
Originally Posted by Tashia
About this gorila pet...I was looking on pets models and skills on petopia and noticed something:
Gorila has:
Thunderstomp 25 Focus 10 sec CD
Shakes the ground with thundering force, doing [rank] Nature damage to all enemies within 8 yards. This ability causes a moderate amount of additional threat.
Rank: 6 lvl: 80 dmg: 236 to 334 Rhino has:
Stampede no focus cost 1 min cooldown
Your rhino slams nearby enemies within 10 yards, causing [rank] damage and knocking them back 15 yards.
Rank: 6 lvl: 80 dmg: 91 to 123 The question would be, why is the gorila so much better than the rhino?? it's not even an exotic pet, which rhino is..
Is not the goal of the BM 51 point talent to give us the best pets in any situation (tanking/dps/pvp)? From what I see here I wouldnt take a rhino over the gorila in any situation...why make the rhino then? Am I missing something? Even if Stampede costs no focus from what I see...it by far worse than Thunderstomp...Do any of you see any situation where Stampede could be better than Thunderstomp?
Or does the Rhino has Stampede AND Thunderstomp?
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The word track used to describe the Thunderstomp immediately makes the Gorilla favored. Some other things to consider when comparing these two abilities is the effect they have on mobs or groups of mobs. TC will slam the target(s) just like Thunderclap from a warrior effecting only the immediate area around the Gorilla. The Rhino actually knocksback the mob(s) several yards. The knockback (that used to be 15 yards, but has been nerfed to X yards[?]) has the potential of aggroing more mobs. The Rhino also lacks the ability to gather up multiple mobs quickly and efficiently like the Gorilla.
The mention of the Warp Stalker is interesting when you read its special ability.
Warp
30 yd range
Instant 15 sec cooldown
Teleports to an enemy up to 30 yards away and gives the pet a 50% chance to avoid the next 3 melee attacks. Lasts 4 sec.
I can see the logic is skipping Charge (25 second CD) if using this pet. The Warp ability lacks a 1 sec stun or AP boost, but a 50% chance to dodge the next 3 attacks is kind of nice with a shorter CD than Charge.
Personally, I am still sold on the Gorilla. The additional threat mechanic and the overall power of Thunderstomp is too nice to pass up. By simply macroing TC into your Steady Shot and leaving it on autocast ensures it triggers regardless of single mob tanking or multiple mob tanking.
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Originally Posted by vexibus
Hello to all hunters..
I am recently going through a lot of wws logs and cant help myself noticing the BM hunters extensively use Volley in their rotations... Could someone comment on this?
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On this topic, last night I ran with a guildie in his alt's guild thru Hyjal. This was the first time I have really had the chance to open up the power of the new Volley and was blown away. I have read multiple posts about how insane Volley is and have even experienced a little while farming with my Gorilla. I do not have the ability to post the screenshot (cannot locate my screenshot folder since patch 3.0.2) of my Recount and I will see if anyone was running a WWS. For the entire run I did approx. 8 million damage and 4.7 million of that was from Volley alone (46% crit rate).
So, for large AoE pulls like in Hyjal Volley was not added to my "rotation," but was the only shot I was using the entire time.
