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Old 05/02/09, 1:21 PM   #1051
dcwarcraft
Glass Joe
 
Night Elf Warrior
 
Maelstrom
Kharthus, Yes I am aware of the dwarf racial. My question is more on how to effectively test using the heroic dummies on a hunter. For my warrior I find it easy to test using a timer and different ability rotations/gear sets. However hunters have pets, Ammo, etc.

Do hunters test using a timer? Or a specific amount of bullets?
How much ammo gives "valid" results?
Should Pets be used when gear testing? Or is it best to eliminate the "pet" factor when gear testing?
What type ammo should be used? (BEST Saronite arrows etc) or just use vendor arrows to see differences...

If anyone can post a good DPS test guide I would appreciate it.
 
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Old 05/02/09, 2:04 PM   #1052
Zigazaha
Von Kaiser
 
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Blood Elf Hunter
 
Kel'Thuzad
Originally Posted by dcwarcraft View Post
Kharthus, Yes I am aware of the dwarf racial. My question is more on how to effectively test using the heroic dummies on a hunter. For my warrior I find it easy to test using a timer and different ability rotations/gear sets. However hunters have pets, Ammo, etc.

Do hunters test using a timer? Or a specific amount of bullets?
How much ammo gives "valid" results?
Should Pets be used when gear testing? Or is it best to eliminate the "pet" factor when gear testing?
What type ammo should be used? (BEST Saronite arrows etc) or just use vendor arrows to see differences...

If anyone can post a good DPS test guide I would appreciate it.
I imagine the best thing to do would be to test it like you're fighting a boss.
Use white quality arrows, send your pet in (because weapon speed effects GffT procs), use furious howl, use cooldowns and all your abilities.
I imagine a 10 minute test for each weapon would give fairly accurate results if you make sure to keep each test identical other than the weapon swap.
 
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Old 05/02/09, 4:56 PM   #1053
Kharthus
Piston Honda
 
Dwarf Hunter
 
Deathwing
It's very hard to get good results unless you do a lot of testing. RNG really factors in with crits and procs.
 
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Old 05/03/09, 3:54 PM   #1054
Glorah
Glass Joe
 
Human Priest
 
Kargath
I am looking for some advice on optimal ferocity pet talents for raiding. I use a wolf, and I have a fairly standard 0/15/56 survival spec. My current pet talents are:

Pet Calculator - Wowhead

Questions:

1. I have heard it said that I should take a point out of Dash and put it into Greater Stamina. The thinking is that Dash uses 30 Focus right at the start of the fight, leaving your pet somewhat focus starved. Would taking a point out of Dash be a good idea?

2. Would it be better to take one point out of something, probably Bloodthirsty, and put it into either Shark Attack or Wild Hunt? Bloodthirsty isn't a direct DPS boost, but, of course, dead pets do no DPS. And if taking the point out of Bloodthirsty is recommended, which is better, Shark Attack or Wild Hunt?
 
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Old 05/03/09, 4:08 PM   #1055
Zigazaha
Von Kaiser
 
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Blood Elf Hunter
 
Kel'Thuzad
Originally Posted by Glorah View Post
I am looking for some advice on optimal ferocity pet talents for raiding. I use a wolf, and I have a fairly standard 0/15/56 survival spec. My current pet talents are:

Pet Calculator - Wowhead

Questions:

1. I have heard it said that I should take a point out of Dash and put it into Greater Stamina. The thinking is that Dash uses 30 Focus right at the start of the fight, leaving your pet somewhat focus starved. Would taking a point out of Dash be a good idea?

2. Would it be better to take one point out of something, probably Bloodthirsty, and put it into either Shark Attack or Wild Hunt? Bloodthirsty isn't a direct DPS boost, but, of course, dead pets do no DPS. And if taking the point out of Bloodthirsty is recommended, which is better, Shark Attack or Wild Hunt?
Pet Calculator - Wowhead
About the dash or greater stamina thing I'm not sure, i often find dash very useful, and 4% stamina doesn't do a whole lot.
Generally either you're pets gonna live or die, and an extra ~300/400 health wont help.
Wild hunt> Shark attack, it adds more DPS i believe, and that 20% stamina from you isn't to bad either
 
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Old 05/03/09, 5:40 PM   #1056
Kharthus
Piston Honda
 
Dwarf Hunter
 
Deathwing
Originally Posted by Zigazaha View Post
Pet Calculator - Wowhead
About the dash or greater stamina thing I'm not sure, i often find dash very useful, and 4% stamina doesn't do a whole lot.
Generally either you're pets gonna live or die, and an extra ~300/400 health wont help.
Wild hunt> Shark attack, it adds more DPS i believe, and that 20% stamina from you isn't to bad either
But last I checked Wild Hunt was still very buggy. You'll have to constantly check whether it's actually being applied.
 
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Old 05/04/09, 4:02 PM   #1057
Dragoki
Glass Joe
 
Tauren Hunter
 
Blackrock (EU)
In my opinion, Zigzaha is right. I have chosen Dash over Greater Stamina, too. The whole idea behind it was in entering the combat: Your pet will dash towards the boss and can begin to deal damage much earlier. This may be a very small dps advantage, but well... each dps counts. Also in fights where you have to change your target: Your pet won't waste time in "traveling".
I can't really say something about Shark Attacks / Wild Hunt; I'm still using Wild Hunt, but havn't checked the numbers last weeks...

But I have another question, probably a noob-question, sorry for that but I can't find an answer.
My raidleader absolutely insists that Hunters have a possibility (in sacrificing your pet?!) to avoid damage dealt to the tank, something similar like 'Roar of Sacrifice', but working for the tank instead for yourself.
Is there any possibility? Can't find something neither here in the forums, nor in e.g. petopia or similar sites.
 
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Old 05/04/09, 4:09 PM   #1058
wurmfood
Von Kaiser
 
Night Elf Hunter
 
Farstriders
Originally Posted by Dragoki View Post
But I have another question, probably a noob-question, sorry for that but I can't find an answer.
My raidleader absolutely insists that Hunters have a possibility (in sacrificing your pet?!) to avoid damage dealt to the tank, something similar like 'Roar of Sacrifice', but working for the tank instead for yourself.
Is there any possibility? Can't find something neither here in the forums, nor in e.g. petopia or similar sites.
Tenacity pets can get Intervene, allowing them to intercept an attack.
 
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Old 05/04/09, 4:15 PM   #1059
Dragoki
Glass Joe
 
Tauren Hunter
 
Blackrock (EU)
Tenacity pets can get Intervene, allowing them to intercept an attack.
Yes, I know. But this is the only way we can avoid damage, right? There is no skill, that is avoiding damage over a few seconds?
The point is that I can't see any sense in this. He was talking about "this is the key for the hard mode" but well.... if I use a Tenacity Pet, I am going to do much less damage -> general dps-loss and the boss will survive longer and do a few hits more than he would do, if I could do full dps with my wolven... or am I wrong? Have you ever heard of Hunter forced to use Intervene?
 
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Old 05/04/09, 4:19 PM   #1060
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Originally Posted by Dragoki View Post
Yes, I know. But this is the only way we can avoid damage, right? There is no skill, that is avoiding damage over a few seconds?
The point is that I can't see any sense in this. He was talking about "this is the key for the hard mode" but well.... if I use a Tenacity Pet, I am going to do much less damage -> general dps-loss and the boss will survive longer and do a few hits more than he would do, if I could do full dps with my wolven... or am I wrong? Have you ever heard of Hunter forced to use Intervene?
Your raid leader is most likely thinking of roar of sacrifice. Originally you could cast it on any party/raid member, but has since been changed to hunter-only.

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Old 05/04/09, 4:21 PM   #1061
Dragoki
Glass Joe
 
Tauren Hunter
 
Blackrock (EU)
Hell yeah, that was the answer I wanted to hear . Thanks a lot to both of you!
 
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Old 05/05/09, 11:09 AM   #1062
Xaraphyne
Von Kaiser
 
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Troll Hunter
 
Twisting Nether
Originally Posted by Iru View Post
The answer to this is very much a gear and buff dependent. Once you are around 50% fully raid buffed 1/2 GftT is easily enough. Prior to that it depends based on you crit levels & spec. It is also dependent on whether or not the bugs associated with ES, e.g. not procing GftT, not procing trinkets were addressed by the recent round of hotfixes that Blizzard put in over the last several days. I haven't personally tested it so I don't know whether ES is still bugged.
For what it's worth, with myself and the other hunter in my raid both being over 50% crit raid-buffed last night, his wolf did a lot more damage (easily half again) as mine with Bite when he had 2/2 GftT and I had 1/2. I haven't looked for it either so I don't know if the bug fix to have Explosive Shot trigger GftT has been already implemented, but I suspect not judging by what results I saw. After it is, I think 50% will probably be a decent place to drop a point in GftT, but currently it isn't.
 
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Old 05/05/09, 5:05 PM   #1063
Kharthus
Piston Honda
 
Dwarf Hunter
 
Deathwing
Pretty sure the fix for ES proccing GffT isn't live yet until 3.1.2 is released.
 
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Old 05/05/09, 10:17 PM   #1064
Radroit
Glass Joe
 
Night Elf Hunter
 
Anvilmar
Originally Posted by Xaraphyne View Post
For what it's worth, with myself and the other hunter in my raid both being over 50% crit raid-buffed last night, his wolf did a lot more damage (easily half again) as mine with Bite when he had 2/2 GftT and I had 1/2. I haven't looked for it either so I don't know if the bug fix to have Explosive Shot trigger GftT has been already implemented, but I suspect not judging by what results I saw. After it is, I think 50% will probably be a decent place to drop a point in GftT, but currently it isn't.
I am still struggling with this. The spreadsheet agrees that the second point in GftT results in a net DPS increase, with me around 53% crit. Yet the more-or-less standard spec provides for just one point there.

Any suggestions on the best place to swipe a point from? The spreadsheet seems to believe that going down to one point in EW is the best place. Looking to some of you pundits please.
 
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Old 05/05/09, 11:22 PM   #1065
Burks
Glass Joe
 
Dwarf Warrior
 
Sen'jin
For Sniper Training, does Multi qualify as Aimed for the 6% damage increase because they share the cool down?
 
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Old 05/05/09, 11:33 PM   #1066
stickums
Von Kaiser
 
Orc Hunter
 
Grizzly Hills
The spreadsheet assumes a perfect fight, with no crit streaks, no movement and 100% pet uptime. While this may work for a few fights, on some of the more critical ones it does not. I would be wary of just assuming it will raise your dps because depending on your situation it probably won't.
 
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Old 05/05/09, 11:38 PM   #1067
arlen
Piston Honda
 
Night Elf Hunter
 
Aggramar
Originally Posted by Burks View Post
For Sniper Training, does Multi qualify as Aimed for the 6% damage increase because they share the cool down?
It does not.
 
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Old 05/06/09, 8:23 AM   #1068
Drekk
Glass Joe
 
Blood Elf Hunter
 
Jaedenar
Originally Posted by Dragoki View Post
In my opinion, Zigzaha is right. I have chosen Dash over Greater Stamina, too. The whole idea
But I have another question, probably a noob-question, sorry for that but I can't find an answer.
My raidleader absolutely insists that Hunters have a possibility (in sacrificing your pet?!) to avoid damage dealt to the tank, something similar like 'Roar of Sacrifice', but working for the tank instead for yourself.
Is there any possibility? Can't find something neither here in the forums, nor in e.g. petopia or similar sites.

Perhaps he was referring to the Tall strider's racial ability?

Dust Cloud - Spell - World of Warcraft
 
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Old 05/06/09, 12:11 PM   #1069
Gonkish
BEST. HUNTARD. EVER.
 
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Orc Hunter
 
Mal'Ganis
Originally Posted by Dragoki View Post
But I have another question, probably a noob-question, sorry for that but I can't find an answer.
My raidleader absolutely insists that Hunters have a possibility (in sacrificing your pet?!) to avoid damage dealt to the tank, something similar like 'Roar of Sacrifice', but working for the tank instead for yourself.
Is there any possibility? Can't find something neither here in the forums, nor in e.g. petopia or similar sites.
I think he might be confused. He may believe that Roar of Sacrifice can still be cast on players other than the Hunter, but that functionality was removed in 3.1. Prior to 3.1, it worked almost exactly like Hand of Sacrifice, except on a much shorter cooldown. Now, obviously, it can only affect the Hunter, but not many (non-Hunter) people caught on to that change.

Why Hunters suffer...
How can you help?
I can shoot things and then make my pet move toward them.
Benefactor's Bar learns you some goodness quicklike...
Originally Posted by Shaker View Post
It's like Xi mad libs. Fill in with your latest opinion that nobody cares about!
 
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Old 05/06/09, 7:23 PM   #1070
Svifwin
Glass Joe
 
Night Elf Hunter
 
Kilrogg
Serpant sting Glyph

I cant seem to find it now, but is it confirmed that the Serpant Sting glyph does NOT increase the damage of Chimera Shot at all?
 
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Old 05/07/09, 2:32 AM   #1071
Malarahu
Glass Joe
 
Tauren Hunter
 
Malfurion
It does increase the damage of Chimera Shot. The Chimera-Serpent Portion of it, anyway. What it does is gives SrS two more ticks, adding to the total damage of Serpent Sting, which increases the damage Chimera-Serpent does.
 
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Old 05/07/09, 5:11 AM   #1072
Thrawn
Glass Joe
 
Tauren Druid
 
Zuluhed (EU)
I have two questions regarding Yogg Saron:
I plan to try a BM spec the next time we get there (I know the theoretical dps is lower than MM and SV, but I am part of the brain-damage-group and beastial wrath CD should line up very well with the burn phases). I am however not sure whether or not to take Improved Tracking since wowhead lists both him and his brain as "unclassified". I am not sure if this is an oversight or if he really is unclassified and therefore not subject to the 5% range dmg-increase. Another thought was using a cunning pet which should do quite well in Ph3, but has its weaknesses during the brain phases.
 
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Old 05/07/09, 5:31 AM   #1073
Soulcow
Von Kaiser
 
Tauren Hunter
 
Kazzak (EU)
Everything in the Yogg fight is unclassified. Just like aq40.
 
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Old 05/07/09, 1:33 PM   #1074
Miya Mirage
Von Kaiser
 
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Orc Hunter
 
Zirkel des Cenarius (EU)
I tried searching but the two terms pet and hit are too short for the search enginge, so I'm gonna ask here:

Does hunter hit still transfer to pet hit in integer values only? Or did the change that with 3.1.x? I remember somewhere reading about it but I am not sure since I can't find it again.
 
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Old 05/07/09, 2:15 PM   #1075
Ghint
Glass Joe
 
Night Elf Hunter
 
Bronzebeard (EU)
I realise this forum is not the best for such stupid questions but I hope someone will explain why my dps decreased extremely.

Here is WWS from this week: Wow Web Stats
And here from last week: Wow Web Stats

Dps difference is HUGE, it's over 1000 dps loss on most of encounters, sometimes the difference is even larger. All kills were done in very similar set up, buffs etc (maybe I missed I lack some buffs though? Didn't notice low uptime or something?). Kills that are the most representative are Kologarn and XT, as they were done in nearly exactly same conditions.
On one of fights I had FD and Bite skills bugged somehow (constantly on CD, couldn't use them) but that doesn't explain such huge dps drop on other fights.

On both raids I was using exactly the same gear and specc. Both can be found on armoury: The World of Warcraft Armory (link can be found somewhere in my profile as well, I guess)
Don't check Mimiron as I both laged there and totally failed, also take into account that I was "haxing" on Kologarn (spaming volley to catch up with dps ;P), without that, it would be even lower on that raid when I noticed reduced dps.
So, please, explain to me why the hell I sucked so much this week, especially compared to last week Thanks in advance.
Edit: Forgot to mention it, this week I had arround 40 more latency than last week.

Last edited by Ghint : 05/08/09 at 1:47 AM.
 
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