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Old 12/09/09, 1:33 PM   #361
Naryn
Glass Joe
 
Night Elf Hunter
 
Alleria
Does cower work on autocast now? I've been in 5-mans, raids, and solo since the patch and I've never seen it fire. Ironic that after all this time of being annoyed with it constantly getting reset to autocast, now when I want it to fire it won't.

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Old 12/09/09, 2:21 PM   #362
Mizer22
Glass Joe
 
Blood Elf Hunter
 
Aegwynn
Originally Posted by Naryn View Post
Does cower work on autocast now? I've been in 5-mans, raids, and solo since the patch and I've never seen it fire. Ironic that after all this time of being annoyed with it constantly getting reset to autocast, now when I want it to fire it won't.
For me, I do not have it set to autocast, I always used to watch my pets health before so I could Mend Pet. So making a neat little macro:

#showtooltip Mend Pet
/cast Cower
/cast Mend Pet

I just make sure to pay attention to my pet still and I can keep it alive even better now with Cower added in.

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Old 01/17/10, 2:40 AM   #363
Drekk
Glass Joe
 
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Blood Elf Hunter
 
Jaedenar
Pets have become fairly straight forward and pet management has taken a backseat with new pet friendly boss mechanics, but on the DPS wow forums a mage has brought up an interesting topic regarding demon and elemental pets.

World of Warcraft - English (NA) Forums -> Pet latency costing 3.5% - 5% DPS

1) Pets do not autocast as quickly as they're supposed to; an X second cast without a cooldown will actually cast every X + Y time, where Y seems to be quite variable.

2) Spamming the pet's casts in a macro improves pet casting rate.

3) Something is adding a lot of variability to Y, be it network latency, server load, or something entirely different.
Now I'll be without wow for a week taking care of business and plan to test when I get back but the general summery of the topic asks if latency in wow is reducing pet DPS. Most hunters here raid with a wolf who uses no "fireball" spell, but I am curious if a pets special abilities (bite in particular) or his melee attack are being lowered by latency? Another theory is the pet is waiting to make sure the ability hit the boss, then checks if it is dead, then attacks. Something worth looking into?

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Old 01/17/10, 6:03 AM   #364
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Originally Posted by Gaxx from official forums
Yep I just tried it on the training dummy.

Wolf pet DPS with no macro: ~280
Wolf pet DPS with macro: ~320

About 40 DPS higher if I spam the macro
So, yes it seems to affect Hunter pets too, if somewhat less. Of course if you are BM then this is big news, and we are back to macroing all our shots.
Also, this appears to be an issue regarding latency, since some people who tested in low pop periods basically got no advantage our of the 'spam pet ability' while those that tested during peak hours got incredibly increased results.

Again, less of an issue for most Hunters since pet damage isn't too high, and Culling the Herd has a fairly high uptime already. But even so, perhaps 100DPS more for the pet and a few percent more uptime for CtH and the results should begin to become quite visible.

While this is negative news, I'm actually a little glad. Since it now affects a lot of people (Warlocks and Mages), there might actually be a fix on the horizon. Especially considering the fact that those that are hurting the most from this aren't exactly overpowered in raids.

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Old 01/17/10, 7:30 AM   #365
Drekk
Glass Joe
 
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Blood Elf Hunter
 
Jaedenar
I think this is good news, extra DPS we didn't know we had. What I'm wondering about are the pets with a no cool-down racial. Also, was that testing just for bite, or all the wolf's special abilities, and on top of that how does gftt play into this. I picked a rotten time to be away from wow.

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Old 01/17/10, 8:18 AM   #366
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
It shouldn't affect Furious Howl in that you can just add that ahead of Bite on the same line you have Kill Command (if you have it). That way you won't force out the buff. In any case, personally I have just added this to my Steady Shot macro. It's beginning to look like a TBC macro again... The reason I don't do it for the other shots is that none of them we should technically press more than once. I know that I won't begin to spam Explosive Shot and Aimed when they are up. So the total benefit might be fairly small overall.

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Old 01/17/10, 8:27 AM   #367
Drekk
Glass Joe
 
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Blood Elf Hunter
 
Jaedenar
I was talking more about Rabid, it does have a 45 second cool-down so I can't see it doing anything, but I am not sure if all this is messing with abilities being used at the same time. Once again I can't test to find out. More importantly I was referring to pet race specific abilities. Fire breath, lighting breath, froststorm breath ect.

Pet abilities - WoWWiki - Your guide to the World of Warcraft

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Old 01/17/10, 11:15 AM   #368
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Furious Howl is a race specific ability, if it isn't adversely affected then others won't either. Just add in thier abilities instead.

Rabid is of the GCD isn't it? Even if it isn't, the thing is that you would have to pretty much spam Steady Shot to lock it out. Whenever you would use other abilities there would be an opening for it. If that isn't enough, then that too can be added whatever macro you would want to use for forcing the focusdump earlier.

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Old 01/17/10, 12:36 PM   #369
Drekk
Glass Joe
 
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Blood Elf Hunter
 
Jaedenar
But furious howl isn't an attack (i assume), the theory, and these are theories as no one really knows why this is so at the moment, is the pet could be performing these 3 step process (or something similar).

Pet uses ability
1. pet checks if ability hit boss
2. pet checks if boss is dead
3. pet uses ability

If this all turns out to be latency then we just throw it in the macro and forget about it till its fixed (if it can be fixed). If it isn't latency related then we should consider looking at other racial abilities previously ignored because they weren't used to full potential (BM hunters could benefit from this), and more importantly put us one step closer to getting the problem fixed. This isn't a huge deal, but other then smash our faces against people asking armor-pen or agility what else is there to look into.

Edit: I was looking through a few, but are there any pet abilities with a cast timer? The usefulness of macroing the ability in to spam is supposedly increased if the ability is a cast. I was pretty sure they were all instant so i checked them out and was right, none of our pets have cast timers

Last edited by Drekk : 01/17/10 at 12:50 PM.

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Old 01/17/10, 12:42 PM   #370
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Quite a few Warlocks have reported similar benefits for their Fel Hunters as for their Imps. Obviously range doesn't appear to have much impact if at all.

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