I realise this forum is not the best for such stupid questions but I hope someone will explain why my dps decreased extremely.
Well, just looking at the XT fight, I see no Lock & Load proc's on the fight with the lower DPS (so the RNG screwed you over) nor do I see any Fury of the Five Flights. Did you change trinkets or is the log bugged? You Mater Tactician uptime is also much lower meaning even less crits.
Apart from that, you fired 20 less ES on the low DPS fight, so I'm guessing you were either not paying as much attention or the raid in general got unlucky. While I get the low DPS fight was only 2/3 the length of the high DPS fight, your shot counts are much lower that just duration can explain. Were you chasing adds more or having a hard time targeting things?
Nope, I actually performed slightly better in the lower dps fight (well, I thought so...), In 6,9k dps fight I didn't attack heart at all In first phase shift.
Thx for noticing this fury of the flights difference, I missed it. Probably I didn't have exactly the same gear (as I stated before), on better raid I was using fury on all bosses till Kologarn, since then I had Wrathstone equipped. I doubt if it caused dps loss though, according to spreadsheet, Wrathstone > Fury.
Thx for some explanations, after all it's better if RNG screws me rather than my performance :P
If you notice anything else I'd be grateful.
I am still struggling with this. The spreadsheet agrees that the second point in GftT results in a net DPS increase, with me around 53% crit. Yet the more-or-less standard spec provides for just one point there.
Any suggestions on the best place to swipe a point from? The spreadsheet seems to believe that going down to one point in EW is the best place. Looking to some of you pundits please.
It depends on what works for you. If your raid already has two or three other folks supplying Replenishment, then you can probably spec out of it. (You don't even really need two points in it if you are needed to supply it to the raid, unless your raid is really strained for it.) If you can't spec out of Replenishment, then you'll just have to rely on what the spreadsheet says as your best source.
any opinions on maximizing volley spamming? It seems like volley takes a second to "get going" so I find myself starting the next volley when there are a few instants of the previous volley still going to "keep them rolling." How does this compare with waiting until the the channeling bar has completely finished? I suppose I might miss the last tick so it may be less mana efficient, but it insures that i dont wait too long and create dead time - Any definitive answers on this?
I hope you're not implying that stopping and recasting volley means that your previous one is still rolling. You also stated that it takes a second to "get going" but then go on to say that you interrupt your previous cast and lose the last tick.
Its fairly simple to test the tick timings. Go to a Test Dummy and while your combat log is enabled hit Volley and note down the tick interval.
any opinions on maximizing volley spamming? It seems like volley takes a second to "get going" so I find myself starting the next volley when there are a few instants of the previous volley still going to "keep them rolling." How does this compare with waiting until the the channeling bar has completely finished? I suppose I might miss the last tick so it may be less mana efficient, but it insures that i dont wait too long and create dead time - Any definitive answers on this?
I mean the easy answer is after you cast your first volley, press volley again and put the AOE circle over the group you're attacking right away, and then wait til its right about done to click again.
If you wait til it's finished casting you lose time rather than continuing it.
What is a better profession for a hunter. Inscription or Mining? Currently my Hunter is skilling Eng for Cables but I'm thinking about the 2nd prof. With mining I would have a dps boost (I'm SV), but Inscription also has those shoulders (correct me if I'm wrong) enchants. I'm wondering which one would be better to take (don't worry abour gathering skills, my girlfriend plays also and has both herbalism and mining)
I'm currently surival specced and I pull off an average of 4kDPS in 10man. (The World of Warcraft Armory). I like survival and all but I'd like to go back to BM. Currently it's known that BM is lacking in comparison to the other 2 speccs. So here's my question
I have Beast-tamer's Shoulders - Item - World of Warcraft and 2pieces of t7 for the +5% damage. With my current gear is it possible to actually scratch at survival DPS ? + I've heard that alot of arms warriors are socketing with ArP. Is this something worth looking into as BM due to the high attackspeed and usage of steady shot ?
I'm currently surival specced and I pull off an average of 4kDPS in 10man. (The World of Warcraft Armory). I like survival and all but I'd like to go back to BM. Currently it's known that BM is lacking in comparison to the other 2 speccs. So here's my question
I have Beast-tamer's Shoulders - Item - World of Warcraft and 2pieces of t7 for the +5% damage. With my current gear is it possible to actually scratch at survival DPS ? + I've heard that alot of arms warriors are socketing with ArP. Is this something worth looking into as BM due to the high attackspeed and usage of steady shot ?
Thanks in advance // Pagimo
First think you should do is get rid of that gathering professional.. and after that take JC + (lw or bs or enchanting)
then you need to stop dreaming about doing high dps with BM spec, it is not going to happen, maybe next patch. just keep waiting. and stay with the agility gems as survi.
What is a better profession for a hunter. Inscription or Mining? Currently my Hunter is skilling Eng for Cables but I'm thinking about the 2nd prof. With mining I would have a dps boost (I'm SV), but Inscription also has those shoulders (correct me if I'm wrong) enchants. I'm wondering which one would be better to take (don't worry abour gathering skills, my girlfriend plays also and has both herbalism and mining)
Most crafting professions have about the same bonus, such as Leatherworking or Inscription. However, Jewelcrafting and to a lesser extent Blacksmithing have the best bonuses of any profession.
If you're not worrying about min-maxing, then pick whatever profession has the perks you like; mining if you want to provide more ore for your Engineering and for the small DPS boost, or Inscription if you don't want to grind up to Exalted with the Hodir and want to make money off of selling glyphs.
Need clearing up around the confusion on explosive shot ticks.
Question: If you stroll around on the hunter forums you often come across a rule saying "Wait before you fire the 2 and 3 explosive shot on a L&L proc to maximise DPS due to the tics" Some peeps say "Wait 0.5sec" other "Wait a global cooldown" and I've even read "a GBC + 0.5sec"
So which one is it ? Thanks in advance // Pagimo
(Ps I tried the search engine but didn't find anything)
Need clearing up around the confusion on explosive shot ticks.
Question: If you stroll around on the hunter forums you often come across a rule saying "Wait before you fire the 2 and 3 explosive shot on a L&L proc to maximise DPS due to the tics" Some peeps say "Wait 0.5sec" other "Wait a global cooldown" and I've even read "a GBC + 0.5sec"
So which one is it ? Thanks in advance // Pagimo
(Ps I tried the search engine but didn't find anything)
There are two ways to deal with LnL procs:
1) ES - random shot - ES - random shot - ES; random shot can be any shot you need to fire at that point (Kill Shot, serpent sting, Aimed Shot, Steady Shot)
2) ES - wait 0.5 seconds after the GCD has expired - ES - wait 0.5 seconds after GCD has expired - ES
In theory option (2) yields higher dps, but requires very low latency and you can't afford to shoot your ES sooner than 0.5 seconds after GCD has expired. As you probably know, the GCD for a hunter is always 1.5 seconds, and an explosive shot ticks 3 times; once when the shot hits the target, once more 1 second after, and last tick 2 seconds after application (which isnt 2 seconds after you actually fired the shot, since it has to physically move through the air to reach the target, however, this is irrelevant for timers, since every Explosive Shot you fire afterwards will also have to fly through the air in the same timeframe)
So, the idea is to make sure your next explosive shot hits the target just after the previous explosive shot ticks for the third time. It takes practice, and you have to setup your UI in such a way that it's easier to monitor the timers. In my case i added a simple line to my explosive shot macro (requires Quartz cast bars addon):
/qt Explosive 2
Whenever i fire Explosive Shot, it also starts a 2 second timer on the mirror bar (which you can move). When the timer has finished, you can fire the next Explosive (the previous one will still be ticking on your target at this point, but your next Explosive still has to travel through the air of course).
While it has been tested and proved many times that handling LnL procs by waiting 0.5 secs after each ES GCD is overall better than weaving the random shot in between, I wonder if this is also true for when Kill Shot is available.
Isn't a [ES->KS->ES->wait 0.5 secs->ES] rotation providing better dps output then?
I tried to fumble with the spreadsheet to model this rotation for when KS is both available and off cool down but I can't get consistent results.
Isn't a [ES->KS->ES->wait 0.5 secs->ES] rotation providing better dps output then?
I tried to fumble with the spreadsheet to model this rotation for when KS is both available and off cool down but I can't get consistent results.
Lose 1 second of ExS-Cooldown or 3.5 to 5.5 seconds of KS-Cooldown (which is the top-priority shot)?
I'm sure your rotation is right, assuming that KS becomes available the second you fire your first LnL-ExS.
i have been lvl 80 for about 15 hours--i have the gondria as a pet and she has just hit lvl 80 herself.
now my question is does anyone think this would be a good pet for raidding,while lvling she hits alot harder than any other pet i have, or am i just wasting my time with another "pretty pet". i want to raid,was a good raider in BC and want to be a good raider in Lk.
Devilsaurs and wolfs out preform spirit beasts, but unless you're trying to absolutely maximize your DPS the difference shouldn't be big enough to matter.
Wolfs are always a good option though.
i have been lvl 80 for about 15 hours--i have the gondria as a pet and she has just hit lvl 80 herself.
now my question is does anyone think this would be a good pet for raidding,while lvling she hits alot harder than any other pet i have, or am i just wasting my time with another "pretty pet". i want to raid,was a good raider in BC and want to be a good raider in Lk.
Wolves are currently considered the best pet for raiding, as their [Furious Howl] provides the best complement to your overall DPS. Cats and raptors are not far behind; the rest are not very good for raiding at all, unless your raid needs one with a specialized ability for some reason. Generally you won't want to use a devilsaur or spirit beast as Beast Mastery is currently a terrible spec for raiding.
To find out how to best maximize your DPS (one of steps to being a good raider), check out Shandara's WotLK DPS spreadsheet, for which there is a thread in this forum.
Hi guys, im going to cut to the skinny here, ive only ever played a hunter, ive been running naxx 25 and now im looking to get into ulduar, however theres a problem ive got a gear rating 500 and im only able to sustain 2.5k dps in naxx 25 which is quite frankly shite, ill put a link to my toon below, what i want to know is, is there anything SUBSTANTIALLY wrong with my toon's build or gear etc.
Hi guys, im going to cut to the skinny here, ive only ever played a hunter, ive been running naxx 25 and now im looking to get into ulduar, however theres a problem ive got a gear rating 500 and im only able to sustain 2.5k dps in naxx 25 which is quite frankly shite, ill put a link to my toon below, what i want to know is, is there anything SUBSTANTIALLY wrong with my toon's build or gear etc.
Im new to the site and didnt know where to post, This being a fairly simple question i thought it belonged here.
Thanks
Lots to work on here. First, you should probably familiarize yourself with the forum rules, as these sorts of posts are frowned-upon.
Having said that:
1) Download the spreadsheet (look for the thread in this forum). Learn how to use it. Ultimately, almost any talent, gearing, or shot rotation question can be answered by "what if" analysis in the spreadsheet.
2) You've got a lot of pretty poor gem/enchant choices on your gear. The spreadsheet will give you details, but basically, you should gem/enchant for hit until you are hit-capped (263) and then for agility. Given that agility is red, and hit is yellow, you should almost never need any tri-color gems in your gear (so get rid of the resist all and +all to stats).
The reason why I am asking is that I was noticing last night that whenever Reflection of Torment was up Darkmoon Card: Greatness would not proc. I was under the impression that they do not share the same internal cool down.
Hello,
i was wondering at what amount of raid dps its usefull to specc 1 hunter of the raid BM because of Ferocious Inspiration (Ferocious Inspiration - Spell - World of Warcraft), so the dps drop of the hunter himself is balanced by the push of raid dps.
Thanks for answers