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05/14/09, 10:16 AM
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#2426
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Von Kaiser
Troll Hunter
Twisting Nether
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Originally Posted by Whitemane
Seriously, it's a 2 minute buff and if your DK's can't keep it up you should slap them instead of asking to introduce a silly feature in the spreadsheet. Horn of Winter should be up 100% of the time or your DKs need a stern talking to.
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I figured this was true, but considering that it's one of the few buffs/debuffs that isn't 5 minutes, player error will come into effect more often, and an uptime column is arguably useful to help model what some folks can expect to see -- especially since it's not in the hunter's control. But, I can understand why some folks would find it a silly feature.
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05/14/09, 10:41 AM
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#2427
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Von Kaiser
Night Elf Hunter
Bloodscalp
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Doing some naked testing here on 2p T8 on a level 60 target dummy with a fine light crossbow. Spec: Talent Calculator - World of Warcraft
Now, with 4118 AP and 2p T8:
Theory 1(multiplicative with noxious stings): (4118 * .2) + 1210 = 2033.6
2033.6 * 1.3 * 1.1 = 2908.048
2908.048 / 5 = 581.6096
Theory 2(additive with noxious stings): (4118 * .2) + 1210 = 2033.6
2033.6 * 1.4 = 2847.04
2847.04 / 5 = 569.408
Test Result: 569-570
Last edited by Sthellesta : 05/14/09 at 11:25 AM.
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05/14/09, 11:14 AM
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#2428
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Has anyone tried to simulate the updated version of the Magnetized Projectile Emitter? I tried inputting it in the custom gear section but it reported #VALUE! or some such.
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05/14/09, 11:49 AM
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#2429
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Piston Honda
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Originally Posted by Sthellesta
Doing some naked testing here on 2p T8 on a level 60 target dummy with a fine light crossbow. Spec: Talent Calculator - World of Warcraft
Now, with 4118 AP and 2p T8:
Theory 1(multiplicative with noxious stings): (4118 * .2) + 1210 = 2033.6
2033.6 * 1.3 * 1.1 = 2908.048
2908.048 / 5 = 581.6096
Theory 2(additive with noxious stings): (4118 * .2) + 1210 = 2033.6
2033.6 * 1.4 = 2847.04
2847.04 / 5 = 569.408
Test Result: 569-570
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Sthellesta I assume you mean Improved Stings (30%) instead of Noxious Stings (3%) here. Would be interesting to see how the 2p T8 bonus works with Noxious Sting however...
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05/14/09, 3:33 PM
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#2430
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Von Kaiser
Night Elf Hunter
Moonrunner
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Originally Posted by Shandara
I just tested it in-game and 2t7 does NOT give +5% pet AP (the numbers the sheet calculates match in-game within +1/-1 variance due to rounding).
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Thanks. I am not sure why I am showing higher AP with the T7 legs then with the Saronite on my pet. But I will take your word for it.
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05/14/09, 6:57 PM
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#2431
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Glass Joe
Draenei Hunter
Silver Hand
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quick question... the in-game character sheet shows my crit at 40.06%, but the spreadsheet says I'm at 42.54%
Any idea where the discrepancy could be? Is there a talent or something that doesn't get rolled into the count in-game, similar to draenei hit racial?
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05/14/09, 7:58 PM
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#2432
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Von Kaiser
Night Elf Hunter
Bloodscalp
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Originally Posted by Ravenfire
Sthellesta I assume you mean Improved Stings (30%) instead of Noxious Stings (3%) here. Would be interesting to see how the 2p T8 bonus works with Noxious Sting however...
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Er yeah, Improved stings, the MM talent. Had those 2 mixed up.
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05/15/09, 1:03 AM
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#2433
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Don Flamenco
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Originally Posted by britomartis
quick question... the in-game character sheet shows my crit at 40.06%, but the spreadsheet says I'm at 42.54%
Any idea where the discrepancy could be? Is there a talent or something that doesn't get rolled into the count in-game, similar to draenei hit racial?
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Doy you have an on-proc crit trinket or something similar? The spreadsheet averages out the affect of such items (while the character screen in-game on shows them while they've proc'd) and that could be producing the higher rate you see
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05/15/09, 1:32 AM
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#2434
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Glass Joe
Draenei Hunter
Silver Hand
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Originally Posted by Iru
Doy you have an on-proc crit trinket or something similar? The spreadsheet averages out the affect of such items (while the character screen in-game on shows them while they've proc'd) and that could be producing the higher rate you see
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Ah, I have Darkmoon Card: Greatness. It must be factoring in the 300 agility proc. Thanks.
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05/15/09, 12:58 PM
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#2435
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Glass Joe
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I can't seem to find Saronite Razorheads on the ammo combobox. Does the spreadsheet checks the type of ammo used in the ranged weapon? Should I use Mammoth Cutters to get the same values?
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05/15/09, 2:16 PM
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#2436
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Bald Bull
Worgen Hunter
Whisperwind
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Originally Posted by Gotrage
I can't seem to find Saronite Razorheads on the ammo combobox. Does the spreadsheet checks the type of ammo used in the ranged weapon? Should I use Mammoth Cutters to get the same values?
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Hmm, it looks like only bullets are selectable right now. But yes, you will get the same result with Mammoth Cutters.
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05/15/09, 2:23 PM
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#2437
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Glass Joe
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Originally Posted by Esoth
Hmm, it looks like only bullets are selectable right now. But yes, you will get the same result with Mammoth Cutters.
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Indeed only bullets are showing. But when I imported my gear from armory, Terroshaft Arrows was auto selected. I guess it assumed the right ammo when it imported my bow. But now I changed to Mammoth Cutters and can't select the arrows again. Probably just a bug related with the type of ranged weapon not updating the ammo combo.
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05/15/09, 3:04 PM
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#2438
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Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
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Originally Posted by Gotrage
Indeed only bullets are showing. But when I imported my gear from armory, Terroshaft Arrows was auto selected. I guess it assumed the right ammo when it imported my bow. But now I changed to Mammoth Cutters and can't select the arrows again. Probably just a bug related with the type of ranged weapon not updating the ammo combo.
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This is a bug yes. Will be fixed next release.
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05/15/09, 4:24 PM
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#2439
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Glass Joe
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Originally Posted by Shandara
This is a bug yes. Will be fixed next release.
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While you're at it. I believe it's just a naming bug but the Relentless Earthsiege Diamond does not display 3% crit damage increase on it's name.
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05/16/09, 12:26 AM
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#2440
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Shandara, I didn't see you replying to my earlier query. The spreadsheet doesn't seem to modify piercing shot damage by Mangle/Trauma, which it should.
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05/16/09, 1:26 AM
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#2441
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Glass Joe
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Hello guys,
Have a question, when looking at the spreadsheet trying to figure out what your BIS items are do u use the full 25 man buffs or no? Because according my the spreadsheet with full 25 man buffs the Tunic of indulgence is better than the t7.5 chest with and with ought the “Asuume 100% hit” but with no buffs the t7.5 chest is better in everyway. Thanks.
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05/16/09, 2:30 AM
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#2442
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Don Flamenco
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Well, the BIS thread specifically states which buffs and debuffs should be used in the OP.
For personal use, i would use the buffs i have regularly. Changing buffs from a 25man to a 10man raiders buff setup would significantly impact gear rankings. Just consider the impact of losing draenei buff for example.
Last edited by Rezdan : 05/16/09 at 2:39 AM.
Reason: More info
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05/16/09, 4:49 AM
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#2443
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Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
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Originally Posted by Whitemane
Shandara, I didn't see you replying to my earlier query. The spreadsheet doesn't seem to modify piercing shot damage by Mangle/Trauma, which it should.
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This has been taken along for the next version.
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05/16/09, 1:16 PM
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#2444
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Piston Honda
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Hi.
Is there a way to introduce a mechanical boss, or a non tracking target, to better interpret the effects of the 5% loss of improved tracking while still keeping survival instincts?
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05/16/09, 1:47 PM
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#2445
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Originally Posted by ankah
Hi.
Is there a way to introduce a mechanical boss, or a non tracking target, to better interpret the effects of the 5% loss of improved tracking while still keeping survival instincts?
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Is the settings creature type really not used? Else, the talent calculator doesn't prevent you from removing the 5 points in Imp Tracking. It will still count Survival Instincts even with those 2 points being the only survival talents.
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05/16/09, 3:24 PM
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#2446
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Piston Honda
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Originally Posted by Whitemane
Is the settings creature type really not used? Else, the talent calculator doesn't prevent you from removing the 5 points in Imp Tracking. It will still count Survival Instincts even with those 2 points being the only survival talents.
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Yea, after you pointed it out, the creature type is really not used, does not change anything, but you are correct on taking the points away from tracking and keeping SI, I guess I just assumed it would take that dps away as well.
Thanks for pointing it out.
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05/16/09, 4:29 PM
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#2447
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Piston Honda
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There's a few very minor cosmetic things that bug me about the spreadsheet (that you're probably aware about). Kings still has a dropdown menu for selecting its improved ranks, the pet's food still defaults to Kibler's Bits, and you can still select a quiver in the Gear menu.
Also, the rotation tab (as SV) doesn't actually seem to really DO anything. It doesn't matter what order I put my shots in as long as they're all there and Steady Shot is on the bottom. Am I just completely retarded and misunderstand my class and that's how SV works, or is it a bug? There's been some discussion about whether casting SpS and BA over anything will be a DPS increase, but it seems to give me the exact same values no matter if I put them first, in the middle, or last, above SS of course.
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05/16/09, 7:33 PM
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#2448
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Von Kaiser
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Taking a look at the spreadsheet, the Blue Aspect Helm is considered a 60dps loss for me over Truesight Ice Blinders, but I am unable to determine why. I hate wearing a crafted helm over a pre-3.1 BiS helm, but don't know if the spreadsheet is miscalculating something or if I'm missing something.
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05/17/09, 12:26 AM
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#2449
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Piston Honda
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Originally Posted by dvorjak
Taking a look at the spreadsheet, the Blue Aspect Helm is considered a 60dps loss for me over Truesight Ice Blinders, but I am unable to determine why. I hate wearing a crafted helm over a pre-3.1 BiS helm, but don't know if the spreadsheet is miscalculating something or if I'm missing something.
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I'm willing to bet it has something to do with your meta gem. Make sure you didn't have a gem in your old helm that fulfilled the meta requirement or something like that. If that's not the case, then I'm as confused as you are.
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05/17/09, 3:16 AM
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#2450
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Glass Joe
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Hello guys,
Today I was able to get hit capped without the need of any points in FA. Currently have 285 (8.69%) I replaced T7.5 helm with “Circlet of True Sight” which is BIS if you not hit capped (No Hard Mode) and replaced "mirror of truth" with “Pyrite Infuser”. My problem is whenever I now change from YES to NO in “Assume 100% hit” not all the tabs change for me and the once that do change I’m not sure if they are correct because in the “Helm” tab, the “Circlet of True Sight” is no longer BIS even though it was previous to the changes… I have a duel spec, the only difference is the 3/3 or 0/3 FA and when sorting the gear I do have the 0/3 spec selected.
The tabs that don’t change for me are Hands, Waist, legs, Shoulders, Neck, Back, Feet, Wrist, Second Trinket, Two-Handed Melee & Range Weapons.
Thanks.
Last edited by Zer0Cool : 05/17/09 at 3:27 AM.
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