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Old 01/06/09, 3:27 AM   #501
Bowjo
Glass Joe
 
Orc Hunter
 
Stormscale (EU)
Originally Posted by Shadoww View Post
Has anyone got any tips on the fastest way possible to level pets from 75-80?
I intend to level a couple up and don't want to spend massive amounts of time grinding :P
Just west from The Shadow Vault, where you have the duelling quest. The mobs spawn there almost intantlly. At least i've found its the best place to lvl up the pets.
 
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Old 01/06/09, 8:38 AM   #502
mersenne
Glass Joe
 
Blood Elf Paladin
 
Khaz Modan
Originally Posted by Sthellesta View Post
Spell hit, so you would need 17% spell hit for feign to be unresistable. With 263 hit rating, you have 10.03% spell hit, adding in the 3% from misery/imp faerie fire, there is a 3.97% chance for feign to be resisted. 2.97% with a draenei in the group.
Thanks for that, KR. It irks me that we can't cap that without Survival Tactics, which is a bit of a waste of talent points.

In regard to your question about Chimera's normalization, I did some tests; not sure if you got to see them, but I'd like to get the community's wisdom to make sure I didn't screw up.

[BKP 42 "Ultra"]. [Heavy Shot]. 10/51/0 spec. Level 60 target dummy. Zero buffs, only RWS. No ammo pouch.
Character sheet damage = 93-121
Chimera should hit for 125% of that if not normalized, or 116.5-151.25. If RWS is not included in the character sheet, then tack on an extra 5% for 122.065-158.8125.
My Chimeras were hitting (non-crit) for

150 152 156 164 170 171 172 172

Much higher than anticipated, indicating that Chimera is normalized.
I really would have liked to have had the opportunity to use [Dalaran Rifle] and [Dalaran Crossbow] for this test, but unfortunately I only had my 70 Hunter at the time, with no helpful people on the PTR to get me over there. Regardless, I think this might be sufficient.
 
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Old 01/06/09, 2:18 PM   #503
dcwarlord
Banned
 
Dwarf Hunter
 
Maelstrom
General Hunter Questions...

Hope someone can help.....

BM Hunter Current Stats Unbuffed (NO Hawk)
Damage: 1185 - 1348
Speed: 1.82
Power: 3403
Hit Rating: 179
Crit Chance: 28.43%

Question #1: Attack Speed
It is my understanding that the Global Cooldown looms at 1.5
Unbuffed I am already sporting a 1.82 Attack Speed.
With Raid Buffs and Rapid Fire my attack speed is faster than 1.5

Although traditional "Clipping" is not longer in effect is there a point where too much base haste causes less overall DPS?
If so, are there calculators that show ideal haste for a BM rotation of Steady/Auto (Scorpid Sting always up)


Question #2: Scorpid Sting.
If we bring two or more BM hunters to a raid who both use the Glyph of Steady Shot (Increases the damage dealt by Steady Shot by 10% when your target is afflicted with Serpent Sting.)
Do we both need to mark the mob/boss with Serpent Sting to receive the damage increase?
Or does the mob just need to have Serpent Sting Applied in order for both hunters to see the benefits?


Question #3: Spec
I am currently Spec'd into a 50/21 Build with 3 points in Focused Aim to Reduce Hit Cap. (Instead of Improved Stings)
Blizzard has already announced that Readiness will not effect BW in upcoming patch.
So, this spec is less effective for the future.

I looked into this Build: Talent Calculator - World of Warcraft which seems strong, but I lose the hit cap reduction.
Are others finding it hard to reach the hit cap without Focused Aim?
Current Hit Rating: 179
 
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Old 01/06/09, 3:24 PM   #504
 Garby
Annie, are you OK?
 
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Blood Elf Paladin
 
Mug'thol
Originally Posted by dcwarlord View Post
Question #1: Attack Speed
Although traditional "Clipping" is not longer in effect is there a point where too much base haste causes less overall DPS?
If so, are there calculators that show ideal haste for a BM rotation of Steady/Auto (Scorpid Sting always up)


Question #2: Scorpid Sting.
Do we both need to mark the mob/boss with Serpent Sting to receive the damage increase?
Or does the mob just need to have Serpent Sting Applied in order for both hunters to see the benefits?


Question #3: Spec
I looked into this Build: Talent Calculator - World of Warcraft which seems strong, but I lose the hit cap reduction.
Are others finding it hard to reach the hit cap without Focused Aim?
Current Hit Rating: 179
1) There is no such haste cap; and when you say Scorpid always up, I assume you mean Serpent?
2) You both need to have your own stings up, (again, Scorpid?)
3) Bypassing the "my new spec" bit since you don't seem to be asking about it - no, capping hit without Focused Aim is easy. As a matter of fact, that should have been your goal all along, since FA does not grant hit to your pet; if you were hit capped through gear and using Improved Stings you would see a marked DPS increase.
 
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Old 01/06/09, 3:25 PM   #505
Faerdael
Piston Honda
 
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Night Elf Hunter
 
Gilneas
#1 You are BM specced so you are already at the point where your steady shot is <= 1.5s. Haste flatly effects auto (and steady for MM/Surv) now, and while not the best stat, it is never a dps loss to have more.

#2 Its looked for a while like it needs to be your own Serpent Sting to apply. Frankly, even if it wasnt, serpent does enough damage where it is a dps increase to cast now.

#3 Without readiness, it is certainly probably more advisable to start maxing out Longevity. With BW/Readiness a lot of hunters did not do this, due to fight durations. As far as hit goes, you aren't far off really. You are alliance, so when you add in a dranaei aura, you need 230 to reach 8%. Eat some [Snapper Extreme] and you are only about 11 HR short. I for one have not had hit problems to date, but out of necessity have 2 rogue leather pieces on (bad).

Last edited by Faerdael : 01/08/09 at 1:14 AM.
 
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Old 01/06/09, 3:25 PM   #506
alarge
Piston Honda
 
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Night Elf Druid
 
Vek'nilash
Originally Posted by dcwarlord View Post
Hope someone can help.....

...

I looked into this Build: Talent Calculator - World of Warcraft which seems strong, but I lose the hit cap reduction.
Are others finding it hard to reach the hit cap without Focused Aim?
Current Hit Rating: 179
Have you used the spreadsheet to tune your gear/spec? I noticed that you've gemmed for crit and intellect, but not hit. And you are using the Icier Barbed Spear instead of the Whale Stick Harpoon (Kalu'ak rep). Until I was hit capped (I logged off in my 5-man gear), hit was the single most valuable stat I could stack.

I believe that the current suggestion is to get to 263 hit natively (which is not difficult) and *not* to take Focused Aim, since the hit from that doesn't appear to transmit to your pet.
 
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Old 01/06/09, 3:40 PM   #507
Gozardina
Von Kaiser
 
Draenei Hunter
 
Dalvengyr
Originally Posted by Faerdael View Post
... As far as hit goes, you aren't far off really. You are alliance, so when you add in a dranaei aura, you need 236 to reach 8%.
Do you mean 230 with Draenei, given that 1% hit = 33 hit rating?
 
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Old 01/06/09, 5:21 PM   #508
mersenne
Glass Joe
 
Blood Elf Paladin
 
Khaz Modan
Originally Posted by Gozardina View Post
Do you mean 230 with Draenei, given that 1% hit = 33 hit rating?
No, 32.79 hit rating = +1% hit chance. Rounding is dangerous. 32.79 * 8 = 262.32
 
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Old 01/06/09, 5:27 PM   #509
Faerdael
Piston Honda
 
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Night Elf Hunter
 
Gilneas
Originally Posted by mersenne View Post
No, 32.79 hit rating = +1% hit chance. Rounding is dangerous. 32.79 * 8 = 262.32
No, actually he is right. Its 263 without dranaei aura or 230 with it (32.79 * 7 = 229.53) . We are running with the assumed 8% hit cap now. I had it crossed up with spell hit (was doing moonkin math last night).
 
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Old 01/06/09, 5:31 PM   #510
Kiera
Von Kaiser
 
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Night Elf Hunter
 
Mannoroth
Quick Macro Question

As a BM hunter I have already spec'd into Imp Arcane shot in anticipation(dread) of 3.0.8. Since I'm not a big fan of complexity, is the syntax in this macro correct in order to weave arcane shot into a shot rotation?

#showtooltip Steady Shot
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
/cast Kill Shot
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
/cast Arcane Shot
/cast !Auto Shot
/cast Steady Shot
 
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Old 01/06/09, 7:59 PM   #511
Coffeebratt
Glass Joe
 
Human Mage
 
Galakrond
Originally Posted by Ildinia View Post
I have a question!
At 80, which stat should i be focusing on? In BC i stacked AP mostly, but also hit rating and agility. Which of these should i stack?
We were discussing this in g/chat the other night, and as a mage, I was unable to help a fellow guildie (BM hunter) when he was asking about the best stats to use in upgrading his gear. He was asking which he should prioritize: Agi or AP.

Can anyone help us out with this, please? I have been unable to locate a response to the original poster's question.

Thanks in advance
 
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Old 01/06/09, 8:03 PM   #512
tieren
Glass Joe
 
Dwarf Hunter
 
Daggerspine
Originally Posted by Coffeebratt View Post
We were discussing this in g/chat the other night, and as a mage, I was unable to help a fellow guildie (BM hunter) when he was asking about the best stats to use in upgrading his gear. He was asking which he should prioritize: Agi or AP.

Can anyone help us out with this, please? I have been unable to locate a response to the original poster's question.

Thanks in advance
For a BM hunter the simple answer is AP, Agil is more geared for SV. If your guildmate really wants to get into maximising his stats best bet would be to just direct him here and have him start reading (it's what I'm doing).
 
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Old 01/07/09, 11:21 AM   #513
RabidCicada
Glass Joe
 
Night Elf Hunter
 
Antonidas
In reference to dcwarlords post we all need to remember that while there is no "cap" hard or soft for increasing damage period, there is a soft cap for increasing haste-vs-other-stats. Once you haste yourself down to the soft cap(steady<=1.5) then other stats (AP,agil, crit, etc) tend to become much more important.

Building on that...You always need a good BALANCE of AP and crit because too much of one without enough of the other becomes diminishing returns.
 
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Old 01/07/09, 2:05 PM   #514
werdna
Glass Joe
 
Dwarf Hunter
 
Quel'Thalas (EU)
AP/Crit balance

Ok, so if (as RabidCicada says) it's the balance that is important:
what is a good ratio between AP and Crit?
Or are there certain levels to aim for while gearing up?

I'm just starting raid content so my gear is mostly blue with 4 or 5 Naxx-10 level eipcs.

Obviously I go for Hit Cap first, and then I've got 2750 AP and 20.5% Crit. As a BM hunter I've been thinking that I should go for more Crit at this point, but luckily many items seem to combine AP and Crit so I have not had too many hard choices yet.

Since I don't own MS Excel, I can't use the spreadsheet -- general rules are more interesting to me anyway because my gear choices are not so numerous. I do want to be useful in raids so I set my character up for raid min/max, but I don't play enough to be a regular raider, and that means I take what I can get instead of being able to decide what pieces I am going to go for.

The question I'm really asking for opinion about is: when taking a first glance at an item to roll (or spend DKP) for, is there a quick and dirty way to tell how good the item is when it's a trade-off between AP and Crit? Obviously there is no time during a raid to open the spreadsheet and start calculations -- so this would be useful guidance for anyone, even if they ARE using the spreadsheet.
 
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Old 01/07/09, 7:04 PM   #515
Hanturd
Glass Joe
 
Orc Hunter
 
Llane
I recall reading somewhere that armor penetration isn't stacking correctly for hunters, I can't seem to find the post again even after searching this and other threads. What is the verdict on armor penetration?

 
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Old 01/07/09, 7:51 PM   #516
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
Originally Posted by werdna View Post
The question I'm really asking for opinion about is: when taking a first glance at an item to roll (or spend DKP) for, is there a quick and dirty way to tell how good the item is when it's a trade-off between AP and Crit? Obviously there is no time during a raid to open the spreadsheet and start calculations -- so this would be useful guidance for anyone, even if they ARE using the spreadsheet.
Unfortunately the answer is not really. The gear planner page on the spreadsheet is the best way of building a quickly checkable list so that you know what you might be interested in pre-raid/dugeon
 
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Old 01/08/09, 4:43 AM   #517
Drrakkainen
Von Kaiser
 
Tauren Hunter
 
Elune
Will expertise we can get from this [Corroded Saronite Woundbringer] transfer to pet?
 
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Old 01/08/09, 4:44 AM   #518
Jerem
Von Kaiser
 
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Draenei Shaman
 
Les Sentinelles (EU)
No, Expertise does not transfer to pet.
 
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Old 01/08/09, 6:11 AM   #519
Tapout
Glass Joe
 
Blood Elf Hunter
 
Korgath
I doubt even if it did transfer to your pet that Expertise would be worth it. Its 100% useless to the hunter.
 
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Old 01/08/09, 6:42 AM   #520
Drrakkainen
Von Kaiser
 
Tauren Hunter
 
Elune
Just checking, I forgot it's expertise rating so it's pretty low amount of expertise. For sure it's useless for hunter but my initial thought was it'll double amount of expertise our pet get (we get expertise for pet from talents), not too shabby pre raid, but since it's only rating even if it'd transferred it's too little.
 
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Old 01/08/09, 2:19 PM   #521
Fierra
Don Flamenco
 
Night Elf Hunter
 
Kirin Tor
Originally Posted by Hanturd View Post
I recall reading somewhere that armor penetration isn't stacking correctly for hunters, I can't seem to find the post again even after searching this and other threads. What is the verdict on armor penetration?
ArP works just fine, it's just that the mechanic for it changed. Old ArP used to reduce a targets armor by X amount; the new formula reduces a target's armor by X%, making it far less useful on low-armor targets and in raids where armor debuffs are present. It is at this time much more fruitful to stack Agi or AP, depending on your spec.
 
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Old 01/08/09, 9:59 PM   #522
Xceed
Glass Joe
 
Dwarf Hunter
 
Forscherliga (EU)
Simple Question:

Does the Glyph of Arcane Shot return mana, when i use Arcane through a LnL procc? Because it doesnt use mana while LnL, so im not really sure.
 
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Old 01/09/09, 2:06 AM   #523
gomjabar
Glass Joe
 
Draenei Hunter
 
Agamaggan
Crit lost

Im seeing that after 2 or 3 thousand rounds into the target dummy that my crit percentage is 27.5 instead of the listed 34.45 in the character sheet. Ive done this more than once and keep seeing the same result. Im hit capped at 8.4% and see no misses against the boss dummy. Where am I losing crit?
 
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Old 01/09/09, 2:18 AM   #524
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by gomjabar View Post
Im seeing that after 2 or 3 thousand rounds into the target dummy that my crit percentage is 27.5 instead of the listed 34.45 in the character sheet. Ive done this more than once and keep seeing the same result. Im hit capped at 8.4% and see no misses against the boss dummy. Where am I losing crit?
If you are fighting the heroic dummy then your crit rating will be depressed because it is higher level than you are. Your character sheet numbers assume a level 80 target.

See, e.g., Crit Depression Thread
 
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Old 01/10/09, 8:05 AM   #525
Ikuzo
Glass Joe
 
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Night Elf Hunter
 
Moonrunner
I hate to derail the current topic of this thread, however I have a couple quick questions about the mechanics of these talents.
Spirit Bond
Hunter Vs. Wild

The wording seems a bit ambiguous.
For
Spirit Bond, the description says 'total health'; does that imply x% of the combined health of my pet and I every 10 secs?
Hunter Vs. Wild is worded similarly. When they say 'total Stamina', are they including that of my pet?

I couldn't find any information regarding this with the search function so if anyone has some concrete information on those two talents, it would be much appreciated
 
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