages' setting.
On the Settings and Results, set..
"Disable Averages" to No
"Automatic Spell Selection" to Yes (or No if you prefer to do it yourself)
"Turn of Target AP Buffs" to No
|
|
|
|
|
09/26/08, 1:18 PM
|
#214
|
|
Von Kaiser
Night Elf Hunter
Stormrage
|
Originally Posted by Shandara
My fault, I uploaded 72a without resetting the 'Disable Averages' setting.
On the Settings and Results, set..
"Disable Averages" to No
"Automatic Spell Selection" to Yes (or No if you prefer to do it yourself)
"Turn of Target AP Buffs" to No
|
That got it, thanks.
|
|
|
|
|
|
09/26/08, 1:31 PM
|
#215
|
|
Von Kaiser
Night Elf Hunter
Stormrage
|
And i'm sure you're pretty busy but in the next few releases could we get...
Betrayer of Humanity
Cryptfiend's Bite
added into the sheet please.
|
|
|
|
|
|
09/26/08, 1:45 PM
|
#216
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Ebonleaf
|
They should be in there already. Just scroll down the weapon list to the 2-handers.
Unfortunately the way the sheet builds the validation lists for the weapons makes it difficult to separate the two.
|
|
|
|
|
09/26/08, 2:00 PM
|
#217
|
|
Don Flamenco
Night Elf Hunter
Ysera (EU)
|
I hope this hasn´t been reported already (is there a "known bugs" page somewhere?) my appologies if it has been. The red socket in the Rusted-Link Spiked Gauntlets seems to be counted as a yellow slot in regards of the socket bonus. It´s says red socket but doesn´t grant the bonus if you use one.
|
FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
|
|
|
|
09/26/08, 2:04 PM
|
#218
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Midnight
I hope this hasn´t been reported already (is there a "known bugs" page somewhere?) my appologies if it has been. The red socket in the Rusted-Link Spiked Gauntlets seems to be counted as a yellow slot in regards of the socket bonus. It´s says red socket but doesn´t grant the bonus if you use one.
|
That is very very odd. Which gem are using in the 'red' socket? I can only say the cliched 'It works for me' since it does. If possible, could you upload the sheet somewhere for me to look at? (A Screenshot won't suffice in this case).
|
|
|
|
|
09/26/08, 2:06 PM
|
#219
|
|
Glass Joe
Troll Hunter
Mannoroth (EU)
|
hunter hitchance == pet hitchance
I tested this issue today on the Betarealms. My Pet Level 70 against Targetdummy level 70 = 5%needed for hitcap. In the first test i carryed no hit whatsoever and in the secound test i equipped 5% hitchance.
Attached: source-logfiles plus a small excel file proving this claim
RapidShare: Easy Filehosting
cheers
Zalazine
|
|
|
|
|
|
09/26/08, 2:11 PM
|
#220
|
|
Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
|
Originally Posted by Zala
hunter hitchance == pet hitchance
I tested this issue today on the Betarealms. My Pet Level 70 against Targetdummy level 70 = 5%needed for hitcap. Attached to this post you can find the source-logfiles plus a small excel file proving this claim.
RapidShare: Easy Filehosting
cheers
Zalazine
|
Very interesting. That's a very sneaky change.
Although it is disturbing they haven't made this change public and/or adjusted Animal Handler (as they said they would). Maybe a sort of sandbox test?
|
|
|
|
|
09/26/08, 2:28 PM
|
#221
|
|
Von Kaiser
Night Elf Hunter
Stormrage
|
Originally Posted by Shandara
They should be in there already. Just scroll down the weapon list to the 2-handers.
Unfortunately the way the sheet builds the validation lists for the weapons makes it difficult to separate the two.
|
Found them, thanks.
|
|
|
|
|
|
09/26/08, 10:01 PM
|
#223
|
|
Glass Joe
|
I noticed a small bug in the Talents section. Hunting Party doesn't seem to have the option to put no point in it. It's stuck at one, and goes up to five, but there is no zero.
|
|
|
|
|
|
09/26/08, 11:19 PM
|
#224
|
|
Piston Honda
|
I can confirm the hunter hit -> pet hit mechanic. With melee and spell hit being merged, the hunters hit chance also affects the pets spell hit chance too.
One interesting thing I noticed is that Lava Breath doesn't trigger the GCD nor is affected by it. I checked Rake, Lightning Breath, Monstrous Bite and Savage Rend but they all triggered the GCD so I think it's just a bug with Lava Breath.
|
|
Originally Posted by Skillstep
Why is it that other classes feel whole and simple and fluid yet hunter feels like directing a symphony as a paraplegic midget with tourettes?
|
|
|
|
|
09/26/08, 11:34 PM
|
#225
|
|
Don Flamenco
Night Elf Hunter
Ysera (EU)
|
Originally Posted by Shandara
That is very very odd. Which gem are using in the 'red' socket? I can only say the cliched 'It works for me' since it does. If possible, could you upload the sheet somewhere for me to look at? (A Screenshot won't suffice in this case).
|
I´m using a Bright Scarlet Ruby (32 AP) and unlike my first post states the problem seems to be that this particular gem is not considered red. Using either a Delicate or Bright Crimson Spinal worked just fine.
Two other things that surprised me were for one the huge impact latency on Shot Rotation tab has on overall dps. Setting it to 0ms (I assume it is ms?) yields 4275,70 DPS, raising it by even only 10ms lowers the calculated average DPS to 2168,94 and using 150ms brings it further down to 1519,76 DPS. I can´t believe latency making such a big diffrence so either I´m doing something very wrong or there has to be an error in the sheet.
The other thing I don´t really understand is why it rates haste so high even with Windfury Totem as raid buff turned on. This seems to be related to the point above because changing the latency from 150ms to 0ms also changes the relation haste/agi from about 1/3 to 1/1 (as in with 150ms latency 1 haste is as valuable as 1 agi)
Spreadsheet
edit:
Oh btw, you might want to add Mobius Band to your ring selection. It happened to drop for me a few hours ago in a heroic CoT stratholme run and scores pretty high as custom ring in my setup. 
Last edited by Midnight : 09/26/08 at 11:39 PM.
|
FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
|
|
|
|
|