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Old 12/02/08, 10:44 AM   #31
Æthien
Piston Honda
 
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Orc Hunter
 
Kazzak (EU)
screenshot please, as my pet showed 3% miss with 5.95% +hit.

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Old 12/02/08, 11:04 AM   #32
Har
Piston Honda
 
Draenei Hunter
 
Drenden
Originally Posted by sihyunie View Post
It was stated in either in this post, or somewhere else, but Careful Aim hit doesn't appear to transfer to pet.
So you should expect about 3% hit (but that's really only if you assume 9% hit cap, which is in question right now as well.)
I've updated the first post in this thread to reflect this. I believe it's a bug and that it is supposed to be transferred to the pet.

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Old 12/02/08, 11:39 AM   #33
Deathstalkr
Glass Joe
 
Night Elf Hunter
 
Dragonmaw
Just a thought--
Could it be that there is a mechanic with in the game that is messed up allowing the Dranaei Racial talent of 1%HR be given to all characters? Lowering the HR from 9% to 8%. Thus, this racial doesn't effect pets to begin with still making their HR 9%.

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Old 12/02/08, 11:44 AM   #34
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
That would be a very weird affect as my pet certainly gets an aura from my dranei hunter's racial. So all players, my pet but no othr pets in the game? Occam's razor says its more likely that blizzard made a typo and haven't noticed.

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Old 12/02/08, 12:17 PM   #35
Alex234
Von Kaiser
 
Night Elf Hunter
 
Гордунни (EU)
Originally Posted by Æthien View Post
screenshot please, as my pet showed 3% miss with 5.95% +hit.
Sorry, didn't make it
But, as you have just 5,95% +hit -- pet surely will miss anyway because you have no hit cap.

Iru
Any pet is affected by other player's dranei aura.

Last edited by Relwin : 12/02/08 at 4:12 PM.

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Old 12/02/08, 12:46 PM   #36
Mattaos
Piston Honda
 
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Dwarf Hunter
 
Bonechewer
Originally Posted by wl04 View Post
Did full Naxx-25 with hit rating 266 (~8.11%) at most boss encounters had hit lower than stated before because some items were changed. Actually i have a fealing that hit rating is currently very overvalued. Even when i've started with 142 hit rating (Sunwell gear) i didnt have much misses. According to the the spreadshit 1 hit rating is the 2nd best stat per item budget and in case of raw dps after Int. Here is my Pawn string generated by the latest version of spreadshit. This is with 266 hit rating plus 1/3 FA just too make me hitcapped:

So in my opinion hit is overvalued while other stats undervalued.
Understand something regarding this (extremely) recent observation of hit rating that tools like the spreadsheet are still tuned to assume the hit cap is 9%, so obviously it will value hit until capped if you are under that 9% threshold. This is new information still being confirmed and the spreadsheet will be updated accordingly once there is a definitive answer.

It appears that the 8% hit cap theory is coming closer to fruition and the available tools we have to use will adjust soon. In the meantime, just keep in the back of your mind that 9% (apparently) is an overkill and supplement other stats (i.e. crit, AP, etc...) even if the spreadsheet indicates a piece of gear with hit is a bigger upgrade over another.

Also, keep in mind that the spreadsheet is defaulted to reflect a 15 min. fight duration which will always value any stat or talent that increases mana and replenishment. Stats such as crit and AP are still extremely valuable under current raid conditions where a boss encounter might last 5 min.

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Old 12/02/08, 12:50 PM   #37
Soulcow
Von Kaiser
 
Orc Hunter
 
Kazzak (EU)
Originally Posted by Alex234 View Post
Pets also have 8% hitcap, tested on heroic dummy in IF.
Recount showed only small amount of dodges.
Are you sure you had 8% hit or you were shooting at the heroic dummy?

Because I just did a test on the OG test dummy with 262 (7,99%) hit with 71 unused talents and my results are different.
I didn't miss a single shot in 2156 shots. So in agreement with the possible 8% hitcap.
But my pet missed 23 auto attacks in a total of 2031 auto attacks. That is 1.1%. And for claw my pet missed 3 times in 439 claws which is 0.7%.

So based on these data I would say pets still have a 9% hitcap.

Screenshot with the recount screens of my test.

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Old 12/02/08, 1:17 PM   #38
Alex234
Von Kaiser
 
Night Elf Hunter
 
Гордунни (EU)
Originally Posted by Soulcow View Post
Are you sure you had 8% hit or you were shooting at the heroic dummy?
Absolutely ! Sad, that i didnt any screenshoot to proof

Because I just did a test on the OG test dummy with 262 (7,99%) hit with 71 unused talents and my results are different.
I didn't miss a single shot in 2156 shots. So in agreement with the possible 8% hitcap.
But my pet missed 23 auto attacks in a total of 2031 auto attacks. That is 1.1%. And for claw my pet missed 3 times in 439 claws which is 0.7%.

So based on these data I would say pets still have a 9% hitcap.

Screenshot with the recount screens of my test.
Ill try to make new test today\tommorow and ill make screenshot this time.
May be my test was too little in time.

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Old 12/02/08, 1:20 PM   #39
Mattaos
Piston Honda
 
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Dwarf Hunter
 
Bonechewer
Originally Posted by Soulcow View Post
Are you sure you had 8% hit or you were shooting at the heroic dummy?

Because I just did a test on the OG test dummy with 262 (7,99%) hit with 71 unused talents and my results are different.
I didn't miss a single shot in 2156 shots. So in agreement with the possible 8% hitcap.
But my pet missed 23 auto attacks in a total of 2031 auto attacks. That is 1.1%. And for claw my pet missed 3 times in 439 claws which is 0.7%.

So based on these data I would say pets still have a 9% hitcap.

Screenshot with the recount screens of my test.
EDIT: Answered my own question after taking the time to actually look over the screenshot.

Last edited by Mattaos : 12/02/08 at 1:58 PM.

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Old 12/02/08, 1:35 PM   #40
kbranch
Von Kaiser
 
Night Elf Druid
 
Shadowsong
Originally Posted by Mattaos View Post
Were those misses (1.1%) true "misses"? Or, was your source (Recount or WWS?) lumping in dodges as misses also? If you were striped of your talents that would be a lack of 10 expertise from Animal Handler.
The recount results in his screenshot separate out parries, dodges, and misses. The breakdown for melee was 1.1% miss, 7.3% dodge, and .1% parry.

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Old 12/02/08, 2:13 PM   #41
wen_amarth
Glass Joe
 
Draenei Hunter
 
Ysera
Hi,

I am sorry if this shouldn't be here, but it isn't very clear to me, what's the math behind how much hit rating is needed so we don't miss that much.
What I am not sure, is how to calculate how much hit rating I need given this 2 situations:
1_ Draenei hunter with 3/3 FA
2_ Draenei hunter with 0/3 FA

Thank you and sorry again if this was not the right place to ask about this.

**** Sorry found my answer in another post, but can't erase this one! ****

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Old 12/02/08, 2:20 PM   #42
Æthien
Piston Honda
 
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Orc Hunter
 
Kazzak (EU)
Originally Posted by Alex234 View Post
Sorry, didn't make it
But, as you have just 5,95% +hit -- pet surely will miss anyway because you have no hit cap.
that wasn;t really my point.
At 5.95%+hit with an 8% hitcap, getting 3% miss in 2000 attacks seems out of proportion to me.

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Old 12/02/08, 3:14 PM   #43
Soulcow
Von Kaiser
 
Orc Hunter
 
Kazzak (EU)
Originally Posted by kbranch View Post
The recount results in his screenshot separate out parries, dodges, and misses. The breakdown for melee was 1.1% miss, 7.3% dodge, and .1% parry.
Ye that is without Animal Handler.

I just went Naxx 25 and I got a hit upgrade without time to socket back, but with 8.84% hit my pet didn't miss on Saphirion and Kel'Thuzad. Could be lucky, but I dunno.

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Old 12/02/08, 3:22 PM   #44
flimflam
Von Kaiser
 
Orc Hunter
 
Mug'thol
My guild has 25m raid(s) scheduled tonight, if im able to get in ill do my best to combat log the entire evening and then upload it to WWS.

I have 189 HR 5.76% and ill use 2 FA for 7.76%. I'll be using this build: Talent Calculator - World of Warcraft

(Or i could use 165 HR 5.03% and 3 FA)

Last edited by flimflam : 12/02/08 at 3:35 PM.

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Old 12/02/08, 3:41 PM   #45
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
Originally Posted by Alex234 View Post
Iru
Any pet is affected by other player's dranei aura.
I'm aware of that. I was commenting on Deathstalkr's suggestion that 8% hit was somehow a realm wide dranei aura effect.

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