Originally Posted by wl04
Did full Naxx-25 with hit rating 266 (~8.11%) at most boss encounters had hit lower than stated before because some items were changed. Actually i have a fealing that hit rating is currently very overvalued. Even when i've started with 142 hit rating (Sunwell gear) i didnt have much misses. According to the the spreadshit 1 hit rating is the 2nd best stat per item budget and in case of raw dps after Int. Here is my Pawn string generated by the latest version of spreadshit. This is with 266 hit rating plus 1/3 FA just too make me hitcapped:
So in my opinion hit is overvalued while other stats undervalued.
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Understand something regarding this (extremely) recent observation of hit rating that tools like the spreadsheet are still tuned to assume the hit cap is 9%, so obviously it will value hit until capped if you are under that 9% threshold. This is new information still being confirmed and the spreadsheet will be updated accordingly once there is a definitive answer.
It appears that the 8% hit cap theory is coming closer to fruition and the available tools we have to use will adjust soon. In the meantime, just keep in the back of your mind that 9% (apparently) is an overkill and supplement other stats (i.e. crit, AP, etc...) even if the spreadsheet indicates a piece of gear with hit is a bigger upgrade over another.
Also, keep in mind that the spreadsheet is defaulted to reflect a 15 min. fight duration which will always value any stat or talent that increases mana and replenishment. Stats such as crit and AP are still extremely valuable under current raid conditions where a boss encounter might last 5 min.