When the patch hit, I was pleasantly surprised with the improvement to explosive trap. It wasn't garbage anymore! I got the crazy idea of trap dancing marksmanship that would do the following
-Drop 1 point from Improved Barrage
-Drop 2 points from Rapid Recuperation
-Pick up 3/3 Trap Mastery
-Drop Glyph of Kill Shot
-Pick up Glyph of Explosive Trap (gives your explosive trap a chance to crit for 50% bonus damage)
Essentially, go from this:
Talent Calculator - World of Warcraft
To this:
Talent Calculator - World of Warcraft
Calculations based on my gear and data from femaledwarf.com
Explosive Trap Rank 6
19% of base mana
Instant cast 30 sec cooldown
Place a fire trap that explodes when an enemy approaches, causing [RAP * 0.1 + 523] to [RAP * 0.1 + 671] Fire damage and burning all enemies for [900 + RAP] additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 30 sec. Only one trap can be active at a time.
Average AP value: 7807 (I'm assuming traps aren't affected by Hunter's Mark)
Explosive Trap Initial Explosion:
(597+7807x0.1)=1378
x1.02 (Focused Fire)
x1.03 (3% damage buff from ret, BM, Arcane)
x1.13 (Curse of Elements)
=
1636 damage
Explosive Trap AoE Dot
(900+7807)= 8707
x1.30 (Trap Mastery)
x1.02 (Focused Fire)
x1.03 (3% damage buff from ret, BM, Arcane)
x1.13 (Curse of Elements)
=13438 damage before crits
Crit chance:64.04%
13438x.6404x1.5+13438x(1-.6404)
=17741 damage with crits averaged out
Total Explosive Trap Damage
1636+17741=
19377 damage (which is more than a kill shot for me although my ArP is on the low side)
Is it worth Trap dancing?
Well that's where the theorycrafting gets a little tricky for me.
Theoretical DPS from femaledwarf before changes: 9476.77 DPS
DPS Loss from from dropping 1 point in Imp Barrage and 2 from Rapid Recuperation and Glyph of Kill shot: 9362.81 DPS (-113.96 DPS)
DPS gain from replacing 1 steady shot every 30 seconds with an explosive trap:
Average Explosive Trap total damage:19377
Average Steady Shot damage(including Piercing Shots): 5810
(19377-5810)/30= 452.23 DPS gain
DPS while trap dancing : 9362.81+452.23= 9 815.04 DPS
However, this doesn't take into account potential delay of auto shots
Thoughts? Am I crazy?
Edit: why is there a section where the font is huge in the middle of my post?
Edit2: I forgot to take into account the effects of Relentless Earthsiege Diamond on Explosive trap crits.