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Old 12/18/08, 1:42 PM   #736
Osse
King Hippo
 
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Orc Hunter
 
Stormscale (EU)
Originally Posted by Alex234 View Post
AotB under BW is better than AotD ? And Bth for scorpid and cat or may be jusr for scorpid ?
I can't say for sure but it's just something I've done with every pet as it "feels" right.

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Old 12/18/08, 2:42 PM   #737
Breakerone
Don Flamenco
 
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Orc Hunter
 
Blackrock (EU)
I must have sounded terribly clueless if you two thought you have to explain how probability works
Sorry for my wording then, I was generalising it, which in my opinion didnt change the result, but I see how from my comments you must have thought that its neccessary to explain.
In any case I missed the possibility that the single damage part of rake can crit, but nontheless it seems that the effects of CS are a bit vague, compared to some other straight forward talents. I guess time and wws logs will tell.

As for my other question, was my conclusion right, that the use of glyph of Serpent Sting is actually to save GC's and mana? Assuming you can fight without manaproblems, saving 4 GC's in 210 seconds and thus being able to get 4 additional steadies out, would mean that (taking osses log with 6000dps) you can get like 6000 (counting 1500 per steady, which might be too low considering 6000dps) more damage in a timeframe in which you did 1.26 million total, meaning close to 0.5% total damage increase.

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Old 12/18/08, 2:52 PM   #738
noth
Von Kaiser
 
Dwarf Hunter
 
Windrunner
You are gaining the dmg for shooting something else instead of refreshing your sting, yes, but you're also gaining the extra ticks of damage "for free" from Serpent Sting.

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Old 12/18/08, 3:43 PM   #739
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Breakerone View Post
I must have sounded terribly clueless if you two thought you have to explain how probability works
Sorry for my wording then, I was generalising it, which in my opinion didnt change the result, but I see how from my comments you must have thought that its neccessary to explain.
In any case I missed the possibility that the single damage part of rake can crit, but nontheless it seems that the effects of CS are a bit vague, compared to some other straight forward talents. I guess time and wws logs will tell.
It's not that I thought you didn't understand probability, but that I like giving complete answers where possible. Particularly because, as you noted, it's possible to read your question in a way that might confuse some people. I could have answered, "yes, cobra strikes only modifies the next two specials irrespective of whether they crit anyway" and left it at that, but I can guarantee that someone would have picked up on the part where you suggested the chance was "rather slim" and condensed that into "cobra strikes is worthless."

I was pretty sure, that you didn't mean to suggest that Cobra Strikes will have issues using its procs in-between every third claw/rake, but I figured it wouldn't hurt to lay out the answer in some detail.

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Old 12/18/08, 4:09 PM   #740
Breakerone
Don Flamenco
 
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Orc Hunter
 
Blackrock (EU)
I didnt try to say that CS is worthless. Not at all, I merely tried to say that its possibly not as good as it looks at a first glance. And you were absolutely right to give a complete answer, I hope I did not sound insulted, which would have been the second misunderstanding, but I blame it all on the language barrier

@noth
I would not really call it totally free damage (since it also costs a slot which might be used differently). Its essentially mana-free extra damage, thats right so far, as I also mentioned. But its not free "additional" damage, as from a pure look at the sting it does the exact same damage over time.
Anyway, I'll start reading the whole thread now, and only ask again if something is still unanswered

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Old 12/18/08, 4:55 PM   #741
Starwind
Von Kaiser
 
Night Elf Hunter
 
Scarlet Crusade
Originally Posted by Breakerone View Post
I hope it has not been asked before, because I did not read this thread, I started reading two others entirely and will read this one tonight, but I still felt this might be the better thread to ask.

I'm coming back to theorycrafting (and playing) after a pause of 1 1/2 year, so be easy on me, please

I have 2 questions, which come up while planning my talents. The cobra strikes talent says your next 2 pet specials will have an x chance to crit (after your own crit). Now does this mean the next two "normally non-crit" specials will crit, or simply the next two, no matter what. Because 3 talent points are a lot, if it would mean that these next 2 crits will be wasted if the pet was going to crit one or even both of them anyway.

The other question would be about these glyphs. The glyph of serpent sting lets SS tick for 6 seconds longer. I read the combined use with the steady shot glyph should make sense to get 2-3 more steadies in the duration of the serpent sting for added steady damage.
But the glyph description does not say that the added 6 seconds also add damage, just that the duration is longer. If thats the case, wouldnt you lose dps because you could always get the 10% with the steady glyph by properly refreshing the 15 sec sting, while making the sting just tick longer without upping the damage would just waste you 6 seconds in which you could reapply the 15sec sting for the same damage?
I guess the answer is easy and the 6 seconds also add the appropriate damage, I just couldnt find the info.

Edit: My avatar pic seems pretty out of date now
If you are interested in theorycrafting you will probably want to check out the WotLK DPS spreadsheet thread that Shandara started.

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Old 12/18/08, 5:16 PM   #742
axol
Glass Joe
 
Troll Hunter
 
Icecrown
Sorry to backtrack a little bit but going back to Mattaos' 52/14/5 BM build a page or two back. I'm very interested in trying that spec out. One thing that I'd like to change and mess around with would be moving 2 points from Longevity and moving them to Survival Instincts for a 50/14/7 build. Now with this, of course BW will be on a longer cooldown but I'd be gaining crit on 2 talents (Steady Shot, Arcane Shot) that I plan on using very frequently ever since the Arcane Shot mana change. I'm going to try this out either today or tomorrow on a test dummy and hopefully report back and compare the two builds. In the meantime, I was wondering if any of you guys have had experience with a build like this and what your results were? Thanks.

Last edited by axol : 12/18/08 at 5:23 PM.

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Old 12/18/08, 5:21 PM   #743
radioheaded
Glass Joe
 
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Night Elf Hunter
 
Frostmourne (EU)
Hi Emokidcutcut,

I have a question regarding your WWS and the time you hit BW. I browsed your log and after 7sek you used it. Wouldn´t it be better to wait for the 5 stacks of Scorpid Poison and then hit BW? Also, 3/3 in Cobra Strikes better than 3/3 in Invigoration when using a scorpid as pet? I´m confused

Thanks, Fere

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Old 12/18/08, 5:41 PM   #744
noth
Von Kaiser
 
Dwarf Hunter
 
Windrunner
Originally Posted by Breakerone View Post
@noth
I would not really call it totally free damage (since it also costs a slot which might be used differently). Its essentially mana-free extra damage, thats right so far, as I also mentioned. But its not free "additional" damage, as from a pure look at the sting it does the exact same damage over time.
Anyway, I'll start reading the whole thread now, and only ask again if something is still unanswered
It's free in that I paid the same mana for my Stirng as you did, but I got 2 additional ticks of damage that I didn't pay any additional mana for. Sorry if I was unclear there.

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Old 12/18/08, 6:02 PM   #745
Osse
King Hippo
 
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Orc Hunter
 
Stormscale (EU)
Radioheaded:

You're right and I usually wait a bit longer but the gain is pretty marginal. I use 1/3 longevity 3/3 CS build with glyph of BW as that's just enough to keep a rotation of BW+Readiness BW, BW, BW+Readiness BW without delaying readiness at all. (run the numbers on paper to get a better picture)

Kourgath:

Depending on what the final patch notes will be I'll most probably end up with a non readiness build as readiness nerf will be pretty big.

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Old 12/19/08, 2:12 AM   #746
Polycarp
Banned
 
Night Elf Hunter
 
Nordrassil
Originally Posted by Osse View Post
Does anyone have a WWS for Patchwerk that's above 6147? Would be interesting to see what kind of setups people run with to get those kind of dps figures. We killed Patchwerk in 2 mins 38 seconds which is absolutely horrible compared to the top WWS's so I'm easily losing 200 dps compared to those due to our kill time. We also had no call of the wilds as the new hunter didn't respec his pet. I got slightly screwed by the auto shot RNG but I guess it's not so big. I guess if patch won't go live next week we might be close to two minute kill as the fourth rogue will be HAT and we'll go with 5 healers.

Wow Web Stats

Only log I found close was this. They had five cats and 25 second faster kill time though. :>
Heres our latest kill, WWS Loading...
Other than the obvious reasons such as having 24people and 8 healers, why is my dps so low? We've yet to see a 25man ranged drop...always had horrible luck with that. I know specs are a bit different and i specced out of rediness to get used to not having it. What consumables(wellfed and elixirs) are u using? And as you can see Im the highest in the guild on most fights. And the crazy thing about those low numbers, we're the #1 ally guild on my server #2 overall. Or are your numbers just that high because of the spike in dmg and quick kill?

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Old 12/19/08, 2:38 AM   #747
Osse
King Hippo
 
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Orc Hunter
 
Stormscale (EU)
Get 263 hit rating and spent FA points in improved stings. Second point in go for the throat is wasted.

80 ap food, 180 ap flask, kibler's bits and mammoth cutters as consumables.

50/21 would be the key to success before 3.0.8

Your guilds kill time is the real dps killer though.

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Old 12/19/08, 4:41 AM   #748
jaegeren
Glass Joe
 
Dwarf Hunter
 
Ravenholdt (EU)
Hit cap..

I did do a search in forum for hit cap, came out empty (Iguess I did something wrong..)
Question is what is the new hit cap for hunters?
As a lot of nice stuff is available, but both sockets and +hit are rare nowadays..I use Focused Aim, but still...
Right now my hit is +178 as level 80..
The World of Warcraft Armory
So am I ok with that or?

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Old 12/19/08, 5:04 AM   #749
McMuttons
Glass Joe
 
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Orc Hunter
 
Deathwing (EU)
Originally Posted by jaegeren View Post
I did do a search in forum for hit cap, came out empty (Iguess I did something wrong..)
Question is what is the new hit cap for hunters?
As a lot of nice stuff is available, but both sockets and +hit are rare nowadays..I use Focused Aim, but still...
Right now my hit is +178 as level 80..
The World of Warcraft Armory
So am I ok with that or?
I'm guessing you missed the thread called Hit Rating right on the front page here in the hunter forums: link.

Short answer, hit cap is now 8%, or +263 hit. There are a lot of other interesting things in regards to how it transfers to your pet, how Focused Aim factors in and so on, but you'll find all that in the thread. It's not even that terribly long.

The Old Grudge: Chief Executive Orc | Chief Troll Officer | Runner of the Ragged

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Old 12/19/08, 10:42 AM   #750
Fimbo
King Hippo
 
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Tauren Hunter
 
Argent Dawn (EU)
Originally Posted by Osse View Post
Second point in go for the throat is wasted.
This is news to me Osse. What level of Crit have you theorised is enough to drop to 1 point in gfft?

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