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Old 01/22/09, 8:59 AM   #1366
Midnight
Don Flamenco
 
Midnight's Avatar
 
Night Elf Hunter
 
Ysera (EU)
As Jerem already mentioned in the best dps thread the spreadsheet currently allows for multi shot and aimed shot to be used in the same priority list. This leads to impossible rotations with an aimed shot immediatly followed up by an multi-shot (or vice versa). I don´t know if this is just another intended case of the spreadsheet not including a check but relying on the user to know what he/she is doing or if you consider it a bug.

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Old 01/22/09, 11:13 AM   #1367
Elrrond
Glass Joe
 
Night Elf Hunter
 
Silver Hand
Additions

Shandara, can you add Spiced Wyrm Burger, Wyrm Delight, Great Feast and Mega Mammoth Meal to the Buffs tab? Also, I'm not sure if the spreadsheet supports Oracle Talisman of Ablution. Armory is down atm and I wasn't able to manually select it.

I looked for a custom selection for both food and trinket to enter the information manually but didn't see that option

Thank you!

Last edited by Elrrond : 01/22/09 at 11:41 AM. Reason: Added custom selection comment

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Old 01/22/09, 12:10 PM   #1368
SenorPez
Von Kaiser
 
Dwarf Hunter
 
Muradin
Item Correction

Just a quick item correction, for completeness and prevention of Armory errors.

[Frog-Toe Band] is listed as "Frogtoe Band" in the spreadsheet.

Taming an untextured cube.

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Old 01/22/09, 12:56 PM   #1369
Seoman
Von Kaiser
 
Dwarf Hunter
 
Kirin Tor
Can someone confirm I have this right:

As a BM hunter, after getting Steady down at or below 1.5 sec cast time, Haste is less valuable than any other stat, but additional Haste will still increase DPS, since Auto shots - obviously not on the GCD that forces the cap for Steady - will fire faster?

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Old 01/22/09, 1:46 PM   #1370
Dch48
Von Kaiser
 
Night Elf Hunter
 
Draka
Yes haste will still increase dps, just not by as much.

Focused aim still does not seem to be modeled correctly. If I cap my hit by adding a hit gem and then change my head enchant from the Arcanum of Torment to the Arcanum of Ferocity, it shows a dps loss as it should. If I put the third point in focused aim to cap my hit instead of using the hit gem and then change the arcanums, it shows a dps gain even though my hit was already capped.

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Old 01/22/09, 2:05 PM   #1371
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Dch48 View Post
Yes haste will still increase dps, just not by as much.

Focused aim still does not seem to be modeled correctly. If I cap my hit by adding a hit gem and then change my head enchant from the Arcanum of Torment to the Arcanum of Ferocity, it shows a dps loss as it should. If I put the third point in focused aim to cap my hit instead of using the hit gem and then change the arcanums, it shows a dps gain even though my hit was already capped.
It shows a dps gain because Focused Aim isn't applying to pets. So if you are hit capped through talents, you will see a dps increase from adding hit gear because it will increase your pet's dps.

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Old 01/22/09, 2:33 PM   #1372
Tsook
chiefly comprised of water
 
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Tsook
Troll Hunter
 
No WoW Account
[Savage Gladiator's Chain Spaulders] are incorrectly attributed 38 armor penetration that they don't have.

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Old 01/22/09, 2:38 PM   #1373
Iru
Don Flamenco
 
Iru's Avatar
 
Draenei Hunter
 
Muradin
Originally Posted by Seoman View Post
Can someone confirm I have this right:

As a BM hunter, after getting Steady down at or below 1.5 sec cast time, Haste is less valuable than any other stat, but additional Haste will still increase DPS, since Auto shots - obviously not on the GCD that forces the cap for Steady - will fire faster?
This is covered in the Beast Mastery Bible thread. As a BM hunter your SS cast time is already below 1.5 sec due to your quiver/ammo pouch and Serpents Swiftness. Haste is of very little use to you.

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Old 01/22/09, 3:27 PM   #1374
Seoman
Von Kaiser
 
Dwarf Hunter
 
Kirin Tor
Originally Posted by Iru View Post
This is covered in the Beast Mastery Bible thread. As a BM hunter your SS cast time is already below 1.5 sec due to your quiver/ammo pouch and Serpents Swiftness. Haste is of very little use to you.
That's what I thought, yet it is not of zero use, at least not according to the spreadsheet, which still allocates it a "per item budget" after it is capped.

I was trying to figure out why (without Hunter vs. Wild) [Heroes' Cryptstalker Tunic] would be better than [Polished Regimental Hauberk] when hit capped, Raid buffed, assuming no Viper time at all, and with two other pieces of Cryptstalker already equipped (so the 2-piece bonus is out of play).

Even though the Tunic has +19 AP at the end of the day (accounting for the Hauberk's better Agi and Int, and the Tunic's extra Red socket for +32 AP), the extra Agi on the Hauberk gives it the equivalent of +16 Crit rating. Wearing the Hauberk and Hand Adjusting 19 AP and -16 Crit shows a slight loss of DPS (-0.50 or so), but actually equipping the Tunic gives me +12.4 DPS. The difference? Mustn't it be the +51 Haste on the Tunic?

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Old 01/22/09, 4:17 PM   #1375
Fierra
Piston Honda
 
Night Elf Hunter
 
Fenris
Originally Posted by Seoman View Post
That's what I thought, yet it is not of zero use, at least not according to the spreadsheet, which still allocates it a "per item budget" after it is capped.

I was trying to figure out why (without Hunter vs. Wild) [Heroes' Cryptstalker Tunic] would be better than [Polished Regimental Hauberk] when hit capped, Raid buffed, assuming no Viper time at all, and with two other pieces of Cryptstalker already equipped (so the 2-piece bonus is out of play).

Even though the Tunic has +19 AP at the end of the day (accounting for the Hauberk's better Agi and Int, and the Tunic's extra Red socket for +32 AP), the extra Agi on the Hauberk gives it the equivalent of +16 Crit rating. Wearing the Hauberk and Hand Adjusting 19 AP and -16 Crit shows a slight loss of DPS (-0.50 or so), but actually equipping the Tunic gives me +12.4 DPS. The difference? Mustn't it be the +51 Haste on the Tunic?
Yes; Haste is LITTLE use, but not NO use. Haste will still speed up your Auto-Shots, thereby increasing dps. Especially as a BM however, never LOOK for haste. Just be glad if it comes.

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Old 01/22/09, 5:43 PM   #1376
Tsultrim
Glass Joe
 
Night Elf Hunter
 
Madoran
I'm unable to find how to apply the Mixology buff from Alchemy. Has this been implemented?

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Old 01/22/09, 5:53 PM   #1377
faerr
Glass Joe
 
Night Elf Hunter
 
Dark Iron
I just want to start off by saying THANK YOU! for this most excellent hunter tool.

I would like to make a suggestion. Please add a second profession box in the "Overview" tab. I have both mining and skinning maxed, but I can only enter the buff for one or the other at the moment. The way I am spec'd, each of the buffs gives me between 5 and 10 DPS, so it would be nice to see both of them included in the final calculation

Also, after going through the "Gear" and "Talents" tabs many times to verify the information was the same (or close as possible) as my armory read out, I have found that ~5% crit is missing from my character's "Overview". I used the "Import from Armory" option in both cases. For now I have added the "Leader of the Pack" raid buff to compensate, but it would be nice to know if this is an internal error in the spreadsheet, or just me doing something wrong! This much crit missing does affect the calculations of the "Gear Planner" by a fair margin, where gear may be misleadingly ranked higher than current equips, when it should actually be lower!

And finally, is it possible to include the "True Shot Aura" buff like we include the AotDH buff in the "Shot Rotation" tab? Or is there some other way to turn TSA on that I have not found yet? I am currently using BoM to compensate for the AP difference.

I am sorry if some of these have already been answered and I did not see them. Over 50 pages is a lot to parse through!

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Old 01/22/09, 5:58 PM   #1378
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Seoman View Post
Even though the Tunic has +19 AP at the end of the day (accounting for the Hauberk's better Agi and Int, and the Tunic's extra Red socket for +32 AP), the extra Agi on the Hauberk gives it the equivalent of +16 Crit rating. Wearing the Hauberk and Hand Adjusting 19 AP and -16 Crit shows a slight loss of DPS (-0.50 or so), but actually equipping the Tunic gives me +12.4 DPS. The difference? Mustn't it be the +51 Haste on the Tunic?
To add some more to what Fierra said, not only will haste directly increase dps through more auto shots (even after steady shot haste is capped), but it will indirectly increase dps depending on talents. The more shots you fire, the more benefit you gain from chance-per-shot mechanics like improved Aspect of the Hawk (greater uptime) and Go For the Throat (more regen). Haste is not like hit rating -- the benefit doesn't stop once you hit the cap (which is why we refer to it as a "soft" cap sometimes).

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Old 01/22/09, 7:12 PM   #1379
Tsook
chiefly comprised of water
 
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Tsook
Troll Hunter
 
No WoW Account
Originally Posted by faerr View Post
I would like to make a suggestion. Please add a second profession box in the "Overview" tab. I have both mining and skinning maxed, but I can only enter the buff for one or the other at the moment. The way I am spec'd, each of the buffs gives me between 5 and 10 DPS, so it would be nice to see both of them included in the final calculation

Also, after going through the "Gear" and "Talents" tabs many times to verify the information was the same (or close as possible) as my armory read out, I have found that ~5% crit is missing from my character's "Overview". I used the "Import from Armory" option in both cases. For now I have added the "Leader of the Pack" raid buff to compensate, but it would be nice to know if this is an internal error in the spreadsheet, or just me doing something wrong! This much crit missing does affect the calculations of the "Gear Planner" by a fair margin, where gear may be misleadingly ranked higher than current equips, when it should actually be lower!

And finally, is it possible to include the "True Shot Aura" buff like we include the AotDH buff in the "Shot Rotation" tab? Or is there some other way to turn TSA on that I have not found yet? I am currently using BoM to compensate for the AP difference.
You can use the "hand adjust" row at the bottom of the gear tab to add the skinning or mining bonus, if you like. The missing crit is likely because of the new-in-wrath 4.8% crit depression all physical dps classes are seeing against boss-level mobs. If you have talented Trueshot Aura you automatically benefit from it. If you have someone else in your raid providing it to you, you can use the line on the buffs tab that says "Trueshot Aura (not yours)."

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Old 01/22/09, 7:17 PM   #1380
sihyunie
Piston Honda
 
Dwarf Hunter
 
Bonechewer
Originally Posted by Tsultrim View Post
I'm unable to find how to apply the Mixology buff from Alchemy. Has this been implemented?
No it hasn't. If you want to see the effect of it, you can add the stats by hand in hand adjust row in the gear tab. It's at the bottom of the page, in blue color. You'd have to figure out how much benefit mixology is giving to the elixirs you are using. For [Flask of Endless Rage], it's 64 ap increase if I remember correctly. This can be used to add blacksmithing bonuses as well since you can have 32 agi instead of 64 ap.

Last edited by sihyunie : 01/22/09 at 7:23 PM.

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