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Old 11/03/08, 10:49 PM   #181
demona3
Glass Joe
 
Night Elf Hunter
 
Stormrage
I have a general question, I know it was prolly answered earlier, but perhaps I missed it?

Ive been using this macro since the patch:

#showtooltip Steady Shot
/startattack
/cast Steady Shot
/cast [target=pettarget, exists] Rabid
/script UIErrorsFrame:Clear();


Is there not a use for KC anymore, as in a macro?
And if anyone has a better macro to use, please share.

Im sorry if it is a noob question, this is the first time Ive posted on these forums, just trying to gather some info.

Last edited by demona3 : 11/03/08 at 11:01 PM.

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Old 11/03/08, 11:22 PM   #182
Theblueoval
Glass Joe
 
Orc Warrior
 
Frostwolf
Originally Posted by demona3 View Post
I have a general question, I know it was prolly answered earlier, but perhaps I missed it?

Ive been using this macro since the patch:

#showtooltip Steady Shot
/startattack
/cast Steady Shot
/cast [target=pettarget, exists] Rabid
/script UIErrorsFrame:Clear();


Is there not a use for KC anymore, as in a macro?
And if anyone has a better macro to use, please share.

Im sorry if it is a noob question, this is the first time Ive posted on these forums, just trying to gather some info.
KC is no longer triggered from our critical strikes

3% of base mana
45 yd range
Instant cast
1 min cooldown
Give the command to kill, increasing your pet's damage done from special attacks by 60%. Each special attack done by the pet reduces the damage bonus by 20%.

I personally have this attached to my pet attack macro.

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Old 11/03/08, 11:41 PM   #183
sihyunie
Piston Honda
 
Dwarf Hunter
 
Bonechewer
I manually cast KC when Cobra Reflexes is up.
Otherwise, you can just put it in your Steady Shot macro, as KC doesn't cause GCD afaik.
Just make sure to put it before Steady Shot in the macro.

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Old 11/04/08, 12:41 AM   #184
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Originally Posted by sihyunie View Post
Couple more things I'm curious about.
Pet GCD. Some say it's 1.5, some say it's 1.25, and I haven't personally tested this to say anything about their tests. However, 1.5/1.2 = 1.25!!! Is it possible that Serpent's Swiftness's 20% haste is affecting pet's GCD??? I'll try testing this once I get home (bah respec...), but it would be nice if others can as well.
I have personally tested three different situations to see what came of it. And it certainly appears that the pet GCD is 1.25. I haven't tested for MM/Surv yet. Interestingly I have noticed the same about Serpent's Swiftness being the crux of this odd GCD. One then has to wonder if perhaps WF totem has the same effect...

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Old 11/04/08, 2:25 AM   #185
Suspiria
Banned
 
Blood Elf Hunter
 
Hakkar (EU)
Originally Posted by sihyunie View Post
I manually cast KC when Cobra Reflexes is up.
Otherwise, you can just put it in your Steady Shot macro, as KC doesn't cause GCD afaik.
Just make sure to put it before Steady Shot in the macro.
I've linked KC with my "nuk" macro (RF, TBW, Berz's Call), waiting for BW, trinket and KC in the middle of fight, for a better pet's burst damage. Test said is better manage KC under TBW or spam it everytime is up? Is my only doubt about new KC.

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Old 11/04/08, 3:29 AM   #186
Greenpiggy
Piston Honda
 
Greenpiggy's Avatar
 
Tauren Hunter
 
Daggerspine (EU)
Originally Posted by Suspiria View Post
I've linked KC with my "nuk" macro (RF, TBW, Berz's Call), waiting for BW, trinket and KC in the middle of fight, for a better pet's burst damage. Test said is better manage KC under TBW or spam it everytime is up? Is my only doubt about new KC.
Until the BW glyph is available, its better to just spam it when CD allows, and even when it is available, its a pretty marginal decision.
On a side note - if you actually get into theorycrafting the skill its kind of alarming how bad it really is, I mean pressing an extra button in a rotation for what amounts to an extra 10-20dps out of around 5-6000? they should just remove it from the game.

Last edited by Greenpiggy : 11/04/08 at 7:04 AM.

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Old 11/04/08, 8:05 AM   #187
giameetj
Glass Joe
 
Orc Hunter
 
<SG>
Bleeding Hollow
Have you guys considered moving to a 51/10/0 spec today because of the pet changes:

Animal Handler: Now increases your pet's expertise by 5/10. (No longer increases the pet's chance to hit.)
Rake (Cat), Scorpid Poison (Scorpid): Lowered damage of all ranks.
Raised the damage of exotic attacks: Spirit Strike, Lava Breath, Froststorm Breath, Acid Spit, and Stampede.
Lowered the cost of pet specials from 25 to 20.

Has any testing already been done on this? Is so is there an exotic pet thats a clear choice for max dps?

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Old 11/04/08, 9:29 AM   #188
Crooks
Glass Joe
 
Orc Hunter
 
Vek'nilash (EU)
Originally Posted by giameetj View Post
Have you guys considered moving to a 51/10/0 spec today because of the pet changes:

Animal Handler: Now increases your pet's expertise by 5/10. (No longer increases the pet's chance to hit.)
Rake (Cat), Scorpid Poison (Scorpid): Lowered damage of all ranks.
Raised the damage of exotic attacks: Spirit Strike, Lava Breath, Froststorm Breath, Acid Spit, and Stampede.
Lowered the cost of pet specials from 25 to 20.

Has any testing already been done on this? Is so is there an exotic pet thats a clear choice for max dps?
With the Cat and Scorpid nerf today (or tomorrow for live EU servers), I decided to check this forum with the very same question.

Here are my thoughts:
-While the focus cost of a Devilsaur's Monstrous Bite has been decreased (a buff in itself), I noticed there was no damage increase. Wasn't there mention of a flat 10% damage increase on all exotic pets?
-For 51point BM to even be put on the table, you're losing GFTT. Does any cat/scorpid nerf ever justify dropping GFTT so you can tame an exotic instead?

While I cannot wait for level71 to get 51point BM and GFTT - not for the exotic pet but rather the tasty extra 4 talent points (picking up all the necessary dps talents as well as the awesome survivability and convenience talents such as Bloodthirsty, Heart of the Phoenix etc) - I just cannot see myself dropping the 1 point in GFTT until then.

Even though Wrath is now less than 2 weeks away, what is the general train of thought until then?

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Old 11/04/08, 9:36 AM   #189
samfisher
Von Kaiser
 
samfisher's Avatar
 
Dwarf Hunter
 
Nagrand
Not really. They'll still be focus starved no matter what, so I would still say Exotics are only for lvl 71 and above, when we get one extra TP to spend while also having points in GftT.

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Old 11/04/08, 10:42 AM   #190
Bluesfear
Piston Honda
 
Night Elf Hunter
 
Kel'Thuzad
Originally Posted by Crooks View Post
With the Cat and Scorpid nerf today (or tomorrow for live EU servers), I decided to check this forum with the very same question.

Here are my thoughts:
-While the focus cost of a Devilsaur's Monstrous Bite has been decreased (a buff in itself), I noticed there was no damage increase. Wasn't there mention of a flat 10% damage increase on all exotic pets?
-For 51point BM to even be put on the table, you're losing GFTT. Does any cat/scorpid nerf ever justify dropping GFTT so you can tame an exotic instead?

While I cannot wait for level71 to get 51point BM and GFTT - not for the exotic pet but rather the tasty extra 4 talent points (picking up all the necessary dps talents as well as the awesome survivability and convenience talents such as Bloodthirsty, Heart of the Phoenix etc) - I just cannot see myself dropping the 1 point in GFTT until then.

Even though Wrath is now less than 2 weeks away, what is the general train of thought until then?
All exotic pet's special abilities, except Devilsaur, were suppose to be have a damage boost to result in a flat 10% increase in dps overall.

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Old 11/04/08, 10:47 AM   #191
Fammaden
Glass Joe
 
Dwarf Hunter
 
Ysera
I noticed a change to thunderstomp in the notes. Does that have a very appreciable effect on how great gorilla aggro has been lately? I was going to use the gorilla as my leveling up pet, but I don't know if it is still going to be able to hold mobs as well as it had been before this patch.

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Old 11/04/08, 10:49 AM   #192
Fammaden
Glass Joe
 
Dwarf Hunter
 
Ysera
Originally Posted by samfisher View Post
Not really. They'll still be focus starved no matter what, so I would still say Exotics are only for lvl 71 and above, when we get one extra TP to spend while also having points in GftT.
Well with nine days to go, if exotics become the best across the board pets, wouldn't it make sense for many people who aren't going to be raiding soon anyway to respec and tame an exotic so that they can be ready to level with it when the expansion hits?

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Old 11/04/08, 11:06 AM   #193
Stimpy
Glass Joe
 
Night Elf Hunter
 
Chamber of Aspects (EU)
Might be worth just leveling the 1 level and getting this guy here. You will also then be able to get the 1 point in GftT

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Old 11/04/08, 11:25 AM   #194
Fammaden
Glass Joe
 
Dwarf Hunter
 
Ysera
Originally Posted by Stimpy View Post
Might be worth just leveling the 1 level and getting this guy here. You will also then be able to get the 1 point in GftT
That might work especially since I could just engineer port back to A52 real fast and grab the 'saur too. :p

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Old 11/04/08, 11:25 AM   #195
Faerdael
Piston Honda
 
Faerdael's Avatar
 
Night Elf Hunter
 
Gilneas
3.0.3 Ferocious Inspiration

A curiousity it seems to me is this change to Ferocious Inspiration going raid wide in 3.0.3. Does this still stack? I cannot envision any stacking of a raid wide FI to be an intended design by Blizzard, as it would result in raids stacking BM hunters, which would contradict their intended plan for raid composition. I would then presume that this would be moved in-line with other overlapping raid wide buffs. Sanctified Retribution would be the closest relative to FI. SR, however, is only a +2% damage value, as opposed to 3% FI.

A crude guess would be that either Sanctified Retribution would be buffed to +3%, or Fercocious Inspiration reduced to 2 talent points. I have been unable to uncover any more clarity on this subject via the almighty google, but I feel it warrants discussion.

Last edited by Faerdael : 11/04/08 at 11:42 AM.

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