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12/06/08, 11:53 PM
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#601
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Von Kaiser
Orc Death Knight
Emerald Dream
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Reading threads on bigredkitty.net
Dragonhawk vs. Beast
I tamed a Devilsaur, leveled it to 80, and glyphed for Aspect of the Beast.
As a result, I got out DPSd by it on some fights. (No good WWS reports available) , I'll try to post one later
Has anyone else tried running with Aspect of the Beast instead of Dragonhawk?
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12/07/08, 2:04 AM
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#602
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Glass Joe
Night Elf Hunter
Silvermoon
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CD Pop
I was wondering if there was a macro made that can pop BW rapid fire and pop a trinket CD all at once.
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12/07/08, 2:23 AM
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#603
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Von Kaiser
Orc Death Knight
Emerald Dream
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Originally Posted by Dominek
I was wondering if there was a macro made that can pop BW rapid fire and pop a trinket CD all at once.
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/cast Bestial Wrath
/cast Rapid Fire
/use 13 (this is trinket slot #1)
/use 14 (this is trinket slot #2)
/cast Blood Fury (This is Orc Racial)
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12/07/08, 2:46 AM
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#604
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King Hippo
Pandaren Hunter
Windrunner
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Originally Posted by Twinkielock
/cast Bestial Wrath
/cast Rapid Fire
/use 13 (this is trinket slot #1)
/use 14 (this is trinket slot #2)
/cast Blood Fury (This is Orc Racial)
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This isn't a great general purpose macro, unfortunately. Imagine if you change trinkets for, say, Archimonde or Eredar Twins. Oops, blew your emergency button on bestial wrath (been there, done that). But the idea is fine, just make sure you customize it. Using trinket names is safest, but you have to update the macro.
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12/07/08, 7:53 AM
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#605
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Glass Joe
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Blizzard fixing!
Is blizz going to fix whats going on between non exotics and exotic pets, the Damage and DPS? 51 is worth it if they can out do non exotics by a good bit? Anyone know if they are fixing this?
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12/07/08, 11:40 AM
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#606
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Glass Joe
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Originally Posted by mofoasso
Is blizz going to fix whats going on between non exotics and exotic pets, the Damage and DPS? 51 is worth it if they can out do non exotics by a good bit? Anyone know if they are fixing this?
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Yes, they are in a coming patch.
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12/07/08, 1:31 PM
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#607
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Piston Honda
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Originally Posted by arison
This isn't a great general purpose macro, unfortunately. Imagine if you change trinkets for, say, Archimonde or Eredar Twins. Oops, blew your emergency button on bestial wrath (been there, done that). But the idea is fine, just make sure you customize it. Using trinket names is safest, but you have to update the macro.
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Hmm... the /click command can be used to activate other buttons, could that be combined with an addon that updates two of your barslots (or makes its own buttons) when you change your gear, so you could manage your trinkets as groups with the addon, so that your CD burning macro could use /click on the two buttons for your DPS trinket group? Not certain an addon like this exists, but I don't yet know of anything that would make this impossible, which would be incredibly useful for any class to keep your trinket burning macros from eating your PvP trinket, bonus health/heal yourself trinkets, etc.
Sorry from the slight derail from purely BM hunter discussion.
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12/07/08, 4:56 PM
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#608
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Banned
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Originally Posted by Laxxz
Yes, they are in a coming patch.
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I'd like to see where this was confirmed. Blizzard has stated in multiple posts now that they want pets, both exotic and non-exotic to be very close in dps so that hunters don't feel pigeon holed into picking one type of pet for raiding. Unfortunately this ends up making our 51 point talent useless for the majority of raiding situations. Hopefully they'll stop with this all pets are equal garbage and just give us a pet or two that are intended to be top pve dps so we can start focusing on whats best for maximizing them. Heck maybe even make exotics better than normal pets so our 51 point talent will be worth something.
I'd like to know what people are doing to max their pet dps on patch. The guys that are pulling in 2.5k+ pet dps have got to be doing some things most other people haven't thought of yet. If I can get a non-lagged patch ever, I'll try and put up some respectable looking numbers for people to pick at. I'm guessing the most common things are stacking AP, switching to AotB during BW, and running in fights that are less than 3'30". Seems like the most consistent thing I'm seeing in the high dps WWS reports. Hopefully now that Master Poisoner is fixed we can get a good look at exactly what the hunter class can do.
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12/07/08, 6:00 PM
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#609
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Piston Honda
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Originally Posted by Aern
I'd like to see where this was confirmed. Blizzard has stated in multiple posts now that they want pets, both exotic and non-exotic to be very close in dps so that hunters don't feel pigeon holed into picking one type of pet for raiding. Unfortunately this ends up making our 51 point talent useless for the majority of raiding situations. Hopefully they'll stop with this all pets are equal garbage and just give us a pet or two that are intended to be top pve dps so we can start focusing on whats best for maximizing them. Heck maybe even make exotics better than normal pets so our 51 point talent will be worth something.
I'd like to know what people are doing to max their pet dps on patch. The guys that are pulling in 2.5k+ pet dps have got to be doing some things most other people haven't thought of yet. If I can get a non-lagged patch ever, I'll try and put up some respectable looking numbers for people to pick at. I'm guessing the most common things are stacking AP, switching to AotB during BW, and running in fights that are less than 3'30". Seems like the most consistent thing I'm seeing in the high dps WWS reports. Hopefully now that Master Poisoner is fixed we can get a good look at exactly what the hunter class can do.
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World of Warcraft - English (NA) Forums ->
Because the forums are down (for me), this is from the Google cache:
" Two changes coming up:
We aren't happy with how Aspect of the Viper is working in PvP, but it seems fine in PvE. We're going to try changing it so that 50% of its current regen is passive, leaving the remaining 50% active. That should give hunters some more mana in Arenas in particular when dealing with opponents who manage to get out of LOS a lot. Yet, in PvE where hunter dps is very high, the difference in regen shouldn't be very noticable. We are also going to let Viper return mana from melee attacks for those cases where a melee opponent is too close for comfort.
The second change is to some of the numbers on the special attacks of exotic pets to make sure the pets are around a 10% increase from normal pets. This should make exotic pets a reasonable benefit for the talent point (especially when you also count the bonus pet talents) without making every BM hunter feel like they are limited to just those pets. "
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12/07/08, 6:22 PM
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#610
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Spiral out, keep going
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Originally Posted by Twinkielock
/cast Bestial Wrath
/cast Rapid Fire
/use 13 (this is trinket slot #1)
/use 14 (this is trinket slot #2)
/cast Blood Fury (This is Orc Racial)
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I believe it is better to use Rapid before Bestial Wrath. This way you dont use up a GCD inside the TBW period on Rapid Fire, but rather begin your steadies ASAP. I know the Rapid cast is a reduced GCD (1.0? 0.5?), but considering how much of a small dps gain it is relative to everything else, I think this is better, despite the fact that Beast has a longer duration than Rapid. If anyone has attempted to work it out I'd love to see any numbers.
And because of this, my macro reads:
/cast Rapid Fire
/castsequence reset=5 Bestial Wrath, Kill Command
/cast Trinkets and Blood Fury
The castsequence is to ensure Kill Command is only fired after Bestial Wrath is active. Being a non-GCD ability, if I had Kill Command as it's own line it would activate when Rapid Fire was activated, slightly before Bestial Wrath meaning possible wasted damage.
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12/07/08, 7:11 PM
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#611
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Banned
Banned
Troll Rogue
No WoW Account
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Reading threads on bigredkitty.net
Dragonhawk vs. Beast
I tamed a Devilsaur, leveled it to 80, and glyphed for Aspect of the Beast.
As a result, I got out DPSd by it on some fights. (No good WWS reports available) , I'll try to post one later
Has anyone else tried running with Aspect of the Beast instead of Dragonhawk?
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Constantly sitting in AotB is not the correct way to go tho, it's something you sit in while BW is active and then change back to AotD.
And yeah.. as the gear gets more equal among the classes and some encounters are more pet lethal than others, it's easy to be surpassed. But if you play smart and manage your pet good, it's mostly not going to happen too often =)
Exceptions are fights like Thaddius and sometimes Malygos.
Thaddius is mainly because pets don't get the polarity de/buff and I guess thank god for that :P
Malygos, well the sparks are abit randomly killed for my liking, atleast in my guild!
Hunters are often used to mark and "soften" them up before a DK pulls them into the kill zone usually near melee / casters without minimum range and that's like not very optimal from where we're standing and pet manangement are in some cases not possible. But damn.. had 10k scorpid poison ticks when we were "lucky" with the kill spots earlier, SWEET!
EDiT: Slight lack of reading before typing by me, read it as you got outdps'ed by other classes =)
Last edited by Anarchos : 12/07/08 at 8:04 PM.
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12/07/08, 8:59 PM
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#612
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Von Kaiser
Blood Elf Hunter
Ravencrest (EU)
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Originally Posted by Aern
I'd like to know what people are doing to max their pet dps on patch. The guys that are pulling in 2.5k+ pet dps have got to be doing some things most other people haven't thought of yet. If I can get a non-lagged patch ever, I'll try and put up some respectable looking numbers for people to pick at. I'm guessing the most common things are stacking AP, switching to AotB during BW, and running in fights that are less than 3'30". Seems like the most consistent thing I'm seeing in the high dps WWS reports. Hopefully now that Master Poisoner is fixed we can get a good look at exactly what the hunter class can do.
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My pet pulls more than 2.5k on patchwerk and I'm not really doing anything special. I don't swap to aotb during BW either (I am quite confident that I should try it out however and I will even though the math tells me it should be a loss of dps if it actually was 10% increase like the tooltip states and not the reported 20%), obviously my pet's numbers would be higher if I did. For the record, Im using a cat, not a scorpid.
Originally Posted by Har
"Two changes coming up:
We aren't happy with how Aspect of the Viper is working in PvP, but it seems fine in PvE. We're going to try changing it so that 50% of its current regen is passive, leaving the remaining 50% active. That should give hunters some more mana in Arenas in particular when dealing with opponents who manage to get out of LOS a lot. Yet, in PvE where hunter dps is very high, the difference in regen shouldn't be very noticable. We are also going to let Viper return mana from melee attacks for those cases where a melee opponent is too close for comfort.
The second change is to some of the numbers on the special attacks of exotic pets to make sure the pets are around a 10% increase from normal pets. This should make exotic pets a reasonable benefit for the talent point (especially when you also count the bonus pet talents) without making every BM hunter feel like they are limited to just those pets. "
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I am pretty darn sure this post is even older than the last scorpid/cat nerf which pre-dates the post where they said they didn't want hunters to be pigeonholed into picking a specific pet for raiding.
Last edited by Lohegrin : 12/07/08 at 9:13 PM.
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12/08/08, 12:44 AM
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#613
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Banned
Blood Elf Hunter
Runetotem (EU)
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Originally Posted by Lohegrin
I am pretty darn sure this post is even older than the last scorpid/cat nerf which pre-dates the post where they said they didn't want hunters to be pigeonholed into picking a specific pet for raiding.
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Yes, that change they wanted to have been done. Most exotics got their special attack upgraded a bit. Cats and Scorpids got a mild nerf. Now, neither change did anything noticeable, so one had to if they might not do something more. But far they have done it once and have said nothing about that matter since. Only that Spirit Strike will get 'fixed' in relation to Longevity and crit.
That last part is something I'm quite happy about, as a Ferocity pet with a special that does nothing but damage should be comparable to other non-utility Ferocity pets, like Cats or Devilsaurs. With the current way Spirit Beasts gets the worse of both worlds, lower DPS and none of the utility Core Hounds for example provide.
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12/08/08, 6:45 AM
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#614
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Von Kaiser
Night Elf Hunter
Aerie Peak (EU)
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Originally Posted by Lohegrin
My pet pulls more than 2.5k on patchwerk and I'm not really doing anything special. I don't swap to aotb during BW either (I am quite confident that I should try it out however and I will even though the math tells me it should be a loss of dps if it actually was 10% increase like the tooltip states and not the reported 20%), obviously my pet's numbers would be higher if I did. For the record, Im using a cat, not a scorpid.
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Aswell i could say something in favor of this as i am not doing anything special at patchy , and i pretty much reach those numbers more or less ( the more or less comes from the fact that i havent hit capped myself yet , and im still relying on FA, therefore the pet has a lot of misses )
Yet, i am leveling a Scorpid these days, and im quite curious how it will go vs a cat at raids ( though im missing Blood Thirsty quite a lot )
Last edited by Phantasmique : 12/08/08 at 7:05 AM.
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12/08/08, 7:13 AM
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#615
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Von Kaiser
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Originally Posted by Lohegrin
My pet pulls more than 2.5k on patchwerk and I'm not really doing anything special. I don't swap to aotb during BW either (I am quite confident that I should try it out however and I will even though the math tells me it should be a loss of dps if it actually was 10% increase like the tooltip states and not the reported 20%), obviously my pet's numbers would be higher if I did. For the record, Im using a cat, not a scorpid.
I am pretty darn sure this post is even older than the last scorpid/cat nerf which pre-dates the post where they said they didn't want hunters to be pigeonholed into picking a specific pet for raiding.
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It's more then likely blizz is correct that it is a 10% increase, but there is some double diping going on giving the pet massive amounts of AP. In a 25man raid with my pet buffed he gains almost 800ap when i switch to beast.
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