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Old 01/14/09, 6:50 PM   #351
kasanagi
Glass Joe
 
journeymon
Blood Elf Paladin
 
Dath'Remar
Originally Posted by Daemous View Post
Like many BM hunters, I'm looking to explore other trees again. I'm not afraid of complexity. SV trap-dancing is pretty crazy. MM chimera seems straight-forward with some possible probs with re-applying a lower sting. Anyway, wrt to MM and the PTR reduction in the BM unleashed fury, I'm wondering if 16 pts in BM is ideal for a MM. That got me exploring different options.

BM suffers especially hard on pet-unfriendly fights. SV trap-dancing suffers on melee-unfriendly fights. I realize this is crazy on the surface, but the math doesn't look bad. It just looks incredibly complex. And yes, sometimes you wont be able to LnL via melee-unfriendly fights.

Talent Calculator - World of Warcraft (2/51/18)

It's an Arcane Trap-Dancing Marksman. Rotation is typical MM of Serp, SSes and Chimeras. While dancing every LnL you get a CD-less full power MM Arcane double-tap.

So the question is: does a free cool-downless double hit of full MM arcane shots every 30 sec (or trap CD depending on Blizz dev waffling) along with survival instincts out-weigh the loss of 3 in Imp Hawk, Focus Fire, Aspect Mastery, and nerf'd pet Fury? Or put another way, is there time to drop a trap at my feet barely next to a boss in a typical MM rotation every 30sec to get the two CDless arcanes?
The lure of trap-dancing is based on Explosive Shot's ticks up time.
 
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Old 01/14/09, 7:09 PM   #352
Fierra
Don Flamenco
 
Night Elf Hunter
 
Kirin Tor
Originally Posted by Daemous View Post
Like many BM hunters, I'm looking to explore other trees again. I'm not afraid of complexity. SV trap-dancing is pretty crazy. MM chimera seems straight-forward with some possible probs with re-applying a lower sting. Anyway, wrt to MM and the PTR reduction in the BM unleashed fury, I'm wondering if 16 pts in BM is ideal for a MM. That got me exploring different options.

BM suffers especially hard on pet-unfriendly fights. SV trap-dancing suffers on melee-unfriendly fights. I realize this is crazy on the surface, but the math doesn't look bad. It just looks incredibly complex. And yes, sometimes you wont be able to LnL via melee-unfriendly fights.

Talent Calculator - World of Warcraft (2/51/18)

It's an Arcane Trap-Dancing Marksman. Rotation is typical MM of Serp, SSes and Chimeras. While dancing every LnL you get a CD-less full power MM Arcane double-tap.

So the question is: does a free cool-downless double hit of full MM arcane shots every 30 sec (or trap CD depending on Blizz dev waffling) along with survival instincts out-weigh the loss of 3 in Imp Hawk, Focus Fire, Aspect Mastery, and nerf'd pet Fury? Or put another way, is there time to drop a trap at my feet barely next to a boss in a typical MM rotation every 30sec to get the two CDless arcanes?
If you wanted to try something like this, I would personally try:

http://http://www.wowhead.com/?talen...Mxog0Aox0hi00h

But I'm also not an expert with MM, being a SV hunter for a very long time. Since Chimera is on a 10s cycle, and traps on a 30s, I don't see why you couldn't fit trapdancing into the middle of the 10s CS cycles. I don't know if it would be truly beneficial; you might want to try for yourself, seeing if the additional trapdamage and arcane shots outweigh missing out on a few other choice talents, using either live testing or Shandara's Hunter SS.
 
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Old 01/14/09, 8:17 PM   #353
Iru
Banned
 
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Draenei Hunter
 
Muradin
Originally Posted by ketsuri View Post
2) The post above mine talks about best in slot. I have been having trouble using the spreadsheet to find out which gear is best in slot. Is there a list of which gear is best in slot for each spec?
The easiest way to do this is to start with an un-geared profile (just base stats no weapons or armour), create the talent tree & shot rotation you're looking at, set the assume 100% hit flag and select the content you can reach (10-man, 25-man, naxx etc) on the gear planner. You then hit sort on the equipment planner tab (and ranged sort of course), equip the top item in each box, go to the overview page, click the CalcAttributes button, and then go through the process again until you get to a stable list of items.

For thoroughness after that, clear the assume 100% hit box and repeat the sort/equip cycle as required until you're hit capped.
 
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Old 01/14/09, 9:27 PM   #354
Cl4nK
Glass Joe
 
Troll Hunter
 
Warsong
Sup guys, this is my first posting, but I'm having some troubles with my dps in relation to the others hunters in my guild. We currently raid with a BM hunter, me as MM and a surv hunter. The BM hunter just blows away because of the scorpion, but sometimes the gap bettween me and the surv is way too big.

My armory: The World of Warcraft Armory


My rotation is basically serpent sting, chimera shot, steady shot, refresh serpet sting with chimera as soon as it's off CD. I do know that Piercing shot isn't good, but we already have someone with imp hunter's mark. The main problem is that it seens that my chimera shot is doing very bad damage when it was supposed to do pretty nice.

Here's a WWS: Wow Web Stats

If anyone could please shed a light, cuz I'm dying out here. Any change of gems, talents, anything.
 
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Old 01/14/09, 11:40 PM   #355
Vitaro
Von Kaiser
 
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Night Elf Hunter
 
Stormrage (EU)
Zulbrakc: That's very weird. Considering your spec and according to my calculations your initial unresisted Serpent Sting tick of 443 would mean that you were only having 3183 RAP at the time... Which doesn't make sense considering your gear level. The other hunters had much higher SS damage ticks:

SS ticks in your WWS log at Patch

Would it be possible that you applied your first SS while still under the influence of AotV, hence lowering its damage and kept on refreshing that with Chimera (but switched to AotDH)? That's the only theoretical possiblity I can come up with right now... unless my RAP calculation is way off but still it wouldn't make sense that your tick is so low.

[edit]

Ding ding, we have a winner I think: You switched to AotDH after you applied your Serpent Sting tick at 23:39'01.157:

DH application in log

I can only assume you came out of AotV: A low tick of SS will also lead to a lower Chimera (Serpent) portion of your Chimera shot. And since that keeps on refreshing SS during the remainder of the fight...

Lesson to learn here is to always start a fight while under AotDH

Last edited by Vitaro : 01/14/09 at 11:46 PM.
 
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Old 01/14/09, 11:45 PM   #356
Cl4nK
Glass Joe
 
Troll Hunter
 
Warsong
That's the thing, I'm not having any problems of mana at all, I barely used AotV, yet, my Chimera Shot dps is so low and I have no idea why, sometimes I get around 7K attack power, and still no huge dps increase. I really have no idea what's going on.

*Edit*

Looking at that SS that you posted, it's driving me insane, how is it possible that my SS ticks for 356 ?!?! And I'm using the highest rank. Btw, my glyphs are: Hawk's Glyph, Serpent Sting's Glyph and Hunter's Mark.

Last edited by Cl4nK : 01/14/09 at 11:53 PM.
 
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Old 01/14/09, 11:47 PM   #357
Vitaro
Von Kaiser
 
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Night Elf Hunter
 
Stormrage (EU)
See my edit above. Also you're not using Arcane Shot, which I'd really advise you to do especially with so much mana replenishment going on in 25man fights.
 
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Old 01/14/09, 11:55 PM   #358
Cl4nK
Glass Joe
 
Troll Hunter
 
Warsong
Hmm, I'm gonna check that right now, it can't be that! Anyway, here's another WWS (Today), just a note, check the damage I did on Razuvious, or check my highest Chimera Shot in the whole Naxx. It's over 90000!!

Wow Web Stats


*Edit*

Ok, it was aspect of the viper in the first case, but check the 2nd case for example. No AotV, my SS ticking higher than the others, still, the gap of DPS in relation to the others is huge. Could it be a bad use of Cooldowns + Readiness? Basically, as soon as the fight starts, I blow all CD's, Readiness, use CD's again, usually around 30% depending on the fight I can throw another round of cooldowns.

Last edited by Cl4nK : 01/15/09 at 12:01 AM.
 
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Old 01/15/09, 12:16 AM   #359
Cl4nK
Glass Joe
 
Troll Hunter
 
Warsong
Well, since WWS doesn't seen to be working for now, here's the screenshot about the chimera shot:http://img154.imageshack.us/img154/5...erashotxw5.jpg
 
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Old 01/15/09, 12:44 AM   #360
Lerastes
Piston Honda
 
Tauren Hunter
 
Cenarion Circle
Originally Posted by Cl4nK View Post
Well, since WWS doesn't seen to be working for now, here's the screenshot about the chimera shot:http://img154.imageshack.us/img154/5...erashotxw5.jpg
Razuvious adds are bugged and sometimes take huge hits.
 
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Old 01/15/09, 12:50 AM   #361
Vitaro
Von Kaiser
 
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Night Elf Hunter
 
Stormrage (EU)
Your damage at the Patchwerk fight from the last WWS you posted seems normal with around 4500dps; all individual shot damage averagse check out too. As MM 4500dps should be quite normal I believe. Naturally the BM hunter is going to top you due to better raid scaling; and for all I know Surv could scale better as well.

Two immediate observations:
1) Your pet is missing a ton due to you not being hit capped properly: Get more +hit from items (until you reach 263 hit rating) and drop the points in Focused Aim (doesn't transfer to pet)
2) Use your mana pool to its full extend and use Arcane Shot. In fact: Put those points you took from FA into Impr. AS.

Those two changes should push your DPS towards and perhaps beyond 5k at Patch.
 
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Old 01/15/09, 12:59 AM   #362
Cl4nK
Glass Joe
 
Troll Hunter
 
Warsong
Hmm, thanks a bunch, I was thinking about the arcane shot stuff, and I know about the pet not getting Imp Aim, I guess I'll have to do get on with that then!
 
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Old 01/15/09, 1:13 AM   #363
stoagie
Glass Joe
 
Orc Hunter
 
Hellscream (EU)
What dps should I be expecting to put out against heroic bosses?

My gear is mostly blues with only the epic Drake xbow and Mirror of Truth trinket.

I have the following glyphs: Aspect of the Hawk, Hunters Mark and Serpent Sting.

My rotation is Hunter's Mark, Serpent Sting, Chimera, Steady Shot until Chimera is up.

The World of Warcraft Armory

I consider it lucky if I reach 1800 dps for trash fights. I can only break 2k dps for trash fights if I spam volley.

Admittedly I took the HM talents for the guild but apart from that, surely there is not much else I can do to max my dps
?

Last edited by stoagie : 01/15/09 at 1:44 AM.
 
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Old 01/15/09, 1:28 AM   #364
Iru
Banned
 
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Draenei Hunter
 
Muradin
Originally Posted by stoagie View Post
My rotation is Hunter's Mark, Serpent Sting, Chimera, Steady Shot until Chimera is up.
You've spec'd into both Imp Arcane Sots and Aimed Shot and use neither of them in your rotation?? Start by adding them in to your rotation and see where you land.

HM > SS > CS > AimedS > AS > SS till the first CD is up and prioritise CS > AimedS > AS when you have a choice.

EDIT: My bad, I thought I saw Aimed Shot in your talent build. You should still definitely be including Arcane Shot. If your focus is boss fight DPS - rather than just how fast you can burn trash - you might also consider moving the points from Barrage to Imp Steady Shot. It's not the greatest talent but at least it will contribute to you dps. Those barrage points are basically wasted. Or alternately, see if you can get away with moving a point from GFTT so you can pick up Aimed Shot and skip Imp SS.

You're also well over the hit cap. You might consider swapping gear out to cut back on hit and make that up with AP or crit. You are also missing an additional 25 crit because you haven't finished levelling skinning.

Lastly it might be worth modelling wither or not moving the two points you have in Survival Instincts over to Unleashed Fury would be a nett dps increase. Shandara's spreadsheet is the only way to know that though - other than just trying it.

Last edited by Iru : 01/15/09 at 1:41 AM.
 
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Old 01/15/09, 1:33 AM   #365
stoagie
Glass Joe
 
Orc Hunter
 
Hellscream (EU)
Thanks for the reply.

I haven't specced into Aimed Shot but I will start threading in Arcane Shots and see were that gets me. I went improved arcane in light of the next patch, just hadn't thought to start threading it in now.

Good advice! I will up the crit and AP were possible then move 1 point from GftT into Aimed and include that in the rotation along with Arcane.

Last edited by stoagie : 01/15/09 at 1:55 AM.
 
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Old 01/15/09, 2:13 AM   #366
Korvek
Glass Joe
 
Orc Hunter
 
Ysondre
Using a 13/51/7 build (2 in unleashed fury and 2 in rapid recuperation, 2/3 imp steady shot, 1/3 wild quiver)

WWS of naxx today: Wow Web Stats

WWS of patchwerk: http://wowwebstats.com/uwaqgw4lwpmjm?s=258889-299018

Marks isn't too badly behind BM and with rapid recup and double rapid fire, I got 3/3 imp arcane shot and throw that into my rotation.

Next patch, arcane shot is even more important in the rotation with the steady shot nerf, and with blizzard fixing glyph of serpent sting, I can see marks being very competitive even against Survival post patch.
 
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Old 01/15/09, 3:38 AM   #367
Humungus
Glass Joe
 
Humungus's Avatar
 
Night Elf Hunter
 
Vol'jin (EU)
Originally Posted by Korvek View Post
Marks isn't too badly behind BM
I would rather say Marks isn't too badly behind BM without scorpid
 
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Old 01/15/09, 3:50 AM   #368
ketsuri
Glass Joe
 
Dwarf Hunter
 
Kargath
Sorry if I missed anything, but I thought using aimed and arcane Shot in your rotation took time that could be used using steady shot. Would it be better to add aimed and arcane into the MM rotation pre-patch? Is it worth putting talent points into imp arcane, barrage, and imp barrage? I always thought aimed was just too mana intensive, and the fact that it requires 7 talents points was another thing against it.
 
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Old 01/15/09, 5:30 AM   #369
Korvek
Glass Joe
 
Orc Hunter
 
Ysondre
In a raid environment, arcane shots are fine to use. It does more damage than steady and if you're not soft haste capped, then you don't need to wait longer than a gcd to cast it. Currently, with the glyph of steady shot bug, its very feasible to go glyph of serpent sting, glyph of imp hawk, glyph of arcane shot. Aimed shot just doesn't hit hard enough for its hefty mana cost and i'm not sold on speccing into barrage talents + tsa glyph + aimed shot talent point to justify a 10s cd shot that doesn't hit very hard and costs a lot of mana. Perhaps if there was a glyph that took away the MS debuff and significantly increased damage then it would be worth putting into a rotation.

On a test dummy, when my steady shots are hitting for about 1200, my arcanes would hit for 1400-1500.

Any spec hunter that uses a scorpid over a cat is going to get a significant personal dps boost but currently, with cotw stacking, its arguably better raid dps going with a cat and cotw.

Even though next patch I'm really looking forward to being survival, I can see marks putting up almost as good numbers as survival and wouldn't mind being marks either.
 
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Old 01/15/09, 7:16 AM   #370
Nakaya_kilrogg
Glass Joe
 
Orc Warrior
 
Hellfire
Does anyone know of a site, like Maxdps.com, that helps with gear selections for MM hunters? At maxdps, it only has options for BM hunters.

People have suggested the spreadsheet, and I'd love to use it, but I don't have excel, the cash to buy it, the know-how to DL "free copies", or the technical knowledge to number crunch anyway. I pretty much just read threads here to keep up with the best rotations, specs, macros, and the like.. but I want to make sure I'm getting the best out of my gear, and wish to further direct my gear selections for the patch, after which I'll be going to marks or SV.
 
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Old 01/15/09, 8:54 AM   #371
Fierra
Don Flamenco
 
Night Elf Hunter
 
Kirin Tor
Originally Posted by Nakaya_kilrogg View Post
Does anyone know of a site, like Maxdps.com, that helps with gear selections for MM hunters? At maxdps, it only has options for BM hunters.

People have suggested the spreadsheet, and I'd love to use it, but I don't have excel, the cash to buy it, the know-how to DL "free copies", or the technical knowledge to number crunch anyway. I pretty much just read threads here to keep up with the best rotations, specs, macros, and the like.. but I want to make sure I'm getting the best out of my gear, and wish to further direct my gear selections for the patch, after which I'll be going to marks or SV.
Google this: Microsoft Office Free Trial.
Free excel for 60 days. Have at it.
 
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Old 01/15/09, 12:54 PM   #372
ankah
Piston Honda
 
Orc Hunter
 
Eitrigg
Originally Posted by Humungus View Post
I would rather say Marks isn't too badly behind BM without scorpid
I have noticed the majority of BM hunters with cats instead of scorpions, which seemed strange, but I did not complain, since it meant that I could use it, which allowed me to stay competitive.

As far as dropping FA, and getting the extra hit rating to help out with the pet, I don't think it is needed, as long as everything else is tight. I have macros setting off trinkets + racial + KC when I use Rapid fire and or Kill shot. And since I take a scorpion with me, the extra to hit (gear based) is not needed due to the mechanics involving the poison.

Wow Web Stats

Now what happens after the patch is a different story. The same would be different if you can not take a scorpion (another hunter has it).

Meanwhile, since most fights will last you over 3 and a half minutes, back to back rapid fires are a must, and sometimes, you can time it so at the end you can set off rapid fire>kill shot>chimera>readiness>kill shot>chimera.

I have also seen hunters misuse readiness. It should be hunter's mark>serpent>chimera>rapid fire (which in my case sets off trinkets + racial + kill command)>readiness>serpent (takes advantage of my higher attack power)>chimera, whatever rotation you use for the next 13.5 seconds, then rapid fire again as soon as it wears off, then back to rotation.

On Chimera, attack power stacking makes a difference. I would say 90% of the time, by the time I fire off the second serpent sting, I will have additional buffs asides from own. Powerful Auras also keeps track of Mirror of truth, so I will set off another when I have it the very first time. And there will be those rare instances that I have it proc rigth at the start, stacking with everything else.

Hopefully they will make the pet changes soon, and have everything scale better, including FA.
 
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Old 01/15/09, 2:27 PM   #373
kthreev
Glass Joe
 
kthreev's Avatar
 
Blood Elf Hunter
 
Tichondrius
Originally Posted by ankah View Post
It should be hunter's mark>serpent>chimera>rapid fire (which in my case sets off trinkets + racial + kill command)>readiness>serpent (takes advantage of my higher attack power)>chimera, whatever rotation you use for the next 13.5 seconds, then rapid fire again as soon as it wears off, then back to rotation.
What's the point of waiting until after the first chimera shot to activate trinkets, then reapply serpent sting?

I start off with Hunter's Mark (start auto shot), Rapidfire (+AP trinkets popped) > Serpent Sting > Chimera > Aimed > Readiness > Chimera > Aimed > rotation, etc.

That way you get 2 Chimera shots right at the start with buffed AP and a buffed serpent sting.
 
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Old 01/15/09, 2:41 PM   #374
legomyegolas
Von Kaiser
 
Human Death Knight
 
Malygos
Originally Posted by kthreev View Post
What's the point of waiting until after the first chimera shot to activate trinkets, then reapply serpent sting?

I start off with Hunter's Mark (start auto shot), Rapidfire (+AP trinkets popped) > Serpent Sting > Chimera > Aimed > Readiness > Chimera > Aimed > rotation, etc.

That way you get 2 Chimera shots right at the start with buffed AP and a buffed serpent sting.
I can think of a few reaons. 1) You're most likely moving into position at the start of a fight, so casting serpent gets your dot up while you move into position and gives your pet some time to reach the boss. 2) Agro. Giving the tank 2 GCDs before you go Ape ^&*% isn't a terrible idea.
 
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Old 01/15/09, 2:45 PM   #375
ankah
Piston Honda
 
Orc Hunter
 
Eitrigg
Originally Posted by kthreev View Post
What's the point of waiting until after the first chimera shot to activate trinkets, then reapply serpent sting?

I start off with Hunter's Mark (start auto shot), Rapidfire (+AP trinkets popped) > Serpent Sting > Chimera > Aimed > Readiness > Chimera > Aimed > rotation, etc.

That way you get 2 Chimera shots right at the start with buffed AP and a buffed serpent sting.
You could do it like that, I prefer to delay it in the hope of having mirror of truth proc off the first 2 or 3 shots, gambling, I know, but the upside is huge.
 
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