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Old 05/15/09, 12:58 AM   #1101
Iru
Don Flamenco
 
Iru's Avatar
 
Draenei Hunter
 
Muradin
Simply put, none if your raid already has a ret pally. Sanctified Retribution will provide the same effect without lowering the contribution to the raid of your producing better personal DPS, and will be up 100% of the time.

If you don't have a ret pally in your raid then it's a different story and the answer is group make-up specific.

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Old 05/15/09, 1:12 AM   #1102
noglen
Glass Joe
 
Orc Hunter
 
Dath'Remar
Remember a ret pally brings the same 3% buff and is generally a better source than a BM hunter (its an aura, not a proc based buff, and they don't have to spec into a sub standard spec to bring it).

If you don't have a ret pally though, having a hunter spec BM will be very dependant on the hunters skill, and the encounter. If the hunter can keep the pet alive and DPSing 100% of the time, then it will be almost always better to bring a BM than SV. This also assumes that you are getting your replen from somewhere else as well.

For non-so pet friendly fights (where they have to be pulled out alot), or if the hunter can't keep their pet up, then its really going to depend on the fight (or more specificly, the up time of FI)


edit: too slow.

If it ain't broke, don't screw with it. If you already screwed with it, blame someone else.

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Old 05/15/09, 7:04 PM   #1103
Toxicus
Glass Joe
 
Night Elf Hunter
 
Lightning's Blade
Ok maybe i am having an issue finding this, or have just skimmed past it searching through the hundred's of posts.

Does anyone know if the T8 Set bonus is on an ICD or not? I can't seem to find a definitive answer. I've searched here and maybe im just searching the wrong area but there only seemed to be assumptions. Google didnt produce much success either.. Any help would be greatly appreciated.

Thanks for your time

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Old 05/15/09, 7:47 PM   #1104
Korghal
Von Kaiser
 
Orc Hunter
 
Ahn'Qiraj (EU)
Originally Posted by Toxicus View Post
Ok maybe i am having an issue finding this, or have just skimmed past it searching through the hundred's of posts.

Does anyone know if the T8 Set bonus is on an ICD or not? I can't seem to find a definitive answer. I've searched here and maybe im just searching the wrong area but there only seemed to be assumptions. Google didnt produce much success either.. Any help would be greatly appreciated.

Thanks for your time
According to Wowhead (which one should use before google?) the internal CD is 45 seconds. I do not have proven this ingame though.

Item - Hunter T8 4P Bonus - Spell - World of Warcraft

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Old 05/15/09, 7:54 PM   #1105
Toxicus
Glass Joe
 
Night Elf Hunter
 
Lightning's Blade
Originally Posted by Korghal View Post
According to Wowhead (which one should use before google?) the internal CD is 45 seconds. I do not have proven this ingame though.

Item - Hunter T8 4P Bonus - Spell - World of Warcraft
Yes but according to that, it seems the comments are assumptions.. And it was a generalized "Well assuming it has an internal CD"


What i'd like to know is if anyone has any actual proof of it, i don't have any set bonus at the moment so i can't test it.

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Old 05/16/09, 11:47 AM   #1106
Olger
Glass Joe
 
Haxtax
Dwarf Hunter
 
Non-US/EU Server (EU)
Since 3.1 hit I've had no clue what specc are top dps and for even longer then that, pvp speccs has been even more confusing. Now I know this ain't exactly PvP forums, and I'm gonna ask at Arenajunkies aswell, but I just thought i'd check here first. PvE first though!

PvE
What specc is top dps? Is it Survival or Marksmanship? Some say Surv is best until you reach a certain gearlevel, and then MMS is better. Where is that line drawn? What speccs and glyphs should I be using?
My armory: The World of Warcraft Armory

PvP
Same goes for PvP, what specc and glyphs should I be using? Generally Surv seems to be most used, but MMS has a lot of utility, and so do BM aswell. I just keep getting so much options, please go back to BC with faceroll 41/20/00 specc

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Old 05/16/09, 12:02 PM   #1107
arlen
Piston Honda
 
arlen's Avatar
 
Human Paladin
 
Blackhand
For PVP you might have better luck here:

[Hunter] The PvP Thread

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Old 05/17/09, 9:40 PM   #1108
Longshot
Glass Joe
 
Tauren Druid
 
Azgalor
I am currently survival specced, but have gone far enough down the MM tree to get Aimed shot.

My question is this, should I use Aimed Shot or Multi Shot in a single target fight?

I have seen mentioned that Multi Shot is good .... but I am assuming that against a single target, only ONE of the three shots will strike ..... is this correct?

Help please - I am a little confused

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Old 05/17/09, 10:19 PM   #1109
arlen
Piston Honda
 
arlen's Avatar
 
Human Paladin
 
Blackhand
If you're specced for it, use Aim over multi for one target. It benefits from Sniper Training unlike multi.

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Old 05/17/09, 10:23 PM   #1110
stickums
Von Kaiser
 
Orc Hunter
 
Grizzly Hills
Against a single target aimed and multi are the same base damage, multi just costs more mana. Aimed shot is modified by sniper training so when that buff is up aimed does 6% more damage for a lower mana cost than multi shot.

I'll let you do the math, but aimed is more for less on one target, anything more then go multi (unless there is CC or you need the debuff).

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Old 05/18/09, 3:07 AM   #1111
ooter
Glass Joe
 
Night Elf Hunter
 
Ner'zhul
Doesn't multi also have a .5 cast time, making it even worse?

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Old 05/18/09, 4:25 AM   #1112
arlen
Piston Honda
 
arlen's Avatar
 
Human Paladin
 
Blackhand
Yes it does.

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Old 05/18/09, 2:23 PM   #1113
Gozardina
Von Kaiser
 
Worgen Hunter
 
Dalvengyr
Originally Posted by Toxicus View Post
Yes but according to that, it seems the comments are assumptions.. And it was a generalized "Well assuming it has an internal CD"


What i'd like to know is if anyone has any actual proof of it, i don't have any set bonus at the moment so i can't test it.
I recently acquired 4 pieces of T8 so I will try running some tests this evening and post my findings.

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Old 05/18/09, 4:29 PM   #1114
fuherbradley
Glass Joe
 
fuherbradley's Avatar
 
Blood Elf Rogue
 
Zangarmarsh
Ive looked for a raiding compendium of sorts and could not find one. so my question is What are the two highest dps professions for a MM hunter

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Old 05/18/09, 5:20 PM   #1115
Gozardina
Von Kaiser
 
Worgen Hunter
 
Dalvengyr
Originally Posted by fuherbradley View Post
Ive looked for a raiding compendium of sorts and could not find one. so my question is What are the two highest dps professions for a MM hunter
Jewelcrafting is typically the best. Reason being the 3 Dragon's Eyes you can have in your gear. Each one acts as a prismatic so the Meta gem is always activated and other quality socket bonuses are achieved without having to settle for lesser gems such as a green gem or an Enchanted Tear.

Blacksmithing is the other one people like because of the sockets you can add to gear. But I'm pretty sure the 114 AP to bracer via Leatherworking and/or the Alchemy Mixology affect with flasks nets the same AP increase. My professions are Jewelcrafting/Alchemy and I'm very pleased with both in respect to DPS.

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Old 05/18/09, 11:29 PM   #1116
Whitemane
King Hippo
 
Orc Hunter
 
Tarren Mill (EU)
Originally Posted by Gozardina View Post
Jewelcrafting is typically the best. Reason being the 3 Dragon's Eyes you can have in your gear. Each one acts as a prismatic so the Meta gem is always activated and other quality socket bonuses are achieved without having to settle for lesser gems such as a green gem or an Enchanted Tear.

Blacksmithing is the other one people like because of the sockets you can add to gear. But I'm pretty sure the 114 AP to bracer via Leatherworking and/or the Alchemy Mixology affect with flasks nets the same AP increase. My professions are Jewelcrafting/Alchemy and I'm very pleased with both in respect to DPS.
Jewelcrafting definitely for the reasons you suggested. Also Blacksmithing, it's straight up superior to Alchemy/Leatherworking because it gives the possibility of 32 Agi instead of 64 AP, which for hunters is worth more. Also it opens up possibilities to slot in 16 hit ratings if you need, thus providing you with more freedom in your gearing and gemming. To some extent, the JC gems do the same.

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Old 05/19/09, 2:00 PM   #1117
Cuer
Piston Honda
 
Tauren Druid
 
Earthen Ring
Announced changes to Hunter ranged weapons, to deal with the lack of ammo upgrades:
The developers believe hunter dps is too low, so today we are implementing a change to ranged weapon damage to improve dps across the board.

Bows, crossbows and guns of item level 226 or higher (which means weapons from Kel'Thuzad, Ulduar and the Furious Gladiator pieces) will do around 30 more dps. This should translate to a hunter damage increase of a few percent.

We don't think this will be quite sufficient in boosting hunter dps to where we think it needs to be and we have another buff that we plan to get in sometime over the next couple of weeks. We'll announce that change when it gets closer. (We have some plans for other classes as well, but we ask that you please keep this thread on the topic of hunters and the ranged weapon changes.)

As hunters may recall, we had an ambitious plan to change the way ammo worked for 3.1 that ended up being overly ambitious, causing us to scale back. However as part of that change, we stopped itemizing bullets and arrows. Since hunters could not upgrade from the ammo available at the launch of Lich King, their damage had started and would continue to fall behind as other classes upgraded their gear. This change basically incorporates the ammo damage into the weapons -- as you get better ranged weapons, it's as if you got better ammo to go along with them. This is likely to be a design we continue for the next few tiers of content until we have the opportunity to overhaul ammo completely.
It sounds like this is a change to the actual displayed damage on the bow/gun, not internal, so it should be easy to compare.

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Old 05/19/09, 2:51 PM   #1118
Crooks
Glass Joe
 
Orc Hunter
 
Vek'nilash (EU)
With the change to iLvl226+ weapons going live this week, would this be more of a buff to Marks over Survival?

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Old 05/19/09, 3:01 PM   #1119
stickums
Von Kaiser
 
Orc Hunter
 
Grizzly Hills
It would buff BM the most I think since they rely on special shots the least. Marks may be a little more buffed than survival and I'd put survival last since the largest part of our damage comes from ES.

I don't see why they don't just make one arrow give infinite ammo. Equip it like a relic/libram and modify weapon damage from there. They could ramp up the vendor cost to ridiculous amounts even. Make the engineered version create a single item that everyone would want, or make it BoP. Add a few to loot tables, add special effects like a flame arrow increase fire damage done by 5% or something. But I digress!

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Old 05/19/09, 3:01 PM   #1120
Sosul
Glass Joe
 
Night Elf Hunter
 
Earthen Ring
Hi everyone,

I've seen several suggestions for using JCing/LWer as your professions. Has anyone done the math on how much of an increase in DPS would result in switching from Skinning/LWer to JCer/LWer?

Sosul
Rum Not Included
ER

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Old 05/19/09, 3:04 PM   #1121
stickums
Von Kaiser
 
Orc Hunter
 
Grizzly Hills
Originally Posted by Sosul View Post
Hi everyone,

I've seen several suggestions for using JCing/LWer as your professions. Has anyone done the math on how much of an increase in DPS would result in switching from Skinning/LWer to JCer/LWer?

Sosul
Rum Not Included
ER
Use the spreadsheet. It's a lot. Skinning is very poor.

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Old 05/19/09, 3:29 PM   #1122
Crooks
Glass Joe
 
Orc Hunter
 
Vek'nilash (EU)
While on the subject of this weapon/ammo change, anyone else disappointed that it will be "a few tiers of content" before we see the reworked ammo? Assuming GC means T10/11(??) that could easily push the changes into the next expansion pack, hopefully they will clarify at Blizzcon.

It's a shame these class-specific changes are given such low priority (along with totem changes etc).
Originally Posted by stickums View Post
I don't see why they don't just make one arrow give infinite ammo. Equip it like a relic/libram and modify weapon damage from there. They could ramp up the vendor cost to ridiculous amounts even. Make the engineered version create a single item that everyone would want, or make it BoP. Add a few to loot tables, add special effects like a flame arrow increase fire damage done by 5% or something. But I digress!
I've always wondered too why they didn't just remove ammo from the game and give hunters a relic of sorts. Give it a appropriate iLvl and have 1/2 added with new tiers of content. Ideally they should be badge vendor only, as Ulduar has only been out a month or so and my guild is already fed up of seeing useless totems/relics drop from bosses.

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Old 05/19/09, 7:25 PM   #1123
Supericy
Glass Joe
 
Night Elf Hunter
 
Gorefiend
this question has probably been answered, but is or does armor penetration effect hunters by much? alot?

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Old 05/19/09, 7:56 PM   #1124
Iru
Don Flamenco
 
Iru's Avatar
 
Draenei Hunter
 
Muradin
This has been answered in multiple threads (including this one I think). Yes, ArP helps hunters. How much by is spec dependent due to the spec's varying use of physical DPS (BM the most, SV the least). In at least one of the spec-specific threads, an analysis was done of the break-even point for stacking ArP vs other stats and its lower than was expected but not low enough to make ArP overpowering.

Generally, like haste, ArP is not a stat to avoid but isn't a stat to seek either. For specific suggestions for your gear & build, use the spreadshhet

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Old 05/19/09, 9:40 PM   #1125
Heenk
Von Kaiser
 
Tauren Hunter
 
Ghostlands (EU)
Nevermind, found the answer.

Last edited by Heenk : 05/19/09 at 10:26 PM.

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