Originally Posted by Mustacheride
Sorry I may have missed something but Mana cost of spells doesn't work like that, its based off base(the mana your class has naked) mana not your total mana. Rank 4 Steady shot is 252 mana @ 80 and untalented.
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Nope. You didn't miss anything, I skipped right over the fact that even the tooltip states
5% of Base Mana in my haste to type out that post. Given my error in calculating the mana saved from 1/5 Efficiency the fact is even more re-enforced to go in the direction of Imp Stings. Thank you Mustache for emphasizing my point by emphasizing my mistake.

Originally Posted by Evio
Long time reader, first time poster
I've been running this spec for a while now
Talent Calculator - World of Warcraft
And after having seen your various comments, I'm wondering if this spec isnt more interesting dps wise compared to the other ones out there. Right now it's a toss up for me in between putting 2 points in invig or going to get imp stings. The reason for that is that we usually run a ret pal and an sp and I never see my mana go under 80 % on any fight. It would seem to me that imp tracking not affecting your pet is therefore kind of a minimal dps increase compared to imp stings which is constantly used in your basic rotation.
I havent run this through the dps spreadsheet becasue I cant get it to work for me right now but any opinion would be welcome as I find myself trying to find the optimal dps spec right now and the last few points are kind of doing my head in
I would link you my gear but the armory is down again (if it's up for you guys it's stryffe on Twillight's hamer)
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A full 5/5 Imp Tracking gives you a static 5% damage increase for all your shot (except Stings). This is not applied to your pet, but, neither is Imp Stings so that point is moot. Imp Stings is in no way a DPS increase over Imp Tracking. You do not gain any DPS advantage taking the 51 point BM talent either, since a Cat and Scorpid both are top DPS performers.
There is an abundance of information outlining the basic DPS talents and builds currently being used thru out the various WotLK related hunter threads. There really is no reason to re-invent the wheel.
EDIT: Additional comment added