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Old 03/14/09, 3:05 PM   #801
 VRoscioli
Great Tiger
 
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Troll Hunter
 
Ghostlands
I've been looking around and have been unable to find this anywhere... Does anybody know where I can find a list of scaling coefficients for our pets' special abilities? (For example, Steady Shot gains 10% of our AP as damage, now I want this for our pets' abilities)

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Old 03/14/09, 3:38 PM   #802
Grungo
Von Kaiser
 
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Dwarf Warrior
 
Feathermoon
Hopefully this counts as a simple question... is there any way to abandon a pet from the stable? Or if I've got an exotic pet stabled, am I stuck with it in there until I respec BM to take it out to abandon it?

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Old 03/14/09, 10:09 PM   #803
Myul
Don Flamenco
 
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Dwarf Hunter
 
Eredar (EU)
Yes, you'll have to respecc to beast mastery to abandon it. And it doesn't change on the actual ptr, so waiting for 3.1 won't solve your problem.

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Old 03/15/09, 12:11 AM   #804
stickums
Von Kaiser
 
Orc Hunter
 
Grizzly Hills
Simple question: I am regemming after powering up JC the other day.

Trying to figure out if A Glinting Monarch Topaz plus Enchanted Tear is better than a Delicate Scarlet Ruby plus Vivid Forest Emerald.

The stat breakdown would be 14AGI, 6INT, 6STAM, 8hit, with a +4 haste socket bonus vs. 16AGI, 12STAM, 8hit, but losing the meager 4 haste socket bonus. I'm 7 hit under cap when I do this so the 8hit gem is my best option when factoring in all the other gems and enchants. I know it's a waste of 1 hit, but no other combo compares.

Basically it comes down to 2agi and 6stam vs 6int and 4haste.

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Old 03/15/09, 1:16 AM   #805
Fierra
Piston Honda
 
Night Elf Hunter
 
Fenris
Originally Posted by stickums View Post
Simple question: I am regemming after powering up JC the other day.

Trying to figure out if A Glinting Monarch Topaz plus Enchanted Tear is better than a Delicate Scarlet Ruby plus Vivid Forest Emerald.

The stat breakdown would be 14AGI, 6INT, 6STAM, 8hit, with a +4 haste socket bonus vs. 16AGI, 12STAM, 8hit, but losing the meager 4 haste socket bonus. I'm 7 hit under cap when I do this so the 8hit gem is my best option when factoring in all the other gems and enchants. I know it's a waste of 1 hit, but no other combo compares.

Basically it comes down to 2agi and 6stam vs 6int and 4haste.
The math is pretty simple, but the spreadsheet is always your best answer as always.

2 AGI + 6 STA = 4 AP
6 INT = 6 AP

The agility gives a negligible amount of crit, the INT combo gives a little more MP, a little more AP, and the haste isn't a bad side effect either. But again, use the spreadsheet to truly determine which is higher dps for you.

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Old 03/15/09, 1:30 AM   #806
stickums
Von Kaiser
 
Orc Hunter
 
Grizzly Hills
Yeah, I have been configuring it every way possible for the last hour or so. It seems to place a high value on the actual mana, which is a non-concern for me in 25man raids. I don't run out on bosses. On an unbuffed 6 minute fight the Tear+Glint was nearly 4 dps better, but on a Mana-return buff only fight of 1 minute it was only .5 better.

I guess 2 ap and 4 haste is better than the negligible crit and 60 hps the other option provides. Of course with expose weakness and other effects it's slightly less than 2ap and a miniscule bit more crit. But after thinking about it and your reaffirming it, I think the Tear solution is the better option at best and nothing less than equal at worst.

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Old 03/15/09, 2:31 AM   #807
Fierra
Piston Honda
 
Night Elf Hunter
 
Fenris
Originally Posted by stickums View Post
Yeah, I have been configuring it every way possible for the last hour or so. It seems to place a high value on the actual mana, which is a non-concern for me in 25man raids. I don't run out on bosses. On an unbuffed 6 minute fight the Tear+Glint was nearly 4 dps better, but on a Mana-return buff only fight of 1 minute it was only .5 better.

I guess 2 ap and 4 haste is better than the negligible crit and 60 hps the other option provides. Of course with expose weakness and other effects it's slightly less than 2ap and a miniscule bit more crit. But after thinking about it and your reaffirming it, I think the Tear solution is the better option at best and nothing less than equal at worst.
Keep in mind as well: having a Tear in your gear means that you won't have to shift any gems for our prime Meta-gem if you get a helm for it. I prefer the Tear over most substitues (unless it's gear I'm replacing, or betting on replacing, soon. Tear's are pricey!).

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Old 03/15/09, 12:41 PM   #808
Farmbuyer
Glass Joe
 
Undead Priest
 
Kilrogg
I searched this thread for "kill shot", but the results didn't cover this question.

Does ammunition contribute to Kill Shot damage, the way it does to auto shot (and now, steady shot)?

[edit: apparently the "weapon damage" on this tooltip and others includes ammo, so the answer would be yes.]

Last edited by Farmbuyer : 03/17/09 at 12:12 AM.

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Old 03/15/09, 12:52 PM   #809
Skybluesky
Glass Joe
 
Tauren Hunter
 
Bladefist
deleted

Last edited by Skybluesky : 03/15/09 at 12:57 PM.

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Old 03/15/09, 1:43 PM   #810
luigithekid
Glass Joe
 
Night Elf Hunter
 
Kargath
Latency and Haste Soft-cap

If I run around ~400ms, would it affect in any way to go over the haste soft cap, to deny latency issues?

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Old 03/15/09, 3:39 PM   #811
Bonestorm
Piston Honda
 
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Blood Elf Hunter
 
Arthas
Originally Posted by Grungo View Post
Hopefully this counts as a simple question... is there any way to abandon a pet from the stable? Or if I've got an exotic pet stabled, am I stuck with it in there until I respec BM to take it out to abandon it?
A GM might be able to abandon/delete the pet for you. When 3.0 first came out, I had a problem with one of my old pets (a low level bear) being labeled as exotic for some reason, and as such I couldn't get it out of the stable. GM resolved the issue pretty quickly by deleting it.

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Old 03/16/09, 5:28 PM   #812
Cilmi
Glass Joe
 
Tauren Druid
 
Baelgun (EU)
does cobra reflexes reduce the skill dmg of the pets?

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Old 03/16/09, 5:43 PM   #813
Enova
Great Tiger
 
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Night Elf Hunter
 
Moonglade (EU)
Just the auto attacks, but you needn't concern yourself about that. The frequency of the attacks makes up for the damage reduction, especially, but not only for BM.

Originally Posted by XI- View Post
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
Originally Posted by Kaubel View Post
You people are idiots
Guilty as charged ^

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Old 03/17/09, 10:31 AM   #814
SpydirShellX
Glass Joe
 
Troll Mage
 
<DoH>
Hellscream
Should you stick to your regular rotation while in Viper?
Is it better to save rapid fire for Viper or use it Early and Often?

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Old 03/17/09, 11:03 AM   #815
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
Generally, there is no value in changing your rotation in viper. I personally use RF early and often, or in conjunction with with trinkets or heroism, depending on the fight.

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Old 03/17/09, 11:22 AM   #816
Har
Piston Honda
 
Draenei Hunter
 
Drenden
Originally Posted by SpydirShellX View Post
Should you stick to your regular rotation while in Viper?
Is it better to save rapid fire for Viper or use it Early and Often?
To add to the above answer, you will want to make only two slight changes to your rotation. You will not want to refresh your sting, and you will want to use multishot instead of aimed shot if there is more than one target you're allowed to hit.


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Old 03/17/09, 12:12 PM   #817
Ehud
Glass Joe
 
Dwarf Hunter
 
Lothar
Don't you always want to use multishot over aimed shot if there is more than one target to hit, provided you are not on the move and do not need the healing debuff?

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Old 03/17/09, 12:44 PM   #818
Earthway
Glass Joe
 
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Night Elf Hunter
 
Gilneas
Ok simple question ..I have respeced and mimicked several from here and my gear is gaining with each raid yet I cant seem to reproduce the same dps lvls as many here ...Is my latency an issue ? I run on a good day around 800 ...Any help in this area would greatly be appreciated ...I am a 0/20/51 surv Hunter ....

Thanks in advance and Happy Hunting

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Old 03/17/09, 12:54 PM   #819
Rosamonde
Piston Honda
 
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Human Mage
 
Argent Dawn
Originally Posted by Earthway View Post
Ok simple question ..I have respeced and mimicked several from here and my gear is gaining with each raid yet I cant seem to reproduce the same dps lvls as many here ...Is my latency an issue ? I run on a good day around 800 ...Any help in this area would greatly be appreciated ...I am a 0/20/51 surv Hunter ....

Thanks in advance and Happy Hunting
I can't tell much from the information you have given, but a quick look at your armory shows that you are *way* over hit-capped at 9.24% AND you have 3/3 Focused Aim. Move those points into maxing Lethal Shots as soon as possible, and replace some of your hit gear with things that will increase your crit. I am sure some of our survival hunters can give you advice on the finer points of your spec.

Last edited by Rosamonde : 03/17/09 at 12:54 PM. Reason: typo


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Old 03/17/09, 1:20 PM   #820
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Originally Posted by Earthway View Post
Ok simple question ..I have respeced and mimicked several from here and my gear is gaining with each raid yet I cant seem to reproduce the same dps lvls as many here ...Is my latency an issue ? I run on a good day around 800 ...Any help in this area would greatly be appreciated ...I am a 0/20/51 surv Hunter ....

Thanks in advance and Happy Hunting
Here's a couple areas I would suggest improving.

Spec: 6/14/51 is technically the highest dps spec. 2/18/51 is close enough to also be a viable alternative. In either build, it's acceptable to move a point (or points) from sniper training for more hunting party if your crit rating is too low to maintain a decent uptime on replenishment.

Gems: Socket 16 agility in everything. Use one green gem to meet the meta requirement for RED. If you have to match sockets, use 16 agi in red, and 8 agi 8hit/crit in yellow and the green quality (perfect) stamina/agility gems in blue.

Gear: You only need 263 hit rating. By dropping some hit gems and focused aim, you should still have enough hit to not miss vs boss level enemies. I would strongly suggest you pick up the T7.10 chest from badges to make your 2set as well. Also toss a belt buckle in your belt for another free socket.

Enchants: 6 stats to wrist is inferior to 38/50 ap. 20 agi to gloves is better than 20 hit when you have excess hit, and icewalker provides more "bang for your buck" than 16 agi (but only change this if you end up going below the hit cap)

Glyphs: Make sure to glyph IAotH, Serpent Sting and Steady Shot. There's really no other options at present. For minors FD, Revive and Mend are all nice but not mandatory.

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
<Bad> Dragonmaw US
www.damnwesuck.com
12/13 [25] Heroic - Recruiting exceptional players.

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Old 03/17/09, 2:32 PM   #821
Aëdes
Glass Joe
 
Human Rogue
 
Tanaris
Originally Posted by Earthway View Post
Ok simple question ..I have respeced and mimicked several from here and my gear is gaining with each raid yet I cant seem to reproduce the same dps lvls as many here ...Is my latency an issue ? I run on a good day around 800 ...Any help in this area would greatly be appreciated ...I am a 0/20/51 surv Hunter ....

Thanks in advance and Happy Hunting
The biggest problem I see (other than what the above posters have mentioned) is your overall Haste rating.

Right now I bet your shot rotation feels like a square wheel. The way to smooth it out is with Haste. Personally I tried to do it with Haste gear, but in the end I was sacrificing too many other attributes. Plus with 3.1 on the way, it's going to be better to go with IAotH anyway.

Originally Posted by Dawnhoof View Post
Although also Marksmanship Hunters still need some amount of Haste-Rating to reach the GCD with Steadyshot, they tend to put at least 7 points into the Beastmaster-Tree. So this is mainly adressing Survival Hunters.

In these days many Level 80 Raid specs for a Survival Hunter seem to include improved Aspect of the Hawk. Sometimes just because of the usefullness of iAotH (5/15/41 Spec) or to reach Tier 2 where you can get Focused Fire (6/14/41 or 7/13/41). Focused Fire is a quite worthy investment for your talentpoints but when you're like me not willing to sacrifice Aimed Shot for Focused Fire, you're stuck with a maximum amount of 5 points into the Beastmaster Tree, unless you do really crazy shit.

So what i wanted to know was: How much points should i spend for iAotH, which directly depends on how much haste you have on your Equipment. Reaching the GCD for Steadyshot means getting 25 % haste. So it's:

Haste by Gear * Haste by Talents * Haste by quiver/pouch = 1,25

This way you can calculate how much points you need to put into iAotH to get Steadyshot casting time down to (or below) the GCD when it proccs.

Hastepoints iaoth
> 5220
412-5221
308-4112
209-3073
115-2084
27-1145
<27n/a

If you take the Glyph of iAotH:

Hastepoints iaoth
> 5220 (not worth to take the glyph)
412-5211 (but drop the glyph)
209-4111
115-2082
27-1143
0-264

If you're next to the upper barrier of a haste-interval you might want to put one point less into iAotH and miss the GCD just by some ms.
Given your current Haste rating, I'd do the 6/14/51 posted above. Since you won't be needing the IAotH glyph, and you won't have Aimed Shot, [Item not found!] might work as your 3rd Major Glyph.

And again... things will be changing again once 3.1 gets released in it's final form, so stay tuned.

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Old 03/17/09, 6:59 PM   #822
lucilebluth
Glass Joe
 
Human Priest
 
Cenarius
Originally Posted by Grungo View Post
Hopefully this counts as a simple question... is there any way to abandon a pet from the stable? Or if I've got an exotic pet stabled, am I stuck with it in there until I respec BM to take it out to abandon it?
You can also petition a GM and they'll get rid of it for you.

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Old 03/18/09, 7:47 PM   #823
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by Ehud View Post
Don't you always want to use multishot over aimed shot if there is more than one target to hit, provided you are not on the move and do not need the healing debuff?
Not if you have any of the talents that improve aimedshot's damage but don't affect multishot (Sniper Training leaps to mind).

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Old 03/19/09, 12:24 AM   #824
Ehud
Glass Joe
 
Dwarf Hunter
 
Lothar
Sniper training increases aimed shot's damage by 6%, but multishot hitting 2 targets basically increases multishot's damage by 100%, and multishot hitting 3 targets basically increases multishot's damage by 200%. (crits aside)

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Old 03/19/09, 9:07 AM   #825
Tygria
Glass Joe
 
Night Elf Hunter
 
Dragonmaw
Originally Posted by Magelove View Post
Ok, my main since i started playing wow about a year ago was a mage, and to be perfectly honest its getting a bit tedious, standing still and casting a 2/3 button rotation every fight is not my idea of a fun class anymore, so i rolled a hunter a few weeks ago, its level 38 at the moment, iv got a couple of heirloom items which are speeding up the levelling slightly. My plans for level 80 are a MM spec, looking at it i think it would be lots of fun to play, my question: im considering making a spec that is viable for both pve and pvp, im not concerned about owning the damage meters, as long as the tanks dont beat me. Does anyone have any experience where this idea is actually viable?
Best MM Template:

Total DPS: 6171,49
Hunter DPS: 5026,17
Pet DPS: 1145,32
AP: 7604
Crit: 51,55%
Hit: 100%
ArP: 105
Shot Queue: SpS/CS/KS/AS/AimS/SS
Spec: 15/51/5
Pet: Raptor

This is pulled directly from the thread "Best Possible DPS in Shandaras WOTLK Spreadsheet" and the work was done by other hunters.

Since this information will change with 3.1 I would suggest checking that thread as you level your toon. The spreadsheet makes it easy to know you are headed in the right direction with your gear & spec choices.

And from available information Marks will be very viable next patch.

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