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Old 12/05/08, 9:27 AM   #326
Mudflap
Glass Joe
 
Draenei Hunter
 
Wildhammer
I'll be doing my first raid as a hunter this weekend (10 man Naxx) and have a few questions:

1. I know my gear isn't top notch yet, but I feel like I'm ready. I'm pulling 1800-2000 dps in heroics primarly self buffed, with over 2000 with either battle shout or BoM. With 10 man buffs I'm thinking this will be more like 3500 dps?

B. How much ammo should I plan on bringing? I've noticed I empty about 2000-2800 ammo during a typical heroic run. Would 5k be enough or should I look more towards 10k?

3. Assuming I'm misdirecting, I should be able to go full bore dps (popping cooldowns, etc) immediately on most bosses, correct?

D. I've done Naxx-40 before as a mage, but obviously never as a hunter. I know boss mods will tell me when to kite Anub, but is there also a visual cue?

5. I'm hit capped using 2/3 FA, but the dps spreadsheet is showing a fairly substantial dps increase if I drop those points and put them in Cobra Strikes. I only have about 15% crit rate unbuffed. I'm confused here.

Thanks!
 
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Old 12/05/08, 12:21 PM   #327
Gozardina
Von Kaiser
 
Draenei Hunter
 
Dalvengyr
Originally Posted by Dryw View Post
Why is that? (I was never in a raid where more than 1 scorpid was present.)
Only 1 scorpid's poison can be up at a time. Since they don't stack, one of the scorpids would be doing significantly less dps thus making it not viable to bring more than 1 to a raid.
 
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Old 12/05/08, 12:23 PM   #328
Roman
Glass Joe
 
Blood Elf Hunter
 
Dethecus
Originally Posted by Nzambi View Post
Any confirmation about the SS gylph yet? Does it have to be our own sting?
Pretty sure this has been asked MULTIPLE times. It does have to be your own sting on the target.

Originally Posted by Mudflap View Post
I'll be doing my first raid as a hunter this weekend (10 man Naxx) and have a few questions:

1. I know my gear isn't top notch yet, but I feel like I'm ready. I'm pulling 1800-2000 dps in heroics primarly self buffed, with over 2000 with either battle shout or BoM. With 10 man buffs I'm thinking this will be more like 3500 dps?

B. How much ammo should I plan on bringing? I've noticed I empty about 2000-2800 ammo during a typical heroic run. Would 5k be enough or should I look more towards 10k?

3. Assuming I'm misdirecting, I should be able to go full bore dps (popping cooldowns, etc) immediately on most bosses, correct?

D. I've done Naxx-40 before as a mage, but obviously never as a hunter. I know boss mods will tell me when to kite Anub, but is there also a visual cue?

5. I'm hit capped using 2/3 FA, but the dps spreadsheet is showing a fairly substantial dps increase if I drop those points and put them in Cobra Strikes. I only have about 15% crit rate unbuffed. I'm confused here.

Thanks!
1. If you're pulling 2k by yourself, I think you could be easily doing 3k, 3.5 may be pushing it(in a 10 man). Just a rough estimate. Best suggesting is to plug it into the spreadsheet .

2. Get yourself a new 28 slot quiver/ammo pouch, and just fill it up. It's usually enough. If not just hearth out real quick and get a summon back, shouldn't be a big deal. I used to have to do this in BT all the time, I used to run out right after RoS and the hunters would go stock up again. Took all of 60 seconds.

3. Threat generation for tanks is pretty easy now it seems like. I wait about 1-2 seconds and can start going full out without pulling. My suggestion- try it, your a hunter, FD FD FD!!!!

4. No idea =X. I haven't gotten to do a few encounters because of the recent AT&T connection issues. I'll be all caught up next week hopefully.

5. CS is a very amazing talent, I'd put 3/3 into it until your crit starts getting higher(25%+?), then you can start shifting a few points around. If you want to keep your spec pretty similar to what it already is I'd suggest going something like this build or something similar. Personally I think invigoration isn't worth the two talent points that could be going in much more dps-oriented talents.

Last edited by Roman : 12/05/08 at 12:50 PM.
 
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Old 12/05/08, 12:49 PM   #329
Jaffi
Von Kaiser
 
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Night Elf Hunter
 
Gorgonnash (EU)
I was remembering something from the past (might be wrong) which said that /cast macros would "ignore" latency.
So now in times of wotlk, where it is not really needed to use those macros anymore, as you can just spam steady shot (as a bm) most of the time, do you think it is still recommended to use a /cast macro due to latency?
 
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Old 12/06/08, 7:00 AM   #330
Buffalo
Glass Joe
 
Blood Elf Paladin
 
Silvermoon (EU)
Originally Posted by Suspiria View Post
Confirm, best starting trinket for hunters.
You could always check Hunter - WotLK Loot for a list of hunter trinkets. The DMF trinks are quite good starter ones as well. And ToBA will be good too once it is fixed to proc off ranged crits.
 
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Old 12/06/08, 10:13 AM   #331
dragoonvengance
Von Kaiser
 
Murloc Shaman
 
Mug'thol
Originally Posted by Dryw View Post
Why is that? (I was never in a raid where more than 1 scorpid was present.)
because it's a posion and works like rogue posions only one application can be up. So only one hunter will be able to have his pet stacking the poison
 
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Old 12/06/08, 10:34 AM   #332
dragoonvengance
Von Kaiser
 
Murloc Shaman
 
Mug'thol
Has anyone fiqured out why Aspect of The Beast is giving pets 21% AP?
 
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Old 12/07/08, 3:24 AM   #333
 arison
Von Kaiser
 
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Night Elf Hunter
 
Windrunner
Originally Posted by dragoonvengance View Post
Has anyone fiqured out why Aspect of The Beast is giving pets 21% AP?
It double dips from your 10%. Apparently pets get your melee AP not ranged AP (are there any items that give separate AP these days?). So, if before, your pet gained 22% of your AP (standard forumla):

Pet_AP = 0.22 * Your_Melee_AP

Now it is

Pet_AP = 1.1 * (0.22 * 1.1 * Your_Melee_AP)

Which ends up being 1.21 * 0.22 * Your_Melee_AP, or, a 21% bonus.
 
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Old 12/07/08, 4:31 PM   #334
dragoonvengance
Von Kaiser
 
Murloc Shaman
 
Mug'thol
Originally Posted by Misaki View Post
I have a few questions regarding specs and raid performance.

1. I usually do Acane Shot whenever it's not on cooldown on my rotation, is that a DPS loss, rather than doing just steady shot and serpent sting?

2. I am currently specced like this WorldofWarcraft.com -> Info -> Classes -> Hunter -> Talent Calculator
however, I've been wanting to try 50/21, but I do so much damage with this spec, that I'm afraid to switch up for this one, what are the minuses and the pluses of both specs?

Thank you for reading

If you use it, it kicks off the global cooldown meaning u could of jsut used a steady shot.
Steady shot should hit harder and should cost less mana.. go check
 
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Old 12/08/08, 2:30 AM   #335
Terp
Piston Honda
 
Troll Hunter
 
Crushridge
Originally Posted by arison View Post
It double dips from your 10%. Apparently pets get your melee AP not ranged AP (are there any items that give separate AP these days?). So, if before, your pet gained 22% of your AP (standard forumla):

Pet_AP = 0.22 * Your_Melee_AP

Now it is

Pet_AP = 1.1 * (0.22 * 1.1 * Your_Melee_AP)

Which ends up being 1.21 * 0.22 * Your_Melee_AP, or, a 21% bonus.
That's a huge assumption considering not only do pets get AP from the Hawks, they get AP from the gladiator weapons, which are only ranged ap. It's prolly just AotB being bugged.
 
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Old 12/08/08, 7:52 AM   #336
elandriel
Von Kaiser
 
elandriel's Avatar
 
Orc Hunter
 
Genjuros (EU)
Hello
When wotlk came i decided to reroll hunter (ex rogue)
Problem i am facing atm is mana management in 10man and heroics (in 25man mana is no issue)
I am BM specced
So for raid dps: is a cunning pet like dragonhawk worth anything? Mana battery talent (less to no aotv downtime), execute talent, zero focus talent offset the loss in dps compared to a ferocity pet or a scorpid? Would love some more experienced eyes on the issue
Thanks in advance
 
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Old 12/08/08, 8:04 AM   #337
dragoonvengance
Von Kaiser
 
Murloc Shaman
 
Mug'thol
Originally Posted by elandriel View Post
Hello
When wotlk came i decided to reroll hunter (ex rogue)
Problem i am facing atm is mana management in 10man and heroics (in 25man mana is no issue)
I am BM specced
So for raid dps: is a cunning pet like dragonhawk worth anything? Mana battery talent (less to no aotv downtime), execute talent, zero focus talent offset the loss in dps compared to a ferocity pet or a scorpid? Would love some more experienced eyes on the issue
Thanks in advance

Do you have Cobra Strikes and Invigoration? You should have enough mana by drinking a mana pot on top of those 2 talents.

If your into most of the 25mans I would just ignore your mana issue in 10mans and heroics and spec for the highest in 25mans.
 
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Old 12/09/08, 4:19 AM   #338
Nakaya_kilrogg
Glass Joe
 
Orc Warrior
 
Hellfire
I'm trying to maximize my dps for raiding.

Right now, I have a Devilsaur. I've been reading about many of the specs here, and notice they all lack Focused Aim.

I'm more than willing to try a spec that doesn't involve an Exotic pet, but I'd like to be hit capped. If anyone could give some suggestions, I'd appreciate it.

What I'd like to know is: What would be a really good raiding BM spec that allows me to do massive amounts of damage, while keeping my hit cap without having EVERY gem a +hit gem? +crit gems or +agi gems?

Also.. armor penetration. How much is good? How much is too much?
 
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Old 12/09/08, 7:05 AM   #339
Salacar
Glass Joe
 
Orc Hunter
 
Nordrassil (EU)
Originally Posted by Nakaya_kilrogg View Post
I'm trying to maximize my dps for raiding.

Right now, I have a Devilsaur. I've been reading about many of the specs here, and notice they all lack Focused Aim.

I'm more than willing to try a spec that doesn't involve an Exotic pet, but I'd like to be hit capped. If anyone could give some suggestions, I'd appreciate it.

What I'd like to know is: What would be a really good raiding BM spec that allows me to do massive amounts of damage, while keeping my hit cap without having EVERY gem a +hit gem? +crit gems or +agi gems?

Also.. armor penetration. How much is good? How much is too much?

Cat is more or less at the same level of DPS as the Devilsaur is, plus the cat also benefits from feral druids in raid.

The reason why you see so few having specs with Focused Aim is most likely that the people using those specs are already hit capped through gear, therefore not needing FA and throwing points in something else instead.

The 50/21 Readiness spec is commonly thought to be the highest DPS spec out there atm, the 51 point BM talent doesn't have quite the DPS capability as two TBWs in a row and Rapid Fire every 3 min.

Armor Penetration is near useless now, it was insanely good in TBC, was nerfed badly though.
 
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Old 12/09/08, 8:38 AM   #340
eviln1
Glass Joe
 
Dwarf Hunter
 
La Croisade Ecarlate (EU)
Right now, I have a Devilsaur. I've been reading about many of the specs here, and notice they all lack Focused Aim.
The hit thread proved that hit gained from FA doesn't transfer to your pet. That means that, as a BM, capping your hit through gear is allways the better option.
 
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Old 12/09/08, 12:49 PM   #341
Mattaos
Don Flamenco
 
Mattaos's Avatar
 
Dwarf Hunter
 
Bonechewer
Originally Posted by Salacar View Post
Armor Penetration is near useless now, it was insanely good in TBC, was nerfed badly though.
This is hardly the case, in fact, ArP became much more valuable after Devs bumped the armor value of bosses for WotLK. What happened to ArP from TBC to WotLK is A.) it switched to rating so scaling was invloved vs. the old flat armor amount reduced B.) armor vlaue of bosses jumped by 10% requiring even more ArP% to even be effective C.) most of the armor available in the early stages of WotLK raiding do not have a lot of ArP.

ArP is not worth stacking currently because it would require taking away from other much more valuable stats. And, the little bit of budgeted ArP on some items atm is a fairly insignificant amount. We could see more ArP rating cropping up on the higher ilevel items with future patches, which would be an advantage for BM hunters right away.

EDIT: Fixed Wording
 
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Old 12/09/08, 1:22 PM   #342
Elendril
kind of a big deal
 
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Night Elf Hunter
 
Ner'zhul
The major impact of the change in APen between TBC and WotLK was the fact that because APen is now a % reduction rather than X armor ignored it is drastically less effective against low armor targets. Because APen is applied as a % armor reduction after any sort of debuffs on the mob like Sunder Armor and Faerie Fire, its value in a raid situation is minimal. APen is a fine stat in an environment without Sunder or Expose (like PVP), but very much overcosted when those debuffs are available.
 
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Old 12/10/08, 2:55 PM   #343
mortix
Glass Joe
 
Night Elf Hunter
 
Arygos
Haven't seen anyone else address this issue I seem to be experiencing related to serpent sting failing to refresh and error messages.

I've been noticing that during different boss fights, serpent sting will stall and fail to cast despite multiple attempts when refreshing a sting against the boss. *A more powerful spell is already active* GCD reset, press again, *A more powerful spell is already active*, GCD. I believe auto is still cranking away during that time.

It is consistently happening on fights such as Sartharion and seems to come always at the end of the 3rd serpent sting refresh cycle just after the pull.

I have not been able reproduce this condition against a target dummy or trash mobs.

As I understand the serpent sting ability gains and loses power related to the character's AP and is affected by which aspect is currently up, raidwide buffs, trinkets... etc., however isn't it also understood that should you choose to refresh the ability in a state of less AP (AOTV on, a might buff wears off) it would overwrite and proceed to start ticking for less damage (not that any would choose to do that)??

It seems to always happen in the last few seconds or final tick(s) of the serpent cycle. Could the Serpent Sting glyph be causing this?
 
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Old 12/10/08, 3:00 PM   #344
Kanandi
Glass Joe
 
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Troll Hunter
 
Farstriders
Originally Posted by mortix View Post
Haven't seen anyone else address this issue I seem to be experiencing related to serpent sting failing to refresh and error messages.
It seems to always happen in the last few seconds or final tick(s) of the serpent cycle. Could the Serpent Sting glyph be causing this?
I just noticed this on my hunter last night. Had not seen it happen over the weekend, but when kiting an elite around, I noticed that the serpent sting I tried to cast was not hitting if the "old" sting was still ticking away.

I currently have been testing some glyphs with the help of our guild Scribe, so am not sure if these errors were happening with the Serpent Sting glyph, or I had swapped it out for an Aspect of Beast, just to test the numbers.

((Yes, I know, I should wait until the old one drops off to re-apply, but kiting is not raiding and I could care less about efficiency when I am dragging around an elite 2 levels above me, and more worried about keeping distance and a few DoTs in between Concussions, Explosives, and snake-traps. ))

Last edited by Kanandi : 12/10/08 at 3:04 PM. Reason: typos
 
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Old 12/10/08, 4:08 PM   #345
Rivkah
Don Flamenco
 
Dwarf Hunter
 
Stormrage
From what I was told when I asked this question about serpent sting awhile ago in beta, it's due to the fact that serpent sting scales off AP, so if you have any fluctuating AP buffs and your AP was higher when you cast the initial sting than it is when you refresh it, it will give that error.
 
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Old 12/10/08, 7:10 PM   #346
Zenoeth
Glass Joe
 
Night Elf Hunter
 
Bladefist
Just a quick question, well more of a clarifacation, me and a fellow hunter raid together, are stats are equal, gear is pretty equal, but he has about 300 or more haste then i do, oh and he does close to 250-500 dps more then me on some bosses (in 10 man naxx) so i figured haste that must be it, so what i want to know what exactly does haste do for a hunter becuase we have the same rotations and the only other thing he has that i dont is the 4 piece t7 bonus, but i doubt +5% dmg done by your pet is 250-500 dps lol. so i'd like to know what does haste do for hunters and if its not the haste then what is it he could possibly be doing to do that much more damage/dps then me.
 
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Old 12/11/08, 12:36 PM   #347
Mattaos
Don Flamenco
 
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Dwarf Hunter
 
Bonechewer
Originally Posted by Zenoeth View Post
Just a quick question, well more of a clarifacation, me and a fellow hunter raid together, are stats are equal, gear is pretty equal, but he has about 300 or more haste then i do, oh and he does close to 250-500 dps more then me on some bosses (in 10 man naxx) so i figured haste that must be it, so what i want to know what exactly does haste do for a hunter becuase we have the same rotations and the only other thing he has that i dont is the 4 piece t7 bonus, but i doubt +5% dmg done by your pet is 250-500 dps lol. so i'd like to know what does haste do for hunters and if its not the haste then what is it he could possibly be doing to do that much more damage/dps then me.
Haste increases the rate at which your Auto Shots fire, so naturally he is getting more Auto Shots off than you. Also, 2pc T7 grants a 5% damage increase to pet, not 4pc T7, and with the way certian pets scale currently in a raid it very possible to see upward of 250 DPS increases with that set bonus. Honestly, it is not truly possible to tell you exactly how another hunter with comparable gear/stats is out DPSing you, since there are a lot of other factors that play a role, i.e. spec, pet used, range weapon used, etc...

Have you used the spreadsheet yet? Plug yourself in and the other hunter in to compare.
 
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Old 12/11/08, 2:30 PM   #348
Cranch
Don Flamenco
 
Dwarf Hunter
 
Perenolde
Search didn't find anything, so I have to ask: does 2 piece Hero's bonus stack with 2 piece Valorous' ?
 
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Old 12/11/08, 2:42 PM   #349
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Originally Posted by Cranch View Post
Search didn't find anything, so I have to ask: does 2 piece Hero's bonus stack with 2 piece Valorous' ?
No, you would get 2-set and 4-set instead. Like PvP gear they count as one set.
 
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Old 12/11/08, 2:52 PM   #350
AncientHeart
Glass Joe
 
Night Elf Hunter
 
Quel'dorei
Professions

Ok so the epic hunter helm for engineering is good, but....

The epic helms from naxx seem to be better...

Once I get a better helm I think I'm going to give up engineering since everything else with engineering I can buy myself, or should I wait a while and see if they come out with an even better helm like they did in BC?...


I am currently an engineer/leather worker.

What would be a good second profession to compliment leather working?
 
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