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Old 02/12/09, 2:28 PM   #1126
Shujima
Glass Joe
 
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Night Elf Hunter
 
Darkspear
I've looked over this thread a few times and can't seem to find any reference to the AofB bug you're speaking of..

Can someone quickly explain it?

On a personnal note, this forum has helped me improve as a hunter so much, so thanks to everyone!

/bow

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Old 02/12/09, 2:42 PM   #1127
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Shujima View Post
I've looked over this thread a few times and can't seem to find any reference to the AofB bug you're speaking of..
There was a bug where AotB increased the pet's attack power by more than 20%, instead of 10%. That has now been fixed. So BM pets are back to doing their old damage, if you don't count that bug (and a few nerfs to specific pets).

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Old 02/12/09, 2:58 PM   #1128
Seoman
Von Kaiser
 
Dwarf Hunter
 
Kirin Tor
The attacks during Frenzy have a chance to pop Frenzy, refreshing the 8 sec timer?

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Old 02/12/09, 3:22 PM   #1129
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Seoman View Post
The attacks during Frenzy have a chance to pop Frenzy, refreshing the 8 sec timer?
Yes. This is one reason why you can get such a high uptime for it without maxxing it.

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Old 02/13/09, 2:29 PM   #1130
Shujima
Glass Joe
 
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Night Elf Hunter
 
Darkspear
Just to wrap it up, if they fixed the AotB bug, then that would mean it's no longer advisable to switch to it during BW right?

Or is it still recommended that we switch from AotDH to AotB during BW?

Thank you.

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Old 02/13/09, 2:34 PM   #1131
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Shujima View Post
Just to wrap it up, if they fixed the AotB bug, then that would mean it's no longer advisable to switch to it during BW right?

Or is it still recommended that we switch from AotDH to AotB during BW?

Thank you.
There's an option in the spreadsheet to model switching to AotB during BW. For me I lose dps in the spreadsheet when I try that, but I can't say whether that's true for all gear/buff levels.

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Old 02/13/09, 3:50 PM   #1132
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Does anyone else have some parses for the new BM?

Our BM hunter with a devilsaur was more or less competitive with survival on some Naxx fights this week, but still quite far behind trapdancing-SV on patchwerk (Wow Web Stats). I did get some tricks of the trade on me though, and I suspect the BM was not optimally glyphed and specced, so likely some of the difference lies in that.

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Old 02/15/09, 9:36 PM   #1133
iPhrankie
Glass Joe
 
Orc Hunter
 
Cairne
I've been trying to make sense of something and need some help.

I've noticed that if I use haste elixirs or haste food that my DPS goes up by a considerable amount. I've tested this via dummies and running Heroics.

I'm BM spec and thought we're already at the haste cap? I'm guessing my auto shots are firing more often, thus increasing my DPS?

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Old 02/15/09, 9:44 PM   #1134
Bovey
Glass Joe
 
Troll Druid
 
Cho'gall
Originally Posted by iPhrankie View Post
I'm BM spec and thought we're already at the haste cap? I'm guessing my auto shots are firing more often, thus increasing my DPS?
That is exactly correct. The haste cap isn't a hard cap, but rather the point at which the value of Haste is diminished because it no longer applies to Steady Shot (because Steady Shot already has a cast time at or below the GCD). Haste will always add DPS because your auto shots fire more often, but the DPS increase is inferior to the increase you can get from other stats such as AP or Crit once you have reached the cap.

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Old 02/15/09, 10:49 PM   #1135
Manito
Von Kaiser
 
Orc Death Knight
 
Kilrogg
Originally Posted by alienangel View Post
Does anyone else have some parses for the new BM?

Our BM hunter with a devilsaur was more or less competitive with survival on some Naxx fights this week, but still quite far behind trapdancing-SV on patchwerk (Wow Web Stats). I did get some tricks of the trade on me though, and I suspect the BM was not optimally glyphed and specced, so likely some of the difference lies in that.
Trapdancing SV on Patchwerk? I don't see any evidence of that (no trap activity in the log file). Not to mention that if the BM hunter wasn't glyphed/gemmed/enchanted for AP instead of agility (which would contribute a lot more to his DPS) - he was only 2% behind on overall boss damage (with 80% presense, versus the other hunter's 100% presense) and only about 100ish raw DPS behind the lower SV.

Looks like BM might be closer to back on top with the right gear optimization.


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Old 02/16/09, 2:07 PM   #1136
Rosamonde
Piston Honda
 
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Human Mage
 
Argent Dawn
We are not a high end raiding guild, so I give you a few of our parses merely to demonstrate the relative merits of BM vs MM and SV since 3.0.9, not to show the highest dps the spec is capable of. Like most of my guild, I am geared in Naxx-10/heroics items, with a few blues and a few Naxx-25 items.

The fights are long because we only had 20 people available this weekend, and thus do not show the highest burst damage.

Patchwerk WWS

I am using this 52/14/5 spec and a cat, while the hunter second on the meter is specced MM also using a cat. The third hunter is also specced BM but with a devilsaur, although he has made a number of what I would consider sub-optimal gear and talent choices that have made a large difference in his performance.

EDIT: Also, I think his pet was bugged for part of the fight.

Razuvious WWS

Our SV hunter was not able to join the raid until later in the evening, so I am including the Razuvious fight as the only stand and deliver single target fight where we went head to head last night. As you can see, the damage output is very close although he edged me out. The MM hunter is third (our other BM hunter had to leave early).

At our level of raiding, it is those who pay attention to theorycrafting who shine, so I do not claim anything except that two hunters with similar gear and similar interest in theorycraft can be competitive with one another specced BM or SV.

Last edited by Rosamonde : 02/17/09 at 1:55 AM.


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Old 02/16/09, 5:07 PM   #1137
allthingsjoe
Glass Joe
 
Human Priest
 
Durotan
thats a pretty tight fight, rosa, i didnt notice anything to suggest the surv hunter was doing any trap dancing. (not saying you suggested he was, just pointing it out.)

i'd say the surv hunter even slightly out-gears you, which makes this an even tighter call.

one suggestion: try to keep your serpent sting up more often. the other two hunters got 70 and 73 ticks, you got 59. they got 58k damage out of there's, you got 36k.
that 22k damage would have put you in the number one spot. maybe get a Dot timer mod to help you keep it up more.

edit: not being critical, stellar dps considering your gear level! i'm milling around the forums trying to figure out if BM is still viable. these WWS parses are very helpful. thanks!

Last edited by allthingsjoe : 02/16/09 at 5:13 PM.

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Old 02/16/09, 5:33 PM   #1138
Rosamonde
Piston Honda
 
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Human Mage
 
Argent Dawn
Originally Posted by allthingsjoe View Post
thats a pretty tight fight, rosa, i didnt notice anything to suggest the surv hunter was doing any trap dancing. (not saying you suggested he was, just pointing it out.)

i'd say the surv hunter even slightly out-gears you, which makes this an even tighter call.

one suggestion: try to keep your serpent sting up more often. the other two hunters got 70 and 73 ticks, you got 59. they got 58k damage out of there's, you got 36k.
that 22k damage would have put you in the number one spot. maybe get a Dot timer mod to help you keep it up more.

edit: not being critical, stellar dps considering your gear level! i'm milling around the forums trying to figure out if BM is still viable. these WWS parses are very helpful. thanks!
You are correct -- he does not trap dance. I would assume that part of the reason the other hunters got more damage from Serpent Sting is that they both have Imp SrS and I do not. However, you are right that keeping SrS up is a place where I need to improve!


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Old 02/18/09, 3:51 PM   #1139
Sapphique
Glass Joe
 
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Troll Hunter
 
Llane
Originally Posted by Manito View Post
Not to mention that if the BM hunter wasn't glyphed/gemmed/enchanted for AP instead of agility (which would contribute a lot more to his DPS)
This isn't exactly true in all cases. With the spreadsheet, I've always seen Agility gems give higher DPS than Attack Power gems if the raid contains a paladin with 3/4 (or better) Improved Blessing of Kings. Even without this, though, re-gemming for AP instead of Agility is typically less than 1 DPS difference per Scarlet Ruby replaced (16 Agi -> 32 AP) on the spreadsheet, so I would imagine that re-gemming wouldn't have changed the outcome of this WWS appreciably.

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Old 02/18/09, 4:33 PM   #1140
Drash
Glass Joe
 
Dwarf Hunter
 
Steamwheedle Cartel
Originally Posted by Bovey View Post
That is exactly correct. The haste cap isn't a hard cap, but rather the point at which the value of Haste is diminished because it no longer applies to Steady Shot (because Steady Shot already has a cast time at or below the GCD). Haste will always add DPS because your auto shots fire more often, but the DPS increase is inferior to the increase you can get from other stats such as AP or Crit once you have reached the cap.


Is this entirely true for BM now though since Auto Shot is the bulk of the specs damage?

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Old 02/18/09, 5:07 PM   #1141
Esoth
Bald Bull
 
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Worgen Hunter
 
Whisperwind
Originally Posted by Drash View Post
Is this entirely true for BM now though since Auto Shot is the bulk of the specs damage?
It's not the bulk of it; it's probably slightly behind your special shots. Together, all hunter DPS is still going to be just a bit more than half of your hunter+pet DPS, meaning it's definitely not the bulk of that.

Haste is still likely to have less value than it would for MM or SV anyway. It may be doing a higher percentage of your total DPS, but your auto shots are still going to hit for less due to having less AP.

Originally Posted by Florrie View Post
What flavour of hipster racism am i missing today?
Shaman | Priest

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Old 02/19/09, 10:18 AM   #1142
Koralath
Glass Joe
 
Orc Hunter
 
Kirin Tor
I've been a BM Hunter since creation never going more than 20 into another spec (let the boos and hisses commence). I've been researching and hunting, and in BC I was top 5 DPS every raid. Then came 3.0.1, and later the nerf of 3.0.8. Since then I've managed to eek out a measly 2500 DPS (2 WWS reports. Mayb have been prior to getting hit capped. may not... Naxx Night 1 and Naxx Night 2 on most raids (granted some bosses are a little less than faltering as BM... Halgrim!!!!!!!).

Currently I raid with a Devilsaur, but a pet-off at a dummy showed me that my Dino only out-DPSed his cat by 15 over a 5 minute period. I'm an Orc he's a BElf and we both have 2xT7. Since then I've been raising a cat to replace the Devilsaur, but I am willing to go furthur. My Armory Linky

My Current macro that I spam is:
/console sound_EnableSFX 0
/cast [target=pettarget,exists] Kill Command
/cast [target=pattarget,exists] Rabid
/cast !Auto Shot
/cast Kill Shot
/cast Steady Shot
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

I use Glyphs of Bestial Wrath, Hunter's Mark and Steady Shot. All of my cooldowns are built into a single 2 minute macro for Bloodfrenzy, trinket and BW (BW also has its own icon for use outside of the macro due to the glyph). My pet is specced for all the requisite DPS talents (CR, Bloothirsty, Spider's Bite, Call of the Wild, and Rabid along with requisite points to get there). I would prefer to keep the 51 in BM for the extra tier of talents come 3.1.0, but until then I am willing to switch it up.

I want back in the top DPS slots. I don't want whispers about how BM is dead and SV is the only way to raid! Help me guys and gals of EJ. I don't know how to get my DPS any higher these days!

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Old 02/19/09, 11:30 AM   #1143
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by Manito View Post
Trapdancing SV on Patchwerk? I don't see any evidence of that (no trap activity in the log file). Not to mention that if the BM hunter wasn't glyphed/gemmed/enchanted for AP instead of agility (which would contribute a lot more to his DPS) - he was only 2% behind on overall boss damage (with 80% presense, versus the other hunter's 100% presense) and only about 100ish raw DPS behind the lower SV.

Looks like BM might be closer to back on top with the right gear optimization.
Sorry for the late reply. Yes there was trapdancing on Patchwerk - not necessarily particularly good TD, but enough to get 7 LnL procs on a ~2:50 kill. There's no trap activity since I wouldn't expect frost traps to show anything. I also apparently let my serpent sting fall off quite a lot as evidenced by getting several fewer ticks than the other hunters, so there could probably have been a few more LnL procs in there if I remembered to keep the sting up.

This week was slightly better (WoW Meter Online - Combatlog Replay in Engrish), but again I don't think our BM hunter was trying terribly hard, and his pet got BoPd at least once during the fight...

He was still extremely competitive on many fights though, so it does seem BM is quite viable again - I wish people would stop BoPing the devilsaur so we could compare better >.>

Last edited by alienangel : 02/19/09 at 11:37 AM.

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Old 02/19/09, 11:56 AM   #1144
Toombs
Glass Joe
 
Night Elf Hunter
 
Stormrage (EU)
Originally Posted by Koralath View Post
I want back in the top DPS slots. I don't want whispers about how BM is dead and SV is the only way to raid! Help me guys and gals of EJ. I don't know how to get my DPS any higher these days!
I would suggest trying to weave in multy's in your rotation, try to keep specials off the macro and weave in manually they tend to be more effective especialy to me. Your gear needs serious gemming and ench, 12agi gems on a T7.5 isn't doing it justice at all. It can be argued that 32 AP gems are better than 16 Agi but I believe the difference is very minor, I tend to get myself to 30% crit unbuffed then stack AP gems. change to crusher ench on bracer, and 75 AP /22 Crit legg ench. Also you can change your blue Gems to Ap/Sta or AP/Mp5 Gems. Your chest also could lose the Agi/Hit for something like AP/Crit Gem.
By doing Daily's only you are guaranteed enough G's to buy gems and if you do heroics and 10 mans also can buy you raw gems from vendor.

Unless you are the Hunter's mark Slave(duty), that talent spending is not doing you and your pet any justice, you could spend those points in mortal shots instead to give you a lil boost in your Crits department.
Time your Cd's and stings (serpent) be aware of them maybe even install power auras its amazing even for BM hunters since we are using more shots now. You also spent a big chunk of time on Viper even after drinking a mana pot maybe pray for a retri in your raids .
Use consumables Kibler's, Rage Flask/Rel Assault, Mammoth, fish feast and others concentrate more on AP boost as it helps your pet.

So sort out your gear, work on you rotation, read Ej forums and other places more and have fun with your spec, hope its enough though I am a complete noob meself....But at least you get the picture others here have more knowledge so they can give more light too

Last edited by Toombs : 02/20/09 at 3:38 PM.

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Old 02/19/09, 3:18 PM   #1145
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
@koralath: If nothing else, leaving arcane shot out of your rotation is causing you a significant DPS loss, particularly now that it has the same mana cost as SS. I would also suggest you use Shandara's spreadsheet to evaluate whether or not your glyph/gem/enchant choices are optimal for your gear & raiding situations. You should also model whether or not you'd get more DPS dropping a point from GftT and Beast Mastery so that you can max out cobra strikes

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Old 02/19/09, 5:38 PM   #1146
Khassandra
Piston Honda
 
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Blood Elf Death Knight
 
Nazgrel
Originally Posted by Toombs View Post
I would suggest trying to weave in multy's in your rotation
I wouldn't recommend weaving MS into the rotation. He needs to add Arcane Shot and Serpent Sting into his rotation if he's not already using them, but not MS.

As far as the pet issue, cats are currently inferior dps to either devilsaurs or raptors. Devilsaurs have a slight edge but due to their enormous hit box issue, most min/maxers are running with raptors I believe. The difference between the two isn't that great.

"I've always wondered what it'd be like to have a prehensile penis, but you don't see me shitting up this thread with my idea." - Kaubel

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Old 02/20/09, 9:48 PM   #1147
Janna
Glass Joe
 
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Night Elf Hunter
 
Steamwheedle Cartel (EU)
Originally Posted by Khassandra View Post
I wouldn't recommend weaving MS into the rotation.
Could you please be so kind to specify, why MS shall not appear in the rotation? I was wondering because spreadsheet shows a damage increase once MS added into rotation.

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Old 02/20/09, 11:06 PM   #1148
Koralath
Glass Joe
 
Orc Hunter
 
Kirin Tor
Originally Posted by Iru View Post
@koralath: If nothing else, leaving arcane shot out of your rotation is causing you a significant DPS loss, particularly now that it has the same mana cost as SS.
I know I saw in the past that a KS/AS or a KS/SS macro works, and I saw that a KS/AS/SS macro doesn't work, but is there a working SS/AS macro??

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Old 02/20/09, 11:09 PM   #1149
Toombs
Glass Joe
 
Night Elf Hunter
 
Stormrage (EU)
Unfortunately in all my attempts of only using auto/steady/arcane have resulted into less dps as opposed to weaving in multy or even Aimed (which I am still trying to take for a little ride) in my rotation.
I would like to attach a WWS taken recently that maybe one of the guys here can tell me (How and why) not including one of those two specials could have yielded better result than I had on the encounter.

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Old 02/21/09, 2:20 AM   #1150
Squinky001
Von Kaiser
 
Draenei Hunter
 
Silver Hand
Originally Posted by Janna View Post
Could you please be so kind to specify, why MS shall not appear in the rotation? I was wondering because spreadsheet shows a damage increase once MS added into rotation.
The only reason I can think of for not using Multi-shot would be if you're having mana issues. If mana is not a problem Multi is attractive because it hits harder than a Steady. (Replacing as many Steadies with harder hitting shots like Arcane and Multi is a good thing since the nerf to Steady Shot.)

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